Chigze Posted July 8, 2016 Posted July 8, 2016 Helloes, got Paradise Halls, Paradise Halls lives on, PAH and you get a slave plus this; Paradise Halls Home Sweet Home. I can't seem to get any sex animations to play. I got the SexLab framework and ZaZ working properly. Slaves greet me by kneeling, but they will not dance nor play the sex animations (training goes up, but it's just a dialogue for then to nothing else to happen). paradise halls is included with pahe, having installed it separately is fine as long as you chose to overwrite all files Requirements: SexLab V1.61+ and its requirements: SKSE (V1.7.3) SkyUI Zaz animation pack V6.11 the lakeview manor cell requires hearthfires tdf patch requires tdf mod devious devices addon requires Devious Devices Integration 2.92 sexslaves for vanilla mod patch requires sexslaves for vanilla mod Run FNIS after installation! that last line there is the most common cause for sexlab not playing I can also not get my 70+ Submissive Slaves to train others because the option doesn't show up anywhere. I can't have an NPC "Make themselves useful", option not in dialogue. Same goes for e.g "Guard this place". What information should I post, haven't found an answer yet. the latest version of home sweet home no longer supports player homes by design it's made to be used with cages available at the small home added (can't think of the name right this second, its on the map) once purchased these cages are in the player inventory as tokens to be placed in world or in player homes or other locations if the indoor token is placed in your home the proper dialogs should appear for a 70 submission slave to stay here for a while and another dialog for a lower submission slave followed by a dialog option to tell the 70+sub slave to train another slave if something still doesn't work you'll need to post a papyrus log with description of the remaining problems Only thing not working now is the animations, hah. All dialogues show up as they should, but still no dancing / sex / training animations. Will this require me to post a papyrus log to fix? dancing isn't part of pahe so if the sex with your slaves is working now you'll need musje's help for further info: The slave will dance when it is following you (keep me company) or following a trainer, if you (or the trainer) sit down. If you tell them to make themselves useful, they will sandbox around the house and will cook form time to time if there is a place for it. I'm not sure if you phrased yourself the way you intended or I am just misunderstanding here. Dancing is not a part of the Paradise Halls Enhanced mod, but is enabled through the "Keep me company" dialogue provided by Paradise Halls - Home Sweet Home? "Keep me company" only makes the slave follow me around without doing anything when I sit down. I can make the slaves train another slave by punishing (whipping specifically), but not have a sexy time together. Animations not playing / triggering, but dialogue options are there. "Make yourself useful" only sandboxes as far as having the slave attempt to sit on a chair. Looks like the slave is having a mind spasm wanting to sit, but also... not wanting to sit. If I am not entirely mistaken, PAHE provides the option to have sex as well (outside of homes for example)? In that case these do not work either, dialogue option is there, NPCs replies with for example "Oh no!" or "Just this one time" and the player character sheathes weapons / shield and it's as if I never wanted the sex.
jal856 Posted July 8, 2016 Posted July 8, 2016 So I've tried playing around with an earlier save, but I'm still receiving a CTD when I have a slave enter his cell in a home. Only tried with Breeze home (Which I heard were some issues before.) and Proudside mannor in Solitude. BUT those had the original slave cells in them already. So I tried the house in Markarth and added a cell with the token thing, got the same result. I guess the next step would be trying it on a new new game, but I don't feel like starting at the beginning at the moment lol. I'll look at my mod load order in a bit and see if changing them around will yield a better result. if you test it with a new game, you'll know your mods work, you can try uninstalling home sweet home, clean the save, then reinstall (to fix the old save you'd rather not give up) aside from that, we'd need logs of the ctd to help further I actually tried last night with a new game. (Never realized how tedious the beginning of the game is until you see it multiple times in the same month lol) Ended up with the same issue. Got bored so I ended up fixing dinner while toying around with the load order and kept restarting to see if anything changed. Somehow I managed to get it going without issue. XD
CliftonJD Posted July 9, 2016 Posted July 9, 2016 So I've tried playing around with an earlier save, but I'm still receiving a CTD when I have a slave enter his cell in a home. Only tried with Breeze home (Which I heard were some issues before.) and Proudside mannor in Solitude. BUT those had the original slave cells in them already. So I tried the house in Markarth and added a cell with the token thing, got the same result. I guess the next step would be trying it on a new new game, but I don't feel like starting at the beginning at the moment lol. I'll look at my mod load order in a bit and see if changing them around will yield a better result. if you test it with a new game, you'll know your mods work, you can try uninstalling home sweet home, clean the save, then reinstall (to fix the old save you'd rather not give up) aside from that, we'd need logs of the ctd to help further I actually tried last night with a new game. (Never realized how tedious the beginning of the game is until you see it multiple times in the same month lol) Ended up with the same issue. Got bored so I ended up fixing dinner while toying around with the load order and kept restarting to see if anything changed. Somehow I managed to get it going without issue. XD glad you got it working atleast
xyzxyz Posted July 14, 2016 Posted July 14, 2016 The mod doesn't accept it if I buy the cage in the whiterun home. Any Idea why?
CliftonJD Posted July 14, 2016 Posted July 14, 2016 The mod doesn't accept it if I buy the cage in the whiterun home. Any Idea why? that feature of hsh was said to be removed from this version, if you could buy it for any of the homes that'd be a remnant or loose script missed from previous versions
xyzxyz Posted July 14, 2016 Posted July 14, 2016 The mod doesn't accept it if I buy the cage in the whiterun home. Any Idea why? that feature of hsh was said to be removed from this version, if you could buy it for any of the homes that'd be a remnant or loose script missed from previous versions So I can use the field camps only?
Musje Posted July 14, 2016 Author Posted July 14, 2016 To actually keep slaves, you either use the Permanent Camp tokens for outdoor locations, or House Cell tokens for indoor locations, including homes like Breezehome in Whiterun. Pardo at the Restless Hunter (and camp guards after doing the quests) still offer the upgrade for Breezehome and other homes, but it is purely cosmetic. It adds the cell and accessories to the house but not the ability to keep slaves, that requires a separate House Cell token to be used.
Ikeman78 Posted July 18, 2016 Posted July 18, 2016 Hey, Unfortunately this mod is severely affecting my custom breezehome navmesh. Game spouse and followers keep shooting out the door and coming back in an endless cycle, especially when custom npcs do this with 4K textures its killing my frames. I noticed this was a problem initially with the mod and has been addressed but my luck, it isnt working for me. Spent hours on CK trying to fix it with by deleting and redoing the navmesh (by hand) there but to no avail. Great mod tho extremely well thought out, will keep an eye on it.
Musje Posted July 18, 2016 Author Posted July 18, 2016 Yeah that navmesh has been troubling me quite a bit. It's that stupid fire pit in the middle of the room. The new navmesh takes the cage into account, but in this version that cage is optional even if you want to keep slaves in the house, so I think I will just remove the modified navmesh entirely. I advise not to redo the Navmesh for Breezehome, but to use CK or Tes5Edit to remove both the new navmesh and the changes / deletion of the old one from Home Sweet Home.
Ikeman78 Posted July 19, 2016 Posted July 19, 2016 Yeah that navmesh has been troubling me quite a bit. It's that stupid fire pit in the middle of the room. The new navmesh takes the cage into account, but in this version that cage is optional even if you want to keep slaves in the house, so I think I will just remove the modified navmesh entirely. I advise not to redo the Navmesh for Breezehome, but to use CK or Tes5Edit to remove both the new navmesh and the changes / deletion of the old one from Home Sweet Home. Hey Musje, My problem is completely different it seems. I thought it was caused by remaining HSH scripts NMM is famous for not cleaning properly after uninstall but even after a through cleaning the wierdness in Breezehome is still there. The cause has to be something different, but yeah Im beginning to think it was a bad idea redoing that navmesh too I'll give what you said about Tes5Edit a go. Thanks for the reply and advice.
seppun Posted July 23, 2016 Posted July 23, 2016 Hi, Does anyone has some issues with Melian? I enslave her with a poison, ask her to follow me, exit the town... And no new quest stage : stuck on the "exit the town while she is under poison influence".. Can't speak to her, because she is still groogy even after 12 hours... Any ideas? Tks! (and great job) Edit : well... How embarrassing... Perhaps I should have look at the big quest marker on the map... Anyway, Tks again for the mod.
Bobthehead Posted July 24, 2016 Posted July 24, 2016 Hi, just installed this but im not getting any dialog for the house slave, do I just tell them to "wait here" or is there a specific dialog for that.I already bought the cells for my home at solitude but I cant do this house slave thing, when I leave some slaves there, they aren't appearing in MCM House Slaves.
Musje Posted July 24, 2016 Author Posted July 24, 2016 You need a House Cell Token to convert any house into a place where you can hold them. You can buy these at the restless Hunter inn near Ivarstead. Once placing that in the house, you can tell the slave "You will be staying here a while" and they will be part of HSH from then on.
CliftonJD Posted July 24, 2016 Posted July 24, 2016 You need a House Cell Token to convert any house into a place where you can hold them. You can buy these at the restless Hunter inn near Ivarstead. Once placing that in the house, you can tell the slave "You will be staying here a while" and they will be part of HSH from then on. fix the page info to reflect that: Current version: 0.95 This mod works with Paradise Halls (PAH), and lets you keep your slaves in camps or houses, freeing up a PAH slave slot as well as your time: in most cases a slave kept at home will not require your attention. When you are at home, you can order your slave to do things for you, clean house, dance for you, and have experienced slaves train less experienced ones. House Slaves: Once you've purchased the slave cell upgrade for your home or designated a location as a slave camp, you can order a slave to stay there and look after it. Keeping a slave at home or in a camp releases the PAH slot it occupied, allowing you to capture an additional slave. If you want to take your slave with you on the road at a later time, you can order them to come with you (provided you have a spare PAH slot). House slaves will look after your home, train other slaves, cleaning up or keeping you company while you're around. Currently you can order them to:
aumkafaya Posted July 24, 2016 Posted July 24, 2016 Very interesting mod and a good addition to PH, but I found prices at the auction to be a bit high: for 4 slaves I received nearly 17k gold. It would be really nice to add some settings in MCM for scale, if it possible.
CliftonJD Posted July 24, 2016 Posted July 24, 2016 Very interesting mod and a good addition to PH, but I found prices at the auction to be a bit high: for 4 slaves I received nearly 17k gold. It would be really nice to add some settings in MCM for scale, if it possible. really dude, how good were your slaves. i've made more than than that at felglow slave camp for some well trained slaves
aumkafaya Posted July 24, 2016 Posted July 24, 2016 really dude, how good were your slaves. i've made more than than that at felglow slave camp for some well trained slaves They were just captured to test the auction. I wrote post not to compare slave training result, but to mention that the possibility to scale price would be nice to have. And also for Felglow, although I dont use it at all.
darkclaw12 Posted July 24, 2016 Posted July 24, 2016 For some reason I cant access the house cell box to place any markers, I can use the token then activate the cage to lock it in place but after that clicking the small chest does nothing, brings up no menu at all. I also have no dilogue option to tell the slave to sandbox, although the other dilogue options work fine.
CliftonJD Posted July 25, 2016 Posted July 25, 2016 really dude, how good were your slaves. i've made more than than that at felglow slave camp for some well trained slaves They were just captured to test the auction. I wrote post not to compare slave training result, but to mention that the possibility to scale price would be nice to have. And also for Felglow, although I dont use it at all. from what i hear its getting an overhaul soon so you'll have to wait for it and see if thats more to your liking
Musje Posted July 25, 2016 Author Posted July 25, 2016 Slave prices might have to be tweaked to scale with level. With that said you should not have gotten 17k for 4 untrained slaves! That sounds like a bug. Do you remember what kind of slaves they were, or were you got them? For some reason I cant access the house cell box to place any markers, I can use the token then activate the cage to lock it in place but after that clicking the small chest does nothing, brings up no menu at all. I also have no dilogue option to tell the slave to sandbox, although the other dilogue options work fine. Does your slave have 70 submission? It's required for them to sandbox, follow or generally be out of their cell. About the menu not appearing, first time I hear of that. Can you try accessing the menu, then quit the game and post your log please?
darkclaw12 Posted July 25, 2016 Posted July 25, 2016 Slave prices might have to be tweaked to scale with level. With that said you should not have gotten 17k for 4 untrained slaves! That sounds like a bug. Do you remember what kind of slaves they were, or were you got them? For some reason I cant access the house cell box to place any markers, I can use the token then activate the cage to lock it in place but after that clicking the small chest does nothing, brings up no menu at all. I also have no dilogue option to tell the slave to sandbox, although the other dilogue options work fine. Does your slave have 70 submission? It's required for them to sandbox, follow or generally be out of their cell. About the menu not appearing, first time I hear of that. Can you try accessing the menu, then quit the game and post your log please? The slave did have 70 submission, as for the log where would I go to get that.
darkclaw12 Posted July 25, 2016 Posted July 25, 2016 Slave prices might have to be tweaked to scale with level. With that said you should not have gotten 17k for 4 untrained slaves! That sounds like a bug. Do you remember what kind of slaves they were, or were you got them? For some reason I cant access the house cell box to place any markers, I can use the token then activate the cage to lock it in place but after that clicking the small chest does nothing, brings up no menu at all. I also have no dilogue option to tell the slave to sandbox, although the other dilogue options work fine. Does your slave have 70 submission? It's required for them to sandbox, follow or generally be out of their cell. About the menu not appearing, first time I hear of that. Can you try accessing the menu, then quit the game and post your log please? The slave did have 70 submission, as for the log where would I go to get that. Nevermind, got it. Just to note I loaded, saved reloaded then opened the box twice. Papyrus.0.log
aumkafaya Posted July 25, 2016 Posted July 25, 2016 Slave prices might have to be tweaked to scale with level. With that said you should not have gotten 17k for 4 untrained slaves! That sounds like a bug. Do you remember what kind of slaves they were, or were you got them? Two bandit marauders 25 lvl and two 50lvl scaled stormcloak soldiers from immersive patrols mod. They were not "completely" untrained, they had around 30 submissive and 10 sex. Here is an example of bid for bandit marauder, not the last one.
Musje Posted July 25, 2016 Author Posted July 25, 2016 Unfortunately your log shows no error about that box (lots of other errors though, might want to check your load order). Did you ever upgrade from an older version of HSH? You could try manually copying everything from the latest HSH zip file into the data directory of your Skyrim install, and see if any files are different or missing.
CliftonJD Posted July 25, 2016 Posted July 25, 2016 Slave prices might have to be tweaked to scale with level. With that said you should not have gotten 17k for 4 untrained slaves! That sounds like a bug. Do you remember what kind of slaves they were, or were you got them? For some reason I cant access the house cell box to place any markers, I can use the token then activate the cage to lock it in place but after that clicking the small chest does nothing, brings up no menu at all. I also have no dilogue option to tell the slave to sandbox, although the other dilogue options work fine. Does your slave have 70 submission? It's required for them to sandbox, follow or generally be out of their cell. About the menu not appearing, first time I hear of that. Can you try accessing the menu, then quit the game and post your log please? The slave did have 70 submission, as for the log where would I go to get that. Nevermind, got it. Just to note I loaded, saved reloaded then opened the box twice. pretty big log there for loading a save and opening a box twice, lets see what's in there fist problem here: [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASPELEaderhipSummonScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASPELeadershipActorAbilityScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "inviseyesfix", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEKnockedOutEffect", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESCurseOfStoneScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACurseJumpScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACurseSpellOnSelf", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESPlagueSpreadScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESLegionfallScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESSpellWardEffect", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASelfThrowbackScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESShieldWardScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESRepulsiveWardScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESMirrorWardScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTKineticPushScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTChronokinesisScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESAuraMalusScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESAuraToggleScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNENoticeBodiesEffectsScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASpeedActuator", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "SneakToolsAlertEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESAuraSoulConsumerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESResurrectionScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESCleansingScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNECheckDetectionEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESPurgatoryScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEMaskSurroundingsEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEWearingMaskEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTKineticWaveScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAMessageOnEffectFinish", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALCAdhesiveExplosivesScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTKineticShiftLeaveArriveScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNERopeArrowEnchantEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTSpellbinderScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASimpleToggle", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTSacrificialCastingScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTLifelinkScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTSacrificialCastingToggleEffect", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADamageAVInterval", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESBrainmeltSyndromeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESCurseOfBloodMagiScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESCurseOfInfestationScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESCurseOfGreedScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESThornswreathScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTSunburstScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONMarkOfBoundSpiritsEffect", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONMarkOfDecayScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONMarkOfPowerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONZombieLevelAVInterval", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONUndeadTrackerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTImprisonScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESImplosionScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESStaticDischargeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLScapegoatScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYAutoLevelScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEEquipMaskEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACastSpellOnSelfOnStart", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAAddToFactionWhileActive", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLSubjugationScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLFatalApparitionScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAAttackCasterScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLTimedDispel", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLLoseHopeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLCharmScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLGreaterCharmScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONSevenSoulsScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLInsightScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWARBowDrawStaggerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACurseOfRootsScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESFrozenHellEScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESHeavenlapseScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADebugMessageOnEffectStart", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESConflagrationScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASpellSneakCommon", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALCSwapTrapsScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALCPoisonArmorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYHarmonyFactionScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYTrackingScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLSummonPhantomScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLPhantomArmyScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCChannelerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCAnimateWeaponEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTransmuteWeaponScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESSiegeModeToggle", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESSiegeModeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESCurseOfBindingEnemyScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESSigilOfThunderScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESRagingInfernoScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONGatesOfOblivionFlavourScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONSynergeticLinkEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONDremoraSummonCostScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCReleaseChargeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESbsoluteZeroScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATESTIsItRunning", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALCPoisonBurstScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALCSpecialTrapDamage", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESHailstormCloakScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAPlaceActivatorAtTarget", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLFeintSwapScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLMindPrisonScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTEWExplosiveSalivaScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTEWSpellEaterScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLFeintImpactScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLFeintImpactSecondaryScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADispelOnGearChange", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "eyesfix", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACastSpellOnSelfInterval", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAForceGameSettingUpdate", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONNecroticRetaliationScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONVeinToggleScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONTonguesOfOldScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLFeintTrapScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONRecurringNightmareCloneScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLCloakOfAngstScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWARCombatLogic", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEAmbushEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEShadowWarriorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMABLOExhaustScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMABLOBladeBarrierScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADebuffAVWhileActive", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAAddSpellAfterDuration", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLCastSpellOnKiller", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESStaticSkinScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESDispelSpellOnHit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESCharredSkinScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESCrystalSkinScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAChainSpellIfSpellOnList", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARemoveAbilityOnSleep", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACastIfNotWithAbility", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADepleteAVOnEffectFinish", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWARTimedBlockingPlayerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAPushAwayFromPlayer", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAAutoLevelAVInIntervalScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHYTripwireBondMGEFScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHYInventor1SpikePowderAbilityScri", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHYSpellbombMGEFScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHYFingertrapMGEFScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHYSemidconductiveDeviceMGEFScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHYSemiconductiveDeviceMGEFScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHICombatLogic", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMALIAAgility0Script", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARANMobilityAbilityEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARANArrowhailMGEFScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARANPowerDrawMGEF0Script", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARANPowerDrawMGEF1Script", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAPushFromSpawnedActivator", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASPEBattleAnthemLPScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASPELastingImpression0Script", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADEXOilContainerMGEFScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACastSpellOnSelfOnSpellHit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMALimitedToggle", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONBoneMasterySummonScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARANSkillshotAbiityScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARemoveAbilityAfterTimer", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMALIARecklessAbandonScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYWildCompanion0EffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYWildCompanion1EffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAMessageOnEffectStart1", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASPEMasqueradeBlockerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASPEMasqueradeForceCombatScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAPotionOfUnwoundFatesScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAPotionOfGreatPotentialScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCGreatInfusionArmorCost", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCGreatInfusionToggleScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAHEAAgainstAllOddsScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMALIAKillingSpreeCloakScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADamageAVOnEffectStart", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCArcaneArcheryXPGainScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCArcaneArcherySpellSlingerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCArcaneArcheryToggleScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONGreatBoneMasterySummonScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONGreatBoneMasteryDestroyScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAHEAMonolithScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMALIAClearMindScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACastSpellOnPlayerOnStartNoRepeat", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAInitSneakToolsScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESMixedHellfireCageScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESShockGreatThundercallScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESFrostFrostburnDCScrip", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESPrismaticSkinScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYAsOneHealSpellEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYAsOneConcEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAMAGSpellSwapScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYFoodBoostScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAStudiesAppAltScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESStudiesAppDesScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESAppResScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADEBUGPrintSpellEquipTypeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAExpResScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLMaIllScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESAdResCript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESMaResScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONAdConScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESMaDesScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTRewindScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLDeliriumScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLConfusionScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLFeintStrengthConcScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTChromaticLightEffectScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONFocusTheNecromageScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEAdhesiveExplosivelackjackScr", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEWaterArrowActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTKineticShiftActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEOilMarkerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASMIPlaceTrapActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEOilMarkerMasterScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNERopeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMADESFrostFielsActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMARESPhaseShiftActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTSpellPrismScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASpawnActivatorOnInit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTInverseShiftScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTCombatShiftActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEOilFindGroundScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNERopeNonDynamicScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEFireLighterScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEMeasureDistanceMeasurerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNERope2Script", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONGatesOfOblivionActovatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEFireArrowActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEFireExtinguisherScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTArtificialSunActivatorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNEDistanceMeasureCasterScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASMIAnimunculiContainerScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYTrapHitScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYTrapScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYTrapTriggerHinge", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYTrapSpikesScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAMobileCraftingStationScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATHYInventorGenericGadgetItemScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAILLPhantomOnDyingScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATimedKillScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONSkeletonActorSciptr", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMACONSevenSoulsActorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAALTFreedomRefScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAORCastSpellOnSelfInterval", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAENCAnimateWeaponActorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAWAYWildCompanionActorScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMATimedKillGametimeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestConjurationScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestConjurationScript to xMAQuestConjuration (1D010092) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestConjuration_04010092", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestConjuration_04010092 to xMAQuestConjuration (1D010092) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestEnchanting_05010093", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestEnchanting_05010093 to xMAQuestEnchanting (1D010093) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestAlteration_04010094", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestAlteration_04010094 to xMAQuestAlteration (1D010094) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestAlterationScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestAlterationScript to xMAQuestAlteration (1D010094) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAPlayerAliasScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASharedScripts", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMASharedScripts to xMASharedScriptContainerQuest (1D01F427) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMASharedScriptContai_0401F427", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMASharedScriptContai_0401F427 to xMASharedScriptContainerQuest (1D01F427) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestSmithingScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestSmithingScript to xMAQuestSmithing (1D05C15E) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_QF_xMAQuestSmithing_0405C15E", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_QF_xMAQuestSmithing_0405C15E to xMAQuestSmithing (1D05C15E) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMASNELightSourceAliasScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestBlock_050FE6CF", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestBlock_050FE6CF to xMAQuestBlock (1D0FE6CF) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestWayfarer_050FE6D4", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestWayfarer_050FE6D4 to xMAQuestWayfarer (1D0FE6D4) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestWayfarereScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestWayfarereScript to xMAQuestWayfarer (1D0FE6D4) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestAlchemy_041088F3", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestAlchemy_041088F3 to xMAQuestAlchemy (1D1088F3) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_QF_xMAQuestThievery_05117C26", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_QF_xMAQuestThievery_05117C26 to xMAQuestDexterity (1D117C26) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestFingersmithScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestFingersmithScript to xMAQuestDexterity (1D117C26) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestSpeechcraft_043125A2", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestSpeechcraft_043125A2 to xMAQuestSpeechcraft (1D3125A2) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestSpeechcraftScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestSpeechcraftScript to xMAQuestSpeechcraft (1D3125A2) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_QF_xMAQuestLightWeaponry_0434F1FF", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_QF_xMAQuestLightWeaponry_0434F1FF to xMAQuestLightWeaponry (1D34F1FF) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_QF_xMAQuestHeavyWeaponry_0434F202", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_QF_xMAQuestHeavyWeaponry_0434F202 to xMAQuestHeavyWeaponry (1D34F202) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestRangedWeaponryScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestRangedWeaponryScript to xMAQuestRangedWeaponry (1D34F203) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_QF_xMAQuestRangedWeaponry_0434F203", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_QF_xMAQuestRangedWeaponry_0434F203 to xMAQuestRangedWeaponry (1D34F203) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_QF__043B9887", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_QF__043B9887 to xMAQuestLightArmor (1D3B9887) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_QF_xMAQuestHeavyArmor_043C8BCC", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_QF_xMAQuestHeavyArmor_043C8BCC to xMAQuestHeavyArmor (1D3C8BCC) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestDestructionScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestDestructionScript to xMAQuestDestruction (1D010090) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestDestruction_04010090", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestDestruction_04010090 to xMAQuestDestruction (1D010090) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestIllusion_04010091", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestIllusion_04010091 to xMAQuestIllusion (1D010091) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestIllusionScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestIllusionScript to xMAQuestIllusion (1D010091) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestSneakScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestSneakScript to xMAQuestSneak (1D000D63) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2_xMAQuestSneakF", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2_xMAQuestSneakF to xMAQuestSneak (1D000D63) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__QF_xMAQuestRestoration_0401008F", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__QF_xMAQuestRestoration_0401008F to xMAQuestRestoration (1D01008F) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xMAQuestRestorationScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xMAQuestRestorationScript to xMAQuestRestoration (1D01008F) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2_xMASNEAssassinateScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2_xMASNEAssassinateScript to (1D002DB0) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2_xMASNEKnockoutScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2_xMASNEKnockoutScript to (1D0068E7) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2_xMASNELastBreathScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2_xMASNELastBreathScript to (1D03804E) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMACONHarvest0_050705E5", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMACONHarvest0_050705E5 to (1D0705E5) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMASMIAnimunculi0_050A8283", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMASMIAnimunculi0_050A8283 to (1D0A8283) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMACONFocusTheGatek_040C6950", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMACONFocusTheGatek_040C6950 to (1D0C6950) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMAWAYAwareness_050FE6D2", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMAWAYAwareness_050FE6D2 to (1D0FE6D2) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMAWAYGatherer0_050FE6D3", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMAWAYGatherer0_050FE6D3 to (1D0FE6D3) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMAPassiveFingersmi_05112B24", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMAPassiveFingersmi_05112B24 to (1D112B24) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMACONTonguesOfOld__05126F5A", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMACONTonguesOfOld__05126F5A to (1D126F5A) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMACONRecurringNigh_05131183", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMACONRecurringNigh_05131183 to (1D131183) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMACONReclaim0_0418C451", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMACONReclaim0_0418C451 to (1D18C451) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMASPEAllure0_043125C6", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMASPEAllure0_043125C6 to (1D3125C6) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMASPEAffliction1_04330BD4", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMASPEAffliction1_04330BD4 to (1D330BD4) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xS2__PRKF_xMASNETest_04330BD5", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xS2__PRKF_xMASNETest_04330BD5 to (1D330BD5) because their base types do not match [07/25/2016 - 11:09:41AM] Cannot open store for class "xP_PRKF_xMADEXNoseForCoin1_053BE992", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script xP_PRKF_xMADEXNoseForCoin1_053BE992 to (1D3BE992) because their base types do not match looks like its either a really bad mod you've installed or you've uninstalled a heavy scripted mod and forgot to clean the save next there's this: [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_MoveScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_MasterSpellScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_PickUpScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_PointerHolderScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_BoxScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CompactSmeltingScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ContainerWeightLimit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_AlchemyKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_StarterKitScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShelteredScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShackKitBasicScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_TableScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_BedScripts", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CookingKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_TentKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ChairScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_BedrollScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_WallLampKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ChandScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_StairsScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CampfireScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CandleScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_BasementScript01", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CaveScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShackKitEmptyScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_FShackKitScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_SpiralKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShackLargeBasicScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShackLargeEmptyScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShackLargeShelterScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShackLargeScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CompactCookingKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_TestKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CompactSmeltingKitScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ShackKitAutoScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_EndTableKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_BarrelKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ChestScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_BridgeKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_TanningRackKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CraftingScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_ConatinerMoverScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_WorkbenchKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_EnchantmentKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_BaseScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_WoodChoppingScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CupboardKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_SmelterKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_GrindstoneKit", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_DestroyShackv1Script", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_PlayerAliasScript", missing file? [07/25/2016 - 11:09:41AM] Cannot open store for class "CShacks_CompatibilityScript", missing file? [07/25/2016 - 11:09:41AM] Error: Unable to bind script CShacks_CompatibilityScript to CShacks_CompatibilityQuest (250265B9) because their base types do not match i'm guessing since that's 2 separate mods with big issues you uninstalled them and forgot to clean the save both of those spams more after that next is some issues with the real estate mod: [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024787) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024786) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024785) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024784) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property WRackTrigger on script BYOHDivertPrefabsScript attached to (00102C18) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024780) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024781) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024782) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024783) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (8402477E) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (8402477F) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property WRackTrigger on script BYOHDivertPrefabsScript attached to (00102C1B) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] Error: Property AddOnManager on script fwaddon_cyclemagiceffect attached to BFA_Hungry (9B00841C) cannot be bound because (9B001829) is not the right type [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024789) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (84024788) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:56AM] warning: Property RE_ERR_ArraysNotMatchingMsg on script RE_FarmSignScript attached to (8401DB51) cannot be initialized because the script no longer contains that property more random bugs thru out the log from it some issues with hearthfires here: [07/25/2016 - 11:09:57AM] warning: Property BYOHRelationshipAdoption on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:57AM] warning: Property BYOHAdoptionRestedMessageMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:57AM] warning: Property BYOHAdoptionSleepAbilityFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:57AM] warning: Property BYOHAdoptionSleepAbilityMale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:57AM] warning: Property CurrentHomeLocation on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:57AM] warning: Property BYOHAdoptionRestedMessageFemale on script playersleepquestscript attached to PlayerSleepQuest (000FC1A2) cannot be initialized because the script no longer contains that property more random bugs thru out the log as well, if i was to guess you have an issue with a custom race that was poorly written or not cleaned up here's another indicator of the above guess as to what happened there: [07/25/2016 - 11:09:57AM] Error: Property AddOnManager on script fwaddon_race attached to BFA_ArgonianRace (9B000D6B) cannot be bound because (9B001829) is not the right type [07/25/2016 - 11:09:57AM] warning: Property _Business on script RE_PropertySignScript attached to (8400D720) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:57AM] warning: Property _Type on script RE_PropertySignScript attached to (8400D720) cannot be initialized because the script no longer contains that property [07/25/2016 - 11:09:57AM] Error: Property AddOnManager on script fwaddon_race attached to BFA_KhajiitRace (9B0012CE) cannot be bound because (9B001829) is not the right type that's minor enough it would normally be ignored, but in your case its just a guess to why your heathfires is spitting out so many issues note also the first 2 bugs spit out enough spam that cleaning that may be enough to get other mods working better finally almost half-way thru the log i was about to give up and i find more indication of a bad save here: [07/25/2016 - 11:10:11AM] warning: Variable ::tir_fw_var on script ccas_QF_ccas_handler_06005901 has an invalid type tir_fw_scr loaded from save. This variable will be skipped. [07/25/2016 - 11:10:12AM] warning: Function playervampirequestscript..OnUpdateGameTime in stack frame 0 in stack 5297063 differs from the in-game resource files - using version from save [07/25/2016 - 11:10:12AM] warning: Function dragonactorscript.alive.OnDeath in stack frame 0 in stack 1813319 differs from the in-game resource files - using version from save [07/25/2016 - 11:10:12AM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 1813319 differs from the in-game resource files - using version from save [07/25/2016 - 11:10:12AM] warning: Function dragonactorscript.alive.OnDeath in stack frame 0 in stack 984961 differs from the in-game resource files - using version from save [07/25/2016 - 11:10:12AM] warning: Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 984961 differs from the in-game resource files - using version from save i think if i uderstand that right you had a stack collision at some point in the game, probably from the spam listed above - the game wasn't able to save the data properly from that - its either that or you have more stuff from mods you uninstalled, the game doesn't understand how to handle the data without those mods there until you clean the save...if its even salvagable i'd suggest look up papyrus data transfer from nexus and choose to "remove loose scripts" hopefully that's enough to fix it - what i've found is that once it reaches that last spoiler its usually too late to salvage
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now