xODDxx Posted October 27, 2019 Share Posted October 27, 2019 the naked body is not cosio? or you mean cosio can't have those movements in sex anim? Link to comment
NoNickNeeded Posted October 27, 2019 Share Posted October 27, 2019 11 hours ago, nutsnuts said: texture for 2k with no tan lines, no pubes has wrong misalinged texture in 5.6. Sounds like another (probably UUNP-based) mod is overwriting your Cosio textures. The Pubes option are a patch to make the pubes of another mod properly align with a Cosio body. To actually get the pubes you need this mod first: Link to comment
Dojo_dude Posted October 27, 2019 Share Posted October 27, 2019 Version 5.6 getting "extraction failed (9)" MO1 Link to comment
scivirus Posted October 27, 2019 Author Share Posted October 27, 2019 5 hours ago, Dojo_dude said: Version 5.6 getting "extraction failed (9)" MO1 I give up .Maybe its Mo that SUCKS 1 Link to comment
scivirus Posted October 27, 2019 Author Share Posted October 27, 2019 7 hours ago, x06xp said: the naked body is not cosio? or you mean cosio can't have those movements in sex anim? No the Physics .Cosio is NOT that Stiff Link to comment
abc12396 Posted October 27, 2019 Share Posted October 27, 2019 Updating from v5.5.2 to 5.6.x causes this problem. Going back fixes it. All installation settings are the same between both versions. Link to comment
scivirus Posted October 27, 2019 Author Share Posted October 27, 2019 don't see how they are related besides that if you use the 5.6 for replacing the base body Link to comment
xODDxx Posted October 27, 2019 Share Posted October 27, 2019 can you show me what it's suppose to look like in sex anim? i just reinstalled it and made sure nothing is overwriting it and it still looks that stiff in sex anims compared to normal cbbe hdt. Link to comment
Dojo_dude Posted October 28, 2019 Share Posted October 28, 2019 13 hours ago, scivirus said: I give up .Maybe its Mo that SUCKS Still doesn't work as install, oh well I'll wait for later. Link to comment
NoNickNeeded Posted October 28, 2019 Share Posted October 28, 2019 You could always switch to MO2. Someone else with MO1 also said it worked for him after he unpacked the 7zip and repacked it again... though that's only second hand knowledge to me. I never had to try it. Link to comment
Ding1961 Posted October 28, 2019 Share Posted October 28, 2019 How to get COSIO 5.6 to load in Mod Organizer 1 Requires 7-Zip 1. Download COSIO. 2. In your download folder, right click on downloaded COSIO file and select 7-Zip; Extract files. 3. Open the newly created Cosio Main 5.6 folder. There will be another folder in this folder called Cosio Main 5.6. 4. Right click on the second Cosio Main 5.6 folder and select 7-Zip; Add to archive... 5. In the window that opens, click on OK button. You do not have to change the name or any settings. This will create a new Cosio Main 5.6.7z file in the first Cosio Main 5.6 folder. 6. Open MO1 and go to "Install a new mod from archive" 7. Direct it to the newly created Cosio Main 5.6.7z file inside the Cosio Main 5.6 folder. It should now extract properly and go to the Installation process in MO1. This has worked well for me ever since Cosio 5.5. 1 Link to comment
donnerwetter Posted October 30, 2019 Share Posted October 30, 2019 I was converting an outfit to CosioHD when I found myself wondering why I was having so much trouble aligning breast tassels- turns out there's a bit of an asymmetry problem going on with the BreastsSH slider, illustrated inexpertly by the black line I drew in Paint. I'm still using 5.5.2, I'll update to 5.6 and see if the problem's still there. Link to comment
scivirus Posted October 30, 2019 Author Share Posted October 30, 2019 3 hours ago, donnerwetter said: I was converting an outfit to CosioHD when I found myself wondering why I was having so much trouble aligning breast tassels- turns out there's a bit of an asymmetry problem going on with the BreastsSH slider, illustrated inexpertly by the black line I drew in Paint. I'm still using 5.5.2, I'll update to 5.6 and see if the problem's still there. HMmm the problem is from the Original Cbbe slider ,,i did not make those ...i cant fix it . no way for me to Draw A line in outfit studio to level them ..unless i draw one on my monitor it self .>THat s not happening ...But it should not be a problem .the out fit should conform regardless and be slightly miss aligned too ..are they Miss aligned in game or in BS ?....if the out fit used the body as reference on weights and sliders it should be dead on same as the body ..might be some clipping depending the amount of polygon the out fit has in the same area that you can adjust slightly to fix clipping .....PM me the project ill see what i can do Link to comment
R3ACT3M Posted October 31, 2019 Share Posted October 31, 2019 5.6.1 "stable" physics aren't working (besides the belly) and I can only describe the nude body as crunchy. with the mesh distorting in almost every place but not stretching like the normal hdt bug Link to comment
scivirus Posted October 31, 2019 Author Share Posted October 31, 2019 15 hours ago, Skyrim4DERS said: 5.6.1 "stable" physics aren't working (besides the belly) and I can only describe the nude body as crunchy. with the mesh distorting in almost every place but not stretching like the normal hdt bug try it using old version and save the preset you have in Racemenu then set any sliders in Racemenu in game to Zero before using the new version .then save it as a new preset and save the game..then build the new 5.61 body again go in game and load the save and then load oldpreset ...The 5.6.1 version has a few vertex removed and they are doubles then can effect the Tri File that Racemenu uses for Cbbe morphs and Cosio morphs . as for the physics ..of the belly work then the breast should also work as they are from the same Xml ...you can try and see what the Hdtphysicsextension log say in the Skse/plugins folder ...ill investigate it see if find something .so far no one else has reported anything wrong with it but ..but they might not be using it ...keep in mind the collision and bone structure on that is not the same as before so it will behave differently . Link to comment
tsnootch Posted November 1, 2019 Share Posted November 1, 2019 I'm nervous about updating to 5.6.1 as I feel i have the perfect setup now with my game, so I have a quick question. "5.6 Added new Breast Physics build that is more stable and works differently." What is different about 5.6 from the previous version? Do the physics behave differently? More bouncy, less bouncy, more realistic, etc. etc.? Thank you in advance. Link to comment
dragongodmod117 Posted November 1, 2019 Share Posted November 1, 2019 I updated to the most recent version and I'm getting a bit of trouble with making outfits in BodySlide/Outfit Studio. I finish setting up the outfit using the CosioHD as a reference shape in Outfit Studio, but as soon as I go to build the low/high weights, I see this in the previews. Spoiler (The breasts should be resting in the dress.) I don't know what's happening but this only started happening after I upgraded from 5.5. Link to comment
noreg Posted November 1, 2019 Share Posted November 1, 2019 2 hours ago, dragongodmod117 said: I updated to the most recent version and I'm getting a bit of trouble with making outfits in BodySlide/Outfit Studio. I finish setting up the outfit using the CosioHD as a reference shape in Outfit Studio, but as soon as I go to build the low/high weights, I see this in the previews. Hide contents (The breasts should be resting in the dress.) I don't know what's happening but this only started happening after I upgraded from 5.5. That's not an Problem with Cosio. Please do this in Outfit Studio: 1. Open the original Outfit and write down all the paths and names, then unload the project. 2. Load the CosioHD.osp. 3. Import the nif of your Outfit. 4. Delete the old Baseshape.nif 5. Copy all Sliders 6. Copy Boneweights 7. "Save project as" (VERY IMPORTANT or you will overwrite the Cosio-body) 8. Insert all the paths and names from 1. Now the Body should scale with the Outfit in Bodyslide Link to comment
noreg Posted November 1, 2019 Share Posted November 1, 2019 Dear fellow modders, i need your help. You may have noticed that there is a new body in town which is called the 3BBB (3 Breast-Bone-Body) and i must confess that i really like it's breast-movement. Plus there are xml configs for this body which use SMP physics for the breasts (from small to big ones) and CBPC for the rest of the body. I now tried to make the new breast bones part of my Cosio HD body but failed. Has anybody of you tried (and hopefully mastered) this? I would really appreciate your help. --- Update --- I Tried to import the Bones from the late UUNP 3BBB Body too, with the same effect. Looking the first time in Outfit studio, after copying the weights seems fine, but when i the project again, several breastparts missing the weight painting. I edit the manually and the look o.k. after saving.. but the smp physiks are not working. I get an error message in the smp log which says something about incorrect vertex format.. 1 Link to comment
NoNickNeeded Posted November 1, 2019 Share Posted November 1, 2019 Is it really necessary to integrate the bones themselves? Can't you get similar movement by using "Just for fun" to edit the existing Cosio Breast weights to get similar movements (or even edit the xml file manually... which is far more of a hassle though)? Link to comment
悲しい少王女 Posted November 1, 2019 Share Posted November 1, 2019 26 minutes ago, NoNickNeeded said: Is it really necessary to integrate the bones themselves? Can't you get similar movement by using "Just for fun" to edit the existing Cosio Breast weights to get similar movements (or even edit the xml file manually... which is far more of a hassle though)? I mean if it was possible he wouldn't have made the three boned breasts. That being said I think you could get around halfway close-ish but don't take my word for it. Link to comment
dragongodmod117 Posted November 1, 2019 Share Posted November 1, 2019 12 hours ago, noreg said: That's not an Problem with Cosio. Please do this in Outfit Studio: 1. Open the original Outfit and write down all the paths and names, then unload the project. 2. Load the CosioHD.osp. 3. Import the nif of your Outfit. 4. Delete the old Baseshape.nif 5. Copy all Sliders 6. Copy Boneweights 7. "Save project as" (VERY IMPORTANT or you will overwrite the Cosio-body) 8. Insert all the paths and names from 1. Now the Body should scale with the Outfit in Bodyslide I don't quite understand why it works like this, but it does... Thank you. But why does it not work when I set CosioHD as the reference? That's how I have always done it. Link to comment
NoNickNeeded Posted November 1, 2019 Share Posted November 1, 2019 You have to ask the author of Outfit Studio. Sometimes it works, sometimes it doesn't. This issue is not exclusive to Cosio by the way. I've also had that a few times with CBBE HDT body. Link to comment
KKSSL Posted November 2, 2019 Share Posted November 2, 2019 Is it normal if it replaces SOS skins with NeverNude ? Like it works on orcs (didn't test most races) but it replaces imperials with NeverNude Oh and how do i make it work with Demoniac body ? Link to comment
noreg Posted November 4, 2019 Share Posted November 4, 2019 On 11/1/2019 at 9:11 PM, dragongodmod117 said: I don't quite understand why it works like this, but it does... Thank you. But why does it not work when I set CosioHD as the reference? That's how I have always done it. Seriously i do not know. I ran into this a while ago when converting outfits. I found this solution thru try and error, very confusing becaus, before you save the project everything seems fine in outfit studio. Glad i can Help you out ? Link to comment
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now