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Posted

Femo

Hairdos:

 

 

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Now these however... yeah I can count on one hand the amount of hairdos I would want to use out of those. Then again, in Fallout 3 unmodded there were two hairdos I liked both on the male or female side, so twice as many hairs I actually don't get one of those bad shivers from is an imporvement!

 

And I have to say her face isn't bad at all. Could be better but basically "bland" is the only negative thing I have to say about it, and that's a huge improvement over Skyrim, I'm willing to sit through a full playthrough with this kind of face and skin before modding it. Not too tempted to make a female character though.

Posted

 

 

Fanboy much?

 

No, just avid troll collector.

 

No, you are just a pathetic fanboy, like a few others here.

 

 

Again I have to ask for you to come over some day, I think it could be fun for half of us at least.

 

And how can I be a fanboy when I post quite a lot of criticism? HODUH posting a negative comment on someone posting the wrong video (it's corrected now) is totally a fanboy thing, rather than annoyance from sitting through a part of the videos I didn't care about (I only watched the two combat ones).

 

So far my negative comments; Dog doesn't care about being on fire or hostile mutant in the other room, there's a perk that with 2 endurance will let you breathe under water, there's another 4 perks that makes a stimpack heal 100 % of your health instantly, the gun bashing perk is separate from melee bashing perks and percludes bayonet mods, female animations are outright weird as if she's wearing high heels, there are seasonal elements like Halloween pumpkin heads that will apparently even show up in monster-occupied ruins on the right days, hairs are generally as bad as ever in a Bethesda game... need I go on? Plenty of things to dislike in this game, plenty of things I know I will fix with mods.

 

You? You're being offensive and negative specifically to attract negative comments, at least Kendo 2 has his up days and down days and contributes useful things to the discussions, your only goal is apparently to see moderators come in and delete your comments. AGAIN!

 

EDIT: Let's tone things down again/ask Bjornk to fuck off out of this thread before it's closed down for a week again as moderators come in? Unless that's specifically what he wants? Just saying.

Posted

 

Food for thought.

 

 

Ever since people have been communicating through computers, they have been nasty to one another via the same. Back in the 1970s, computer scientists chatting in the first electronic discussion boards noticed that when they talked to one another virtually there was an escalation of critical comments, and an increase in the frequency with which people would respond with short negative messages. The scientists called these exchanges the “flame wars,” making them the first documented instance of jerky behavior online, but hardly the last. Flash forward some four decades and our behavior hasn’t improved. We allow ourselves behaviors online we never would in person We do things online that hurt and damage real relationships, We’re curt with people we work with, we’re aggressive with people in our families, we bully people we go to school with. some have devolved into self-centered misanthropes who can’t even be bothered to rustle up a little respect for one another.
these behaviors are changable and it’s literally in the best interests of all to do so, because here’s the kicker: Being negative actually hurts the perpetrator more than it hurts whoever is on the receiving end. Let negative feelings run rampant, and you risk damaging not only real-world friendships or your social standing in online communities, but also your physical health long term. On the flip side, learning how to dial up the good vibes and play nice online may help you feel happier, improve your health, and make you feel more connected to others. And isn’t that what this whole Internet revolution was supposed to be about?
The brain is the product of 600 million years of evolution of the nervous system, Down that long road our ancestors had to get carrots like food or sex and avoid sticks, such as predators. If they missed a carrot, they could get one another time. But if they failed to avoid a stick, whack, no more carrots forever. So the brain evolved to continually scan the horizon for threats and focus on them with tunnel-vision, giving us “hair-trigger fight-or-flight reactions, which was very useful when we had to save ourselves from lions in the wild. Unfortunately, our brain uses these same systems when dealing with situations that are much less dangerous—a frustrating e-mail from your mom, say.
 
Plus, our brains developed a memory system that stores negative experiences for the long haul, so we’ll immediately recognize a threat on the next encounter. The result? Though studies show that most people experience far more positive experiences than negative ones over the course of a day, a week, a month, a year, or even a lifetime, it’s the negative ones we hold on to. Our brains are like Velcro for the negative but Teflon for the positive.
 
Think about it. Did you have three nice moments with your husband or wife during the evening, but then stew over some small infraction? Or maybe you had five good experiences yesterday, four neutral ones, and one negative: Which one did you think about when you were falling asleep last night? That approach worked great for survival in the wild, but today it functions as a kind of design flaw in the brain for quality of life and long-term health. Food for thought.

 

 

Unfortunately the only people likely to read that are the people it wouldn't apply to, sad to say.

Posted

does anyone know if Bethesda has released a list of the names Codsworth can say, or is planning on doing so before release?

Posted

It's pretty easy to see who is a fanboy(*) and who isn't. Find another agitated fanboy post complaining about the negative criticism, trying to shut off people who merely express their opinions and see who liked it. Sacremas is always one of them, along with a few others. Man, talk about circlejerk. When that's not enough, they start their "personal attack" routine and of course they reward each other with "likes". Pathetic really.
 

You? You're being offensive and negative specifically to attract negative comments, at least Kendo 2 has his up days and down days and contributes useful things to the discussions, your only goal is apparently to see moderators come in and delete your comments. AGAIN!


Tell me how I am being offensive and you are not, telling me to "fuck off", accusing people of trolling for posting the wrong video link. And wow, I'm specifically being negative to attract negative comments huh? LOL. Why would I want to do that? Also, who are you to decide who's "useful" and who isn't? Who do you think you are really?

(*)with too much time in his hand as can be seen here.

Posted

 

Femo

Hairdos:

 

 

1446441605924.png

1446442103938.png

 

 

 

Now these however... yeah I can count on one hand the amount of hairdos I would want to use out of those. Then again, in Fallout 3 unmodded there were two hairdos I liked both on the male or female side, so twice as many hairs I actually don't get one of those bad shivers from is an imporvement!

 

And I have to say her face isn't bad at all. Could be better but basically "bland" is the only negative thing I have to say about it, and that's a huge improvement over Skyrim, I'm willing to sit through a full playthrough with this kind of face and skin before modding it. Not too tempted to make a female character though.

 

 

i wont be playing female in this one, at least at first, as long as my name is in Mr. Handy. (it's pretty common, so it should be) i know the female names i usually use likely wont be.

 

and for all the negative post i have read here, i still cant wait to play it. those couple combat gameplay videos got me even more excited. as long as I am having fun with the game, i could careless what others think of it.

Posted

It's pretty easy to see who is a fanboy and who isn't. Find another agitated fanboy post complaining about the negative criticism, trying to shut off people who merely express their opinions and see who liked it. Sacremas is always one of them, along with a few others. Man, talk about circlejerk. When that's not enough, they start their "personal attack" routine and of course they reward each other with "likes". Pathetic really.

 

Oh wow, I feel stalked now. No really, creepy, I had no idea you cared so much about me.

 

Likes? I feel especially bad now about giving you 2-3 likes (I honestly don't know, I mean that must have been devastating to you, like an existential battle of sorts. "Dear god my arch enemy liked this comment of mine that made sense, the laws of reality has been upset!" GTFO.

 

Yeah I've liked a few of the posts that have shut down your idiocy. Post something constructive (doesn't have to be about this game, or it can be an actual well thought out criticism about a part of it, but then again you're not actually capable of good thinking are you? I'm sorry for discriminating against you with such an assumption) and I might even give you a like. But what the fuck do you even care about it, are you seriously that narcissistic and shallow? Color me totally surprised. Keeping a list of enemies based on who likes someone who puts you down and automatically labelling them fanboys because only fanboys disagree with you rather than people who just in general hate your guts and wish you'd die of fatal constipation like most of us, der som good think. Also you do know a like doesn't necessarily mean a like of the whole content of the post, it's just a "yeah sure, I agree with the general idea of it I'm too lazy to make a post of my own on it." It's a literal "+1" post.

 

What I do know is that if this forum had a dislike function where your posts got buried if it had too many dislikes like some forums do, we'd never hear from you again. Kendo 2 would still have likes because we like the old fossil and he makes some good points, like if he'd posted the real video I would have agreed with him because those were bad animations. You're just a troll.

Posted

 

Again I have to ask for you to come over some day, I think it could be fun for half of us at least.

 

And how can I be a fanboy when I post quite a lot of criticism? HODUH posting a negative comment on someone posting the wrong video (it's corrected now) is totally a fanboy thing, rather than annoyance from sitting through a part of the videos I didn't care about (I only watched the two combat ones).

 

So far my negative comments; Dog doesn't care about being on fire or hostile mutant in the other room, there's a perk that with 2 endurance will let you breathe under water, there's another 4 perks that makes a stimpack heal 100 % of your health instantly, the gun bashing perk is separate from melee bashing perks and percludes bayonet mods, female animations are outright weird as if she's wearing high heels, there are seasonal elements like Halloween pumpkin heads that will apparently even show up in monster-occupied ruins on the right days, hairs are generally as bad as ever in a Bethesda game... need I go on? Plenty of things to dislike in this game, plenty of things I know I will fix with mods.

 

You? You're being offensive and negative specifically to attract negative comments, at least Kendo 2 has his up days and down days and contributes useful things to the discussions, your only goal is apparently to see moderators come in and delete your comments. AGAIN!

 

EDIT: Let's tone things down again/ask Bjornk to fuck off out of this thread before it's closed down for a week again as moderators come in? Unless that's specifically what he wants? Just saying.

 

 

Eh, it's just easier to ignore them. I felt pretty bad about the last time this thread had to be locked up because *some* individuals just can't seem to have a minimum of consideration for others when discussing things before jumping into insults and whatnot. And while we're at it, I'll contribute to this new "I'm not a famboy thing" and voice my complaints.

 

I can't say I agree with Bethesda's model of trying out new things while releasing so little information about the game as a whole. The countless discussions about the dialog system are a perfect example of my point. I mean, it makes people talk if that's what they want to accomplish. Voice acting? I'm neither opposed to it nor overly enthusiastic either, but it's a very risky move that's obviously polarizing the fanbase a lot. Speaking about risky moves, I've seen people complaining about playing as a parent of either gender without an alternative to it. I don't mind myself as playing as a post apocalyptic mom is nothing short of interesting to me, but again, why take this risky step?

 

Notice how I'm not really complaining about the game itself, but Bethesda's direction towards it. I haven't played it and all we know about it comes from what little info Bethesda's shared and a few leakers (is that even a proper term?) that may or may not be biased one way or another.

Posted

 

 

Again I have to ask for you to come over some day, I think it could be fun for half of us at least.

 

And how can I be a fanboy when I post quite a lot of criticism? HODUH posting a negative comment on someone posting the wrong video (it's corrected now) is totally a fanboy thing, rather than annoyance from sitting through a part of the videos I didn't care about (I only watched the two combat ones).

 

So far my negative comments; Dog doesn't care about being on fire or hostile mutant in the other room, there's a perk that with 2 endurance will let you breathe under water, there's another 4 perks that makes a stimpack heal 100 % of your health instantly, the gun bashing perk is separate from melee bashing perks and percludes bayonet mods, female animations are outright weird as if she's wearing high heels, there are seasonal elements like Halloween pumpkin heads that will apparently even show up in monster-occupied ruins on the right days, hairs are generally as bad as ever in a Bethesda game... need I go on? Plenty of things to dislike in this game, plenty of things I know I will fix with mods.

 

You? You're being offensive and negative specifically to attract negative comments, at least Kendo 2 has his up days and down days and contributes useful things to the discussions, your only goal is apparently to see moderators come in and delete your comments. AGAIN!

 

EDIT: Let's tone things down again/ask Bjornk to fuck off out of this thread before it's closed down for a week again as moderators come in? Unless that's specifically what he wants? Just saying.

 

 

Eh, it's just easier to ignore them. I felt pretty bad about the last time this thread had to be locked up because *some* individuals just can't seem to have a minimum of consideration for others when discussing things before jumping into insults and whatnot. And while we're at it, I'll contribute to this new "I'm not a famboy thing" and voice my complaints.

 

I can't say I agree with Bethesda's model of trying out new things while releasing so little information about the game as a whole. The countless discussions about the dialog system are a perfect example of my point. I mean, it makes people talk if that's what they want to accomplish. Voice acting? I'm neither opposed to it nor overly enthusiastic either, but it's a very risky move that's obviously polarizing the fanbase a lot. Speaking about risky moves, I've seen people complaining about playing as a parent of either gender without an alternative to it. I don't mind myself as playing as a post apocalyptic mom is nothing short of interesting to me, but again, why take this risky step?

 

Notice how I'm not really complaining about the game itself, but Bethesda's direction towards it. I haven't played it and all we know about it comes from what little info Bethesda's shared and a few leakers (is that even a proper term?) that may or may not be biased one way or another.

 

 

Yeah I'm ambigious about all of that myself. On the one hand I like change if it's good, but not for change's sake. Fallout 2 changed too little, Fallout 3 changed too much, both were good games in the end however. We all know which of the two was better written. Bethesda does some things good, specifically the stuff they showed in the gameplay so far, but the way they present this game with the voiced protagonist and cinematic cutscenes and a story that's supposed to matter, that puts them in a territory where they really don't belong, that of anyone capable of writing scenes, dialogue and story that don't make you cringe. Maybe they hired a good writer or two, but if it's Skyrim's writers that's behind this... I'm pretty much guaranteed to dislike everything that involves dialogue at all, anything that doesn't involve just sandboxing thoughtlessly and raiding dungeons and killing stuff. SO it's good they've improved that as well substantially.

 

Okay let's try to be negative then! Unfortunatley Bjornk will never read this because it's too long so he won't be aware of me being anything but a rabid fanboy, #sosad. Especially after I liked Nixea's post, he'll put up another tally next to my name probably, #scaredtolookinshadows.

 

Voiced protagonist - It's one voice and you know like Shepard's voice it's often going to sound wrong to people if they change the face beyond the trailer. It's not in general the voice of a black man for one, or an old man. In general it limits characters a lot. And that's before you get to modding and adding quests in and the hurdles we know will have to be overcome there unless Bethesda has been way way more clever than I think they are and made sure to get in some "standard responses" that can be used to just get quests started, and made it easy for quest modders to insert them. I'm very nervous about how the cinematic converstions with changing camera angles will work, it worked in Bioware's games because there they were scenes that always happened in one specific location and could be directed as a movie, but I doubt Fallout 4's dialogue scenes likewise happens in predetermined locations. Or maybe it does, and that's all we've seen so far. We just don't know enough yet to judge one way or another, other than to voice scepticism. I mean I'm both exited about it and I think I could like it a lot and at the same time wishing they'd left it out, but it could be a case of Dragon Age 2 vs Origins in many ways.

 

Married child-rearing protagonist - Again it cuts off a lot of character options, gay characters just being the obvious. I'm saying this mainly from a neutral point of mind since this isn't something I would have issues with myself, I just know people will in general. A lot of homosexual players play Bethesda's games, some so far out of the closet that being forced to play a parent in an opposite sex relationship will be a direct turn-off to them and will make them not want to play the game. I'm hoping the majority will be able to put themselves in the mindset of someone that's been in the closet their whole lives, but some won't. If the plot indeed involves saving your child or avenging your wife, it will further turn those players off, even if it's what points you towards some world-saving most of them won't get that far, they won't deal with the plot at all after forcing themselves through the intro.

 

The AI - We know already Bethesda makes crap AI, and the two combat videos showed that. I mean sure, these were super mutants and those are not smart characters, them being able to use weapons at all is impressive. The dog's AI, maybe the player had set him to low aggressive or only react on commands and to sandbox otherwise. But we know Bethesda does bad AI, and we know that modders are going to come along with tiny mods when it comes to size that will even work on consoles just fine that makes the game hard enough you'll have to reduce the difficulty you were playing on by several notches. In general Bethesda makes AI targeted towards really dumb players, and rather than smarter enemies that use their abilites more often, higher difficulties just reduces the damage you do and increases that of the opponents, it's so fucking lazy, I absolutely hate it when I have to increase difficulty due to this. If difficulty actually made the AI smarter rather than able to take twice as many bullets to the head I'd be playing with it default hardest from day 1.

 

The animations - I'm not sure if the death animations were physics based or actual animations (hoping physics) but those were the only ones I liked. I thought I liked the male protagonist walking until I saw the live-action Wanderer video and saw how much better it looked there (no real surprise). After having been forced to watch through both the pre-war videos despite little interest, I have to say I am not impressed with that bit. I expected more interractivity, I expected more animations. The hand reaching down to play with the child was... egh, could be better, but on all the interractions with the static objects/activators in the house there were no animation. I mean seriously if you're going to copy Bioshock, go all the way. You know modders will come along and make all of that better as soon as possible, Fallout ReAnimated was vastly better than Fallout 3 or NV's animations and they'll do it again.

 

The graphics - On this I have little to say, because we don't know enough yet. I've been "content" with what we've seen, like said many times we don't play bethesda games for graphics, especially since that's what's easiest to mod. The system requirements does make me nervous regarding optimization, but again can be modded in general, Skyrim was even if we could never get around it's horrible Papyrus system fully. But for the graphics I could have wanted more, I'm happy with some elements of it but it looks a bit dated compared to the majority of FPS games and that's what most people will think. People who buy the CryTech games and lates Call of Doodies and the new Battlefront with it's great visuals will take one look at these videos and skip the game unless it gets overwheming praise later, in which case they'll follow sheep mentality and play it anyway. However we don't know if the PC version will be better (except from possibly a few screenshots we have ONLY seen console versions in all videos and most screenshots). Most likely not to be honest, not to begin with at least. Bethesda's awful High Resolution pack for Skyrim is just evidence of that, what a load of shit that was compared to even mods that was out at the same time. I'm hoping that a lot of detail was lost in the making and uploading of these videos as none of them have been high quality 1080 P 60 FPS ones that we'd need to see real detail, except some of the Bethesda ones which may have specifically avoided bad things.

 

The modding system of items - I really dig it on the whole, a lot of potential there, but I can just see so many ways this can go wrong. While it may have been adjusted by now, in the E3 trailer I specifically saw that as you changed mods in such a way as to completely change the model of the weapon, it didn't have the expected weight or damage changes in stats on the left side. I remember the Junk Jet was the biggest issue, it hardly changed at all, judging by the stat readout there the only reason to mod it was for looks. It's pretty much guaranteed that two years from now we'll have comprehensive rebalancings of the entire system.

 

The settlement and house building - Again I really like it but the main reason I like it is for putting it in the game in such a way that it can work as a framework for modders, basically ending up as a much more developed Wasteland Defence mod. I fully expect this system to have a lot of flaws and annoyances, basically I expect the E3 stuff was the best of that they showed. We know houses can only be built in some locations, I mean freaking Hearthfires was pumped pretty good and it's just shit and not worth your money at all, I wouldn't have bought that ever if not for the fact that so many mods like actually good house mods need it, and if they can hype that you know that they can hide flaws in this. And that's before getting to balance issues, I just already have so many bad ideas about how the raiding and trading systems will both work. Settlement happiness is another thing that could go either way. I mean this system has massive potentials but also massive pitfalls, and for now we know too little to be able to reference anything but Bethesda's previous work, hence Hearthfires. You just know that there will be house mods not using any of this released from talented modders built with a lot less restrictions than we'll have with this in-game that you'll prefer to use in the end... just like Hearthfires.

Posted

 

 

 

It's pretty easy to see who is a fanboy and who isn't. Find another agitated fanboy post complaining about the negative criticism, trying to shut off people who merely express their opinions and see who liked it. Sacremas is always one of them, along with a few others. Man, talk about circlejerk. When that's not enough, they start their "personal attack" routine and of course they reward each other with "likes". Pathetic really.

 

Oh wow, I feel stalked now. No really, creepy, I had no idea you cared so much about me.

 

Likes? I feel especially bad now about giving you 2-3 likes (I honestly don't know, I mean that must have been devastating to you, like an existential battle of sorts. "Dear god my arch enemy liked this comment of mine that made sense, the laws of reality has been upset!" GTFO.

 

Yeah I've liked a few of the posts that have shut down your idiocy. Post something constructive (doesn't have to be about this game, or it can be an actual well thought out criticism about a part of it, but then again you're not actually capable of good thinking are you? I'm sorry for discriminating against you with such an assumption) and I might even give you a like. But what the fuck do you even care about it, are you seriously that narcissistic and shallow? Color me totally surprised. Keeping a list of enemies based on who likes someone who puts you down and automatically labelling them fanboys because only fanboys disagree with you rather than people who just in general hate your guts and wish you'd die of fatal constipation like most of us, der som good think. Also you do know a like doesn't necessarily mean a like of the whole content of the post, it's just a "yeah sure, I agree with the general idea of it I'm too lazy to make a post of my own on it." It's a literal "+1" post.

 

What I do know is that if this forum had a dislike function where your posts got buried if it had too many dislikes like some forums do, we'd never hear from you again. Kendo 2 would still have likes because we like the old fossil and he makes some good points, like if he'd posted the real video I would have agreed with him because those were bad animations. You're just a troll.

 

Wow, what a great ego you have there. I'm sure you think of yourself as one "great contributor" of this forum, no idea what that contribution is, all I know is you post some shit on this thread that I never read.

 

You accuse me of being offensive, let's have a look at your post... Hmm, more insults in one post than I've (n)ever used on this forum. Talk about trolling...

 

Oh, by the way, thank you both for showing up and your demonstration.

 

 

Posted

 

(...) Maybe they hired a good writer or two, but if it's Skyrim's writers that's behind this... I'm pretty much guaranteed to dislike everything that involves dialogue at all, anything that doesn't involve just sandboxing thoughtlessly and raiding dungeons and killing stuff. 

It's Emil Pagliarulo all over again, the guy behind Moira Brown and "I'm looking for my father. Middle-aged guy. Maybe you've seen him?" shit. He was also the senior writer for Skyrim.

 

So yeah, good writing is probably the LAST thing to be expected from that game. The only good writer Bethesda has ever had was Michael Kirkbride, and he left after Morrowind.

Posted

 

 

(...) Maybe they hired a good writer or two, but if it's Skyrim's writers that's behind this... I'm pretty much guaranteed to dislike everything that involves dialogue at all, anything that doesn't involve just sandboxing thoughtlessly and raiding dungeons and killing stuff. 

It's Emil Pagliarulo all over again, the guy behind Moira Brown and "I'm looking for my father. Middle-aged guy. Maybe you've seen him?" shit. He was also the senior writer for Skyrim.

 

So yeah, good writing is probably the LAST thing to be expected from that game. The only good writer Bethesda has ever had was Michael Kirkbride, and he left after Morrowind.

 

 

Egh, that is just bad, bad news. Dawnguard and Thieves Guild anyone? Dark Brotherhood was best in the game, and that in turn not nearly as good as that in Oblivion, and Oblivion on a whole was not nearly as good as Morrowind.

Actually the best part as far as writing goes in Skyrim is actually the Helgen sequence. It's brilliant, there's just so many cool parts about the scene-setting of that. Without narrative being forced on you (it is later in Riverwood) you know that there's a civil war, there's somethign going on with Talos, you know the Elves are up to something bad, and then the dragon comes, by the time the dragon arrives you've learned all you need to know without bothering with anything but rushing and skipping dialogues for both main quest and civil war quests without getting confused later on about who this and that guy is. The whole execution sequence is just really well made. It's an absolute chore sittign through the third time and on (second time you at least notice a few things you didn't the first) but anyone who watches that sequence for the first time is blown away by it, I've shown it to both gamers who didn't play Skyrim and non-gamers like my parents and they have liked it (my mom gets physically ill by FPS games and she even enjoyed it on the whole). If Bethesda could show that kind of quality in general to a game, it could be fantastic.

 

But I have the impression that story is something they come up with in the last couple of months of making the game. It's like Marvel Comics writing approach from the 60s all over again, where they think up a general idea "dragons attack and then you have to kill them" then make everything else, then basically fill in the blank with dialogue that never got a second draft once the game is near done, aka the Stan Lee method of writing (god that hack gets way too much credit, even if he is a funny old man).

 

Also by the way...

 

 

The more I see, the bigger turd I expect... :( Hopefully Obsidian will make a decent RPG out of it.

 

Total kudos for one of the most brilliant troll posts I've ever seen. Short, to the point, and guaranteed to piss off both the fanboys as well as the haters, who generally hated FNV as well.

 

I actually agree with the post as far as writing goes, although I can predict that Obsidian's next game world will just like New Vegas be not nearly as interesting as Bethesda's world, if there's anything those guys knows it's to make interesting worlds, Obsidan knows to make interesting stories and characters, but their worlds are bad and the quality assurance on the game in terms of what can reasonably be done before release and what bugs can be cleared out, and that's saying something when Bethesda gets a positive go when it comes to less bugs!

 

I really wish they'd collaborate on some project some time, basically let Todd Howard direct it and insure it gets done on time with a minimum of cut content, Bethesda make the world, Obsidian make the story and write the dialogues and insert the humor and further flesh out characters.

Posted

 

 

 

 

 

It's pretty easy to see who is a fanboy and who isn't. Find another agitated fanboy post complaining about the negative criticism, trying to shut off people who merely express their opinions and see who liked it. Sacremas is always one of them, along with a few others. Man, talk about circlejerk. When that's not enough, they start their "personal attack" routine and of course they reward each other with "likes". Pathetic really.

 
Oh wow, I feel stalked now. No really, creepy, I had no idea you cared so much about me.
 
Likes? I feel especially bad now about giving you 2-3 likes (I honestly don't know, I mean that must have been devastating to you, like an existential battle of sorts. "Dear god my arch enemy liked this comment of mine that made sense, the laws of reality has been upset!" GTFO.
 
Yeah I've liked a few of the posts that have shut down your idiocy. Post something constructive (doesn't have to be about this game, or it can be an actual well thought out criticism about a part of it, but then again you're not actually capable of good thinking are you? I'm sorry for discriminating against you with such an assumption) and I might even give you a like. But what the fuck do you even care about it, are you seriously that narcissistic and shallow? Color me totally surprised. Keeping a list of enemies based on who likes someone who puts you down and automatically labelling them fanboys because only fanboys disagree with you rather than people who just in general hate your guts and wish you'd die of fatal constipation like most of us, der som good think. Also you do know a like doesn't necessarily mean a like of the whole content of the post, it's just a "yeah sure, I agree with the general idea of it I'm too lazy to make a post of my own on it." It's a literal "+1" post.
 
What I do know is that if this forum had a dislike function where your posts got buried if it had too many dislikes like some forums do, we'd never hear from you again. Kendo 2 would still have likes because we like the old fossil and he makes some good points, like if he'd posted the real video I would have agreed with him because those were bad animations. You're just a troll.

 


Wow, what a great ego you have there. I'm sure you think of yourself as one "great contributor" of this forum, no idea what that contribution is, all I know is you post some shit on this thread that I never read.

You accuse me of being offensive, let's have a look at your post... Hmm, more insults in one post than I've (n)ever used on this forum. Talk about trolling...

Oh, by the way, thank you both for showing up and your demonstration.

 

 

The only reason I think I'm better than you and a contributor is by paying 10 bucks a month to help with the site costs. That's all, and if you become a supporter I won't have that either. Now please fuck off.

 

Like on your post for the spoiler box so this can hopefully be wrapped up or kept invisible before moderators have to interfere. I won't reply to any other of your posts from hereon however, so if you want to start something then attack someone else please.

 

Posted

Married child-rearing protagonist - Again it cuts off a lot of character options, gay characters just being the obvious. I'm saying this mainly from a neutral point of mind since this isn't something I would have issues with myself, I just know people will in general. A lot of homosexual players play Bethesda's games, some so far out of the closet that being forced to play a parent in an opposite sex relationship will be a direct turn-off to them and will make them not want to play the game. I'm hoping the majority will be able to put themselves in the mindset of someone that's been in the closet their whole lives, but some won't. If the plot indeed involves saving your child or avenging your wife, it will further turn those players off, even if it's what points you towards some world-saving most of them won't get that far, they won't deal with the plot at all after forcing themselves through the intro.

 

You don't have to be gay for that to be an issue, i'm not, but this design choice on Bethesda's part is precisely why i will not buy FO4 on launch, and indeed might never buy or play it.

Posted

 

 

Leaks= blurred videos and screenshots that don'r show anything that we didn't know already.

There good and bad quality screenshots, but by "leaks" I meant the impressions that various people who already play the game share on the Internet - and they pretty much confirm each other.

 

How a game looks is not only about the quality of its graphics, but also (if not mostly) about the art direction and overall feeling. Take Silent Hill 2 for example:

 

 

xugpMxW.jpg

DB54M37.jpg

g0eGNXB.jpg

Y9KQrzo.jpg

 

After alll these years it still looks amazing and incredibly atmospheric, without a shitton of eye melting post processing filters and enbs.

 

I understand what you are saying but in the end I wouldn't trust other people's judgements. It took me quite a while to see all of Skyrim shortcomings so I'd like to at least play several hours before I can form any kind of coherent opinion, for now I haven't seen anything cringeworthy nor awe-inspiring so I can't understand how some people can make such definitive judgments before actually playing the game.

Also, I'd say Bethesda games have been holding their own through the years quite well.

Posted

 

No no, you've got it all wrong. It's the best game eva!

I can't wait to download my fake hi-rez Nexus texture mods!

 

Mee Tooo...!!!

 

Yea... !!!

:P

 

In all seriousness I believe if it is at all possible in a year or so we will have some pretty good texture replacers. Not the fake ones that come out right away but real reworks.

Posted

 

Married child-rearing protagonist - Again it cuts off a lot of character options, gay characters just being the obvious. I'm saying this mainly from a neutral point of mind since this isn't something I would have issues with myself, I just know people will in general. A lot of homosexual players play Bethesda's games, some so far out of the closet that being forced to play a parent in an opposite sex relationship will be a direct turn-off to them and will make them not want to play the game. I'm hoping the majority will be able to put themselves in the mindset of someone that's been in the closet their whole lives, but some won't. If the plot indeed involves saving your child or avenging your wife, it will further turn those players off, even if it's what points you towards some world-saving most of them won't get that far, they won't deal with the plot at all after forcing themselves through the intro.

 

You don't have to be gay for that to be an issue, i'm not, but this design choice on Bethesda's part is precisely why i will not buy FO4 on launch, and indeed might never buy or play it.

 

 

Why exactly though is that? I mean I'm not saying you're wrong to think like this, in fact many probably will, I'm just wondering what about that scenario strikes you as wrong and something you don't want to play? Chasing after your baby or whatever he will be at that point (it could be his great-grandchild you find) isn't that different than chasing after your dad after all. The false tragedy of it all, maybe being forced to play a "mature" character above or below a certain age, etc? I mean like I said gay players is really just the very obvious issue that stands out, I'm just curious what yours are.

 

And I'm pretty sure alternate start mods will show up fairly soon, within a year probably, so you can pick it up then if that's your main issue and probably get a game with far less bugs in the process.

Posted

I just hope we dont have the same long annoying start as in Skyrim, with a very very buggy cartride......well, due to modding the game, that cartride could fly ^^

Posted

 

And I'm pretty sure alternate start mods will show up fairly soon, within a year probably, so you can pick it up then if that's your main issue and probably get a game with far less bugs in the process.

An alternate start mod will not fix the fact that the whole story is centered around you being a parent looking for your damn kid.

 

Neither original Fallouts nor New Vegas do anything do predefine personality of the protagonist, the player character is given only enough past to construct the plot; you're "the Vault Dweller", "the Chosen One", "the Courier", but personal traits of your character are left for you to decide (so you can be a psycho a well as an embodiment of Jesus Christ). In FO4 you start as a loving husband/wife and a parent, which already tells quite a lot about you: that you're a family person and choose to settle down, that you're not gay/lesbian, that you're not very young, that you're not a loner etc. And yeah, it bothers me a lot.

 

Hey, I'm an eye-patch wearing scarified housewife with a mohawk, looking for my kiddo, middle-aged guy, have you seen him?

Posted

 

 

An alternate start mod will not fix the fact that the whole story is centered around you being a parent looking for your damn kid.

 

While I don't disagree with you at all (I have a lot of the same issues, like with the voiced protagonist it kills a lot of concepts that otherwise would have been valid) alternate start mods could still fix it.

 

Take Fallout 3 as example, chase your dad, a clever alternate start mod could have you rejoin the storyline as a scientist heading towards the Purifier after hearing about James, or a mutant on the run from the enclave after they've arrived. It takes more work but it's entirely doable, it just depends on how much of the kid story is intergrated into the rest of the plot. If it ends and is picked up as you either find your kid, you find your kid dead, or you find your kid happily married and a ghoul/grandfather or whatever then links into the rest of the plot, then an alternate start could pick up there. It would take some extra work than "I've heard about this deluded robot called Codsworth in this town, I wonder what he has to say..." like a LAL style AS would, but if the demand is there someone will make it.

 

Alternately an alternate start could avoid the main quest absolutely entirely. New Vegas mods did just that, skipping finding Benny and the chip entirely. Just make the stuff that the MQ gave you like power armor training if that's a thing still (it may not be) or unlocking the other half of the city in other forms. Wouldn't even have to disable the main quest, a mod like Live Another Life has to specifically enable it and can be easily broken by a wrong load order making the main quest only startable via console commands. I mean it's not like we're actually expecting the main quest to be any good to begin with (please prove me wrong Bethesda, please...).

Posted

Why exactly though is that? I mean I'm not saying you're wrong to think like this, in fact many probably will, I'm just wondering what about that scenario strikes you as wrong and something you don't want to play? Chasing after your baby or whatever he will be at that point (it could be his great-grandchild you find) isn't that different than chasing after your dad after all. The false tragedy of it all, maybe being forced to play a "mature" character above or below a certain age, etc? I mean like I said gay players is really just the very obvious issue that stands out, I'm just curious what yours are.

 

And I'm pretty sure alternate start mods will show up fairly soon, within a year probably, so you can pick it up then if that's your main issue and probably get a game with far less bugs in the process.

 

The scenario where your character is forced into a sexual and romantic relationship with a man, and moreso, is presented as beeing happy about that fact. I'm a childhood rape victim, a man raped me when i was 8 years old, so yeah, i have more than just a few issues with men and male sexuality especially, and this is more than a little triggering for me as a result of that.

 

I know that this is not going to be a problem for most people, mine is not the typical situation (thankfully!), but it is for me.

 

 

I can only hope for alternate start mods to fix that, but even those won't help if Bethesda has made this family unit a major part of the game's narrative that either constantly gets brought up, or is the main driving force of the game's story, which i fear it might be (why would they make such a drastic choice for the characters start and backstory, unless they were planning to do something with it?).

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