twoaxemasher Posted January 27, 2017 Posted January 27, 2017 Hello everyone! it's been a while since I posted here, but I've run into a problem with DDe that I seem to be unable to solve on my own... I have been using DDe ever since Inte first mentioned it on the PO patches mod. Until now, I've had no real lasting problems with either. The issue that I'm having is that DDe 2.50 does not show up in my MCM. POP 8m claims that it is installed in it's MCM interface, as well as the other supported mods I have (DD, DDi, DD expansion, SD+), but in the MCM's list of mods, there is no Devious Equip listed below Devious Devices. I tried resetting the mcm with the console command: setstage SKI_ConfigManagerInstance 1, but it still didn't show up. I've already tried re-downloading both POP 8m and DDe 2.50 and uninstalling/reinstalling. All of this is being done in a completely new save. I'm at a loss... I might also mention that while I've had no problems 'til now, I'm running this all on Windows XP 64bit. The whole system has always been robust enough to push 4k Skyrim easily, but even though it is completely a 64 bit system, I have had trouble with other mods due to the age of XP. Only CBBE bodyslide's out-of-game utilities though... Please help!
Punga Posted January 27, 2017 Posted January 27, 2017 Updating/reinstalling Skyui (the MCM mod) fixed tha for me in the past. Might want to try that.
twoaxemasher Posted January 28, 2017 Posted January 28, 2017 Thanks for the suggestion, Punga! It was a real ray of hope to fixing my issue. Alas, SkyUi was already at the current version, and re-downloading then uninstall/reinstall did not work. That was something I'd not thought of though, so thank you much! I suppose I'll try re-downloading each element of the base files again, as a corrupt file is the only thing that makes sense to me logically for this issue right now (short of OS incompatibility) ... urgh
drinki Posted January 28, 2017 Posted January 28, 2017 Thanks for the suggestion, Punga! It was a real ray of hope to fixing my issue. Alas, SkyUi was already at the current version, and re-downloading then uninstall/reinstall did not work. That was something I'd not thought of though, so thank you much! I suppose I'll try re-downloading each element of the base files again, as a corrupt file is the only thing that makes sense to me logically for this issue right now (short of OS incompatibility) ... urgh Tell me if you will succed. I have the same problem...
twoaxemasher Posted January 28, 2017 Posted January 28, 2017 No dice thus far. I've re-downloaded and uninstalled/reinstalled every element of the game related to POP & DDe (from SKSE all the way down to Fuz ro Doh). Devious Devices equip still has no MCM entry in SkyUI's MCM list, but Prison Overhaul's MCM with POP 8m still claims that DDe is "installed." It's even the same in another completely new game. The only thing I have left to try is a complete uninstall/reinstall of Skyrim, hoping I remember to properly install all of the patches in the appropriate order... The trouble this issue is causing is an infinite loop of Guard forced greet to arrest with no arrest dialogue, presumably because I can't select any restraints to apply as a base. My character is immobilized buy a guard or bounty hunter wanting to arrest me, then they just blabber repeatedly with all of their vanilla dialogue. "Stolen sweet-rolls, bellies full of mead and arrows to the knee... ect." Comical, but broken and not fun.
Acces Posted February 8, 2017 Posted February 8, 2017 Hello. I find a bug. When i equip devious boots and armbinder - boots lost her sounds
LazyBoot Posted February 8, 2017 Posted February 8, 2017 Hello. I find a bug. When i equip devious boots and armbinder - boots lost her sounds 1. That's an issue from DD integration. 2. To solve it you need to install DDi with one of the alternate animation sets.
Inte Posted February 12, 2017 Author Posted February 12, 2017 DDe 2.51 just adds a StorageUtil data dump tool.
davisev5225 Posted February 12, 2017 Posted February 12, 2017 DDe 2.51 just adds a StorageUtil data dump tool. How about fixing compatibility with newer versions of Devious Devices? What ever happened to that?
bicobus Posted February 12, 2017 Posted February 12, 2017 DDe 2.51 just adds a StorageUtil data dump tool. How about fixing compatibility with newer versions of Devious Devices? What ever happened to that? Patience you must have, my young padawan. I have the feeling that dealing with DD items is a bit more complex than writing that tool.
Morferous Posted February 12, 2017 Posted February 12, 2017 I would like to help, but I have moved in to 3.x. If you do need more logs, then I could make a test profile and add old DD files to it. Looks like I still have them in my HD.
Inte Posted February 12, 2017 Author Posted February 12, 2017 DDe 2.51 just adds a StorageUtil data dump tool. How about fixing compatibility with newer versions of Devious Devices? What ever happened to that? Patience you must have, my young padawan. I have the feeling that dealing with DD items is a bit more complex than writing that tool. 'Tedious' would be a closer word to describe it.
Inte Posted February 12, 2017 Author Posted February 12, 2017 I would like to help, but I have moved in to 3.x. If you do need more logs, then I could make a test profile and add old DD files to it. Looks like I still have them in my HD. I think @bicobus and I, reach a conclusion on that. Our initial hypothesis might have been correct after all. It seems that SD+ nukes some xpop StorageUtil values. I was trying to confirm and possibly trace this for a more concise report to @skyrimll. However, that might not be possible without seeing @skyrimll's code. I was trying to do that by looking at log data dumps only.
davisev5225 Posted February 13, 2017 Posted February 13, 2017 DDe 2.51 just adds a StorageUtil data dump tool. How about fixing compatibility with newer versions of Devious Devices? What ever happened to that? Patience you must have, my young padawan. I have the feeling that dealing with DD items is a bit more complex than writing that tool. 'Tedious' would be a closer word to describe it. If you'd be willing to send me all the exact versions of dependent mods you compile against, I'd be quite happy to leave you alone about DD compatibility. I made the edits a while back (and subsequently deleted them because:), but I couldn't compile because I can't seem to find the exact version of SD+ that you reference.
Inte Posted February 13, 2017 Author Posted February 13, 2017 Of course, it's the one from bellow. You have to use the patch as well. http://www.loverslab.com/files/file/1386-sanguine’s-debauchery-patches/ But, you should be able to just comment out all the lines that reference that old SD+, no?
davisev5225 Posted February 13, 2017 Posted February 13, 2017 Of course, it's the one from bellow. You have to use the patch as well. http://www.loverslab.com/files/file/1386-sanguine’s-debauchery-patches/ But, you should be able to just comment out all the lines that reference that old SD+, no? Yes, I could go through and meticulously comment out every line, but I was more interested in providing an unofficial patch (assuming you don't disapprove). That means preserving all existing functionality.
Punga Posted February 14, 2017 Posted February 14, 2017 Welcome back, Inte. But wait, you come back and give us a tool? I mean the tool is nice and all, but a Inox iron mask would have been better.
bicobus Posted February 14, 2017 Posted February 14, 2017 What would happen if a mod did something like this? (The key being null or empty.) StorageUtil.setStringValue(akActor, "", "random") # or StorageUtil.setStringValue(akActor, None, "random")
Punga Posted February 15, 2017 Posted February 15, 2017 What would happen if a mod did something like this? (The key being null or empty.) StorageUtil.setStringValue(akActor, "", "random")# orStorageUtil.setStringValue(akActor, None, "random") A better place to post this would be in Papyrus thread.
Punga Posted February 15, 2017 Posted February 15, 2017 Found a bug. DDe 2.52 doesn't take as many dumps as DDe 2.51. Ideas?
bicobus Posted February 15, 2017 Posted February 15, 2017 Found a bug. DDe 2.52 doesn't take as many dumps as DDe 2.51. Ideas? Yeah, read the bloody changelog.
Inte Posted February 15, 2017 Author Posted February 15, 2017 Found a bug. DDe 2.52 doesn't take as many dumps as DDe 2.51. Ideas? You mean other than the limit you can set in the MCM? Hmm ... I'll take a look.
Inte Posted February 16, 2017 Author Posted February 16, 2017 Ok, bug confirmed and squashed. What would happen if a mod did something like this? (The key being null or empty.) StorageUtil.setStringValue(akActor, "", "random") # or StorageUtil.setStringValue(akActor, None, "random") Not sure what would happen. But I am sure @Ashal does.
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