danta Posted January 5, 2018 Share Posted January 5, 2018 Are there any unique events based on where you are arrested ? Also what is jailers place ? Link to comment
Inte Posted January 6, 2018 Author Share Posted January 6, 2018 8 hours ago, panthercom said: I'd make up an overhaul for my own use, but if I had to patch it every time you did an update that would get old after a while. I don't have a problem with her face, and yes, she does have freckles I'd just give her some Apachii hair with a short style. I'm already using Manipulator to give her tattoos. If you spend an extended period of time with an NPC it's natural for the player to start imagining a personality for them as an antidote to boredom. From that standpoint even giving some of the guards names makes it a bit more interesting. I think the Nexus is calling out to you... 'Skyrim More Immersive Sadistic Rapist Guards and Prison Employees' I rather not add a dependency for something so subjective. Besides, if you make a patch to my ... patch and only change the jaileress hair, future POP updates would not be affected. There is a script attached to her in case say an unhappy prisoner would decide to attack her in her off hours, but that should carry through your patch. Link to comment
Rhonen5 Posted January 6, 2018 Share Posted January 6, 2018 Love this mod, Thx :), so we dont need the original mod anymore btw? i guess thats what you are trying to say in the desc right? Link to comment
Inte Posted January 6, 2018 Author Share Posted January 6, 2018 4 hours ago, danta said: Are there any unique events based on where you are arrested ? Also what is jailers place ? I take it you've never been arrested for Winterhold or Markarth through POP? Link to comment
Inte Posted January 6, 2018 Author Share Posted January 6, 2018 1 minute ago, Rhonen5 said: Love this mod, Thx :), so we dont need the original mod anymore btw? i guess thats what you are trying to say in the desc right? That is correct. You do not need PO anymore. Link to comment
Strathi123 Posted January 6, 2018 Share Posted January 6, 2018 1 hour ago, Inte said: That is correct. You do not need PO anymore. ähm as I posted a little earlyer, when you are using Sexlab-Solutions you need the original mod because "Loot" shows that the esp file is missing if you only install the new Version. Link to comment
worik Posted January 6, 2018 Share Posted January 6, 2018 52 minutes ago, Strathi123 said: ähm as I posted a little earlyer, when you are using Sexlab-Solutions you need the original mod because "Loot" shows that the esp file is missing if you only install the new Version. It should be enough to switch the master in that mention Solutions-patch. Worked for me that way, at least. So no need on that end for the good old PO 1 Link to comment
Morferous Posted January 6, 2018 Share Posted January 6, 2018 Thank you for the update, Inte. I just finished my new Fallout 4 build. Slowly starting to work with Skyrim mod list as well. I am happy to see what has changed. Link to comment
Strathi123 Posted January 6, 2018 Share Posted January 6, 2018 11 hours ago, worik said: It should be enough to switch the master in that mention Solutions-patch. Worked for me that way, at least. So no need on that end for the good old PO Thanks for the tip. But I´m only a beginner in using mods and never had made a mod by myselfe. So can you eventually explain in a pn what I have to do exactly? Link to comment
Ytheria Posted January 6, 2018 Share Posted January 6, 2018 6 hours ago, Strathi123 said: Thanks for the tip. But I´m only a beginner in using mods and never had made a mod by myselfe. So can you eventually explain in a pn what I have to do exactly? Attached should work. SexLab_Solutions_PO_Patch.esp Link to comment
Ytheria Posted January 6, 2018 Share Posted January 6, 2018 And, relatedly, the attached (in .../data/scripts/) should allow DCL to recognise the new esp (for the current version of DCL, which is 6.2). dcur_mcmconfig.pex Link to comment
Slorm Posted January 6, 2018 Share Posted January 6, 2018 Out of curiosity, I'm still using DCL v6.1 and haven't had any problems with POP 3.41 so was the detection for POP changed in some way in DCL v6.2? Link to comment
chaimhewast Posted January 6, 2018 Share Posted January 6, 2018 40 minutes ago, Slorm said: Out of curiosity, I'm still using DCL v6.1 and haven't had any problems with POP 3.41 so was the detection for POP changed in some way in DCL v6.2? Even in 6.1, DCL looks for "xazPrisonOverhaul.esp". With POP getting merged into one esp with a different name, DCL shouldn't be able to detect it without Ytheria's change. The stuff that would trigger POP will still fall back to the vanilla bounty system though, which will eventually get you into POP's system. Link to comment
LazyBoot Posted January 6, 2018 Share Posted January 6, 2018 57 minutes ago, Slorm said: Out of curiosity, I'm still using DCL v6.1 and haven't had any problems with POP 3.41 so was the detection for POP changed in some way in DCL v6.2? Nope, both are exactly the same. Have you had any of the "going to report you to the guard" outcomes since updating POP? Link to comment
lorgbb Posted January 7, 2018 Share Posted January 7, 2018 I'm a little confused on how to use the tags for the POP SexLab, where can I find them in order to add them in to the list? Link to comment
Slorm Posted January 7, 2018 Share Posted January 7, 2018 13 hours ago, LazyBoot said: Nope, both are exactly the same. Have you had any of the "going to report you to the guard" outcomes since updating POP? No, but I don't recall ever having had that in previous versions of POP either though, but I only use a very small part of DCL in any case (standard events on chests/bodies, rape, misogyny and combat surrender mainly). The reason I asked is that I didn't have any problems being attacked with a high arousal while a prisoner in Windhelm but thinking about it I'm guessing that probably comes from the modevent api so would work in any case Link to comment
chaimhewast Posted January 7, 2018 Share Posted January 7, 2018 6 minutes ago, Slorm said: No, but I don't recall ever having had that in previous versions of POP either though, but I only use a very small part of DCL in any case (standard events on chests/bodies, rape, misogyny and combat surrender mainly). The reason I asked is that I didn't have any problems being attacked with a high arousal while a prisoner in Windhelm but thinking about it I'm guessing that probably comes from the modevent api so would work in any case That would be why you didn't notice, then. That detection is only used when DCL wants to arrest the player; for the rest of its compatibility (e.g. not firing off rape events while in jail), it checks StorageUtil for POP's "in jail" and "arrested" states, even when it doesn't think POP's installed. Link to comment
Inte Posted January 7, 2018 Author Share Posted January 7, 2018 20 hours ago, lorgbb said: I'm a little confused on how to use the tags for the POP SexLab, where can I find them in order to add them in to the list? Here you go. Tags are in the 'Help' section of any animation you highlight. 2 Link to comment
Inte Posted January 7, 2018 Author Share Posted January 7, 2018 On 1/6/2018 at 2:48 AM, Morferous said: Thank you for the update, Inte. I just finished my new Fallout 4 build. Slowly starting to work with Skyrim mod list as well. I am happy to see what has changed. Green card, or red card? (Nvidia or AMD) Link to comment
Morferous Posted January 9, 2018 Share Posted January 9, 2018 On 1/8/2018 at 12:19 AM, Inte said: Green card, or red card? (Nvidia or AMD) Nvidia GTX 1080 Gaming X. With new i7 and 32GB of DDR4 memory (complete overkill, but I got a deal - no one should waste money for gaming purposes on that), I should be able to play for some time. Though, this is Skyrim. It will probably decided use everything I stuck in against me, when I finally get to play. Currently dealing with FO4 build. 32bit Skyrim is next in line. Link to comment
chaimhewast Posted January 9, 2018 Share Posted January 9, 2018 3 hours ago, Morferous said: Nvidia GTX 1080 Gaming X. Good choice. FO4 has an issue with AMD cards where it pukes rainbow textures everywhere. I've seen people mention mipmaps, Gameworks, and ba2 files as possible causes. It's the main reason I'm not terribly interested in checking out its modding scene. Link to comment
Punga Posted January 11, 2018 Share Posted January 11, 2018 On 1/7/2018 at 5:12 PM, Inte said: Here you go. Tags are in the 'Help' section of any animation you highlight. Raven Rock jail cell. Link to comment
Punga Posted January 11, 2018 Share Posted January 11, 2018 On 1/5/2018 at 7:48 PM, Inte said: That is correct. You do not need PO anymore. Do we need PO with the latest POP? Link to comment
Slorm Posted January 11, 2018 Share Posted January 11, 2018 17 minutes ago, Punga said: Do we need PO with the latest POP? Nope Link to comment
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