Jump to content

[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


Recommended Posts

Posted
13 hours ago, SimJMFan said:

So I am hesitating to answer to KW player.

The answer is, you made them for Passion, try them in KW... if they don't work, take them out! ))))) No harm, no foul.

Posted
18 hours ago, LadySmoks said:

So, basically, you are using Dresser to have more than 3 outfits per category, quick manual random rolls and not much else... like I am. )))

 

Been looking into the 'protected' toggle. Even with me changing the chances to zero for re-rolling different CAS categories including make-up, the mod was acting a LOT like KW in that as soon as I switched to another family as I populate the world, I would keep getting notifications that so and so just had 18 make-up added, etc. It's like Dresser decides for inactives "Oh no, you don't want that - let me fix that for you" or "Look, you forgot to add accessories to that sim, let me help" - Fuck me runnin'!

 

So now setting every Sim to Protected ON as soon as I finish in CAS - I swear . . . .        Hope it does what I want!

 

>>> I used to 'delete/replace' all Magic Mirrors from Supernatural when I saw them changing my hard work. But have come to realize that is a temporary change which reverts as soon as they change outfits. I can live with that - unlike the Stylists whom DO fuck up my hard work.

Posted
1 hour ago, landess said:

Protected ON

Honestly can't remember if that works or no. And not sure that stays with a sim in the bin anyway? But, I fully understand! I don't do entire theme park worlds as you, but do have my characters. Always a happy day when Dresser or KW decides to give the demon girls or Harley Quinn a makeover!

Posted

This was going to be a "hey, does anyone happen to recall when the annoying mailman 'feature' was added to KW" post, but *golly jeepers batman! the search works*

 

On 4/21/2020 at 9:17 PM, LadySmoks said:

as the mailman interaction is new to 399,

 

(But, then, of course, I remembered I could check the code... turns out the "KWMailCarrierSituation" code 1st showed its ugly head in version 0.5.1, build 384.

 

SO:  For the others complaining about it, go back to a build before 384 (or dump a tonne of Canadian dollars OnikiKay's way via Patreon to try to get her to add in a bloody fucking "turn this shit OFF already" setting).  ??‍♂️?

 

But, mostly, use the search feature!  (Oh, and if you can't figure it out, select "This Topic" when doing the search to limit it to this topic/thread.)

 

One actual question, though, and I didn't see it mentioned in the 37 results for "mailman"... Is the mailman never wearing his uniform when he shows up?  If I use an outfit changer to force a change to career outfit, it is the mail uniform, so... meh, I'll just go poke around in the code & see if I can find how KW is coded to do it.

Posted
1 hour ago, jdw6 said:

"turn this shit OFF already"

Then another payoff for her to make the turn off setting actually work!

 

I had the mailman out of uniform when using 405. 407, 408 and 409 has been in uniform. KW change to female and made a uniform for her, but can't get the hair right. Oddly, I haven't seen the announce lately, and found her just standing out by my mailbox!

 

Latest peeve is that in the KW menu, I disabled whores and call girls... several sim days ago, maybe a week... just had a notification about someone not wanting to woohoo someone and when I checked, KW had made a townie into a whore. So.... off switch... that works!

Posted

Hey! I’ve been getting back into the sims 3 and I’ve been playing around with this mod a lot. It’s great! But I was wondering if there is a way to disable the turn ons or whatever the “Bald Pussy Lover”, “Curvy Lover” etc. etc. I honestly never use them and I was a bit uncomfortable to see that my newborn baby was randomly assigned a few turn ons. Please tell me there is a way to remove them from the mod or turn them off? I searched through the settings and even debug and I don’t see any settings for them. 

Posted
53 minutes ago, Face.Pinata said:

my newborn baby was randomly assigned a few turn ons.

 

This is odd, but Kinky Traits Can be removed with Master Controller/Advanced/Traits/Change Traits. Just click them to remove (or change). They will have a 'HAS' to the far right of any assigned. Kinky Traits will only show on the skills tab while other traits appear in the 1st tab. Things like 'Woohooer' are normal traits. "Likes Hairy Sims" - would be one of those 'turn-on's' and what I call a Kinky Trait as they are separate from other traits.

 

Some traits which 'can' be chosen during character creation in CAS are also 'rewards' for maxing certain skill levels (Exhibitionist) or completing a set number of events (Masochist for being 'raped' so many times), to show a few examples. Others are 'hiddein' like Pervert/Slut - gained when maxing Woohoo skill normally.

 

When the game/mod ask you to select these - one can simply close it without choosing. The mod will ask a confirming question before closing the option to select. Then one must use the above procedure to implement them afterwards. Using MC to change normal traits will usually reset the Kinky Traits, forcing the player to choose once again.

 

 

Screenshot-329.jpg.9adc6f9a52410a0c7040bf518f404ad6.jpg

Posted

Thanks so much! This worked! Goodness I have been searching everywhere to see how to get rid of them! Is there a way to turn the traits off globally or at least multiple sims at once? 

Posted
1 hour ago, Face.Pinata said:

disable the turn ons

@landess is correct regarding having to use Master Controller to manually remove them. There is no off switch, as with many things in KW. Master Controller does have global ability from City Hall, although I have never tried using it to mass clean traits. FYI, although they do show as traits of sorts, they are slightly different. There are other Kinky traits to be aware of...

 

Depending on your game play and other settings in KW, there are situations where actual traits may be changed by KW. Traits like Masochist or WooHooer may replace other traits, and not sure if it is KW, but Unfaithful is also a trait that can be added... probably others.

 

Also be aware that in the Lifetime Rewards panel for your sims, KW may add things like slut, pervert, masochist, etc. These can also be removed using Master Controller.

Posted
3 minutes ago, LadySmoks said:

@landess is correct regarding having to use Master Controller to manually remove them. There is no off switch, as with many things in KW. Master Controller does have global ability from City Hall, although I have never tried using it to mass clean traits. FYI, although they do show as traits of sorts, they are slightly different. There are other Kinky traits to be aware of...

 

Depending on your game play and other settings in KW, there are situations where actual traits may be changed by KW. Traits like Masochist or WooHooer may replace other traits, and not sure if it is KW, but Unfaithful is also a trait that can be added... probably others.

 

Also be aware that in the Lifetime Rewards panel for your sims, KW may add things like slut, pervert, masochist, etc. These can also be removed using Master Controller.

Thanks for the heads up. I’ll try messing around  with master controller to see if I can remove the traits? Using city hall? If anything I’ll probably just have to manually remove them every time a sim enters my household. 

Posted
1 hour ago, Face.Pinata said:

Thanks so much! This worked! Goodness I have been searching everywhere to see how to get rid of them! Is there a way to turn the traits off globally or at least multiple sims at once? 

 

I have no idea which build you're using, so unaware of what options you have access to. Information is key to getting a relevant response. Providing it upfront is welcome as no one likes 'pulling teeth'.

 

As for a global setting? I don't remember one, but it's also something I never looked into - I've learned to take the good and the bad KW offers because of it's uniqueness as mods go. If I can find a setting change to make the game 'bend' to my will, I'll make it - but don't hold ones breath as many have made changes that either don't stick, or flat out don't work - once again - build dependent. Every feature added includes bugs and fixing some breaks others - it'll never be perfect.

 

 

>>>Generally in my experience, only the ACTIVE household will have Kinky Traits. So if you want Inactives or NPC's to have them, you have to make them active, or use MC to add them. Don't confuse 'Normal' KW traits with what I call Kinky traits - these appear in a different tab.

Posted
34 minutes ago, landess said:

good and the bad KW offers

And utter frustration! Less than 5 mins ago, once again, my ACTIVE (as in she is the sim in my household that I am currently "controlling") pop up in queue... I'm taking off my panties! WEEEEEEEEEEEEE!!!!!!!!!!! She's NOT aroused, horny, etc. NOT wearing anything tagged revealing (I no longer use that tag in my CC), just woohooed 3 times, and is satisfied, I rechecked the KW interactions menu that doesn't really do shit (yes, I used bad language, I am THAT frustrated), and yes, both remove bra and remove panties ARE disabled. Autonomy is low, and still................ 

 

It's enough for me to quit making CC and learn programming so I can fix this broken crap mod myself!

 

 

Posted
On 5/9/2021 at 2:12 PM, LadySmoks said:

setting actually work!

Yeah, I kinda forgot about that one.

 

 

Quote

I had the mailman out of uniform when using 405. 407, 408 and 409 has been in uniform.

(checking) I've got 408 installed. He just showed up, grumbling to himself (at least EA did that accurate about postal carriers) but in his civies... um... "everyday" outfit (remembered to verify that is the outfit, but forgot to check other kw debug outfit info before forcing a change).  I'm just making sure she's out of the house about 14:20, when he seems to show up in this world.

 

Dunno if it's related, but I do recall noticing that if the mail carrier does actually show up wearing his career outfit, and your lot has a pool on it, he'll change into the swimwear outfit as soon as mail delivery is complete and try to get into the pool (complaining if there's a locked gate/door in his way).  A previous dipshit did get into the hottub in his clothes a few days ago.  I checked that it wasn't an EA ? outfit choice for "swimwear" and it wasn't.  Maybe he had the "insane" or "inappropriate" trait.  I've gone all "total annihilation" on mail carriers for well over a week.  If you do it too early, the flag goes back down (but so far the mail isn't lost).  Best to force them to "go home" then once off the property, kill the fuckers.

 

I had no umph to really figure out the weirdass way the mail carrier situation is coded... brain melted.  But I did find that the timeout before he leaves is hardcoded to 150 (assuming sim-minutes).  That's a bummer, since we can't adjust it as a tuning value with it in the code the way it is. 

 

Also in the "no umph" (у меня нет энергия) category: I've gone too far in this current world to want to start over with a different KW version... and after looking at the code as much as I have, I'm even less confident the "upgrade" code (which is really "change version", since it handles "downgrades" as well) really will work as I want... so switch version = start new game.  ?

 

 

[knock on wood] I just realized I've made it past the dreaded day-8 constant crashes/bad saves in this world.  I did kill off a few households, though.  (that also reminds me that I noticed I forgot a couple I was gonna remove)

 

 

Quote

Latest peeve is that in the KW menu,

KW... the mod that keeps delivering a near constant stream of peeves )))

 

 

Quote

I disabled whores and call girls... several sim days ago, maybe a week... just had a notification about someone not wanting to woohoo someone and when I checked, KW had made a townie into a whore. So.... off switch... that works!

I think we both disabled that service about the same time ago. I noticed (yesterday, day before) an NPC that was a "professional whore".  I just verified that I'd removed the 'porn career' mod, that once was installed.

 

So here's my theory on KW & whores (the service variety, at least):  disabling the service does only that -- it disables the service.  It doesn't clear any values.  Only thing that seems to do that is the "uninstall" option, and I'm not really sure it works as it "should".

 

(For those who find this, thinking about jumping ship to Passion... fuggedaboutit!  That dev has made it clear that if you ever had KW installed, his mod will probably break... thus why I suggest starting a game without either KW or Passion and save that off after you get your touches to the world made.  Then it's not a completely new start-over when switching mods.  I tend to think that dev's philosophy is a bit over kill, but judging from the user comments... ?‍♂️ I mean, how many are gonna find the KW lib files [both of them] and check every sim in the world to delete any and all KW-related trait, skill, or item.  Easier to just start over.)

 

 

 

Edit: Just found this thread [https://www.nraas.net/community/post39331#p39331] I'm gonna have to wait a full sim-day to verify, but it very likely could actually have been a default setting in nraas SP careers that was causing my particular grief.  I'm suspected it's non-KW, just due to the lack of "I've seen that too" type comments, and then I remembered the butler & maid were also showing up in the "wrong" outfit in another older world I tested out, but I'm 99.99999% sure I imported the nraas settings I redid last year from scratch.

Posted
3 hours ago, landess said:

Kinky Traits

They'll also have an "H" over on the right (to the left of "has") indicating they're "hidden traits".

 

I've tried adding the KW traits to all the world's sims, or, well, at least those I might play, but don't think they actually stayed set passed a save.  This tells me that during the kw initializing step (or whatever it's called) at the start of a game, it reads those settings from the settings file.  Just a hunch, but maybe doing an 'export' might make any MC changed values stick... ain't tested that theory, though.

Posted

Hey guys. So, I am playing around with the tuning, and the entry [grope+definition] has a few options. My goal is to stop the whole dang town from groping my sim when she is going about her business. She's a nudist so she is typically not clothed. I set the "autonomous" setting to disabled, and they still are all rapey horn dogs! Lol. I am now seeing if setting all the values to -1 does anything. 

 

Does anyone else have a suggestion to make the town a no grope zone? 

 

Edit: using build 409

Posted
47 minutes ago, jdw6 said:

disabling the service does only that -- it disables the service.

Tried one more step to squish the worm program that won't die... disabled each sub category inside the call girl/ whore menu and reset town. So far, no outside whores, but KW never fails to disappoint with disappointments... As I wrote, my sim decided to remove her panties when she got to Varg's Tavern, despite those things actually still showing as disabled in the non-functioning interactions menu that is a joke, as KW does whatever it feels like doing according to the script. I swear it simply runs on a timer. Regardless of anything you do, after X time, your sims will woohoo anywhere and strip naked, even if you reset exhibition to 0 constantly. Day 1 prude... Day 5 all out orgy. (((

 

Hired a new whore. Dressed her for success. Every time I checked on her, she has no skirt on! Interactions to remove bottom... yes... it's disabled!

45 minutes ago, jdw6 said:

but maybe doing an 'export' might make any MC changed values stick

I export changed setting each time. KW gives a fail on import of saved settings. Nraas, I save as "All and the date". They import to any new or old save with no issue.

 

34 minutes ago, kamiyosha said:

Does anyone else have a suggestion to make the town a no grope zone?

Well, if you read a few of my rants, you'll see I find it hit or miss... usually miss, as to the interactions menu working at all, even when it says something is disabled. Just read my last few posts on that. 

 

You might try KW debug, set your sim as unattractive, or set her naked outfit as not revealing, as I believe those are 2 of the triggers for groping.

Posted
10 hours ago, kamiyosha said:

a no grope zone?

 

Not that I'm aware of. You can definitely try the suggestions above. Before 'groping' was introduced, rape was the only way to 'bypass' certain social standards for kinky interaction with Accept All disabled. Once groping was introduced - it always resulted in sex. Now in the later builds - it's odd, but: After being totally 'toxic' by engaging in non-consensual 'foreplay', the Sim initiating the event will suddenly grow a conscience and ask if the other Sim wants to have sex. All I really know is by changing the settings so there is NO dialogue, the player isn't FORCED to advance the event which pauses while that yellow dialogue box is on the screen - THAT was my biggest complaint.

Posted

The groping thing. I think you can prevent it by turning 'rape' off. It has been a while since I played though. 

It was another thing I hated where male sims would grope females (if wearing revealing clothing, or perhaps top or bottom was naked)

but females would not grope males, or other females, so..., I hate that male dom only thing that KW has going on and happy to bypass it where possible. 

Posted
1 hour ago, carine florida said:

a club of striptease

Don't have Sims 4, so don't know what you are comparing to. 

 

Can you make a strip club in TS3? Yes. There are several premade, some offered here on LL. I have my own. I recommend  a few things for it to work. Kickers dance pole mod and Umpa's anims. Link from this page on LL... https://www.loverslab.com/topic/92174-kickers-pole-dance/ This is different than the one that comes with KW. You can click on the pole and instruct a sim to dance. Also, Misukisu's dance socket from Virtual Artisan, updated by Arsil on MTS. Not sure if Nraas Register is require for you to manually assign the role or no, but it will generate an NPC to fill the role and you can set work schedule and clothes worn. It starts with high end pianist outfit, so you need to change that yourself... https://modthesims.info/d/545321/misukisu-s-exoticdancersstage-mod-updated.html This is convenient... It is a custom role giving marker by Arsil at MTS... https://modthesims.info/d/559243/custom-generic-role.html I use it for my security and hostess roles. You set work hours, and other things. For days off, I type a period. It makes an error, but still does not give any days off, as bars are open 7 days.

 

This is House of Tepes II, a combination vampire lounge, strip club, brothel that I made a while ago and saved to my bin. Simply too much CC for me to put together, give proper credit and upload... I also have a food register and an old appearing refrigerator that I used transmogrifer (I think on MTS?) to convert script to the ITF food replicator, which spawned a waitress. )

Screenshot-38.jpg.72b2799a60a7efb6e8461630e11e5108.jpg

Spoiler

Screenshot-39.jpg.f6fabfb20abd5d347fcbc75d5662419e.jpg

Screenshot-40.jpg.cfb8667273b6cbe26b0922bf7838ef52.jpg

 

 

Posted

Can someone help me with this mod? I dont event know how to start use it and my lv of english is ridiculus ? its too much informations for begginer on all this pages ?

Posted
1 hour ago, Bananas69 said:

Can someone help me with this mod?

First download either the version found on this page... https://www.loverslab.com/topic/156041-sims3wip-kinkyworld-v037-updated-may-3rd-2019-wikipage/ NOT the ones on the first page here, or, become a patron and buy a newer version on Oniki's Patreon page, or find Jack Sparrow.

 

Then, download the animations and other recommended items found on page one and install them according to the instructions found on the animators' pages or the individual modders' pages. A few other animation pages, mods and helpful links are on the page I linked to at the top.

 

Once you install everything, try it. If you have a problem, return with a more specific question.

 

Posted
2 hours ago, Bananas69 said:

lv of english is ridiculus

 

Google translate.  https://translate.google.com/

 

We use it as well - so type in small posts in native language and let Google do the rest. Others speaking your language could also help - if we knew what it is.

 

 

Posted
On 5/12/2021 at 10:15 AM, LadySmoks said:

Simply too much CC

 

In the 1st screenshot - that legs up 'sculpture' - lower right - is that custom CC?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...