saladboy21 Posted June 29, 2012 Posted June 29, 2012 I'm still not getting any sperm from dogs. Tested consensual from Rocket (to see if the problem was linked to Brutal Rapers) and no dice. I am trying to figure out what could be causing just dogs (so far, couple critters not tested) to not work. More human pregnancies and births with no problem.
zeroke107 Posted June 29, 2012 Posted June 29, 2012 i think u can try use combat brutal raper to get pregnant for those group of creature without need rocket mod by the way, and for newest veronica and cass brutal rapers from brutal rapers link also help your 2 companions get pregnanc from creature too You should try it:P
Evilrunner Posted June 29, 2012 Posted June 29, 2012 Not going to be on for most of the weekend, but here's a bit of progress I've made. Scorpion egg laying animation (for use during abortion) Only the first couple of eggs animated at the moment, should go for about 8(?) with P3.
saladboy21 Posted June 29, 2012 Posted June 29, 2012 i think u can try use combat brutal raper to get pregnant for those group of creature without need rocket mod by the way' date=' and for newest veronica and cass brutal rapers from brutal rapers link also help your 2 companions get pregnanc from creature too You should try it:P [/quote'] I am using that very mod, actually. My experiences with not having Dogs do that is from stalking (by Cheyenne) and combat with Coyotes. I certainly do appreciate the heads up however.
Halstrom Posted June 29, 2012 Author Posted June 29, 2012 I'm still not getting any sperm from dogs. Tested consensual from Rocket (to see if the problem was linked to Brutal Rapers) and no dice. I am trying to figure out what could be causing just dogs (so far' date=' couple critters not tested) to not work. More human pregnancies and births with no problem.[/quote']This is weird how some creatures don't work for some people, I haven't had time to test any creatures yet myself but they are using the same basic code, have you all got Non-Human Pregnancy Slider in MCM set to 3? I think it defaults at 1, for just Ghouls & SuperMutants. Though you should still get Semen regardless, lower settings just mean you can't get pregnant by creatures.
muertos69 Posted June 29, 2012 Posted June 29, 2012 I'm still not getting any sperm from dogs. Tested consensual from Rocket (to see if the problem was linked to Brutal Rapers) and no dice. I am trying to figure out what could be causing just dogs (so far' date=' couple critters not tested) to not work. More human pregnancies and births with no problem.[/quote']This is weird how some creatures don't work for some people, I haven't had time to test any creatures yet myself but they are using the same basic code, have you all got Non-Human Pregnancy Slider in MCM set to 3? I think it defaults at 1, for just Ghouls & SuperMutants. Though you should still get Semen regardless, lower settings just mean you can't get pregnant by creatures. Um unless I missed something it only goes to 2 when I try and adjust it. Edit: Yeah just went in non human pregnancy goes to 2 for everything getting you pregnant and fertility goes to 3 for NPCs to make all NPCs fertile.
saladboy21 Posted June 29, 2012 Posted June 29, 2012 I will check, I could always be stupid. But Scorpions, Gekoes, mantises, and Bloatflies worked.
Halstrom Posted June 29, 2012 Author Posted June 29, 2012 I will check' date=' I could always be stupid. But Scorpions, Gekoes, mantises, and Bloatflies worked.[/quote']Nah somethings probably amis somewhere, I'll have to lok into it more. New Update 20120630.1AlphaTest: Various minor fixes as per Fushia Bunnies ideas Various other minor fixes Still got a big fertility problem and need to look into thesome creatures not getting semen issues. Got a few things to do this weekend moving house stuff, so probably won't get anything else done for a couple of days.
saladboy21 Posted June 30, 2012 Posted June 30, 2012 Odd thing. Tested this new one immediately, my courier got pregnant from Rocket. However, tried a few more times and got no sperm from rocket at all. still messing with it will prolly add to post.
Halstrom Posted June 30, 2012 Author Posted June 30, 2012 Odd thing. Tested this new one immediately' date=' my courier got pregnant from Rocket. However, tried a few more times and got no sperm from rocket at all. still messing with it will prolly add to post.[/quote'] Cool, will have a look Tommorrow morning hopefully
saladboy21 Posted June 30, 2012 Posted June 30, 2012 Odd thing. Tested this new one immediately' date=' my courier got pregnant from Rocket. However, tried a few more times and got no sperm from rocket at all. still messing with it will prolly add to post.[/quote'] Cool, will have a look Tommorrow morning hopefully Everything else checked out. Ghoul, Feral Ghoul, Human all, again, worked fine, no post preg issues.
zeroke107 Posted June 30, 2012 Posted June 30, 2012 After i check console command i found some bug that may related to deathclaw loop offspring bug after 20120619 pregnancy mod In 20120626 and 20120630 pregnancy mod show this line "Runcycle : Time 7.3263, last 7.3262, Miss 0.0201, TStep 0.0200" and during pregnancy time when my companion get pregnance and change stage of pregnancy i will get system pop-up message that my pc developed stage of pregnance but who that swap pregnance body still my companion, not me and pregnancy process could continue normally and also offspring too for my companion (i test with Cass), and companion didn't disappear after give birth due to she is major NPC, i think lol And for 20120619 pregnancy mod, i found console command "Remove deathclaw semen, add deathclaw egg" After those console command, in pc inventory will remove both deathclaw semen token and deathclaw lava token and add 1 eggclaw egg token and restart pregnancy state to below 1st trimester, after that my pc could give birth to deathclaw egg normally, but those line for remove semen and add eggclaw egg i didn't see them in pregnancy mod 20120626 and 20120630, so not sure these bug also related to fertility bug that u mention or not but wish these information may help u get some clue to collect it, Halstorm:)
coy47 Posted June 30, 2012 Posted June 30, 2012 anyone know if you can speed up the amount of time it takes to give birth?
saladboy21 Posted June 30, 2012 Posted June 30, 2012 I had a question, I cannot test this now but it may explain the odd dog behavior and why I am getting different results for zeroke. Does sperm live a % of overall genestation time now? I am wondering if, given my gestation time has a very low setting for testing (0.4) if the sperm is appearing and disappearing very very rapidly. Sex is set for over 30 seconds for...scientific reasons...and I think sperm is delivered fast. That would explain why I had one pregnancy from a dog and never saw any sperm.
Halstrom Posted June 30, 2012 Author Posted June 30, 2012 I had a question' date=' I cannot test this now but it may explain the odd dog behavior and why I am getting different results for zeroke. Does sperm live a % of overall genestation time now? I am wondering if, given my gestation time has a very low setting for testing (0.4) if the sperm is appearing and disappearing very very rapidly. Sex is set for over 30 seconds for...scientific reasons...and I think sperm is delivered fast. That would explain why I had one pregnancy from a dog and never saw any sperm.[/quote'] For creatures the sperm like is linked directly to the pregnancy length, I'll adjust the factor to make it longer, I'm looking at removing the Semen/Ova life Setting and just having most of the pregnancy linked to one slider, it prevents a lot of stupid stuff happening. Birth speed isn't going to be adjustable, but I hadn't set a time yet because it's not finished ye, I wan to add more text into it, I'll tweak it a bit faster though. The extemely quick settings are really mean for test purposes as they will get screwy on short pregnancies. I did a change on Deathclaws a while back so the Larve grow to a certain size, then it starts again as an egg, but it still needs a bit of work by the looks. I hope to add some descriptive text for each pregnancy when I can sort out the major issues. The big ones I've got to sort out the Fertility not Progressing bug, Bodyswapping for nude bug and wy semen doesn't work for some people for some creatures. "Runcycle : Time 7.3263, last 7.3262, Miss 0.0201, TStep 0.0200" Hmm this line is interesting, it doesn't make sense, I'll have to have a look into that it could be a good lead on where some of the problems are. The Missed should equal Time - Last, but doesn't.
saladboy21 Posted June 30, 2012 Posted June 30, 2012 Well it is not necessarily a problem Hal, I am just guessing (and hoping) it is why I am not seeing sperm. If it is, then there is no problem; my perception is "problem no sperm" but the reality might just be "no problem, sperm was there now is not"
zeroke107 Posted July 1, 2012 Posted July 1, 2012 For those number that i give u, those 2 sets of number "Time ...., last ....," those set off number change by time when i waiting or rest and appear both for me and my companion in console command But i noticed those number set for my pc disappear after i get pregnance but for my Sunny companion still continue. but those line i didn't see in both my pc and companion in pregnancy 20120619 mod.
saladboy21 Posted July 1, 2012 Posted July 1, 2012 Success! The problem was, in fact, the rapid pregnancy time. They were there just briefly enough I did not detect them. I just did two tests and had dog sperm each time when the pregnancy time was increased. So that was the problem, sorry about that Hal. ETA: Had a scorpion pregnancy vanish. Not sure what happened. Got the bun message, seemed like a, uh, good spot, rested 3 hours, then nothing not pregnant. ETA 2: Something got fucked with that save. It may have been a Bethesda error not preg error.
windpl Posted July 1, 2012 Posted July 1, 2012 Arhhh I can't get it working again. When I load mod on clean save I have all preg settings set to 0. Even when I change them to default it still says 0 in medical scanner. But temperature is working. Any idea what is wrong with that? FalloutNV.esm DeadMoney.esm Lings.esm Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm SexoutSlavery.esm SexoutLegion.esm EnclaveCommanderNV.esm The Mod Configuration Menu.esp populatedcasino.esp CompanionDe-Equip.esp Smalltalk.esp Amy_Armor.esp Lingerie.esp bzArmour.esp Ghost Variants.esp Ghost Variants Safe.esp LNC StealthSuit NV.esp VegasChokers.esp Companions Commander.esp MantisZeroSuit_ForNV.esp UnlimitedCompanions.esp BunnySuit-FNV.esp SexoutRapers.esp CustomLighting II.esp Sexout LevelUp.esp GhostConversionNVRevamp.esp SexoutNotify.esp Type3MClothing_AddOn_only.esp SexoutFiends.esp SexoutNCR.esp SexoutKhans.esp SexoutKings.esp gits_major.esp SexoutWorkingGirl.esp SexoutPowderGangers.esp RealSmokes.esp SexoutZAZ.esp Total active plugins: 39 Total plugins: 47
saladboy21 Posted July 1, 2012 Posted July 1, 2012 Are you waiting 30 seconds or so for it to fire up?
Halstrom Posted July 1, 2012 Author Posted July 1, 2012 Are you waiting 30 seconds or so for it to fire up? Yep, you need to wait a bit, I found because I've had to split all the code over multiple scripts I have to make sure the scripts start in the corect order or weird stuff happens, I'll try reduce the time back to around 20 seconds soon, now it's an ESM, it's much higher in the load order of course.
Guest user29 Posted July 1, 2012 Posted July 1, 2012 yeah accessing the mcm before preg fires up will often mess it up.
windpl Posted July 2, 2012 Posted July 2, 2012 Are you waiting 30 seconds or so for it to fire up? Yep' date=' you need to wait a bit, I found because I've had to split all the code over multiple scripts I have to make sure the scripts start in the corect order or weird stuff happens, I'll try reduce the time back to around 20 seconds soon, now it's an ESM, it's much higher in the load order of course. [/quote'] Yes I do, but console counts to 20 is that ok?
Halstrom Posted July 2, 2012 Author Posted July 2, 2012 Are you waiting 30 seconds or so for it to fire up? Yep' date=' you need to wait a bit, I found because I've had to split all the code over multiple scripts I have to make sure the scripts start in the corect order or weird stuff happens, I'll try reduce the time back to around 20 seconds soon, now it's an ESM, it's much higher in the load order of course.[/quote'] Yes I do, but console counts to 20 is that ok? I think you may be using a version of SCR that's probably a couple of weeks behind by that screenshot, check you've updated it correctly.
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