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More Creature Animations (26 Nov 2015 - Wisp/Dwarven Spider))


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Posted

Did some poking around and found this for a nude hagraven model: http://www.loverslab.com/topic/21192-naked-giants/page-2?do=findComment&comment=524434

 

Also I know I picked up a mammoth junk mesh from here, but I recall that I manually fixed it quite a bit, and it was also quite old (long before creature framework), so I'm gonna toss a download link with my fixed mesh version down below:

 

Previews (Nifskope Renders):

 

 

Flacid:

 

 

tCM1XcC.png

 

 

 

Erect:

 

 

3BWCPHC.png

 

 

 

 

 

Download:

 

 

https://mega.nz/#!xJQyTLBa!e-DpgiZmaALQiAEk3yh_K17qLyxVl6j-AuEEmGdSbJo

 

*The "meshes/rX" folder contains the original meshes, the "meshes/actors" folder are the ones I fixed.

 

 

Posted
OMB, llabsky, those centurion animations are fabulous. I'm swamped with both RL and Skyrim stupidities but I'll make sure Dentarr gets the meshes.

 

I can sex up the dragon priests if no one else gets there first.

 

For slaughterfish, I'm embarrassed to say I actually saw a vid of 2 guys, one of whom was using a trout as a fuck toy. They were in the water and it was sorta going suck suck suck. I'd search for it again but my eyes might bleed.

 

For creature scaling, I think the best bet is to get Ashal to put in a configuration setting that allows people but not creature scaling. If the creatures don't scale you can generally get the animations to line up reasonably well. And so far as I am concerned, I'd rather have a great huge feral ice wolf dominating my PC than have it scale down to normal wolf size. 

 

I've been all over SkyTEST with TES5Edit and didn't see anything particularly squirrely in there, except what you know by using the mod. Worst is when you get one of his wolves in an Untamed pack every time you call your pack to you the wolf arrives with some cubs who are hostile and instantly go into attack mode. A good way to collect pelts, tho.

 

Frankly elephant dinguses are so over the top even in RL that I don't know how we can do without a mammoth version. 

 

Ice wraiths--what does the community think? I looked at adding a thing, but they already have fully articulated tentacles/whiskers. Is tentacle sex better than a horrible snakey body getting all medeaval on your PC? Inquiring minds want to know.

 

Re Ralof and the chicken, yeah, that's why he went to jail. In BE now you don't get to see it but if there was an animation...

 

Doubt if I can put a tongue on the slaughterfish. I could only do the centurion that way because I could re-rig the skeleton to free up a bone.

 

Feel free to share anything I make. Credit is good if it's not a bunch of trouble. This is all supposed to be fun, after all.

Posted

Oh wow, that is almost exactly how I envision a centurion animation should be, would be cool if you can do similar for the sphere also.

I think it should go in a little deeper also.

 

Also food for thought...double pistons for double penetrations :P

Posted

Ohhhhhhh sweeeeet.

Cant wait to see them in MNC, to dumb to add them by myself ;)

 

Great work and so many great ideas, I want that centurion now :D

 

Don't worry about it, everyone contributing to MNC has been doing a fantastic job keeping the mod alive

 

llabsky :D the girl in the picture (centurio) looks exactly like the character i always play. same hdthair same color :D!

 

I used a slightly altered vanilla Breton, guessing you did the same. As for the hair, in my opinion it's the best HDT hair and I've used it for a while... I wanted to switch it but I couldn't find HDt that good

I've been using Imperials every since I got Skyrim, finally decided to try something different :D

 

Dat centurion animation...

That is pretty much perfect for the creature!

These recent animations you've made are pretty damn solid.

 

It was Bad Dogs idea and I loved it, so we made it happen. Having a normal junk for such a creature wasn't good enough

 

hey love the animations and i wish you the best in this wonderful project your going on and i can't wait for what you come up with next, but can i suggest more oral stuff? there seems to be a real lack of it in terms of creature animation, like have a dwemer spider hanging off the chest and "inserting" itself into the mouth. just throwing out ideas

 

A while back I planned a "face hug" animation for the dwemer spider but haven't getting around to it because it needs to be equipped first. As for oral animations for other creatures, I don't remember why I decided to do vaginal/anal first... but I hope I have the time and energy to go back and make oral animations as well.

 

Really nice work. Although..... I would think an animation with a mammoth should have a massive dingus where the player straddles it like a strippers pole. Like hugging it up and down... Oh you get it.. 

 

I plan to do that once they are equipped.

 

Did some poking around and found this for a nude hagraven model: http://www.loverslab.com/topic/21192-naked-giants/page-2?do=findComment&comment=524434

 

Also I know I picked up a mammoth junk mesh from here, but I recall that I manually fixed it quite a bit, and it was also quite old (long before creature framework), so I'm gonna toss a download link with my fixed mesh version down below:

 

Previews (Nifskope Renders):

 

 

Flacid:

 

 

 

 

 

 

Erect:

 

 

 

 

 

 

 

 

Download:

 

 

https://mega.nz/#!xJQyTLBa!e-DpgiZmaALQiAEk3yh_K17qLyxVl6j-AuEEmGdSbJo

 

*The "meshes/rX" folder contains the original meshes, the "meshes/actors" folder are the ones I fixed.

 

 

 

That hagraven mesh is already in MNC.

I'll look into the chaurus hunter and mammoth "nude" meshes and see if they'll play nicely in 3ds max. If so, future animations will use them. I'll send both makers a PM asking if I can use them / have them put into MNC.

For the fast rabbit animations, once I'm done I plan to go back and edit the animations I really fucked up on. Deer and Boar animations are really bad. When that happens I'm going to ask everyone what I can do to improve my previous work before I start on others. I don't want to go back now cause I'll spend way to much time fixing and not adding which is my main priority right now.

There is a mod that lets you change the in game speed of animations, try that as a fix for now.

 

 

 

OMB, llabsky, those centurion animations are fabulous. I'm swamped with both RL and Skyrim stupidities but I'll make sure Dentarr gets the meshes.
 
I can sex up the dragon priests if no one else gets there first.
 
For slaughterfish, I'm embarrassed to say I actually saw a vid of 2 guys, one of whom was using a trout as a fuck toy. They were in the water and it was sorta going suck suck suck. I'd search for it again but my eyes might bleed.
 
For creature scaling, I think the best bet is to get Ashal to put in a configuration setting that allows people but not creature scaling. If the creatures don't scale you can generally get the animations to line up reasonably well. And so far as I am concerned, I'd rather have a great huge feral ice wolf dominating my PC than have it scale down to normal wolf size. 
 
I've been all over SkyTEST with TES5Edit and didn't see anything particularly squirrely in there, except what you know by using the mod. Worst is when you get one of his wolves in an Untamed pack every time you call your pack to you the wolf arrives with some cubs who are hostile and instantly go into attack mode. A good way to collect pelts, tho.
 
Frankly elephant dinguses are so over the top even in RL that I don't know how we can do without a mammoth version. 
 
Ice wraiths--what does the community think? I looked at adding a thing, but they already have fully articulated tentacles/whiskers. Is tentacle sex better than a horrible snakey body getting all medeaval on your PC? Inquiring minds want to know.
 
Re Ralof and the chicken, yeah, that's why he went to jail. In BE now you don't get to see it but if there was an animation...
 
Doubt if I can put a tongue on the slaughterfish. I could only do the centurion that way because I could re-rig the skeleton to free up a bone.
 
Feel free to share anything I make. Credit is good if it's not a bunch of trouble. This is all supposed to be fun, after all.

 

 

No problem, take your time. You said it still needed some work so I didn't want to release anything you didn't want released.

 

It's going to be hard to work with dragon priest without a nude mesh because at the moment it's just a clipping fest of cloths and limbs. I think they are the most desperate for one out of all that are not equipped yet. Everything else can be animated now but aligned properly later.

 

I don't think seeing the video is necessary... I got it. lol

 

People have brought that up, so we shall wait and see what can be done. If it can, I think that is the best solution.

 

I don't use SkyTest, all I know is that it adds creatures and scales some of the old ones down. I've only tried SIC.

 

Apparently mammoths do have junks, I missed it completely. Will be checking it out as soon as I can.

 

Ice Wraiths are too big to fit into someone without clipping, and scaling them down won't help. Their whiskers can work, but are small so I will have to check again too see what can be done with them.

 

Slaughter fish will be a pain but at least we have the use them as fleshlights for males (or futas) idea down.

Oh wow, that is almost exactly how I envision a centurion animation should be, would be cool if you can do similar for the sphere also.

I think it should go in a little deeper also.

 

Also food for thought...double pistons for double penetrations :P

 

Spheres aren't as "thick" so doing a piston animation for them may be difficult. It will also be hard to put it anywhere without adding or altering bones like what as done for centurions.

Maybe it can be done, but I've no clue how to do it.

Posted

If I may, I'd like to see more of the female vampire lord. It surprises me that yours is the only animation for it that I've seen thus far. There's animations for the male version, but nothing for the females except this one. I actually thought they might have had something more but after I looked into it, the female werewolves have much more in comparison from Dayelyte's work. They have up to four separate animations for them with variety. BJ, doggy, missionary, and cowgirl. So far, this is the only one for vamp lords that I'm aware of.

Posted

If I may, I'd like to see more of the female vampire lord. It surprises me that yours is the only animation for it that I've seen thus far. There's animations for the male version, but nothing for the females except this one. I actually thought they might have had something more but after I looked into it, the female werewolves have much more in comparison from Dayelyte's work. They have up to four separate animations for them with variety. BJ, doggy, missionary, and cowgirl. So far, this is the only one for vamp lords that I'm aware of.

 

I've managed to test my FVL animation in game and it works if the PC is human with a NPC FVL.

If the PC is the FVL, the camera bugs out and nothing works to the point where I have to quit to desktop. I donno what I fucked up but I'm going to look into it more later.

I want to finish my F/F animation first then move on to making a male human/FVL

 

Posted

Chicken

 

s1- http://makeagif.com/b5nMoP
s2- http://makeagif.com/iLphUk
s3- http://makeagif.com/vtIT23
s4- http://makeagif.com/MaC11k

 

 

I have already done the hagraven animations, but I still need to tweak them a bit and look at them in game before I find it done. I can't thank Vioxsis enough for all the help

 

I'm soooooooooo close to finishing what I started. Just a few more and I can finally start doing animations for creatures that really need more animations.

Posted

 

I'm soooooooooo close to finishing what I started. Just a few more and I can finally start doing animations for creatures that really need more animations.

It will be really nice if you add the dog tie a$$ to a$$ (doggy, missionary) animations. :D

Posted

 

 

I'm soooooooooo close to finishing what I started. Just a few more and I can finally start doing animations for creatures that really need more animations.

It will be really nice if you add the dog tie a$$ to a$$ (doggy, missionary) animations. :D

 

 

I meant along the lines of sabre cats, falmer (if Leito's draugr animations don't work for falmer), spider, chaurus... more I'm forgetting about...  Leito made a bunch of amazing dog animations they don't need many more right now :)

 

Posted

Centurion. Just wondering if the meshes are available anywhere yet! Animations and your model look amazing but I,m not testing the anims till I have your mesh!

 

OMB, llabsky, those centurion animations are fabulous. I'm swamped with both RL and Skyrim stupidities but I'll make sure Dentarr gets the meshes.
Posted

 

Centurion. Just wondering if the meshes are available anywhere yet! Animations and your model look amazing but I,m not testing the anims till I have your mesh!

 

OMB, llabsky, those centurion animations are fabulous. I'm swamped with both RL and Skyrim stupidities but I'll make sure Dentarr gets the meshes.

 

 

That's between Bad Dog and Dentarr. I don't know if the mesh is done yet or not I just have a "prototype" so I could see what I was doing in while animating.

 

When they have the time to sort everything out I'm sure they'll be uploaded ASAP, as far as I'm aware they aren't available yet.

 

Posted

Great animations! How about Albino Spider?

 

I pretty sure they use the same skeleton as normal spiders so making animations for them may bug out like they already do with normal/giant spider. Unless SL 1.60 fixed that? I haven't tested it tbh.

 

Which is why I also haven't done any mubcrab animations yet... :\

 

Posted

 

If I may, I'd like to see more of the female vampire lord. It surprises me that yours is the only animation for it that I've seen thus far. There's animations for the male version, but nothing for the females except this one. I actually thought they might have had something more but after I looked into it, the female werewolves have much more in comparison from Dayelyte's work. They have up to four separate animations for them with variety. BJ, doggy, missionary, and cowgirl. So far, this is the only one for vamp lords that I'm aware of.

 

I've managed to test my FVL animation in game and it works if the PC is human with a NPC FVL.

If the PC is the FVL, the camera bugs out and nothing works to the point where I have to quit to desktop. I donno what I fucked up but I'm going to look into it more later.

I want to finish my F/F animation first then move on to making a male human/FVL

 

 

 

Having never used the sexlab werewolves mod, I dont know if they fix it... but trying to be a PC werewolf in a scene with an NPC the camera doesn't work right either.

 

Hasn't bugged to the point of requiring a force close for me  yet though, so it might not be something you did directly.

Posted

 

 

Having never used the sexlab werewolves mod, I dont know if they fix it... but trying to be a PC werewolf in a scene with an NPC the camera doesn't work right either.

 

Hasn't bugged to the point of requiring a force close for me  yet though, so it might not be something you did directly.

 

 

I think I know what I did wrong... There were 2 errors I tried to ignore, a "Camera3rd" and "Camera Control" bone were missing.

Next time I'll try to fix that before testing. However, my problem may have happened because of turning myself into a FVL after using the matchmaker spells and before the sex animation started.

Another mystery :D

Posted

Just saw the chicken animation. :D

 

4 info... I hope to get a new version of MNC out during the weekend. Will have the new animations. Maybe I can even include the chicken....

 

Bad Dog gave me the Centurion Stuff and its already working fine. Lordescobar is working on adding it to SLNC. So stuff is coming together.

Posted

Just saw the chicken animation. :D

 

4 info... I hope to get a new version of MNC out during the weekend. Will have the new animations. Maybe I can even include the chicken....

 

Bad Dog gave me the Centurion Stuff and its already working fine. Lordescobar is working on adding it to SLNC. So stuff is coming together.

 

Great news, looking forward to it.

 

 

Thanks again :D

Posted

might have an idea for how to make use of dwarven spider if you would be willing to make it. preferably rather aggressive.

something like character on all fours and spider "attached" to butt area in "parasitic" fashion?

Posted

Chicken? Rabbit ?

 

. . . why would you even do these?

 

Because it wouldn't make sense to make something for every creature and then exclude chickens and rabbits.

 

might have an idea for how to make use of dwarven spider if you would be willing to make it. preferably rather aggressive.

something like character on all fours and spider "attached" to butt area in "parasitic" fashion?

 

 

The problem with a female on all four is that the dw spider is bot flexible at all. It only has 1 range of motion and can not bend to "curve" around the butt.

 

http://makeagif.com/JKT2tI

 

Here a quick scene I made of the size of both actors. If that's what you expected then yeah it can be done

 

 

 

N69PEq5.jpg

 

 

 

Holy fuck, these are amazing. Keep up the damn fine work.

 

Thank you :D

Posted

Just a heads up, I'm 99% done with hagraven animations I just need to twist a couple of scenes so the actors don't bounce around switching from one animation to the next. I'm also at a point where the next batch of creatures don't have junks yet so animating them now may lead to clipping issues later. Like with chaurus hunters as an example.

 

So, there is a good chance I'll be moving towards adding animations to creatures that haven't gotten much love until now. Like always, no promises... but get hyped :D

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