fejeena Posted October 31, 2020 Posted October 31, 2020 Read the book. "Reputation Sullied" The book Mod does not need Lovers/LAPF so you can install and read it before you start with Lovers. Do not install everything at once ! If something doesn't work, you don't know where and when you made a mistake. Install the base game with Shivering Isle and test the game. ! Wrong installation path and mods don't work. Then install some tools like OBSE, Modmanager, OBSE plugins and start the game with OBSE. Install the first Mods ( Body replacer, armor-clothes replacer, ... ) and test the game. You can install " lovers-prima-books-series-2 " before you start with the LAPF installation. Always test after 2-3 new Mods ! If you want to use GGBlackmail you have to install LAPF and LoversCreatures2. Creature sex in the Mod ! There are even pictures/screenshots in the book. Read my yellow Link below in my signature ! How to install the game and all you need before you can start with a LAPF installation. 1
wHOaMiEH Posted November 3, 2020 Posted November 3, 2020 So Galgat,any plans on completing this work of art?This is one of the few mods that actually manage to walk both paths:as a quest mod and an adult mod(almost on par with DI(actually scratch that,this mod has much more content then DI) and Thief),and it would be a damn shame if it remains unfinished.Then again,RL can be a bitch off course there are other factors in regards of mod makers will and energy,so it would be understandable if you feel fine with the way it is right now.
fejeena Posted November 3, 2020 Posted November 3, 2020 Don't think so. 7 years old. Other LoversQuest Mods. Crowning isle ( only female player . Not finished Mod but better end as Blackmail) BravilUnderground quest Mods here: https://www.loverslab.com/topic/6799-lovers-plugin-index-with-direct-links/ Most Mods in the quest section are no real quest mods. Guilds or clubs ... but you don't even leave the building. And companion Mods. Or Daedra Seed a Parasite Invasion Mod. Real quest mods: -Dark lessons. Very short. Not finished. -DarkBloodLine. A guild but with quest all over Cyrodiil. -The Violator -LoversSituations. Many small quest. Vaniila quest expansions and new quests with vanilla NPCs. Quests are also in other mods. e.g. Lovers bitch, horse rider, PSE, ...
LongDukDong Posted November 12, 2020 Posted November 12, 2020 Will he continue it??? On 11/3/2020 at 2:06 PM, fejeena said: Don't think so. 7 years old. On 6/27/2020 at 4:10 AM, galgat said: Swapping it to LAPF I had to just grab motions that I thought fit the original mod I made, but getting all the dialogue to fall into line is not easy. I mean loverPK really does not make it easy to say anything during sex, so I improvised. anyway It would take me some time, and getting really interested again to make it all just like it should be, Well... mebby YES? I might help since I did kinda make that patch for DarkBloodline to let it use current LAPF poses. Make it more ... compatible with the poses. Might be a problem with me doing that aspect for him (time and net connection permitting) if he'd be accepting the assistance... and again time and net permitting... Or at least perhaps an updated version with fixed/patched sex poses to match his dialog. 1
fejeena Posted December 10, 2020 Posted December 10, 2020 You can try to set the next stage. But I do not know the stage you are (last quest entry) or the quest. Open the esp with CS or TES4Edit and look into the right quest, search your last quest entry and check what is the next stage. And the quest ID. Then use the console in game. maybe setstage XloversGGSEMain 40 -------------------------------------------------------------------------------------- And the console message: Is Lucinda in the cell/room ? Seems she should talk to you but can not talk. She is a Golden Saint. Spoiler There is no door between you and her. But maybe she isn't in the rooms at all. But all her AI packages are in the cell (AAAGBMSE20FleshPit) Flesh Trader Den. And no sleep pack. Try to "summon" her Use the console Prid AAAGBMSEWelcherMotherREF or Prid XX0DB7D6 replace XX with the load order number from LoversGGBlackmail.esp ( Check the OBMM to find the load order number ) Then you see her ID / name at the top of your screen. ( do not click on other NPCs or an object ! You need her ID at the top of your screen ) Now enter in the console moveto player And she should be right next to you. ( She can not be dead , she is set to essential )
BigTibas Posted December 10, 2020 Posted December 10, 2020 Hey sorry, bit of noob here, I dont find the recommended mod of Nusbie mentionned in the mod, thats probably why its always the same animation when used as a public toilet, could someone provide me with a link please?
fejeena Posted December 10, 2020 Posted December 10, 2020 If you use LAPF you do not need the old animations. You can use the old animations but they do not have ass and penis movement. And you will have always the same animation because galgat starts the sex with a specific animation number, not with a animation group. With group the game will choose a random ani from that group ( blow job or from behind or cow girl or ... ) So if you install the old animations you will (maybe) have another animation but you'll always have that one animation. Nusbie's animations are included in LAPF and in the old Lovers with PK animations But here Nusbie pack: in post 416 https://www.loverslab.com/topic/18277-lovers-animations-workshop-new-thread/?do=findComment&comment=487532 And here the old Lovers with PK animations: https://www.loverslab.com/topic/11501-lovers-animations-workshop-old-one/?do=findComment&comment=255685 The Revised BBB 11-200 Animations Pack 12-12-12.7z at the end of post 4
BigTibas Posted December 10, 2020 Posted December 10, 2020 4 minutes ago, fejeena said: If you use LAPF you do not need the old animations. You can use the old animations but they do not have ass and penis movement. And you will have always the same animation because galgat starts the sex with a specific animation number, not with a animation group. With group the game will choose a random ani from that group ( blow job or from behind or cow girl or ... ) So if you install the old animations you will (maybe) have another animation but you'll always have that one animation. Nusbie's animations are included in LAPF and in the old Lovers with PK animations But here Nusbie pack: in post 416 https://www.loverslab.com/topic/18277-lovers-animations-workshop-new-thread/?do=findComment&comment=487532 And here the old Lovers with PK animations: https://www.loverslab.com/topic/11501-lovers-animations-workshop-old-one/?do=findComment&comment=255685 The Revised BBB 11-200 Animations Pack 12-12-12.7z at the end of post 4 I already use LAPF, so do I have too install those mods to have some variety in the animations?
fejeena Posted December 10, 2020 Posted December 10, 2020 No. You will always have one animation. galgat use one animation number . All you get is a different animation, and then you will always see that animation. You can read my yellow Link below how you fill the free aniamtion numbers in LAPF. There are 200 possible animations in LAPF , but only about 160 are in the LAPF file. You can fill the empty numbers with animations you like . How you do it you can read in my yellow Link. And there is also a animation pack you can use to fill the empty numbers. -------------------- If you really want to have different animations you can change the LAPF setting. There are 3 options - only the base 10 animations are used - a random animation from the ani group is used. If the set starts with a "from behind" ani the game will select a random "from behind" ani. - totally random. ! but then it happens that you have a mod dialog about " Come on ride me girl" but you do not get a cow girl ani you maybe get a blow job. I use option 2 But if a Mod creator starts sex with specific animation number that number will be used. You can set in sex start scripts a animation group or a specific number.
fejeena Posted December 16, 2020 Posted December 16, 2020 You know the Mod is not finished. When you come back from Shivering isle and give the good Dr. the ingredients the quest ends. That's why you get this quest entry. I have give the Ingedients to Dr. Monroe. He say's it will take a couple of days to complete the potion for the girl's. I Should go talk to Maloy, and get and update on any changes in my absence. [GALGAT Holding up here for a bit] Maloy does not have anything to say yet. In the GGBlackmail esp that you have, he will never say anything new. That is the end of the quest. Then galgat almost stopped modding. That is the reason why the mod is not installedin my game. I played it and then uninstalled it . ( I only put the esp in my game folder to check it with TES4Edit to answer your questions ) ------------------------------------------------------------------- The open end of Crowning isle is more satisfactory. And I endet it and in my esp with a last task ( buying a magic staff ) and quest entry. There are still open ends... Will the escaped enemy come back or not? Will Booty find out the secret of your new companion ? But it is a good end. Like a movie. Will there be a part two or not ?
LongDukDong Posted December 18, 2020 Posted December 18, 2020 Wha? Uninstalled it? You didn;t like partying with Rama? She parties!!!
grassmudhorse Posted January 18, 2021 Posted January 18, 2021 Ran into a small problem. During the first punish quest where the protag is being paraded around the Imperial city, it seems the collar disappeared at one stage and now no one approaches the protag anymore. Any way to spawn the collar again? Or is there a way to re-enable the activation button(since it was disabled when the punish part starts) so I can setstage it?
fejeena Posted January 18, 2021 Posted January 18, 2021 As I have already said many times, save often, because script errors can occur in this mod. Load the last save game and try again. !!! End the game, then launch and load. Errors can still be in the memory/RAM, so never load another save game in the game! Always quit the game ! You can use the console to get the next stage. just search your last quest entry in the esp ( with CS or TES4Edit ) and set the next stage with console ingame. ! But bad idea, maybe in the dialogs you miss scripts add or remove things or set quest script values., then nothing will work. Best way is you load an old save. But you can try if you can add the collar... But I do not know which one. I don't have the Mod installed, I only put the esp in my data folder to check it with TES4Edit. AAAGBMLeash "Control Collar" [CLOT:xx0015BE] AAAGBMtestGag "Locked Gag" [CLOT:xx01B711] AAAGBMSEJobalCollar "Jobal Control Collar" [CLOT:xx07D0D4] AAAGBMNormalGag "Ball Gag" [CLOT:xx0C6061] AAAGBMLeashSE "Control Collar" [CLOT:xx0B9FCE] can't be this, it is from a Shivering Isle quest. But you must still have it. You can check with the console Player.GetItemcount xxyyyyyy If it shows 0 you do not have it if it is 1 you have it Then you can equip it again Player.EquipItem xxyyyyyy Or it you do not have it you add it Player.additem xxyyyyyy 1 and the equip it Player.EquipItem xxyyyyyy xx = load order number/ID of the LoversGGBlackmail.esp yyyyyy = the the six-digit Item ID number
grassmudhorse Posted January 19, 2021 Posted January 19, 2021 I'll see if it works, thanks for the help!
Encon4 Posted February 5, 2021 Posted February 5, 2021 trying out this mod, and having a hard time. at first it crashed at the chorrol chapel after visiting the Kovak, starting over again appear to fix it, now when i go to the kovak living quarters it start crashing after a few seconds or when i turn to the right corridor. I don't know if i did something wrong or i missing something....
LongDukDong Posted February 21, 2021 Posted February 21, 2021 That's at the very start. I am thinking that it may be your load order. So please provide your load order to see if anything present may be causing the crash. Incidentally, that is very odd as those are just basic encounters with NPCs as far as I know. For a heads up on load orders, you may follow the yellow link in either Fejeena's or my signature. Oh, if you get involved in sex and the animations appear 'off'... that is because it was made with a different Lovers system and it used a different set of sex animations. Functional, but whacked.
ShyGuyNexus Posted July 30, 2021 Posted July 30, 2021 I'm having trouble progressing in the "tramp in the isles" quest where I just gave the first customer his collar, but I'm not sure where to go or what to do. Rather if I have to wait or find someone else.
LongDukDong Posted July 31, 2021 Posted July 31, 2021 Your first client was Tom at Sickly Bernice's. Deal with Jobal and then look for a female ghost in Bliss. Her son, Haydrew, has a wife you need to help him with. You'll have to travel to Hale for that one. Talk to Jobal and her memory begins to improve. Your third client is in Deepwallow not far from Crucible itself. You might wanna check ...
FatBeaver64 Posted May 19, 2022 Posted May 19, 2022 On 6/8/2020 at 4:21 AM, SaruSubery said: I have a question: from the Sasha Pearl quest onward is PC supposed to fast travel to escort's location every 3 seconds? Because not only does fast travel break immersion by changing scenery and weather (from rain to fog in seconds) but PC doesn't even change cell with escort. I had to use player.moveto command to get to the escort every time they open a door. I am certain this is a bug, cuz PC is already cuffed, there is no need for this mechanics. same issue, often just get stuck when npc goes through a door and have to use console to teleport after them. just started prison mission now and keep endlessly rubber banding through the floor. let the detective games commence
D4rkf1re Posted January 4, 2023 Posted January 4, 2023 I start the questline, spoke to all three mothers, got the key, and went to the trap door behind Gottshaw Inn, but there's no walls, floors or ceiling when you enter, I used the console to unlock the fetish club, and it has the same issue: No floors, walls, ceiling or anything else. Am I missing something? Does the mod require something else to work? If so, I'll need it. If anyone can help me correct this problem, you'll have my thanks. I'll show a picture of the issue here...
LongDukDong Posted January 4, 2023 Posted January 4, 2023 The screenshot is clearly showing that you are missing meshes. So I am curious which download you used: LoversGGBlackmail05_26_2014a LoverGalgatBlackmail_09 LoversGalgatBlackmail_1.00 Number 3 is the newest which was reworked for the latest version of LAPF, though it has a smaller filesize. This could be for a missing mesh. But it more likely was optimized. Just remember: Main thing I have tried to update all animations to work with LAPF. I played from start to finish point I have in the mod, and received no Animation Error's playing with an LAPF installation. There still not all matching the in game text, I could not find some of the animations I used in from the older LoversPK prior to this LAPF version some of them just either were not there or I did not see them, so in some instances I just placed what ever was close to what I had, and that was the best I could do. - Galgat The above is because it was written with a previous LAPF edition with a different set of animations. So an NPC saying they are going to force the player to give head may take them doggy-style instead.
D4rkf1re Posted January 4, 2023 Posted January 4, 2023 2 hours ago, LongDukDong said: The screenshot is clearly showing that you are missing meshes. So I am curious which download you used: LoversGGBlackmail05_26_2014a LoverGalgatBlackmail_09 LoversGalgatBlackmail_1.00 Number 3 is the newest which was reworked for the latest version of LAPF, though it has a smaller filesize. This could be for a missing mesh. But it more likely was optimized. Just remember: Main thing I have tried to update all animations to work with LAPF. I played from start to finish point I have in the mod, and received no Animation Error's playing with an LAPF installation. There still not all matching the in game text, I could not find some of the animations I used in from the older LoversPK prior to this LAPF version some of them just either were not there or I did not see them, so in some instances I just placed what ever was close to what I had, and that was the best I could do. - Galgat The above is because it was written with a previous LAPF edition with a different set of animations. So an NPC saying they are going to force the player to give head may take them doggy-style instead. I'm using the latest version, but even so, the interior is still missing when I go through the trapdoor behind Gottshaw Inn, I'm guessing there's another file that the mod requires, one that I don't have, but I dunno what.
D4rkf1re Posted January 4, 2023 Posted January 4, 2023 No matter which version I use, it does not fix the problem, even when I use the archive validation tool on OBMM to update the game files, I put the textures and meshes from the mod in the respective folders in my Oblivion directory, and it still doesn't fix it.
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