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OLD - Sexout Pregnancy- Locked Thread (Do Not Use)


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Posted

Completely unrelated to the current discussion (as usual), I was wondering how I'd go about checking if the PC is having her period. I'm guessing it's related to SexoutSQVARZPlayer.fFertCyclePerc, but what value?

 

Strictly for immersion/quest purposes, of course. Thought I'd make her dialogue a bit more testy then... Hell, maybe even create an "Extremely Terrifying Presence" perk :D

Posted
Are you waiting 30 seconds or so for it to fire up?

Yep' date=' you need to wait a bit, I found because I've had to split all the code over multiple scripts I have to make sure the scripts start in the corect order or weird stuff happens, I'll try reduce the time back to around 20 seconds soon, now it's an ESM, it's much higher in the load order of course.[/quote']

 

Yes I do, but console counts to 20 is that ok?

I think you may be using a version of SCR that's probably a couple of weeks behind by that screenshot, check you've updated it correctly.

 

Yep it was that, now I feel even more dump. I was sure that I updated it... THX

Posted
Completely unrelated to the current discussion (as usual)' date=' I was wondering how I'd go about checking if the PC is having her period. I'm guessing it's related to SexoutSQVARZPlayer.fFertCyclePerc, but what value?

 

Strictly for immersion/quest purposes, of course. Thought I'd make her dialogue a bit more testy then... Hell, maybe even create an "Extremely Terrifying Presence" perk :D[/quote']

I guess that would be probably around 0-5% stage, all the Ova delete at the start of a new cycle. That stuff could be added, but haven't had any demand for that level of realism :)

Posted

I guess that would be probably around 0-5% stage' date=' all the Ova delete at the start of a new cycle. That stuff could be added, but haven't had any demand for that level of realism :)

[/quote']

 

Thanks!

I'll just check for the var in dialogue - no need to add anything. Just figured what the romance part of my mod needs is a good fight without any discernible reason :P

Posted

Using the most current versions of SCR and Pregnancy, wait the alotted time before I made any changes to settings. New Game Female Courier, unless I save and reload I never get any console messages concerning Ova, semen or anything like that. If I save and reload, I get the reading after the time-in. Ok my problem, my reading are normal good Fert Level, Ova applied. If my courier has vaginal sex, the fert level resets to 0.01 and Ova is removed. From then on Fert Level stays at 0.01 and Ova is never applied so no matter how much Semen my courier has she never gets pregnant. Even injected her with Fert X shot and still no Ova.

Posted

Didn't have much time to test stuff Halstrom but on the 630 release, the insect pregnancies seem to be giving p1 bodies at 50% or at 80-95% depending on the critter. Most are also reporting a 72hr pregnancy window at the default settings. Not sure if that's currently working as intended or not, or if that's all part of the grand plan.

Guest user29
Posted

you hear the halstrom? We want larger bellies.

 

 

 

Go figure :P

Posted

Nah, I think Hal just set limit number of eggs for each type of creature that could impregnate u at 8 from pregnancy mod 20120630 so if u want big belly u must mate with multiple type of creature (u know ? u can do that):P

And for your belly will get p4-6 or not, it depend on number of total eggs in your belly so if u get impregnate from 1 type of creature u may only get p1 belly but if u get impregnate with semen then it depend on father like human type monster (human, ghoul, super mutant) are p3 and creature like bighorn may be p5.:D

Posted
I guess that would be probably around 0-5% stage' date=' all the Ova delete at the start of a new cycle. That stuff could be added, but haven't had any demand for that level of realism :)[/quote']

 

Thanks!

I'll just check for the var in dialogue - no need to add anything. Just figured what the romance part of my mod needs is a good fight without any discernible reason :P

LOL :)

 

Nah' date=' I think Hal just set limit number of eggs for each type of creature that could impregnate u at 8 from pregnancy mod 20120630 so if u want big belly u must mate with multiple type of creature (u know ? u can do that):P

And for your belly will get p4-6 or not, it depend on number of total eggs in your belly so if u get impregnate from 1 type of creature u may only get p1 belly but if u get impregnate with semen then it depend on father like human type monster (human, ghoul, super mutant) are p3 and creature like bighorn may be p5.:D[/quote']

Yeah I deactivate fertility when pregnant but that doesn't stop eggs being implanted, I only limit the number of each type, it will however screw up their speeds to all be the same as the last egg implanted I think. Eventually I may spilt the eggs seperately into their own pregnancy catagories, so true multiples could happen.

Posted

Using the most current versions of SCR and Pregnancy' date=' wait the alotted time before I made any changes to settings. New Game Female Courier, unless I save and reload I never get any console messages concerning Ova, semen or anything like that. If I save and reload, I get the reading after the time-in. Ok my problem, my reading are normal good Fert Level, Ova applied. If my courier has vaginal sex, the fert level resets to 0.01 and Ova is removed. From then on Fert Level stays at 0.01 and Ova is never applied so no matter how much Semen my courier has she never gets pregnant. Even injected her with Fert X shot and still no Ova.

[/quote']

 

Further testing, happens with my Male Courier and companions. Tested against Sunny, Fert Level reset to 0.01 and any Ova she had disappeared after Vaginal sex.

 

On a side note, with Pregnancy disabled (since its not working for me) the Special ammo shows up in the SCR testing crate

Posted

Fertility level may reset to 0 but u still could get pregnance if your fertility level high enough during time that u have sex but if your your ova already disappear after sex and u only have semen token in your inventory if u use FertX pill or shot, mod still calculate Fert. Level from drug too and u have chance to get pregnance as usual but just a bit harder than normal.

And for fertility bug I think Hal still on process to solve it for now and I'm surely he could correct it soon.:P

Ps. From my observe, i think for duration of pregnancy from multi breeding depend on 1st egg that impregnate u, not the last one:)

Posted

Fertility level may reset to 0 but u still could get pregnance if your fertility level high enough during time that u have sex but if your your ova already disappear after sex and u only have semen token in your inventory if u use FertX pill or shot' date=' mod still calculate Fert. Level from drug too and u have chance to get pregnance as usual but just a bit harder than normal.

And for fertility bug I think Hal still on process to solve it for now and I'm surely he could correct it soon.:P

Ps. From my observe, i think for duration of pregnancy from multi breeding depend on 1st egg that impregnate u, not the last one:)

[/quote']

 

Should be true, but if Ova is NEVER applied even with Fert drug applied, only way to be impregnated by egg implant NEVER by semen thus 90% of pregnancy types are useless.

Posted

After u rest or wait sometime Ova reappear and during that time, u could get impregnate by semen as usual but like i said this still have some bug problem so mod still have a bit low chance than normal for u to get impregnate by semen;)

You can try my method, just have sex one time with npc or creature that give u semen token and after that use FertX pill or shot and wait 2-3 hr(try set fertility cycle 1-2d, female pregnancy 80%++) and after that u could have sex with npc (human, ghoul, centaur etc.) and u could be impregnate normally. Ovum may not appear in your inventory but i think mods calculation for pregnancy still run normally that cause i still get impregnate with semen token for 20120630 pregnancy mod.

But this is only from my observe but not sure my method will work for u or not but u can try it, didn't loss anything at all :D

Posted

Yeah I deactivate fertility when pregnant but that doesn't stop eggs being implanted' date=' I only limit the number of each type, it will however screw up their speeds to all be the same as the last egg implanted I think. Eventually I may spilt the eggs seperately into their own pregnancy catagories, so true multiples could happen.

[/quote']

 

 

Makes sense, I'll give that a go and see how it works out tonight when I get some time. It's just a bit funky if it's only one implantation, but you get multiple births though or it seems like or the body size doesn't seem to match the number of births that you're going to have. A p1 body to 4-6 mantisis for example. Ahh don't shoot me. :)

Posted
Makes sense' date=' I'll give that a go and see how it works out tonight when I get some time. It's just a bit funky if it's only one implantation, but you get multiple births though or it seems like or the body size doesn't seem to match the number of births that you're going to have. A p1 body to 4-6 mantisis for example. Ahh don't shoot me. :)[/quote']

Yeah, I need to make some of them smaller too I think, are they growing ok after birth? I remember some issues there I probably haven't resolved.

As Zeroke pointed out it takes the egg size data from the first egg implanted by the looks not the last, I'll look more into splitting it once I have the bugs ironed out so I don't have to fix the same bugs in 22 scripts :)

Posted

Yeah' date=' I need to make some of them smaller too I think, are they growing ok after birth? I remember some issues there I probably haven't resolved.

As Zeroke pointed out it takes the egg size data from the first egg implanted by the looks not the last, I'll look more into splitting it once I have the bugs ironed out so I don't have to fix the same bugs in 22 scripts :)

[/quote']

 

Hehe :) Yeah they were pretty big for scorps, bloat flies were tiny(no eggs though), manties, I believe were medium sized, though I could be wrong. I used fast growth for checking on that. And for the mantis, scorpions, bloatflies that I checked, they all grew to full size just fine. Skipped roaches, since someone mentioned they were still spawning forever still.

 

edit: Yeah the mantis need to be resized, they're popping out full grown from the eggs. Also for the mantis pregnancy, my PC gave birth to 6 large eggs, but the body size never got above P1. Checking in the console even with a mantis putting in 20 odd eggs, my PC never got above a body size of 1.63 before giving birth.

 

Deathclaws seem to have two problems, the first is it has a resetting body problem in the script somewhere. But I didn't get a chance to look, about 50% of the way through it'll reset the preg body size from 0.56 to 0.01 The second is once it reaches to term, it gets to an infinite birthing loop. But I'm guessing that it's still in work in progress land. So all good. :)

Guest user29
Posted

You might have fixed it by now, but last time I checked bighorner births were causing the game to crash (probably because it hurt so bad :P) and if that doesn't get sorted out relatively soon I'm going to be unable to continue my plugin.

 

Also I believe races that use custom bodies are still being reverted to the default nude body when it body swaps to nude.

Posted

For bighorn pregnancy birth animation from breeder mod still work well for me but for game crashed after birth scene, I think for crashed this is the old bug that related to clothes that u must swap before give birth may not directly related to bighorn offspring by the way.

And for this bug I resolve by change clothes to naked body before achieved 100% pregnancy, that help me prevented crash problem:D

Posted

Not sure if this was already mentioned, but there's currently a bug that causes ova to be removed when the player receives semen. The issue is at line 412 in SexoutP1S0EffectFertilityF:

 

if fFertLevelPerc < (fFertLevelPerc + fFertExtra)

Set fFertLevelPerc to fFertExtra

endif

 

Needs to change to:

 

if fFertLevelPerc > (fFertLevelPerc + fFertExtra)

Set fFertLevelPerc to fFertLevelPerc + fFertExtra

endif

 

Otherwise whenever fFertExtra is not 0 you go infertile or near infertile.

Posted

Hey, i wanted to share two possible ideas i had after enjoying this mod!

 

My first was something pertaining to radiation (I saw under the planned implementations that it could damage a pregnancy)... how about a chance for the offspring to be born a ghoul or supermutant from the radiation effects?

 

The second one was perhaps adding the power armor slow run/walk effect to the later stages of pregnancy, to 'facilitate' the waddling...

Posted
Not sure if this was already mentioned' date=' but there's currently a bug that causes ova to be removed when the player receives semen. The issue is at line 412 in SexoutP1S0EffectFertilityF:

 

if fFertLevelPerc < (fFertLevelPerc + fFertExtra)

Set fFertLevelPerc to fFertExtra

endif

 

Needs to change to:

 

if fFertLevelPerc > (fFertLevelPerc + fFertExtra)

Set fFertLevelPerc to fFertLevelPerc + fFertExtra

endif

 

Otherwise whenever fFertExtra is not 0 you go infertile or near infertile.[/quote']

Thanks, I'll check that out, if I remember rightly that section is about actually increasing the minimum Fertility Level due to FertX rather than setting the maximum, I think I did screw something up there though by the looks, I think it should just be:

 

if fFertLevelPerc < fFertExtra
Set fFertLevelPerc to fFertExtra
endif

Guest user29
Posted

8 scorpion eggs is still only giving a p1 belly.

Posted

Hey, I am using your plugin, which is great btw, and tried to get Willow Pregnant. However it didn't work. When I looked in the Debug Console it said willow had 0.00 Perc's for everything. Did I miss something or is this a bug?

Guest
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