Jump to content

Paradise Halls - Home Sweet Home (SE/LE)


Recommended Posts

Posted (edited)

Turns out, ye, pretty awesome. And adding DoM fixed all of my issues! New issue tho.

 

Spent a long ass time training Toccata, and gotta admit, the extra stats really do add something. I had her broken and falling in love. No saves in that time. Just the two of us in Proudspire Manor. I had a HSH house camp in the manor, but was working with her in PAHE mode. Just cuz that way I can get her to follow me. Didn't see an option for that in HSH, probably because of her low submission at the time.

 

Now, for some reason Toccata was under the impression that she had never had lesbian sex. Which is weird, because my character is also a lady, but hey, what can ya do. She told me she really really really would prefer to never have sex with a woman, so there was only one thing to do: bring another woman into the house and see if I can get them to fuck.

 

I decided to transfer Toccata to HSH while I was gonna go out and look for a suitable lady. Dunno why exactly, at the time I didn't feel like dragging a slave across skyrim and dealing with all the issues that could come with that, but with hindsight that wouldn't have been a problem with a broken slave. Anyway. That was a mistake. Toccata is now entirely unresponsive. Like, she does stuff. She sandboxes around, she kneels when I approach. But I can't interact with her. Her name doesn't come up when I mouse over her and pressing E while mousing over her does nothing. This started the moment I told her to stay here a while, transferring her to the Proudspire house camp.

 

I don't know where the problem lies with this, DoM, HSH or somewhere else entirely. I also don't know how to fix her, I tried disable/enable, I tried recycleactor. I tried waiting, both real time and using the ingame wait system. She is registered as an active slave in HSH, but not in DoM. Don't know if HSH slaves are supposed to be registered in DoM. I'm well prepared to lose this progress. Lets just say taming this lass again wouldn't be a horrible punishment. But still, reporting this odd thing.

Edited by Ultima1990
Posted (edited)
3 hours ago, Ultima1990 said:

Turns out, ye, pretty awesome. And adding DoM fixed all of my issues! New issue tho.

 

Spent a long ass time training Toccata, and gotta admit, the extra stats really do add something. I had her broken and falling in love. No saves in that time. Just the two of us in Proudspire Manor. I had a HSH house camp in the manor, but was working with her in PAHE mode. Just cuz that way I can get her to follow me. Didn't see an option for that in HSH, probably because of her low submission at the time.

 

Now, for some reason Toccata was under the impression that she had never had lesbian sex. Which is weird, because my character is also a lady, but hey, what can ya do. She told me she really really really would prefer to never have sex with a woman, so there was only one thing to do: bring another woman into the house and see if I can get them to fuck.

 

I decided to transfer Toccata to HSH while I was gonna go out and look for a suitable lady. Dunno why exactly, at the time I didn't feel like dragging a slave across skyrim and dealing with all the issues that could come with that, but with hindsight that wouldn't have been a problem with a broken slave. Anyway. That was a mistake. Toccata is now entirely unresponsive. Like, she does stuff. She sandboxes around, she kneels when I approach. But I can't interact with her. Her name doesn't come up when I mouse over her and pressing E while mousing over her does nothing. This started the moment I told her to stay here a while, transferring her to the Proudspire house camp.

 

I don't know where the problem lies with this, DoM, HSH or somewhere else entirely. I also don't know how to fix her, I tried disable/enable, I tried recycleactor. I tried waiting, both real time and using the ingame wait system. She is registered as an active slave in HSH, but not in DoM. Don't know if HSH slaves are supposed to be registered in DoM. I'm well prepared to lose this progress. Lets just say taming this lass again wouldn't be a horrible punishment. But still, reporting this odd thing.

 

 

Do you have Proteus? I ask as this is kinda a bug that comes up occasionally and noone has figured out why, PAHE used to do it if you had Mia's Lair installed but it also happens in other mods too, BUT I have found a way to get "them back" if you have Proteus, hilight them under crosshairs and bring up the Wheel, NPC, Duplicate 

 

This will create an exact duplicate which you can then on the original do a Disable , markfordelete and you should have her exactly as before. 

 

One way I have found to see if they are "unrecoverable" (if they are from a mod not base skyrim) is in the console their name usually changes to something like "dlcserananpc" or sumsuch. 

 

Anyways I hope this fixes your issue. I works most of the time for me. 

 

 

On another note, if anyone (like me) hits the limit of HSH slots to store slaves and you need a lil more room for storage of maybe the "not so important slaves that you just do not wish to part with yet", check out @Nonseen new Mod they are making, it so far is rather good and can add extra storage away from HSH and PAHE if you need more.  My Silent Moons Camp storage camp,  is rather handy right now ? 

 

 

Edited by kohlteth
Posted (edited)
On 12/23/2022 at 5:55 AM, Musje said:

I'm looking into that. The desired behaviour is for slaves to pick a cell and bedroom when they are added to the house, but this was leading to weird issues when slaves got transfered to another house by a taskmaster. At the least we can assign them to markers when they are added manually.

Ah, ok, well that makes sense, I think. I'll have to remember to add them to markers, and so what happens when a taskmaster moves them now?

 

 

17 hours ago, pinky6225 said:

You need the optional FNIS spells installed which will give you a dialogue option "Pose for me, pretty"

I don't have the FNIS spells installed as I have been told by multiple people that they can cause issues. I do tho have the dialog option "Pose for me,pretty" or something to that effect, but when I chose it nothing happens. I don't use DoM, and all my slaves at the moment are 100 sub/resp/sex/pose.

 

 

@Musje btw, for some reason all my HSH slaves stopped kneeling when I approach after I updated from 1.26 to 1.27. I did run FNIS after updating too, so not sure why they stopped kneeling. I also seem to have a new dialog option "Reward Slave", "Let slave have sex"? I have no clue where this came from, but noticed shortly after updating. It doesn't do anything either.

 

Edited by Martok73
Posted (edited)
41 minutes ago, Martok73 said:

Ah, ok, well that makes sense, I think. I'll have to remember to add them to markers, and so what happens when a taskmaster moves them now?

 

 

I don't have the FNIS spells installed as I have been told by multiple people that they can cause issues. I do tho have the dialog option "Pose for me,pretty" or something to that effect, but when I chose it nothing happens. I don't use DoM, and all my slaves at the moment are 100 sub/resp/sex/pose.

 

 

@Musje btw, for some reason all my HSH slaves stopped kneeling when I approach after I updated from 1.26 to 1.27. I did run FNIS after updating too, so not sure why they stopped kneeling. I also seem to have a new dialog option "Reward Slave", "Let slave have sex"? I have no clue where this came from, but noticed shortly after updating. It doesn't do anything either.

 

 

Without DOM, the posing stuff (includign kneeling) wont work due to a bug in HSH.  This will be fixed in the next update

 

The extra dialogue I'm not sure about, it doesn't sound like it is part of HSH, certainly not part of the last update.

 

 

41 minutes ago, Martok73 said:

Ah, ok, well that makes sense, I think. I'll have to remember to add them to markers, and so what happens when a taskmaster moves them now?

 

 

In the new version, the slaves will not pick default markers when they are moved to a new house by the taskmaster.  That can still cause issues... sometimes it picks markers in the old house, or in some totally random place.  It has something to do with the destination house not being loaded into memory when the taskmaster makes the transfer.

Edited by Musje
Posted

for the bug when a slave  cant be interated with the only way to fix is to take and delte the camp. doing this will make all the slaves go back to  PAHE then redo the camp. usualy this bug will show right after the handoff from PAHE to HSH. always save before you transfer. every so often it happens after you load the game. why it hjappens? no idea. it doesnt seem to be contained to any 1 type of slave. ive had it on uniques and even on temp npc.

Posted
8 hours ago, Ultima1990 said:

I decided to transfer Toccata to HSH while I was gonna go out and look for a suitable lady. Dunno why exactly, at the time I didn't feel like dragging a slave across skyrim and dealing with all the issues that could come with that, but with hindsight that wouldn't have been a problem with a broken slave. Anyway. That was a mistake. Toccata is now entirely unresponsive. Like, she does stuff. She sandboxes around, she kneels when I approach. But I can't interact with her. Her name doesn't come up when I mouse over her and pressing E while mousing over her does nothing. This started the moment I told her to stay here a while, transferring her to the Proudspire house camp.

 

I don't know where the problem lies with this, DoM, HSH or somewhere else entirely. I also don't know how to fix her, I tried disable/enable, I tried recycleactor. I tried waiting, both real time and using the ingame wait system. She is registered as an active slave in HSH, but not in DoM. Don't know if HSH slaves are supposed to be registered in DoM. I'm well prepared to lose this progress. Lets just say taming this lass again wouldn't be a horrible punishment. But still, reporting this odd thing.

 

I have noticed this bug as well.  I'm not sure what causes it, but my suspicion is that DOM sometimes sets the "no player dialogue" flag on slaves for a short time; I noticed that sometimes DOM slaves become unresponsive.  If you transfer a slave to HSH and DOM decides to set this condition during the transfer, they end up being unresponsive.  The upcoming version of HSH fixes this by always clearing the "no player dialogue" condition from new slaves.

 

Unfortunatly I think there's no console command to enable the dialogue.  I can add a spell to HSH that will clear this condition on slaves who got stuck.  Expect the new version later today.

Posted (edited)

I'm not sure if I can release the new HSH today, the CK suddenly decided to throw an error again whenever I try to open properties for any script.

Edited by Musje
Posted
4 hours ago, Musje said:

Without DOM, the posing stuff (includign kneeling) wont work due to a bug in HSH.  This will be fixed in the next update

Ah, cool, thanks.

 

4 hours ago, Musje said:

The extra dialogue I'm not sure about, it doesn't sound like it is part of HSH, certainly not part of the last update.

No clue, I'll ask on the PAHE thread see if it's from there.

 

4 hours ago, Musje said:

In the new version, the slaves will not pick default markers when they are moved to a new house by the taskmaster.  That can still cause issues... sometimes it picks markers in the old house, or in some totally random place.  It has something to do with the destination house not being loaded into memory when the taskmaster makes the transfer.

So, then they will pick a cell marker and go to it when first put into HSH then and only not pick one when the taskmaster moves them? Any fix or ideas of a fix for that? Still a little confused.

 

3 hours ago, Musje said:

I have noticed this bug as well.  I'm not sure what causes it, but my suspicion is that DOM sometimes sets the "no player dialogue" flag on slaves for a short time; I noticed that sometimes DOM slaves become unresponsive.  If you transfer a slave to HSH and DOM decides to set this condition during the transfer, they end up being unresponsive.  The upcoming version of HSH fixes this by always clearing the "no player dialogue" condition from new slaves.

 

Unfortunatly I think there's no console command to enable the dialogue.  I can add a spell to HSH that will clear this condition on slaves who got stuck.  Expect the new version later today.

It's not just limited to DoM, as I've had a couple slaves inside of HSH that will show their name on mouse over, and say to press "e" to interact (on pc), but are not responsive and no dialog pops up. I have never used DoM, and only used PAHE and HSH, so I know it's not just a DoM issue. I have found no way to fix it either, once a slave becomes unresponsive, nothing you do will fix it, especially if they are still inside HSH control.

Posted

New version coming up:

1.28
- Newly added slaves will again be escorted by trained slaves / taskmasters to their cells, when added to the house.
- Removed some debug message
- Condition where trained slaves got stuck in their cell (training paused) will now automatically be cleared (unless you explicitly ordered the training to be paused).
- Taskmasters no longer forget where to dispatch trained slaves to
- Optional hotkey to summon and dismiss a taskmaster
- Fixed house markers to no longer cause lag / crash
- Fixes issue with ZBF bondage spell not existing prior to ZBF 9
- Slaves attempting to use an occupied milking machine or torture device will no longer stand idly, but revert to sandboxing
- Fixed missing dialogue when adding slaves to house.
- Aroused follower in restraints / chastity belt will not have sex with nearby slaves, but struggle in frustration instead.
- Recognizes Serana as follower
- Sleeping slaves will not get up to greet you
- Slaves added to a house by the player will pick a nearby bedroom, cell and house marker.  Slaves transferred by a taskmaster will not pick markers to prevent them from running away
- Leaving room with slaves locked in devices / milkers no longer leaves them stuck standing in there
- Fixd posing issue caused by SAE function in PAHE missing if DOM not installed
- Spell to fix unresponsive slaves.  To get:
      open the console
      type: help fix
      Find the spell HSH Fix Slave and note the ID
      type player.addspell ID
      Use the spell on a broken slave.

 

BTW the compiler still refuses to open script properties but I was able to work around it for the repair spell.

 

Posted

@Musje

I'm experiencing a bug where having sex (either trough "ok, slave..." or "you, strip! I'm going to have fun with you") gives pose training instead of sex training, and asking the slave to address properly or berating her for not doing so gives anger training instead of respect. Using the PAHE alternate start to get a respectful sarting slave also gives me a slave with 100 anger training instead. Apparently when I leave them at a house/camp their stats become what they should be (checked with the "Slave info" spell), but as soon as I retrieve them again ("time to hit the road, slave") the sex value goes to pose and the respect goes to anger (and sex and respect are set to 0)

 

It started when I updated PAHE to 8.1.6 (from 8.1.5), AYGAS 0.60a (from 0.57) and HSH 1.28 (from 1.26 or 1.27, not sure)

 

Made a new profile with only sexlab,PAHE/AYGAS/HSH and their requirements. Everything works fine with just PAHE or PAHE+AYGAS, but PAHE+HSH and PAHE+HSH+AYGAS have this problem, so I guess the problem comes from HSH

 

Any insight on how the fuck I solve this?

Posted
19 minutes ago, Jieigh said:

@Musje

I'm experiencing a bug where having sex (either trough "ok, slave..." or "you, strip! I'm going to have fun with you") gives pose training instead of sex training, and asking the slave to address properly or berating her for not doing so gives anger training instead of respect. Using the PAHE alternate start to get a respectful sarting slave also gives me a slave with 100 anger training instead. Apparently when I leave them at a house/camp their stats become what they should be (checked with the "Slave info" spell), but as soon as I retrieve them again ("time to hit the road, slave") the sex value goes to pose and the respect goes to anger (and sex and respect are set to 0)

 

It started when I updated PAHE to 8.1.6 (from 8.1.5), AYGAS 0.60a (from 0.57) and HSH 1.28 (from 1.26 or 1.27, not sure)

 

Made a new profile with only sexlab,PAHE/AYGAS/HSH and their requirements. Everything works fine with just PAHE or PAHE+AYGAS, but PAHE+HSH and PAHE+HSH+AYGAS have this problem, so I guess the problem comes from HSH

 

Any insight on how the fuck I solve this?

 

No idea, but probably an issue with the slave info spell.  Check the stats in the MCM menu

Posted
On 12/24/2022 at 12:56 PM, Musje said:

- Spell to fix unresponsive slaves.  To get:
      open the console
      type: help fix
      Find the spell HSH Fix Slave and note the ID
      type player.addspell ID
      Use the spell on a broken slave.

So, I tried this on my one save that has one slave that even tho her name is displayed, and she sandboxes fine, and I have the interact prompt when mousing over her, she doesn't bring up a dialog window at all when using the interact key "E", the subtitles just show her name and ... beside it, no dialog, no nothing. Used the spell like 5 times on her and nothing happened aside from the message "Fixing Slave Gywnara" in the upper left corner.

Posted (edited)
4 hours ago, Martok73 said:

So, I tried this on my one save that has one slave that even tho her name is displayed, and she sandboxes fine, and I have the interact prompt when mousing over her, she doesn't bring up a dialog window at all when using the interact key "E", the subtitles just show her name and ... beside it, no dialog, no nothing. Used the spell like 5 times on her and nothing happened aside from the message "Fixing Slave Gywnara" in the upper left corner.

I sometimes have the bug with slaves when interacting with them, that the dialog options take a long time to actually load and by that I mean 30 to 90 real world seconds. And while they load I'm stuck at the dialog screen and can not move or tab out of the dialog. After it's loaded everything works fine again and the next time I speak to the slave the dialog opens normal.

 

 

27 minutes ago, MortiferusX said:

I have multiple bugged slaves in my camp. They can not be talked to and have no name. How can i fix that?

If you have multiple broken slaves, easiest way to fix that would be to delete the cell and recreate it, like @sidfu1 explained:

On 12/24/2022 at 1:08 PM, sidfu1 said:

for the bug when a slave  cant be interated with the only way to fix is to take and delte the camp. doing this will make all the slaves go back to  PAHE then redo the camp. usualy this bug will show right after the handoff from PAHE to HSH. always save before you transfer. every so often it happens after you load the game. why it hjappens? no idea. it doesnt seem to be contained to any 1 type of slave. ive had it on uniques and even on temp npc.

Edited by Jasmine92
Posted
2 hours ago, MortiferusX said:

I have multiple bugged slaves in my camp. They can not be talked to and have no name. How can i fix that?

When they have no name when you mouseover them, and you see no "E" to "talk" to them, deleting the camp or cell won't fix it, you have to restore their ID. There is a mod on nexus that is a simple script that fixes this issue, I've used it many times for this specific bug and it works fine. If you search the Skyrim SE page for "No Name Bug Fix" you should find it. I'll see if I can find my copy of it and link it if you can't find it there.

 

2 hours ago, Jasmine92 said:

I sometimes have the bug with slaves when interacting with them, that the dialog options take a long time to actually load and by that I mean 30 to 90 real world seconds. And while they load I'm stuck at the dialog screen and can not move or tab out of the dialog. After it's loaded everything works fine again and the next time I speak to the slave the dialog opens normal.

My bug is not a slow dialog window, as when I press "E" to talk to them you can see their name in the subtitle and only 3 dots, like they are ignoring you and refusing to open the window. No amount of time waiting does anything as once I hit E, they give the ... then walk away. This bug/glitch is only affecting one slave in one save file atm, I did have this affecting two slaves with one being a unique named slave and the other a generic non-unique. I was able to fix it with the unique by using the console to remove the essential flag, protected flag, and then killing the slave then forcing a reclone via PAHE using the "Mark Key", which will re-clone/re-enslave/rez a slaves corpse, changing there ref id. I had to do this process twice as a side affect is sometime when using the Mark Key to re-clone a dead slave causes you to have 2 alive copies and causes issues on it's own. Once I was left with just one copy of the unique named slave she functioned normally with no more issues and never bugged out again even when moving from one HSH cell to another. I however have not been able to successfully repeat this "fix" with the generic non-unique forsword warlord slave that is currently bugged. I am hoping that @Musje will have some idea as to what may be causing this and be able to fix it, as it has only ever happened to a slave while inside the control of HSH attached to a house cell.

Posted
29 minutes ago, Martok73 said:

When they have no name when you mouseover them, and you see no "E" to "talk" to them, deleting the camp or cell won't fix it, you have to restore their ID. There is a mod on nexus that is a simple script that fixes this issue, I've used it many times for this specific bug and it works fine. If you search the Skyrim SE page for "No Name Bug Fix" you should find it. I'll see if I can find my copy of it and link it if you can't find it there.

 

https://www.nexusmods.com/skyrimspecialedition/mods/49768?tab=description

 

Just found this, trying.

Posted
3 hours ago, Martok73 said:

When they have no name when you mouseover them, and you see no "E" to "talk" to them, deleting the camp or cell won't fix it, you have to restore their ID. There is a mod on nexus that is a simple script that fixes this issue, I've used it many times for this specific bug and it works fine. If you search the Skyrim SE page for "No Name Bug Fix" you should find it. I'll see if I can find my copy of it and link it if you can't find it there.

 

My bug is not a slow dialog window, as when I press "E" to talk to them you can see their name in the subtitle and only 3 dots, like they are ignoring you and refusing to open the window. No amount of time waiting does anything as once I hit E, they give the ... then walk away. This bug/glitch is only affecting one slave in one save file atm, I did have this affecting two slaves with one being a unique named slave and the other a generic non-unique. I was able to fix it with the unique by using the console to remove the essential flag, protected flag, and then killing the slave then forcing a reclone via PAHE using the "Mark Key", which will re-clone/re-enslave/rez a slaves corpse, changing there ref id. I had to do this process twice as a side affect is sometime when using the Mark Key to re-clone a dead slave causes you to have 2 alive copies and causes issues on it's own. Once I was left with just one copy of the unique named slave she functioned normally with no more issues and never bugged out again even when moving from one HSH cell to another. I however have not been able to successfully repeat this "fix" with the generic non-unique forsword warlord slave that is currently bugged. I am hoping that @Musje will have some idea as to what may be causing this and be able to fix it, as it has only ever happened to a slave while inside the control of HSH attached to a house cell.

If killing and "re-ensalving" works, have you tried the MCM functions, reset slave and reclone slave, if they might work?

Posted

this sounds more like you didnt pay attetion when you enslaved and the enslave process failed to work right and every slave after that will be bugged.

Posted
11 hours ago, Martok73 said:

When they have no name when you mouseover them, and you see no "E" to "talk" to them, deleting the camp or cell won't fix it, you have to restore their ID. There is a mod on nexus that is a simple script that fixes this issue, I've used it many times for this specific bug and it works fine. If you search the Skyrim SE page for "No Name Bug Fix" you should find it. I'll see if I can find my copy of it and link it if you can't find it there.

 

When the Dialogue is missing completely (no E to Talk caption), the repair spell should work (next version I'll put a repair option in the MCM menu)

 

11 hours ago, Martok73 said:

 

My bug is not a slow dialog window, as when I press "E" to talk to them you can see their name in the subtitle and only 3 dots, like they are ignoring you and refusing to open the window. No amount of time waiting does anything as once I hit E, they give the ... then walk away. This bug/glitch is only affecting one slave in one save file atm, I did have this affecting two slaves with one being a unique named slave and the other a generic non-unique. I was able to fix it with the unique by using the console to remove the essential flag, protected flag, and then killing the slave then forcing a reclone via PAHE using the "Mark Key", which will re-clone/re-enslave/rez a slaves corpse, changing there ref id. I had to do this process twice as a side affect is sometime when using the Mark Key to re-clone a dead slave causes you to have 2 alive copies and causes issues on it's own. Once I was left with just one copy of the unique named slave she functioned normally with no more issues and never bugged out again even when moving from one HSH cell to another. I however have not been able to successfully repeat this "fix" with the generic non-unique forsword warlord slave that is currently bugged. I am hoping that @Musje will have some idea as to what may be causing this and be able to fix it, as it has only ever happened to a slave while inside the control of HSH attached to a house cell.

 

So you have a different bug, and you still get the "E to talk" prompt, but they just say ... to you.  I've not seen that happen before (unlike the other bug).  Does it happen right after you transfer them to HSH and do they show up on the slave roster)?  Or did the slaves get like that only after having been in a HSH house for a while?

Posted

for him i think the slave was already buged from get go of enslavement. while its more rare now the slaves can bug in PAHE and have no name in mcm. if they ignore this and transfer them to HSH tis wil perm pug them far as ive seen. i havnt had the no name in mcm for pahe thou in a good 2 years so unsure.

Posted

I'm posting 1.29 in a few moments.  If you don't have bugged slaves you can probably skip this version.

- New MCM option: "Slaves greet only for a moment".  When enabled, slaves will stop to greet you when you get near, but after a few seconds they go about their business again.

- MCM options to attempt to fix a bugged slave, and to transfer them to PAHE.  Must be in the same cell as the slave for the options to be available.

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...