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Posted

Are piercings part of this?

 

Oh gods yes.  Check the image they work really well.

 

Right now I'm addressing something with Restrictive Gloves, Collar, and Boots.

 

I have found a rather nice way to address gloves that cover arms and hands weights :)

 

Posted

PMed you some updated meshes, maybe they are usable :)

 

Cools, if you happen to have a UUNP body with Attached femalehead I can whip up a perfect weighted Collar soon, I'm running all 7 or so gloves through the Rigger Algorythm right now and my trail run looked great.

post-79263-0-38380500-1440464401_thumb.png

Posted

you should get by with pasting the head into a body mesh, just be sure to use the vanilla head and not citrus, or meshrigger will explode...

 

Posted

something to definatly keep an eye on it.

 

never used devious things much due to exessive mesh and texture glitching..

(UNPB TPPB user)

 

i mean, the metal bra should never be IN the boobs >.<

or the chastity belt, clipped in the body

 

 

but if your fixing it / allowing us to set it better.. YAY!!!!!

Posted

I am confused as to how this mod operates.

 

I created the UNPK body in bodyslide, yet when I go to the racemenu, and modify the UUNP morphs. My devices do not change.

Posted

Important Update!

 

 

Changes.

 

Pathing Issue's Corrected.

 

Mesh Weight Painting Issues Fixed.

 

Mesh improvements and special weight painting on Restrictive Boots completed, Thanks T3hoth3r!

 

Devious Technician Whipped Soundly.

 

WebPage name changed to "The Devious Corner"

-for uh reasons other than poster concerns and not your business :)

 

__________________________________________________________

 

Please note that the author believes you should remove prior items such as

 

1stpersonRestrictiveGloves.nif

 

From Devious/Devices/Koffii

and

Devious/Expansion

 

Unless you first reinstall

Devious Assets

and

Devious Expansion

 

 


I am confused as to how this mod operates.

 

I created the UNPK body in bodyslide, yet when I go to the racemenu, and modify the UUNP morphs. My devices do not change.

 

To use Racemenu Morphs you must also check mark the "Racemenu Morphs" box under "BUILD" Button.

post-79263-0-54116200-1440471748_thumb.png

post-79263-0-57515200-1440471752_thumb.png

post-79263-0-68381600-1440471755_thumb.png

post-79263-0-06096900-1440471759_thumb.png

Posted

Your in luck this does UNPB with TBBP.

 

 

something to definatly keep an eye on it.

 

never used devious things much due to exessive mesh and texture glitching..

(UNPB TPPB user)

 

i mean, the metal bra should never be IN the boobs >.<

or the chastity belt, clipped in the body

 

 

but if your fixing it / allowing us to set it better.. YAY!!!!!

 

Here is an example picture with my girl in Restrictive items and also wearing that Padded Bra.

 

The bra was re-worked for this pack so that it was more morph friendly.
 

post-79263-0-37072300-1440472274_thumb.png

Posted

I'm really excited about this, thank you.  I've been using K2's Jiggle UNP (which I'm quite fond of) but the arms don't work with the restrictive gloves which was kindof a bummer.

 

I have a question though, and I'm hoping its not a total faux pas to ask here:  I haven't used bodyslide before (because - K2 Jiggle, no need!) so I have no idea how it all actually works.  I understand I need to download bodyslide, but does this mean I to need to go finding new armor/clothing mods with bodyslide support?

Posted

I'm really excited about this, thank you.  I've been using K2's Jiggle UNP (which I'm quite fond of) but the arms don't work with the restrictive gloves which was kindof a bummer.

 

I have a question though, and I'm hoping its not a total faux pas to ask here:  I haven't used bodyslide before (because - K2 Jiggle, no need!) so I have no idea how it all actually works.  I understand I need to download bodyslide, but does this mean I to need to go finding new armor/clothing mods with bodyslide support?

 

Hmm, how to answer this question.

 

I will answer the last part first.

 

About Armor and Outfits, you don't actually have to have a Vanilla Armor Slider Set, any preferred body style in the UNP family is enough to get by for right now.

 

There are quite a lot of UUNP slider's right now, and I tried to link some good spots to start looking for them.

 

Bodyslide for most end-user's is merely installing it with Nexus Mod Manager, install some UUNP sliders same way, and then go to

 

Skyrim\data\CalienteTools\Bodyslide\Bodyslide.exe (pro tip just put that on your toolbar on Windows)

 

It works much the same way that FNIS by Fore does.

You get a nice clean window, some pull tabs, which includes a Group Tab for selecting all or anyone of the installed slider sets you have installed.

Pick out what you want, go to the preset tab, select a body type, decide if you want RaceMenu Morph if yes checkmark the box under BUILD.

You then can either build one part at a time with BUILD or use Batch Build to make every outfit in selected groups (literally this is what I use and it builds 100's of meshes in a few moments)

 

I hope that doesn't look scary, honestly its almost as simple as FNIS, and all the actual work was done by the authors of the textures/meshes/sliders.

 

You don't have any real work ahead of you when you use good stuff.

 

Game on.

 

Posted

 

I'm really excited about this, thank you.  I've been using K2's Jiggle UNP (which I'm quite fond of) but the arms don't work with the restrictive gloves which was kindof a bummer.

 

I have a question though, and I'm hoping its not a total faux pas to ask here:  I haven't used bodyslide before (because - K2 Jiggle, no need!) so I have no idea how it all actually works.  I understand I need to download bodyslide, but does this mean I to need to go finding new armor/clothing mods with bodyslide support?

 

Hmm, how to answer this question.

 

I will answer the last part first.

 

About Armor and Outfits, you don't actually have to have a Vanilla Armor Slider Set, any preferred body style in the UNP family is enough to get by for right now.

 

There are quite a lot of UUNP slider's right now, and I tried to link some good spots to start looking for them.

 

Bodyslide for most end-user's is merely installing it with Nexus Mod Manager, install some UUNP sliders same way, and then go to

 

Skyrim\data\CalienteTools\Bodyslide\Bodyslide.exe (pro tip just put that on your toolbar on Windows)

 

It works much the same way that FNIS by Fore does.

You get a nice clean window, some pull tabs, which includes a Group Tab for selecting all or anyone of the installed slider sets you have installed.

Pick out what you want, go to the preset tab, select a body type, decide if you want RaceMenu Morph if yes checkmark the box under BUILD.

You then can either build one part at a time with BUILD or use Batch Build to make every outfit in selected groups (literally this is what I use and it builds 100's of meshes in a few moments)

 

I hope that doesn't look scary, honestly its almost as simple as FNIS, and all the actual work was done by the authors of the textures/meshes/sliders.

 

You don't have any real work ahead of you when you use good stuff.

 

Game on.

 

 

 

Sweet!  Thank you for answering, and so quickly!  I just checked your Nexus profile and I'm even more excited to try this out now.  I recently discovered the awesome Merta, Gwelda, etc armors too, so its even better now.

 

Thanks again!

Posted

Hi
I'm using UUNP HDT and UNPB preset, didn't adjust anything in bodyslide.

As you can see at below image, nipple ring didn't at right place. (If I chang breast size in the RaceMenu, ring will change its position, but still didn't attach on the nipple.)

 

ibldkTXTui5kba.jpg

Should I use other Body type? which one will you suggest?

Thx.

Posted

The nipple rings should have fit right away.

 

I think you need to make a Batch Build in Bodyslide specifically for the DDA and DDX groups.

 

I got an idea to find a BS2 picture then use MS Paint to put arrows and stuff on the picture.  Gotta drive to school soon, good luck!

post-79263-0-71982800-1440500833_thumb.png

Posted

The nipple rings should have fit right away.

 

I think you need to make a Batch Build in Bodyslide specifically for the DDA and DDX groups.

 

I got an idea to find a BS2 picture then use MS Paint to put arrows and stuff on the picture.  Gotta drive to school soon, good luck!

 

you're right.

After choose Groups filter, everything work fine.

Thanks the tip... :)

Posted

Important Update!

 

 

Changes.

 

Pathing Issue's Corrected.

 

Mesh Weight Painting Issues Fixed.

 

Mesh improvements and special weight painting on Restrictive Boots completed, Thanks T3hoth3r!

 

Devious Technician Whipped Soundly.

 

WebPage name changed to "The Devious Corner"

-for uh reasons other than poster concerns and not your business :)

 

__________________________________________________________

 

Please note that the author believes you should remove prior items such as

 

1stpersonRestrictiveGloves.nif

 

From Devious/Devices/Koffii

and

Devious/Expansion

 

Unless you first reinstall

Devious Assets

and

Devious Expansion

 

 

I am confused as to how this mod operates.

 

I created the UNPK body in bodyslide, yet when I go to the racemenu, and modify the UUNP morphs. My devices do not change.

 

To use Racemenu Morphs you must also check mark the "Racemenu Morphs" box under "BUILD" Button.

 

Thanks!

Posted

Looks amazing!

 

Have you thought of adding any of the meshes from DCL? I know the zipsuit could use a bit of tweaking.

 

:) I happen to be working on a specially prepared mesh that was fitted to the UUNP base shape by T3hoth3r,

 

Working though the sliders right now in fact you can say goodbye to 3rd boobage.  UNP fans are going to want to be wrapped up in this rather than wear actual armor's and outfits its just looking that good while I tweak the sliders and add in some accent curves.

 

Even Cleavage fans are going to just love this.

 

I'm speaking specifically about the Cat Suit, this piece made uh some of us UNP users uh not happy at all. 

Posted

Uneducated question: Do you have to do this with every item, or could items that inherit meshes piggyback on these sliders?

 

ie Would you have to make sliders for Captured Dreams DD items? I thought they just used different textures, not meshes, but I'm confused.

Posted

Uneducated question: Do you have to do this with every item, or could items that inherit meshes piggyback on these sliders?

 

ie Would you have to make sliders for Captured Dreams DD items? I thought they just used different textures, not meshes, but I'm curious.

 

Captured Dreams uses the DDA and DDX meshes by implanting a texture override on its own items...

 

Uh simply put the Plug ESP of Captured Dreams.  Has no meshes, it uses the mesh sure, but the ESP program tells the game to use the texture Vel made for his items when you wear a Captured Dreams item.

 

Also there are some work arounds to use the same slider data its not terribly hard, still time consuming and I've found that since creative texture artists sometimes use Alpha Channel layer that it does pay to have a look at a re-used slider for anything that might not be up to my taste just in case.

Posted

 

 

:) I happen to be working on a specially prepared mesh that was fitted to the UUNP base shape by T3hoth3r,

 

Working though the sliders right now in fact you can say goodbye to 3rd boobage.  UNP fans are going to want to be wrapped up in this rather than wear actual armor's and outfits its just looking that good while I tweak the sliders and add in some accent curves.

 

Even Cleavage fans are going to just love this.

 

I'm speaking specifically about the Cat Suit, this piece made uh some of us UNP users uh not happy at all. 

 

Humility straight out the window! I like it. Your skills do seem to match your confidence. :-)

 

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