Guest Posted March 7, 2020 Posted March 7, 2020 Can anyone confirm if, " KW_ghoct_SexAnimations.zip " can be added to KW?
Guest Posted March 7, 2020 Posted March 7, 2020 7 hours ago, landess said: Yes, one of my favorites, yet like hair and shoes, I try to keep it to one Sim per save world. For me, the tattoos, yes. Shoes, not so much as I tend to dress sims in my favorites. I have some old CC... pre-Josh shoes stuff, that I really need to remove. It may come up on a random sim, and I see it and straight to CAS!!! 2 hours ago, jenyeah said: Can anyone confirm if, " KW_ghoct_SexAnimations.zip " can be added to KW? Not sure. It says "KW"... which generally means it was set up for Kinky World and probably works with KW animation tags like clothes off, cream pie, etc... Easiest thing to do is leave it as a separate package (don't merge with anything), install it and try it. Honestly, I just clicked and downloaded it off of your post and what I told you to do, is exactly what I'm going to do when I restart my game. ))) The girls are getting there... I really fixed the hooves this time (I remeshed them before I had a clue). New armor (still a WIP), new wings (literally just finished them), sarongs with no panties, and Lucifera got nipple piercings! AND new pets!!! Spoiler
Guest Posted March 7, 2020 Posted March 7, 2020 7 hours ago, landess said: Time to clothe some Sims in your newest Jeans - Thanks for those, BTW, When do you get your 'Contributors' Tag for your avatar? Thank YOU! I'm happy you like what I make! I think you mentioned a "Contributor" tag before. I really know nothing about it? Such is not important to me as long as people like what I make. )))
landess Posted March 7, 2020 Posted March 7, 2020 3 hours ago, jenyeah said: Can anyone confirm if, " KW_ghoct_SexAnimations.zip " can be added to KW? Be sure to enter: ghoct_sexanimations - KW/Settings/Woohoo/Packages/add package There are only 2 animations - both female - solo - bed. I used your download link above to verify file integrity. After entered, the 'package' list used the tag Legacy, meaning KW uses them while originally created for Animated Woohoo. There is an issue I found with my installation/Sims 3: The animation list above only appears when KW/Settings/Woohoo/Strapon is set to auto or manual. Setting the strapon to disabled causes the animation list to drop both Ghoct options as well as others. I personally find both animations to be less than spectacular, so remember why I ended up removing them myself, but there you go. Why the strap-on issue exists, I leave for someone else. - And yes, the strap-on is worn Spoiler
jdw6 Posted March 7, 2020 Posted March 7, 2020 4 hours ago, jenyeah said: Can anyone confirm if, " KW_ghoct_SexAnimations.zip " can be added to KW? 1 hour ago, landess said: After entered, the 'package' list used the tag Legacy, meaning KW uses them while originally created for Animated Woohoo. I personally find both animations to be less than spectacular, so remember why I ended up removing them myself, Odd. I was looking at the xml trying to figure out how it recognized it as "legacy" but can't find it... probably means I'm too tired. lol I found I downloaded the zip file back in October, but (somehow) only had the animation package file (not the OKW file with the controlling xml) in my game backup from then -- which tells me why I removed them from play. (how I didn't have that 2nd file... well... ?♂️ I was still learning back then) In case anyone finds this question in the future and wonders where/how that set of animations was found, it's from this thread where there's a few conversions to work with KW: Spoiler On 8/2/2017 at 5:33 PM, TwilightStorm said: SimJMFan AW to KW Conversions Hide contents KW_SFanimations.zip This packages contain all SF animations and it's made for KW. Update 7/1/2018KW_AfterDuskSims.zip This packages contain all ADS animations and it's made for KW. Update 4/1/2018KW_WTWanimations.zip This packages contain all WTW animations and it's made for KW. Update 21/1/2018 KW_JezaAnimations.zip This packages contain all Jeza animations and it's made for KW. Update 18/2/2018 KW_HDSCreations.zip This packages contain all HDSC animations and it's made for KW. Update 24/2/2018 KW_KIWanimations.zip This packages contain all KIW animations and it's made for KW. Update 2/3/2018 KW_ghoct_SexAnimations.zip This packages contain all Ghoct animations and it's made for KW. Update 2/3/2018 1 hour ago, landess said: Setting the strapon to disabled causes the animation list to drop both Ghoct options as well as others. Why the strap-on issue exists, I leave for someone else. There was a discussion about those 2 animations and strapons here: On 1/4/2018 at 10:24 PM, SimJMFan said: ... Moreover, I did a small OKW for the 2 Ghoct animations. For once it was simple and easy (2 positions, one genre). ... OKW_ghoct_SexAnimations.package I'm not where I can actually toss this into a game to check, but the changes in the OKW file that SimJMFan posted separate changes the category from Masturbate to Handjob, reduces the loop max from 10 to 3, removes the nextstage info, zeros out the arousal (from -60), and changes the nakedflags from FullBody to LowerBody. That conversation sounded like there was another setting for strapon usage, but I don't actually see it in the OKW files (either from the zip or 'updated' version). I checked in the Amra72 file, and there is a UseStrapon tag that takes "true" or "false". I might have to play w/ setting that to false once I get the game working again. <UseStrapon>true</UseStrapon> I find the category setting odd, since the screenshot landess posted clearly shows it listed as Handjob. Maybe that's just how KW lists those... kinda forgot since my game's been "down for the count" for a few too many days.
landess Posted March 7, 2020 Posted March 7, 2020 1 hour ago, jdw6 said: where/how that set of animations was found I did a search in this topic for - ghoct - I also at one time only had the 'flag' file while missing the animation file as well. The size was the first thing I noticed - The AW file is larger for the 'flag' file. AW_ghoct_SexAnimations.package OKW_ghoct_SexAnimations.package It's possible both 'flags' use the same animation file, so that could be it. 1
Clydie Posted March 7, 2020 Posted March 7, 2020 Just saw this questions about the ghoct animations. I think this animations are one of the oldest made for Sims 3. I had also trouble with the animations and went into this a while ago. There are two animations for Bed with a solo female (one rubbing and one fingering). The animations look not bad and thought they are worth to use. Finally I think that the animations are not shown in KW was the very unusual name of the animations clips. However, I changed this names and I added a little sound to each animation and refurbished the XML. In my game they work fine now. Further, I think it will not hurt to upload those here. Unzip the file attached and register it as "ghoct_sexanimations". Then two animations should be loaded and in the log file shown like this : WooHooStage.Load: Resource : ghoct_sexanimations : 2 stage(s) Loaded Please do not forgot to remove your "old" ghoct files first from the mod folder in case you had them installed because I am not sure if I used the same name for the files. And of course it should work with both Passion and KW. AND : No strap on in the xml ? Ghoct_ANIMs.zip 5
Guest Posted March 7, 2020 Posted March 7, 2020 With all the recent talk about the strap on, I thought I would try to do something with it. Wish me luck, as I really don't know what I'm doing! Oh, as with most things I try, I know exactly what I WANT to do.... just actually accomplishing it doesn't always work as planned. As if I ever have a plan!!!!!
Clydie Posted March 7, 2020 Posted March 7, 2020 3 minutes ago, LadySmoks said: With all the recent talk about the strap on, I thought I would try to do something with it. Wish you good luck ! I am not really a strap on fan, because for my opinion a strap on should be used where it makes sense only in the game. Maybe I am a little old shaped, but a girl on bed playing on, or with herself does actually not need a strap on. The increase of pleasure here is beyond my imagination. But I am curious what you have in mind. May be then I will restore your strap on to the animation where it make sense in my XML files........
jdw6 Posted March 7, 2020 Posted March 7, 2020 11 hours ago, landess said: I also at one time only had the 'flag' file while missing the animation file as well Actually, I was had it the other way around. But I'm just gonna chalk my situation (from October, last year) to incorrectly understanding what files were needed and which were for what mod... IIRC, it was about then that I started making the switch from AW to KW, and probably just del'd all "AW_" files, since I didn't have a frigging clue then about why on earth there needed to be 2 packages for animations. OK, technically I still don't understand that decision, but ?♂️ I guess the 'flag' file gets updated more often or tweaked by people & shared (a la that post I referenced about the strapon). So, if a "strap on" is attached with snaps, does that make it a "snap on"? Somehow I think that (expensive) tool manufacturer wouldn't like this attempt at humor... they kinda drew the line at swimsuit pin-ups.
jdw6 Posted March 7, 2020 Posted March 7, 2020 1 hour ago, LadySmoks said: I thought I would try to do something with it. Wish me luck, as I really don't know what I'm doing! "Ohhhhh shiny!" Seriously, though, good luck. I'm sure you'll get what you want done, done.
Guest Posted March 7, 2020 Posted March 7, 2020 1 hour ago, Clydie said: I am not really a strap on fan, because for my opinion a strap on should be used where it makes sense only in the game. Maybe I am a little old shaped, but a girl on bed playing on, or with herself does actually not need a strap on. So far... SUCCESS!!! Yes to everything you said! Honestly, I did not have that package in my KW folder until recently. To stop from using it all of the time, you can set strap on to manual in the KW options menu. I usually condoms to manual, and now strap on, with auto accept off... but while testing, I set the strap on to automatic and always accept on. 46 minutes ago, jdw6 said: I started making the switch from AW to KW, and probably just del'd all "AW_" files, since I didn't have a frigging clue then about why on earth there needed to be 2 packages for animations. And then to learn that some AW anims work with KW, then you have to go download them all again! An interesting thing, and I wonder if this ever happened to anyone else... NPCs got pregnant using AW!!! Long long ago... in a Sunset Valley far far away... I had my sim son banging the maid and next thing I knew, she was knocked up! Went through the whole pregnancy cycle... water broke, but just stood there after that. No birth. Just a pregnant sim standing in a puddle of amniotic fluid. And would still be there today had I not used MC to add her to an empty house so she would actually give birth. 43 minutes ago, jdw6 said: "Ohhhhh shiny!" WHERE???? Okay, well you may or may not know that the standard KW strap on is light pink panties with a black dildo? That's what is in my game as default... It looks like my "shiny" HOT pink and flesh colored strap on went right in as the KW replacement! And Lucifera enjoyed woohooing Death in her butt! The Devil and demons seem to really like anal???? The problem I'm seeing is that, although I changed the default, it's still going to be a single... no option default. But, mine is bigger! I know... now I sound like my husband! Oh so glad he doesn't see this stuff!!!!
Guest Posted March 7, 2020 Posted March 7, 2020 Oh... I also have a replacement dildo... and it's BIGGER!!!! )))))
jdw6 Posted March 7, 2020 Posted March 7, 2020 1 hour ago, LadySmoks said: So far... SUCCESS!!! woot! 1 hour ago, LadySmoks said: WHERE???? Just paraphrasing you (regarding having many different projects all at once) hehehe On 2/26/2020 at 10:35 PM, LadySmoks said: Oooooo SHINY! 1 hour ago, LadySmoks said: then you have to go download them all again! Even if I have them in a massive folder, sometimes it's just easier to re-download. lol (sigh) Been doing that a lot lately just to try to get the local archive organized... whatever the hell "organized" is. lol 1 hour ago, LadySmoks said: An interesting thing, and I wonder if this ever happened to anyone else... NPCs got pregnant using AW!!! I can't say as though I remember ever seeing that happen. Well, at least with NPCs. I know I found a townie standing around like a statue idiot scared outta her mind so much she didn't know what to do when needing to go to the hospital. Had to switch over to her and have someone take her there. TS3's "can't drive themselves or take a taxi to the hospital to give birth" just is frigging weird. Had one of mine run a mile to a subway entrance instead of taking a cab. (Then again... I wonder how much the cleaning up the amniotic fluid fee in a cab is, I think vomit cleanup fees are about $50 up here. Hmmm... this has me thinking of finding a way to make taxis cost money in TS3.) 1 hour ago, LadySmoks said: Okay, well you may or may not know that the standard KW strap on is light pink panties with a black dildo? That's what is in my game as default... They're pink?!? Um... dang, just tested out that animation stuff in the wee hours of the morning & can't remember at all now... (scrolling back up to landess's post) Oh, right. pink. My brain had 'em remembered as being light blue for a second there, which didn't seem right. ?
jdw6 Posted March 7, 2020 Posted March 7, 2020 1 hour ago, LadySmoks said: It looks like my "shiny" HOT pink and flesh colored strap on went right in as the KW replacement! And Lucifera enjoyed woohooing Death in her butt! Texture on that thing looks better'n some of the penis addons I've seen over the years... (wait, has it actually been multiple of me playing this game yet... uh...) simyears (there, more accurate lol)
Guest Posted March 7, 2020 Posted March 7, 2020 Spoiler 17 hours ago, landess said: Be sure to enter: ghoct_sexanimations - KW/Settings/Woohoo/Packages/add package There are only 2 animations - both female - solo - bed. I used your download link above to verify file integrity. After entered, the 'package' list used the tag Legacy, meaning KW uses them while originally created for Animated Woohoo. There is an issue I found with my installation/Sims 3: The animation list above only appears when KW/Settings/Woohoo/Strapon is set to auto or manual. Setting the strapon to disabled causes the animation list to drop both Ghoct options as well as others. I personally find both animations to be less than spectacular, so remember why I ended up removing them myself, but there you go. Why the strap-on issue exists, I leave for someone else. - And yes, the strap-on is worn Reveal hidden contents Thanks for reply everyone. Let me try above and see if that works. *Edit 2: Nope that won't work. The Strapon Setting is put on manual. Now let me try to install what landess uploaded and see how it goes. *Edit 3: Great news people. I just downloaded 2 files that landess uploaded and did what he told me to do, viola, ghoct animation was added, I see it in the list of packages [(Legacy) ghoct_sexanimations 2]. Thanks. * Edit 4: Thanks Clydie for where to find the positions. 4 hours ago, Clydie said: Just saw this questions about the ghoct animations. I think this animations are one of the oldest made for Sims 3. I had also trouble with the animations and went into this a while ago. There are two animations for Bed with a solo female (one rubbing and one fingering). The animations look not bad and thought they are worth to use.
Guest Posted March 8, 2020 Posted March 8, 2020 1 hour ago, jdw6 said: Even if I have them in a massive folder, sometimes it's just easier to re-download. lol (sigh) Been doing that a lot lately just to try to get the local archive organized... whatever the hell "organized" is. lol One thing I never understood about my husband... until recently. We would visit his parents... he would fix something around their house...he'd go to the store to but a new tool, even though he knew his dad has one "somewhere" in the shed! He would say, "By the time I find his, I could buy one and have the project fixed!" Yes, I also just download a new package instead of trying to find one in my files! 1 hour ago, jdw6 said: Texture on that thing looks better'n some of the penis addons I've seen Recycle... reuse! Its actually the desaturated texture from the KW dildo. I just played with a bump map.
Queen Quaqi Posted March 8, 2020 Posted March 8, 2020 I've had the Animation Wohoo - and gaind moodlets after Wohoos - but after I'd installed KW, it won't work - what should I do?
landess Posted March 8, 2020 Posted March 8, 2020 I never actually removed the AW files, I just deleted the reference ID#'s in the menu.
jdw6 Posted March 8, 2020 Posted March 8, 2020 6 hours ago, LadySmoks said: One thing I never understood about my husband... until recently. We would visit his parents... he would fix something around their house...he'd go to the store to but a new tool, even though he knew his dad has one "somewhere" in the shed! He would say, "By the time I find his, I could buy one and have the project fixed!" Recycle... reuse! Its actually the desaturated texture from the KW dildo. I just played with a bump map. LOL. For me, that person is my dad. I, with tools, try to buy really good quality and put it back "where it belongs" after I'm done using it... even if that means going and getting it again 15 minutes later. Now if I could just treat the dishwasher and dryer the same way. ? *sigh* I either need a maid, or one of them there super duper sims-like dishwashers that never need the dishes put away... actually, I'd rather the food synthesizer from ITF... but a KW-esque maid in a french maid outfit wouldn't be a bad option. Too bad I live in a country that kinda frowns on those sorts of things. 6 hours ago, LadySmoks said: Recycle... reuse! Its actually the desaturated texture from the KW dildo. I just played with a bump map. See. I figured you started w/ something like that, but you made it look more... real. 8 hours ago, LadySmoks said: And Lucifera enjoyed woohooing Death in her butt! Just realized that your Death has a very New Orleans Mardi Gras type vibe about her face. Not sure if I'm imagining that or if you intended it. I kinda like that.
jdw6 Posted March 8, 2020 Posted March 8, 2020 5 hours ago, landess said: I never actually removed the AW files, I just deleted the reference ID#'s in the menu. And that's not causing issues?!? Wow. I guess I figured it'd cause conflicts. BTW, most of the time, packages that I know I'm not gonna use for a while, but don't really want to loose track of by moving to a backup folder, I rename to "foo.package.disabled", which prevents (I know you know this, but others might not) that package from being loaded. (Another thing I've done is associate not just *.package but also *.disabled with s3pe so either of those can be opened in s3pe easily.)
jdw6 Posted March 8, 2020 Posted March 8, 2020 On 3/5/2020 at 1:29 AM, landess said: KW is a core mod, which basically means it stomps on the base EA core to achieve it's goals. See... this is what you find when you actually use search instead of just asking. ?♂️ I really don't remember you saying that in a response to me. SMH. sigh. Reading comprehension & me aren't always the best of friends. lol But, to my point...I was trying to find just this sort of thing somewhere (OnikiKay never specified anywhere I could locate. And was getting ready to do a post asking, but searched first. From everything that I've read, though, about what the difference between core and scripting mods are, this is correct. (And I have a hunch this "guest" was someone extremely knowledgeable.) On 4/6/2019 at 7:52 PM, Guest said: Only a Core mod can cause that and KW is a script mod. Reason I'm thinking it is actually just a scripting mod, vs a core mod, is that every object it creates is tagged with new IDs and names (kw-this, kw-that) and I haven't found one thing in it that sounds like what (albeit little) I've been able to gather from descriptions of what makes a "core mod" a core mod vs just a scripting mod...One other thing: since soooo many (used to, not sure now) use AwesomeMod, and that thing definitely is a core mod (thus conflicts with everything that even breathes in its direction) I'd expect to see a huge conflict warning in the OP for KW (or on the official wiki). However, to your point, there does seem to be some sort of voodoo hoodoo stuff that may very well have needed some sort of core functionality to do that loading delay magic KW does. (ugh, how I wish she'd get back on LL to discuss things... sigh). Edit: Yeah... I'm overthinking, just to try to sort out things in an archive. smh And here I was thinking that the only core mod I had was XCAS. ?♂️ Edit: in researching something else after posting this, I found another dev who has delved deeply into things (twilightstorm) commenting definitively that KW is indeed a core mod... so, off to correct my archive filing... guess I should've searched the whole site earlier than just this one thread. ?♂️ 1
carine florida Posted March 8, 2020 Posted March 8, 2020 Hello friends ! My problem it's that my sims is call girl, level 1. She have customers, she win money but , she stay always at level 1. No evolution. Why ? Thanks !
Guest Posted March 8, 2020 Posted March 8, 2020 11 hours ago, jdw6 said: LOL. For me, that person is my dad. His dad knew exactly where everything was... it was his tool shed. ))) 11 hours ago, jdw6 said: Just realized that your Death has a very New Orleans Mardi Gras type vibe about her face All my demons do... for now, until I get around to trying to make new masks. The mask I use now is by Lorandia.
maraas Posted March 8, 2020 Posted March 8, 2020 19 hours ago, jdw6 said: Hmmm... this has me thinking of finding a way to make taxis cost money in TS3.) Already exists here: modthesims 2
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