Hambam9871 Posted October 12, 2016 Posted October 12, 2016 Ok I have a question, but first great mod, loving it. Onto the question. I recall back in a old version I am unsure if it was paradise halls and the sexlab plugin (I know old as heck, that and I do not know where to post this.) I was able to edit the submissiveness, is that ever planned to be brought back in? and if this is the wrong section and I needed to direct it to pahe, please let me know. Pahe has a unused spell(add it through console) called "boost submission" you can add submission using it, mind you only submission not sex or combat training, and only positively.
CliftonJD Posted October 13, 2016 Posted October 13, 2016 Ok I have a question, but first great mod, loving it. Onto the question. I recall back in a old version I am unsure if it was paradise halls and the sexlab plugin (I know old as heck, that and I do not know where to post this.) I was able to edit the submissiveness, is that ever planned to be brought back in? and if this is the wrong section and I needed to direct it to pahe, please let me know. no, we have enough legit methods of training not to need those anymore - i was originally added in for testing a planned feature that was eventually pushed under the rugs Pahe has a unused spell(add it through console) called "boost submission" you can add submission using it, mind you only submission not sex or combat training, and only positively. actually there's a dropsubmission spell as well if you wanted to effect in a negative way boost submission spell won't last long
Lukas1234 Posted October 18, 2016 Posted October 18, 2016 I have an Issue. My slaves doesn't strip or dress lighter if I tell them well there do but only if I leaf the house and come back. the ''I will tie you up'' option ''let's try one of these toys'' also don't work. And it looks like there generelly animations missing. If I order them to go in the cell on the cross for example there just standing there before the cross. Does someone know how I can solve that?
ZoolooS Posted November 9, 2016 Posted November 9, 2016 Thank you for this mod, but, I have problem, Slave stats spell shows all zeros. But slaves have 90+ submission. In MCM it is OK. Any way to make it work with spell? MCM menu way breaks immersion Also, once I get slave from PAHE to HSH they get naked and I can not dress them. Dialogue "You will wear what I give you" does nothing! Strip does nothing as they are naked, after strip "put your cloth back" not working. Only way to dress them is console equipitem. How I can get to slaves inventory? Looks like I lose this ability once they in HSH.
Musje Posted November 9, 2016 Author Posted November 9, 2016 Just use "You will carry a few things for me". If you give them clothing they will equip it. Slave stat spell sounds like a problem with PAHE; the spell doesn't (yet) recognize HSH slaves IIRC.
CliftonJD Posted November 10, 2016 Posted November 10, 2016 Just use "You will carry a few things for me". If you give them clothing they will equip it. Slave stat spell sounds like a problem with PAHE; the spell doesn't (yet) recognize HSH slaves IIRC. well the message indicates we recognize the slaves(unrecognizable results in no response from the spell like casting at your follower) the zero's on in the message indicates we're unable to retrieve the info due to internal variables of the spell and it will need a further upgrade to get the faction data rather than reading variables from pahe - the slave is no longer in pahe list so its unable to get those variables from its own data
ZoolooS Posted November 10, 2016 Posted November 10, 2016 Can anyone advice what is this file and why I need it? PAH_HomeSweetHome hunter and dialogue patch.rar what exactly it patches? I really do not know where I downloaded it. Inside it has PAH_HomeSweetHome.esp. Also I have this file PAHAPSialoguePatcher-31160-1-0.rar Can not find any information about it.
ZoolooS Posted November 10, 2016 Posted November 10, 2016 Just use "You will carry a few things for me". If you give them clothing they will equip it. Slave stat spell sounds like a problem with PAHE; the spell doesn't (yet) recognize HSH slaves IIRC. Sorry, but I do not have this option in dialogue.
DasReichtangle Posted November 29, 2016 Posted November 29, 2016 I am unable to place down House tokens. Whenever I click on the token in my inventory it does nothing. I'm using a mod player home though, if that makes a difference. Is there a solution?
fred200 Posted November 29, 2016 Posted November 29, 2016 I am unable to place down House tokens. Whenever I click on the token in my inventory it does nothing. I'm using a mod player home though, if that makes a difference. Is there a solution? Don't stack tokens. Drop all but one on the floor. Pick them up after you place the cage.
Musje Posted November 29, 2016 Author Posted November 29, 2016 Just use "You will carry a few things for me". If you give them clothing they will equip it. Slave stat spell sounds like a problem with PAHE; the spell doesn't (yet) recognize HSH slaves IIRC. Sorry, but I do not have this option in dialogue. Scroll down, maybe there's an option "from now on o=you will wear what I give you". It's to unlock the slave's outfit (which also unlocks the inventory)
DasReichtangle Posted November 30, 2016 Posted November 30, 2016 That fixed it, thank you. I have a question regarding markers though: What specifically is the difference between a cell and bedroom marker? I'm asking this because my house already has cells with beds in them, so what I do is I would spawn a house cell, delete everything, and use the little chest to place down a cell marker in the cell, wall markers, and a bed marker near the bed in the cell. I would then assign the slave the cell and bed as hers. I noticed though that my slave will just stand around constantly if told to go to their cell, but they will sleep during the night if told to go to their bed. If I remove the bed marker, will she sleep when told to go to her cell and fix the issue? If this is the case, how does this change for other rooms in the house? If I have a separate building for trained slaves with a kitchen and bed and no prison cells, would I need to make a cell marker for that area too, or could I just have bed markers and a house marker and assign the slaves their beds there and tell them to clean up the area when needed. Basically are cell markers and bed markers essentially the same thing, the only difference being a cell marker is used for like a cage or prison cell but a bed marker is used for a room and allows the slaves to move around more compared to a cell? Also, there is an option to order the slave to go to "my bedroom". How is this done? Do you put a bedroom marker on your bed? Wouldn't that make it so the slave sees it as her bed and not yours?
SexDwarf2250 Posted November 30, 2016 Posted November 30, 2016 Are there some compatibility issues with the latest PAHE or something? On this install I am getting nothing but grief from HSH. At the restless hunter, my slaves vanish, during auctions the auctioneer randomly just stops, if I tell him I'll come back later, he never has my money... I bought a house cell at Markarth, but when I went home, there was no HSH functionality until I used a manual home marker... the wrong slave has the "I can't train this slave any further" dialogue, and won't stop using it... so many bugs right now.
CliftonJD Posted November 30, 2016 Posted November 30, 2016 Are there some compatibility issues with the latest PAHE or something? On this install I am getting nothing but grief from HSH. At the restless hunter, my slaves vanish, during auctions the auctioneer randomly just stops, if I tell him I'll come back later, he never has my money... I bought a house cell at Markarth, but when I went home, there was no HSH functionality until I used a manual home marker... the wrong slave has the "I can't train this slave any further" dialogue, and won't stop using it... so many bugs right now. no compatibility issues with the latest pahe, but if there's an issue with pahe in your game then it won't work until you fix pahe: try rebooting pahe then save the game when the reboot is complete and quit/relost to clear up the papyrus engine before trying out hsh functions if you have issues trying to reboot pahe, try rebooting from a safe zone such as console "coc qasmoke" if you still have issues further rebooting pahe we'll have to look at some things the first thing to look at is something i was unaware of when posting the latest version of pahe - that this will not work on any older saves without cleaning them first due to some quests and other things attached to those quests that had to be removed to fix some dialog bugs, it just won't reboot i plan to bring that code back back in a future update becuz it wasn't really broken just incomplete, but in the meantime the users have the option of using clean saves with version 7.x or using 6.22 for old saves we also have clean save instructions on the first page of the support thread if this isn't an old save, but you still have issues rebooting pahe, then we have something stopping up the papyrus engine and we need to see the logs to help with that
Musje Posted November 30, 2016 Author Posted November 30, 2016 What specifically is the difference between a cell and bedroom marker? I'm asking this because my house already has cells with beds in them, so what I do is I would spawn a house cell, delete everything, and use the little chest to place down a cell marker in the cell, wall markers, and a bed marker near the bed in the cell. I would then assign the slave the cell and bed as hers. I noticed though that my slave will just stand around constantly if told to go to their cell, but they will sleep during the night if told to go to their bed. If I remove the bed marker, will she sleep when told to go to her cell and fix the issue? If this is the case, how does this change for other rooms in the house? If I have a separate building for trained slaves with a kitchen and bed and no prison cells, would I need to make a cell marker for that area too, or could I just have bed markers and a house marker and assign the slaves their beds there and tell them to clean up the area when needed. Basically are cell markers and bed markers essentially the same thing, the only difference being a cell marker is used for like a cage or prison cell but a bed marker is used for a room and allows the slaves to move around more compared to a cell? Also, there is an option to order the slave to go to "my bedroom". How is this done? Do you put a bedroom marker on your bed? Wouldn't that make it so the slave sees it as her bed and not yours? Not much difference: cell markers are made for small cells (cages) rather than larger rooms, and the sandbox area is a lot smaller. They are also used by some of the bondage commands. If the marker isn't right next to a bed or furniture, the slave isn't going to do anything. But functionally they are pertty much the same as bedroom markers. So you can just use bedroom markers for larger rooms where the slave is supposed to stay. "My bedroom" just sends them to the bedroom marker; a random one if you have multiple unless you assigned the slave to a specific bedroom. Are there some compatibility issues with the latest PAHE or something? On this install I am getting nothing but grief from HSH. At the restless hunter, my slaves vanish, during auctions the auctioneer randomly just stops, if I tell him I'll come back later, he never has my money... I bought a house cell at Markarth, but when I went home, there was no HSH functionality until I used a manual home marker... the wrong slave has the "I can't train this slave any further" dialogue, and won't stop using it... so many bugs right now. The cell for Markath (and other player houses) is purely decorative, and you have to use a cell marker to actually keep slaves there. As for the bugs, we'll need a papyrus log to see what is going on.
shooxer Posted November 30, 2016 Posted November 30, 2016 Hi Musje! Can you add a feature which allow to sell slaves without pc? The idea is about choosing slaves and command one of your followers to go to the market. And after 24 hours the follower returns with money)
sidfu Posted November 30, 2016 Posted November 30, 2016 anyone else getting a crash when u give a slave arrows when u have this installed? didnt have this problem on my old save with HSH 1.00a version. it started once i installed 1.01 and started a new game.
Musje Posted November 30, 2016 Author Posted November 30, 2016 Hi Musje! Can you add a feature which allow to sell slaves without pc? The idea is about choosing slaves and command one of your followers to go to the market. And after 24 hours the follower returns with money) You lazy sod... I thought about having followers do more with slaves, taking some of the work out of the player's hands. But if I add that it would probably be a separate mod to PAHE rather than an extension of HSH anyone else getting a crash when u give a slave arrows when u have this installed? didnt have this problem on my old save with HSH 1.00a version. it started once i installed 1.01 and started a new game. Are these slaves in HSH or in PAHE? I use that mod as well and haven't noticed crashes like that, but HSH has some outfit management that might be fighting the ammo (un)equiper.
sidfu Posted November 30, 2016 Posted November 30, 2016 they still in pahe. reason i think its HSH is cause its the only one thats been updated. and its only when i give a slave arrows. i can give them anything else and its fine. right now on way back from family visit but there a few more things i need to try when i get home. i remember a few years ago the auto unequip had issues with followers that had their own armor/weapon management system and would crash with the follower part on. ima test 1. without the follower addon checked in mcm 2. move them to HSH and see if they crash when give arrows 3. test wtihouot auto unequip installed if 1 and 2 fail.
Musje Posted December 1, 2016 Author Posted December 1, 2016 If they are in PAHE, HSH doesn't do anything with them. With that said, I have several PAHE slaves ordered to fight with ranged weapons, and they got some arrows from me as well. Didn;t cause any issues with the ammo unequip mod.
sidfu Posted December 1, 2016 Posted December 1, 2016 hmm it randomly stoped crashing when i give them arrows. gotta love how when u put off fixing a ctd for a game then come back and its magicaly gone even thou u did nothing differnt.
CliftonJD Posted December 2, 2016 Posted December 2, 2016 hmm it randomly stoped crashing when i give them arrows. gotta love how when u put off fixing a ctd for a game then come back and its magicaly gone even thou u did nothing differnt. that's why a ctd is better off looked at from the log - if for example you had just updated a mod as u said, that mod might have had trouble updating its scripts (or quests)in a script heavy environment it might be that you only needed that arrow mod disabled long enough for the freshly updated mod to update its environment and then you were able to return to normal - i've seen that quite a few times
sidfu Posted December 2, 2016 Posted December 2, 2016 hmm it randomly stoped crashing when i give them arrows. gotta love how when u put off fixing a ctd for a game then come back and its magicaly gone even thou u did nothing differnt. that's why a ctd is better off looked at from the log - if for example you had just updated a mod as u said, that mod might have had trouble updating its scripts (or quests)in a script heavy environment it might be that you only needed that arrow mod disabled long enough for the freshly updated mod to update its environment and then you were able to return to normal - i've seen that quite a few times well logs where useless with this crash as they had nothing bad just normal stuff that i had long vefied with the mod authors as not being issues.i acutaly found that cause fromt the skse crash dump. it seems like for some reason at that point the MO virtaul file system was crashing. well with thanksgiving finish if it shows up again i will have time to try to trouble shoot it.
dudesim Posted December 12, 2016 Posted December 12, 2016 hsh work better with 1.03 I'm using 1.02 works ok for me/
CliftonJD Posted December 13, 2016 Posted December 13, 2016 hsh work better with 1.03 I'm using 1.02 works ok for me/ if you're already using 1.02 then you likely won't notice any difference - 1.03 for all intents in purposes is 1.02, but she fixed some bugs causing it to require other mods meant as featured extras
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