Forgetandeatcake Posted September 9, 2021 Share Posted September 9, 2021 (edited) Hi  Installed the most recent version of this mod and it's requirements.  I also started the game using content consumers alternate starts and used the pop start if that helps for my problem.  Basically I started and it worked fine, apart from a few pathing issues I could solve with the debug menu.  But then I guess I was told to try and enter a cage or cell or something, out the back of the Jorrvaskr but it wasn't there. Pictures in the spoiler.  Because of this my character would climb up the ladder, fiddle about on the metal grate, teleport slightly ahead, fall down like in Loony toons and move towards the ladder to climb it again, in a loop.  Any fix? Was this something I installed wrong or is it the mod?  Spoiler   I also loaded the area up in the creation kit quickly. Still not sure if this is because I am missing a mod but it does look like stuff is missing. Spoiler  Edited September 9, 2021 by Forgetandeatcake More information about problem Link to comment
Nymra Posted September 9, 2021 Share Posted September 9, 2021 (edited) 30 minutes ago, Forgetandeatcake said: Hi  Installed the most recent version of this mod and it's requirements.  I also started the game using content consumers alternate starts and used the pop start if that helps for my problem.  Basically I started and it worked fine, apart from a few pathing issues I could solve with the debug menu.  But then I guess I was told to try and enter a cage or cell or something, out the back of the Jorrvaskr but it wasn't there. Pictures in the spoiler.  Because of this my character would climb up the ladder, fiddle about on the metal grate, teleport slightly ahead, fall down like in Loony toons and move towards the ladder to climb it again, in a loop.  Any fix? Was this something I installed wrong or is it the mod?   Reveal hidden contents   I also loaded the area up in the creation kit quickly. Still not sure if this is because I am missing a mod but it does look like stuff is missing.  Reveal hidden contents    do you have ZAP 8+ installed? like not any ZAP version (7, 8 etc.) just 8.0+ Edited September 9, 2021 by Nymra 1 Link to comment
Herowynne Posted September 9, 2021 Share Posted September 9, 2021 3 hours ago, Nymra said: do you have ZAP 8+ installed? like not any ZAP version (7, 8 etc.) just 8.0+ Yes, Nymra is correct. Missing outdoor cages are due to an older version of Zap. You need Zap 8.0+ 1 Link to comment
silvercloud Posted September 9, 2021 Share Posted September 9, 2021 20 hours ago, Zxballon said: make sure you got the newest version of Skyrim Utility Mod the 2.02 version for now. that should fix your problem. that's the trick. Thank you so much. I've just recently updated POP to 5.02 and totally forgot about SUM xD 2 Link to comment
Forgetandeatcake Posted September 9, 2021 Share Posted September 9, 2021 8 hours ago, Nymra said:   do you have ZAP 8+ installed? like not any ZAP version (7, 8 etc.) just 8.0+  4 hours ago, Herowynne said: Yes, Nymra is correct. Missing outdoor cages are due to an older version of Zap. You need Zap 8.0+  Fixed! Thank! 2 Link to comment
you1995 Posted September 10, 2021 Share Posted September 10, 2021 Hello,  I have a problem with POP and DCL. I think it was discussed over this topic and the DCL one. I followed some of the discussions and I reached a point where I'm stuck. After every crime i get forcegreet by the DCL dialogue, and the outcome is always a DCL one. I changed load order so that nothing overides DCL. Link to comment
Inte Posted September 11, 2021 Author Share Posted September 11, 2021 On 9/9/2021 at 1:14 AM, Herowynne said: You need Zap 8.0+ I'll add a check for ZAP 8 for the next POP. Link to comment
Inte Posted September 11, 2021 Author Share Posted September 11, 2021 19 hours ago, you1995 said: After every crime i get forcegreet by the DCL dialogue, and the outcome is always a DCL one. How much bounty? Log? Link to comment
Inte Posted September 11, 2021 Author Share Posted September 11, 2021 On 8/30/2021 at 4:44 PM, TrickyK said: If it's installed the pillory (or x cross, I forget which) in windhelm will be inside a stone brazier, and will bug out a bit. You can move it with Jason the Builder mod. Link to comment
Nymra Posted September 11, 2021 Share Posted September 11, 2021 1 minute ago, Inte said: How much bounty? Log?  I also had that problem. I think in the latest DCUR version POP is completly ignored again, no matter the settings. I gave up on this matter at that point, its either POP or DCUR in a Load Order, never both. DCUR also messes up guard dialogue completly for all other mods, sooo.... 2 Link to comment
Inte Posted September 11, 2021 Author Share Posted September 11, 2021 4 minutes ago, Nymra said:  I also had that problem. I think in the latest DCUR version POP is completly ignored again, no matter the settings. I gave up on this matter at that point, its either POP or DCUR in a Load Order, never both. DCUR also messes up guard dialogue completly for all other mods, sooo.... I would need a log then. Link to comment
you1995 Posted September 11, 2021 Share Posted September 11, 2021 4 hours ago, Inte said: How much bounty? Log? Sorry for the late answer. I turned down Major Crime gold to 500 and it seems to Work now. Link to comment
Tseverin Posted September 12, 2021 Share Posted September 12, 2021 Thank you for continuing your work on my favorite mod!  In "ignored DDs for punishment in the "cell" section, is there a way to enter just one phrase instead of trying to type in the entire list under "available DDE DD keywords? I'm trying to get all the possible animations to play under the tag "all FM doggystyle". The devices that my player is equipped with seem to prevent that from happening. It seems like there is no other way and the box will only take one keyword. The cell animations with the guard are a little messed up.  Other than that, it works great with a male player and all female guards.   Link to comment
Inte Posted September 13, 2021 Author Share Posted September 13, 2021 7 hours ago, Tseverin said: Thank you for continuing your work on my favorite mod!  In "ignored DDs for punishment in the "cell" section, is there a way to enter just one phrase instead of trying to type in the entire list under "available DDE DD keywords? I'm trying to get all the possible animations to play under the tag "all FM doggystyle". The devices that my player is equipped with seem to prevent that from happening. It seems like there is no other way and the box will only take one keyword. The cell animations with the guard are a little messed up.  Other than that, it works great with a male player and all female guards.   There are very few devices that actually block SL animations; heavy bondage, belts, gags.  To enter a long list of keywords, enter them one by one like so, Keyword_1, 'Enter' +Keyword_2, 'Enter' +Keyword_3, 'Enter' +Keyword_4, 'Enter' . . .  There are tags that you can use, for example entering 'Sex' will remove all devices that might interfere with sex. Link to comment
Inte Posted September 13, 2021 Author Share Posted September 13, 2021 On 9/10/2021 at 11:03 PM, Inte said: I'll add a check for ZAP 8 for the next POP. Seems that @t.ara forgot to update the INT versioning for ZAP 8+, so I had to change all my mods to read STRING versioning. Link to comment
mewfan151 Posted September 13, 2021 Share Posted September 13, 2021 (edited) EDIT3: I have an IQ in the triple digit negatives. PLEASE ignore my stupidity on this post. I just had to wait for it to finish loading. Edited September 13, 2021 by mewfan151 Broken Image Link to comment
Kage777 Posted September 17, 2021 Share Posted September 17, 2021 On 8/27/2021 at 12:16 AM, Inte said: Try  SetStage SKI_ConfigManagerInstance 1. Also, have the same issue as person before for some reason. POP is last on my mod list and LO so I;m not sure what is causing this. Trying this command, waiting like ten minutes, saving and loading again or trying to go to a different cell do nothing. I haven't really started a gem yet since i want all my active mods to show up before i do anything so rn i'm in the ALS cell. Link to comment
recentcabbage Posted September 17, 2021 Share Posted September 17, 2021 Does the MCM give an option of staying in the prison instead of traveling around the city all day? Link to comment
Herowynne Posted September 17, 2021 Share Posted September 17, 2021 (edited) 12 hours ago, recentcabbage said: Does the MCM give an option of staying in the prison instead of traveling around the city all day? Â Yes, you can set the percentage to zero for the Parade, Cage, and Pillory events. If you set all of them to zero, then you will only have punishments in the prison. Â Â Â Edited September 17, 2021 by Herowynne 1 Link to comment
hzhou35 Posted September 18, 2021 Share Posted September 18, 2021 Hello everyone, when I installed the POP SE and all the other required mod, it seems that the mod does not function in my game. When I got arrested, nothing else happened but I will be in jail directly, and if I choose to sleep, I will be released then, just like normal game. Shoule I install the xaz file for LE as well? I find that the size of SE is much bigger than the xaz. Link to comment
Herowynne Posted September 18, 2021 Share Posted September 18, 2021 10 hours ago, hzhou35 said: Hello everyone, when I installed the POP SE and all the other required mod, it seems that the mod does not function in my game. When I got arrested, nothing else happened but I will be in jail directly, and if I choose to sleep, I will be released then, just like normal game. Shoule I install the xaz file for LE as well? I find that the size of SE is much bigger than the xaz.  POP SE requires Zaz Animation Packs (ZAP) 8.0+ for SE.   Personally, I use this version from that page:  ZAZ 8.0+ UUNP HDT Rev3 : https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek   Link to comment
Galosky Posted September 18, 2021 Share Posted September 18, 2021 Good morning ! I would like to ensure that my character is only locked in vanilla prisons, only I find myself repeatedly locked in buggy cells outside or in Jarl cells. However, I unchecked the boxes "outside cell * name of the city", etc. Can anyone provide a solution to my problem ? Sorry for the bad english, im a french speaker. Link to comment
hzhou35 Posted September 18, 2021 Share Posted September 18, 2021 1 hour ago, Herowynne said:  POP SE requires Zaz Animation Packs (ZAP) 8.0+ for SE.   Personally, I use this version from that page:  ZAZ 8.0+ UUNP HDT Rev3 : https://mega.nz/#!7ZQjmABY!5slFVs_5YB7DphHCrd2m1nzDTiIwpFoLyRKq6WUt6ek   I use BHUNP, will there be any conflict with the version you use? Link to comment
Herowynne Posted September 18, 2021 Share Posted September 18, 2021 (edited) 1 hour ago, hzhou35 said: I use BHUNP, will there be any conflict with the version you use? Â Sorry, I don't use BHUNP. I use UNPB. My understanding is that BHUNP is somewhat compatible with UUNP in terms of textures, but I think the meshes differ between BHUNP and UUNP. Â I recommend that you post your question in the Zaz SE support thread to ask how to use BHUNP with Zaz SE. Â Â Edited September 18, 2021 by Herowynne Link to comment
Clankycrayon Posted September 19, 2021 Share Posted September 19, 2021 (edited) I keep getting error pop ups for both POP and SUM that say "Cannot find System.json files" I'm using Mod Organizer 2, both System.json files are in the mods, they are installed correctly. Even placing the needed json files in the game folders directly isn't working. And everything is the latest version. Edit: Installing the POP version 501 and SUM version 201, works perfectly fine with no error pop ups Edited September 19, 2021 by Clankycrayon Link to comment
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