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Skyrim Modding Guide


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Posted

Yeah, just as i thougt. Atm downloading requiremet Climates of Tamriel + Patches for the DLS´s. It´s requirement for RealVision (already downloaded) The installer the said should make the changes in the Skyrim.ini and Skyrimprefs.ini himself? Let´s see...

Posted

You'll be better off using the EWI inis instead, but yes new RealVision installer should also fix your inis in the process.

 

Also do this, you got good enough card for it; Get rid of Bethesda High Resolution DLC mod, get rid of all landscape graphics mods inclduing house textures, cave textures, etc, basically everything RealVision page asks you to install except the lighting and Climates of Tamriel. You can keep Flora Overhaul but not needed, also get rid of Verdant or any other grass mod. Keep Realistic Water 2 or any other water mod you prefer, and any textures that deal with underwater textures. Keep creature, NPC and armor textures. Download this; http://www.nexusmods.com/skyrim/mods/61995/?very big download. Once installed go into RealVision's ENBLocal and make sure these are set;

 

FixParallaxBugs=true
FixParallaxTerrain=True
 

Now just go in game and enjoy. You'll have ten times better and more realisitc textures, and you''lll have gained a significant framerate boost.

Posted

TR does not replace all textures, there are lots and lots of things it doesn't touch.

To put things in perspective - My opted hi res pack provides nearly 14k files while just 1.5k got overwritten by other mods like smim, flora, noble skyrim and finally TR.

Posted

So...i installed the CoT inkl. CoT Weather Patch. The part with the storms i don´t want.

Then i installed the ENB real Vision with the installer. Edit the ini over the tool/Installer. Create the skse.ini file and filled it with the settings from your main page.....and run the game...

 

*Impressive music start to play!!** :D

 

https://www.youtube.com/watch?v=2uC8qAUdakw

 

I hold a nearly 3 hour session even with SLAVERUN and Slavegirls. I was running through the exterior enviroment like a boss and fucking jump through whiterun (full of stuff added through Slaverun) screaming "What´s up, bitches!" - entered buildungs, leave them...it was night, it was really a dark night! Lantern TIME! And, woahhh, awesome!

 

Abso - fucking - lutly no problems. No infinitive loading screen, no freeze, not instant CTD..naadaaa. I mean...wtf?

 

Move back to riverrun, had la sexy time with Gerda through SL Amourus Adventures, sleept 7 hours, went to the door an got an runtime CC+ Error. :D

But it´s ok...

 

I think i can blame it on the old enb - series dll file used with sharpshooter. So yes, thaks for your advice. I will look in that mod http://www.nexusmods...im/mods/61995/? if i find a little time to read. But are you sure this one will be replace everything from SMIM and Ruins Clutter Improved, Ruffled Feather, etc..?

 

By the way, that´s my actual load order. Can you eventually mark the mods red, which should be removed before installing the mentioned one?

 

 


Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Unofficial Dawnguard Patch.esp=1
HearthFires.esm=1
Unofficial Hearthfire Patch.esp=1
Dragonborn.esm=1
Unofficial Dragonborn Patch.esp=1
ApachiiHair.esm=1
ApachiiHairFemales.esm=1
BBLuxurySuite.esm=1
ClimatesOfTamriel.esm=1
hdtHighHeel.esm=1
Schlongs of Skyrim - Core.esm=1
SexLab.esm=1
SexLabAroused.esm=1
ZaZAnimationPack.esm=1
CreatureFramework.esm=1
JSwords.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
Devious Devices - Expansion.esm=1
EFFCore.esm=1
HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1
Unofficial High Resolution Patch.esp=1
Unique Region Names - Dragonborn.esp=1
Unique Region Names.esp=1
ClimatesOfTamriel-Sound.esp=1
ClimatesOfTamriel-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Sound-Dawnguard-Patch.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
CoT-WeatherPatch.esp=1
CoT-WeatherPatch_DB.esp=1
CoT-WeatherPatch_Snow-40.esp=1
CoT-WeatherPatch_NL3.esp=1
SFO - Expanded Diversity.esp=1
Skyrim Flora Overhaul.esp=1
SMIM-Merged-All.esp=1
SkyFalls + SkyMills + DG + DB.esp=1
SkyFalls + SkyMills.esp=1
WATER DG + DB.esp=1
WATER Plants.esp=1
WATER-RND Legendary Patch.esp=1
Better Dynamic Snow.esp=1
Moss Rocks.esp=1
EnhancedLightsandFX.esp=1
ELFXEnhancer.esp=1
ELFX - Exteriors.esp=1
ELFX - Dawnguard.esp=1
ELFX - Dragonborn.esp=1
Skysan_ELFX_SMIM_Fix.esp=1
SkyUI.esp=1
SGHailPackAllinOne.esp=1
TheEyesOfBeauty.esp=1
Schlongs of Skyrim.esp=1
SOS - Smurf Average Addon.esp=1
RealisticNeedsandDiseases.esp=1
RND_Dawnguard-Patch.esp=1
RND_HearthFires-Patch.esp=1
RND_Dragonborn-Patch.esp=1
RND_USKP-Patch.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
BS-TheHag_Overlays.esp=1
RaceMenuOverlayCompilation - CBBE.esp=1
TheCoenaculiCBBE.esp=1
RaceMenuMorphsCBBE.esp=1
RaceMenuMorphsUUNP.esp=1
SlaveTats.esp=1
MatureSkinComplexions.esp=1
Orc&ElfFix4TBBP.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
XPMSE.esp=1
FNISSexyMove.esp=1
BBLSspouse.esp=1
BBLuxurySuiteExt.esp=1
BBLSVisitors.esp=1
BBLSHousecarlsmovein.esp=1
BBLSapachii.esp=1
BBLS-ELFXFrontStepspatch.esp=1
Skyrim Immersive Creatures.esp=1
Skyrim Immersive Creatures - DLC2.esp=1
Immersive Patrols II.esp=1
SPTDiverseGuardsSkyrim.esp=1
Inconsequential NPCs.esp=1
Auto Unequip Ammo.esp=1
Chesko_WearableLantern.esp=1
JSwordsDistributionBalancePlugin.esp=1
DragonPlateBrazen.esp=1
OpenFaceGuardHelmets.esp=1
Svs Collection Jewelry.esp=1
LBackpackAll.esp=1
Kaw's Claws.esp=1
Remodeled Armor - Underwear.esp=1
Remodeled Armor - Vanilla Replacer.esp=1
Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1
Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1
sextoys-calyps-2.esp=1
HDT Piercingsets.esp=1
CBBE Heels Collection.esp=1
ChaPi Clothing.esp=1
Craftable_Hair_groin.esp=1
Zipsuit.esp=1
SexLab_SOS-Stapon.esp=1
Devious Deviants.esp=1
Devious Devices - For the Masses II.esp=1
SexLabWerewolves.esp=1
MoreNastyCritters.esp=1
SexLabNudeCreatures.esp=1
SexLabNudeCreaturesDG.esp=1
SexLabNudeCreaturesDB.esp=1
HentaiCreatures.esp=1
LoversComfort.esp=1
LoversHook.esp=1
MF_RadiantProstitution.esp=1
sr_FillHerUp.esp=1
EstrusChaurus.esp=1
NusbieVoices.esp=1
SexLabGenderChange.esp=1
SexLab-AmorousAdventures.esp=1
SexLab-Stories.esp=1
SexLab-StoriesDevious.esp=1
hydra_slavegirls.esp=1
slaverun.esp=1
SlaverunEnforcer.esp=1
SexSlavesForVanillaBandits.esp=1
SexLab_DibellaCult.esp=1
SexLab_DibellaCult_Sisters.esp=1
Captured Dreams.esp=1
CD - SVS Jewelry addon.esp=1
CD - Calyps Sextoys addon.esp=1
SexLabDefeat.esp=1
mslDeviousCaptures.esp=1
Deviously Cursed Loot.esp=1
NonSexLabAnimationPack.esp=1
AKElvenTeenies.esp=1
ERF - Succubus.esp=1
RosaFollower.esp=1
EFFDialogue.esp=1
UIExtensions.esp=1
Bijin Warmaidens.esp=1
DeadlyDragons.esp=1
VioLens.esp=1
dD - Enhanced Blood Main.esp=1
dD-DG-DB-Immersive Creatures EBT Patch.esp=1
dD-Larger Splatter Size.esp=1
DD FtM - Cloaks patch.esp=0
zzEstrus.esp=0

 

 

I am so happy. ;) Time to go to sleept, nearly 01:00 in morning here. Thanks for your advice and any further ones.

 

Greetings ^^

Posted

HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1

Unofficial High Resolution Patch.esp=1

 

These are most important to get rid of, horrible optimization, will slow you down a lot and you'll barely notice a difference.

 

BBLuxurySuite.esm=1 Get rid of this, install Underground Batthouse instead from here; http://www.loverslab.com/topic/36941-uglykidcids-abodes-hideouts-player-homes-blober-blog/

SFO - Expanded Diversity.esp=1
Skyrim Flora Overhaul.esp=1

Unneccessary with TRHD. TRHD already adds a lot of new flora. Also wrong load order, if you keep it swap their load order position. You can keep it but you'll have a lot of trees around, which actually helps with performance if you are using a lot of LOD.

 

SMIM-Merged-All.esp=1
SkyFalls + SkyMills + DG + DB.esp=1
SkyFalls + SkyMills.esp=1
WATER DG + DB.esp=1
WATER Plants.esp=1
WATER-RND Legendary Patch.esp=1
Better Dynamic Snow.esp=1

These are goodk, keep them. Keep any other enhanced terrain based mods, best of which (but requires a lot of work) is DynDoLOD.

 

Moss Rocks.esp=1

UNeccessary with TRHD.

SexLab-AmorousAdventures.esp=1 Move this much lower in load order, perferably last mod before anything like Live Another Life, then merge, bash and skyproc patches.

 

dD - Enhanced Blood Main.esp=1
dD-DG-DB-Immersive Creatures EBT Patch.esp=1
dD-Larger Splatter Size.esp=1

Get rid of these preferably, ALL blood mods are horribly flawed, has ugly cloak scripts, and cause unecessary problems while adding what may not even be noticed at times. If you want blood and gore try this isntead; http://www.nexusmods.com/skyrim/mods/34917/?

Posted

 

 

HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1

Unofficial High Resolution Patch.esp=1

 

These are most important to get rid of, horrible optimization, will slow you down a lot and you'll barely notice a difference.

 

BBLuxurySuite.esm=1 Get rid of this, install Underground Batthouse instead from here; http://www.loverslab.com/topic/36941-uglykidcids-abodes-hideouts-player-homes-blober-blog/

SFO - Expanded Diversity.esp=1
Skyrim Flora Overhaul.esp=1

Unneccessary with TRHD. TRHD already adds a lot of new flora. Also wrong load order, if you keep it swap their load order position. You can keep it but you'll have a lot of trees around, which actually helps with performance if you are using a lot of LOD.

 

SMIM-Merged-All.esp=1
SkyFalls + SkyMills + DG + DB.esp=1
SkyFalls + SkyMills.esp=1
WATER DG + DB.esp=1
WATER Plants.esp=1
WATER-RND Legendary Patch.esp=1
Better Dynamic Snow.esp=1

These are goodk, keep them. Keep any other enhanced terrain based mods, best of which (but requires a lot of work) is DynDoLOD.

 

Moss Rocks.esp=1

UNeccessary with TRHD.

SexLab-AmorousAdventures.esp=1 Move this much lower in load order, perferably last mod before anything like Live Another Life, then merge, bash and skyproc patches.

 

dD - Enhanced Blood Main.esp=1
dD-DG-DB-Immersive Creatures EBT Patch.esp=1
dD-Larger Splatter Size.esp=1

Get rid of these preferably, ALL blood mods are horribly flawed, has ugly cloak scripts, and cause unecessary problems while adding what may not even be noticed at times. If you want blood and gore try this isntead; http://www.nexusmods.com/skyrim/mods/34917/?

 

 

 

Ok,

BBLuxurySuite.esm and dependencies i can remove, it´s a pitty, i liked the suite very much and the idea of visiting skyrim folks, but it has never been worked again on it.

 

SFO shouldn´t be needed anymore after what i saw on the mod site of TR HD (really impressive). And thanks for the hint with the load order.

dD - Enhanced Blood Main.esp and patches...hehe, i just had this mod installed 3 days ago to replace CrimsonTideBlood, which was even more broken and bugged and shoul be replaced be EHB. :)

 

 

2 Things are concenring me atm.

 

1st:

What i find a little bit strange is, how to remove 

HighResTexturePack01.esp=1
HighResTexturePack02.esp=1
HighResTexturePack03.esp=1

since i´ve never installed them by myself. They were, in my case, downladed an installed by STEAM. Only deactivatig the 3 esp won´t work, right?

 

2nd:

Install order? On the site http://www.nexusmods.com/skyrim/mods/61995/?there is no information, what should be installed in which order (like on the SMIM Site)

Did i have to install TR HD first, then everything els (depending on install order of SMIM Site) I saw that the modder (modding team) has several patches fpr ELFX and SMIM for example, but no hint for installation order for TR HD and other grafical mods.

 

I tried to look at the comment section, but gave up after 8 Sites of, "This is so, and my game´s so..."

 

 

 

 

Posted

1st:

What i find a little bit strange is, how to remove 

HighResTexturePack01.esp=1

HighResTexturePack02.esp=1

HighResTexturePack03.esp=1

since i´ve never installed them by myself. They were, in my case, downladed an installed by STEAM. Only deactivatig the 3 esp won´t work, right?

 

You can select Skyrim in your steam libary, there should be a box called "DLC" (below achievements). Aside from DG/DB/HF the texturepack should be listed aswell. Uncheck the "Install" bock and steam should remove it.

 

Posted

Mr Rocket's correct, you can uncheck them that way, after you've done this just go in your Skyrim/Data library and delete the files, that 's the High Res DLC.esp and .bsa files. Also while at it go open up steam, steam library, skyrim, updates, disable auto updates. It's not going to be updated ever again but Steam might flake out and notice you've modded it and redownload the files if you don't do this. Make sure you afterwards clean your masters.

 

As for load order, I have that on the first page of this thread;

 

Optimized vanilla textures

SMIMM and patches, and any mod that optimizes existing things like ruin clutters, as well as things like Project Parallax Remastered

Texture mods like SFO, HD IVy, cave walls, moss rocks, and Tamriel Reloaded HD. if you use TRHD leave out all the other texture mods from this category.

Water mod

Weather Mod

Ligthing Mod

ENB (this is the main reason why if the ENB has a data folder portion you should always add that to MO, as if it's in the normal Data folder it's the first thing to get overwritten)

Posted

Thanks, Raccoon. :)

 

 

Mr Rocket's correct, you can uncheck them that way, after you've done this just go in your Skyrim/Data library and delete the files, that 's the High Res DLC.esp and .bsa files. Also while at it go open up steam, steam library, skyrim, updates, disable auto updates. It's not going to be updated ever again but Steam might flake out and notice you've modded it and redownload the files if you don't do this. Make sure you afterwards clean your masters.

 

As for load order, I have that on the first page of this thread;

 

Optimized vanilla textures

SMIMM and patches, and any mod that optimizes existing things like ruin clutters, as well as things like Project Parallax Remastered

Texture mods like SFO, HD IVy, cave walls, moss rocks, and Tamriel Reloaded HD. if you use TRHD leave out all the other texture mods from this category.

Water mod

Weather Mod

Ligthing Mod

ENB (this is the main reason why if the ENB has a data folder portion you should always add that to MO, as if it's in the normal Data folder it's the first thing to get overwritten)

 

So..first step

- deinstall Unofficial High Resolution Patch.esp

- deinstall the high res texture packages

 

--> clean the masters. You mean the

Skyrim, DG, HF and DB.esm (with TESEDIT, i guess)? Uff....have to look how this works...

Imagine, this is all done, the procedure for installing TRHD is like:

- first i deinstall the mods

--> SFO + Patches

--> SkyFalls + SkyMills + DG + DB.esp=1 + SkyFalls + SkyMills.esp=1

--> Moss Rocks.esp=1

 

- then, i install everything which improves vanilla textures, i my case (depending on SMIM Installation Order)

--> HD Fire Effekts

--> Ruin Clutter Improvement

--> then SMIM

--> the ELFX + Patches

--> the "The ruffled Feather" (Water Mod) with it´s included option

- Better dynamic snow

- terrain bump

- water plants

- vibriant Auroras

- improved Red Moutain

- I.C.E.

but without

- Moss covered Rocks

- 2d - 3d fences

then

--> CoT Files

--> CoT Weather Patch

--> RealVision ENB

 

And at least TR HD. (of course before TR HD should be installed, lookig for neccessary change like described on the modpage of TRHD)

 

Am i right with this? :s

 
 

Posted

Not quite;

 

--> SFO + Patches

--> SkyFalls + SkyMills + DG + DB.esp=1 + SkyFalls + SkyMills.esp=1

 

You can keep SFO like I said but you'll have a LOT of trees. Experiment with and without.

 

Skyfalls + Skymills and any other LOD mods like Enhanced Distant Terrain (Ruffled Feathers) should be kept.

 

Install TRHD before you install Climates of Tamriel + ELFX + ENB, these three should be the last stuff you install because they need to overwrite a lot. Note that TRHD has patches for thigns like SMIMM and ELFX as well, install these also.

 

For cleaning mods, please read first page of this thread.

Posted

It doesn't really matter what Ordinator is like now, because Enai is so dedicated to fixing and updating it that it'll probably become the best one soon regardless. Like last night very late I made a complaint that due to a vanilla issue (and partially due to Deadly Wenches scaling all enemies with me) I hardly ever found anyone to raize as zombies for my Necromancer, today when I wake up Enai's uploaded a new version of Ordinator where my reanimate spells are way better.

 

The other day I made a comment that Storm Call was pathetic at high levels, now I check Thunderchild and Storm Call has been buffed significantly and bugfixed from vanilla.

 

This kind of work and dedication is exaclty what makes him my favorite modder overall.

Posted

Not quite;

 

--> SFO + Patches

--> SkyFalls + SkyMills + DG + DB.esp=1 + SkyFalls + SkyMills.esp=1

 

You can keep SFO like I said but you'll have a LOT of trees. Experiment with and without.

 

Skyfalls + Skymills and any other LOD mods like Enhanced Distant Terrain (Ruffled Feathers) should be kept.

 

Install TRHD before you install Climates of Tamriel + ELFX + ENB, these three should be the last stuff you install because they need to overwrite a lot. Note that TRHD has patches for thigns like SMIMM and ELFX as well, install these also.

 

For cleaning mods, please read first page of this thread.

 

I see...

Just listed SFO, because what i could see from the screenshots of TRHD there is no need anymore for that memory blasting nature overhaul. :)

 

One question for the patches from TRDH.

If i have TRHD installed, i install the patch file once the original mod is installed. ( i mean, it logical)

So, for example, SMIM is installed, TRHD is installed to, the TRHD Patch for SMIM should be installed.

ELFX is installed, the TRDH Patch for it should be installed, etc, etc...

 

For cleaning you mean that part from page one:

 

 

To begin with we'll have to do Bethesda's job for them and clean our Master files of problems, these are Dawnguard.esm, Dragonborn.esm, Heartfires.esm and Update.esm. “Whut, I need to clean even those?” you might go? Yep, these files contain tons of errors that by themselves don't do anything at all wrong if you have an unmodded game, but once you start putting mods in these errors can cause mods to fail working, or even cause crashes. So fire up TES5Edit once you have that installed, it'll list your active plugins, this might be a metric ton of them if you are going at this from the opposite direction and have already a lot of mods installed, or may be just Skyrim Exe and ESM, Update.esm, and whatever expansion you have installed. First off we want to make sure that your game can even load these mods at all, so leave your entire load order checked (especially if you have that metric ton of them) and start TES5Edit, this will take a while but either it'll go through all your mods and load them in successfully, or it'll stop once it encoutners problems. This is is your main error finding tool later on, if you have a missing master that you are unable to find, load your load order in TES5Edit and see where it stops up. Once it's successfully loaded your entire load order (and you'll want to rearrange your load order until it does, hint LOOT or Mod Organizer's Sort Mods button is a very good tool to expedite this) exit the program, start it up again, left click the list of mods before it starts loading them, deselect all and this time only select Update.esm, let it load in, and then right click your mods once it's done and you get the message “Background Loader: Finished”, select “Apply filter for cleaning” wait until it's done it's work, then right click again and select “Remove “Identical to Master” Records”, a big scary “WARNING!” sign will appear but you can ignore it and let it clean. Next select “Undelete and Disable Refrences” as well once that's done, and once both of them are done close TES5Edit and save your work. Start up the program again and redo the steps for each of the Dawnguard, Dragonborn and Heartfires expansions you may have and clean them one by one.

 

 

 

This is also very important: Under no circumstances do not ever clean Skyrim.esm and Skyrim.exe, I have never tried it because I was told not to so I don't know what kind of problems it'll cause, but it'll probably cause mods to stop working as unlike the other dirty edits the ones in the base game is needed for a lot of mods to work!

 

 

I think this should be makeable. Only have to get rid first of the High Res Texture packages.

 

So i think i am ready for weekend. Gonna try to get the beast feeded. Let´s see. ;)

 

Posted

I see...

Just listed SFO, because what i could see from the screenshots of TRHD there is no need anymore for that memory blasting nature overhaul. :)

 

I mention this on the first page but you may not have seen it because there's a titan's bowel movement worth of crap there.

 

If you have a lot of complex LOD mdos, like Skyfalls + Skymills, enhanced Distant Terrain, and especially DynDoLOD, a lot of trees do not slow down your system and kill your FPS; it does the opposite. Skyrim only spends memory on rendering whatever you're looking at at a time, look to the north and it's not rendering something to the south, if your north vista goes from Solitude to Whiterun that's a LOT of things for the game to access, and you lag down, now if there's instead a big-ass forest with lucious trees covering your view, the game will only load those trees and will no load what's behind those trees. As such putting in mods like SFO, Grass on Steroids and Verdant actually gives you a FPS boost, not the other way around. Personally I don't use them because I don't need it (GTX 980 4 Gig) and because I find that many trees all around to be a bit immersion breaking, but a lot of folks like it, so experment with and without.

 

Note that if you intend on using Flying mod and fly around a lot, then you should definetly leave out the likes of SFO, because once you get 50 feet into the air you can see both the vista from Solitude to Whiterun (or solitude to Riften if you go even higher) as well as those high def trees, and then it does slow down your system, the above is mainly for those who walk or go by horse.

Posted

i think ill give ordinator a test later when it seems to be stable for now i think ill stay with sperg i have started to like it more and more when i have played my current charachter ,

so many choises and i have 7 perk points unused since i dont know where to put them XD well my char is only lvl 16 and skill levels are 20- 30 in my skill trees so cant take many either.

 

feature where you can refund perk points is brillant to me since i can test perk and if i dont much care about it right then i can refund it ,not autoperks tought does someone who have been used sperg long know if autoperks resets properly ? and can be gained again after perk refund.

 

i havent used any enb overhauls since my current system even if its decent cant probably run them with my 50 + mods XD

 

what are your experience with other magic overhaul mods ? i am thinkin to add one or two more since i wanna test ancient wizard type char i have apocalypse spell package that has been regulary my mod list.

 

Posted

More Apocalypse is fun, but a lot of the spells there are somewhat imbalanced and may be outrigth removed.

 

Enai's quest mods Spectraverse and Dwemertech also contain a lot of spells, the quests are awesome but you can also get the spells without the questline. I recommend you get the full mods. http://www.nexusmods.com/skyrim/mods/56037/?http://www.nexusmods.com/skyrim/mods/53780/?

 

Grimoire is fun as well, lot of really cool spells there, spells for a assassin mage, featherfall effect that also lets you walk on water, new summons, fire spell that sets the ground on fire (works wonderfully with ordinator, you'll see the entire room on fire fast), etc. http://www.nexusmods.com/skyrim/mods/60796/?

 

However if you have 7 perks on level 16 that you havent' spent, then you've only handed out a single perk right? You should only have 8 perks total at that point, in SPERG you are only supposed to get a perk every second level. You haven't set up the uncapper properly if you get more.

Posted

ah i see so uncapper setting isnt properly setted for sperg :) thanks i think i have hunch what might have gone wrong in sperg installation i probably didnt override uncapper ini file with ini file wich sperg comes to uncapper *blushes * 

 

i found porhub a videos that d12303 has made he really had good wiew at scene and freely changed angles i wonder if there is a mod in here or nexus that let you look freely at kissin scene excample in amorous adventures .

 

thanks sacremas ill look spectraverse and dwemertech and grimoire :) new summons sounds great i like send undeads as cannon fodder or distraction XD dualcasted fire or lightning bolts are my favorite too at shadows ;) its so fun to watch npc:s to run like a wild board in fire .

Posted

Ordinator is great for that play. First perk you get as necromancer ups your summoning limits by +50 % (so Dead Thrall can have up to level 75 characters) and makes the inital 20 seconds of the reanimation make it attack and move much faster. Further perks unleashes a plague on the killer of your zombie, makes your zombie a fire bomb that if you hit with a fire spell will explode like a fireball, or you can hit it with a ligthing bolt and make it move even faster. Undead Crown heals undead near you 10 health per second, Feed the Monster lets you feed human flesh to heal and strengthen your zombies,  and March of Oblivion gives you one extra summon limit for every 200 magicka you have, get 1000 magicka and have 6 zombies with these effects. Destruction if you dual cast a fire spell you first lower their fire resistance (so that next spells do more damage) then if you kill them their corpses burn up in a bonfire that do massive damage to others, once you hit 50 casts (or 25 dual casts) the floor around you start burning as well, later on you do +50 % fire damage to any target taking damage from your ground effects. Lighting get 50 casts (25 dual) and you radiate a shock explosion, hit someone with a dual cast shock spell that has less % health than you have magicka and they go into Electroconvulsions and start twitching on the ground, freeze someone with Hypothermia and they pass out, and your fire spells are better in sunlight, your ice spells better in snow, and shock spells better in rain. And of course by using Thunderchild shouts or Apocalypse's Control Weather spell you can call upon the weather of your choice at any time.

 

Posted

Hello Sacremas,

 

thanks for the tip with TR HD. After beeting the Mod Manager i use to his knees i was able to install everything the way it should be, including TR HD, CoT + CoT Weather Patch and the RealVision ENB. The result is, well....IMPRESSIVE!

 

It looks nearly like a total different game. Seriously, i got lost after escape from Helgen and had to look at the map saying to myself, i don´t know this street and i could´t remember this much trees. ;)

 

Awesome, just awesome. No problems till know. Have to get to whiterun to get more stress an the machine/engine. Let´s see...

But until Bathing Luxury Suite is gone, there shoulb be less trouble in the whiterun area for the engine. I am going to make a few screenshots and post them here.

 

 

Posted

Hi all,

 

Bit of advice please.

 

This is my current load order, using also Seasons of Skyrim ENB & ugrids 7.  I've a 4ghz I7 & a 980TI 6GB GPU.  I've used Mod Organiser to set this up.

 

  0  0 Skyrim.esm
  1  1 Update.esm
  2  2 Unofficial Skyrim Patch.esp
  3  3 Dawnguard.esm
  4  4 Unofficial Dawnguard Patch.esp
  5  5 HearthFires.esm
  6  6 Unofficial Hearthfire Patch.esp
  7  7 Dragonborn.esm
  8  8 Unofficial Dragonborn Patch.esp
  9  9 Falskaar.esm
 10  a Wyrmstooth.esp
 11  b RaceCompatibility.esm
 12  c ClimatesOfTamriel.esm
 13  d ApachiiHair.esm
 14  e ApachiiHairFemales.esm
 15  f ApachiiHairMales.esm
 16 10 SPERG.esm
 17 11 moonpath.esm
 18 12 hdtHighHeel.esm
 19 13 RSkyrimChildren.esm
 20 14 ZaZAnimationPack.esm
 21 15 Schlongs of Skyrim - Core.esm
 22 16 SexLab.esm
 23 17 SexLabAroused.esm
 24 18 JSwords.esm
       HighResTexturePack01.esp
       HighResTexturePack02.esp
       HighResTexturePack03.esp
       Unofficial High Resolution Patch.esp
 25 19 Cutting Room Floor.esp
 26 1a Appropriately Attired Jarls Redux.esp
 27 1b UnlimitedBookshelves.esp
 28 1c EnhancedLightsandFX.esp
 29 1d dD - Realistic Ragdoll Force - Realistic.esp
 30 1e SkyUI.esp
 31 1f Extended UI.esp
 32 20 iHUD.esp
 33 21 Paralyze.esp
 34 22 RaceMenu.esp
 35 23 RaceMenuPlugin.esp
 36 24 Chesko_LoreBasedLoadingScreens.esp
 37 25 ViewableFactionRanksBothDLC.esp
 38 26 AMatterOfTime.esp
       SOSRaceMenu.esp
 39 27 TrueBrowsNingheimPatch.esp
 40 28 Brows.esp
 41 29 ClimatesOfTamriel-Dungeons-Hardcore.esp
 42 2a CoT-WeatherPatch.esp
 43 2b WetandCold.esp
 44 2c WetandCold - Ashes.esp
 45 2d sandboxcylinderheight.esp
 46 2e The Ningheim.esp
 47 2f mintylightningmod.esp
 48 30 MintyLightningMod_COT_Patch.esp
 49 31 Supreme Fog - CoT.esp
 50 32 Differently Ebony.esp
 51 33 Footprints.esp
 52 34 Slightly Reduced Distance NPC Greetings.esp
 53 35 ClamsDropPearls.esp
 54 36 WondersofWeather.esp
 55 37 MatureSkinComplexions.esp
 56 38 Serana.esp
 57 39 AOS.esp
 58 3a Guard Dialogue Overhaul.esp
 59 3b Weapons & Armor Fixes_Remade.esp
 60 3c Weapons & Armor_TrueOrcish&DaedricWeapons.esp
 61 3d Invisibility Eyes Fix.esp
       Weapons & Armor_TrueWeaponsLvlLists.esp
 62 3e ELFX - Exteriors.esp
 63 3f ELFX - Dawnguard.esp
 64 40 RealShelter.esp
 65 41 JKs Skyrim.esp
 66 42 BetterQuestObjectives.esp
 67 43 ELFX - Dragonborn.esp
 68 44 83Willows_101BUGS_V4_HighRes.esp
 69 45 3DNPC.esp
 70 46 Clothing & Clutter Fixes.esp
 71 47 Skyrim Immersive Creatures.esp
 72 48 OBIS.esp
 73 49 aMidianBorn_ContentAddon.esp
 74 4a Complete Crafting Overhaul_Remade.esp
 75 4b Book Covers Skyrim.esp
 76 4c NPC_Overhaul_V_1_.esp
 77 4d Helgen Reborn.esp
 78 4e SkyFalls + SkyMills + DG + DB + FS + WT.esp
 79 4f SkyFalls DB + FS Small Waterfalls.esp
 80 50 SDO Full-LOD - Waterfall Effects.esp
 81 51 RealisticWaterTwo.esp
 82 52 RealisticWaterTwo - Wyrmstooth.esp
 83 53 Breezehome_Fully_Upgradable.esp
 84 54 Improved Artifacts - Complete Collection.esp
 85 55 Birdsofskyrim.esp
 86 56 Skyrim Immersive Creatures - DLC2.esp
 87 57 ELFX - Weathers.esp
 88 58 Holidays.esp
 89 59 RSChildren - Complete.esp
 90 5a RSChildren_PatchUSKP.esp
       Complete Crafting_TrueWeaponsLvlLists.esp
 91 5b RealisticWaterTwo - Waves - Falskaar.esp
 92 5c Hothtrooper44_ArmorCompilation.esp
 93 5d imp_helm_legend.esp
 94 5e EMCompViljaSkyrim.esp
 95 5f Inigo.esp
 96 60 Watercolor_for_ENB_RWT.esp
 97 61 RealisticWaterTwo - Falskaar.esp
 98 62 EMViljaInSolstheimAddOn.esp
 99 63 AmazingFollowerTweaks.esp
100 64 Inconsequential NPCs.esp
101 65 Falskaar - Hearthfire Patch.esp
102 66 RealisticWaterTwo - Legendary.esp
103 67 Rebirth Monster.esp
104 68 USKP_NPCoverhaul_Patch.esp
105 69 Run For Your Lives.esp
106 6a Cloaks.esp
107 6b Immersive Weapons.esp
108 6c SPTDiverseGuardsSkyrim.esp
109 6d aMidianborn_Skyforge_Weapons.esp
110 6e RaceCompatibilityUSKPOverride.esp
111 6f CinematicFireFX.esp
112 70 Bijin Warmaidens.esp
113 71 EMCompViljaSkyrimBodyPatch.esp
114 72 OBISDB.esp
115 73 1nivWICCloaks.esp
116 74 1nivWICSkyCloaksPatch.esp
117 75 Cloaks - Dawnguard.esp
118 76 RSChildren - Clothes LE.esp
119 77 Inconsequential NPCs - CRF Compatibility Patch.esp
120 78 Inconsequential NPCs - Enhancement.esp
121 79 FNISSexyMove.esp
122 7a dD - Enhanced Blood Main.esp
123 7b dD-DG-DB-Immersive Creatures EBT Patch.esp
       Hothtrooper44_Armor_Ecksstra.esp
124 7c Improved Combat Sounds v2.2.esp
125 7d Traps Are Dangerous.esp
126 7e Better Stealth AI for Followers.esp
127 7f BetterQuestObjectives-AFTPatch.esp
128 80 BetterQuestObjectives-AMBSkyforgePatch.esp
129 81 BetterQuestObjectives-CRFPatch.esp
130 82 AOS2_CoTWP Patch.esp
131 83 Supreme Storms - Cot Version.esp
132 84 DeadlyDragons.esp
133 85 AOS2_DD Patch.esp
134 86 AOS2_EBT Patch.esp
135 87 AOS2_RealisticWaterTwo Patch.esp
136 88 CoT-WeatherPatch_SupStorms.esp
137 89 AOS2_TAD Patch.esp
138 8a AOS2_WetandCold Patch.esp
139 8b Convenient Horses.esp
       Thundering Shouts.esp
140 8c Fantasy Soundtrack Project.esp
141 8d DrSKnapsacks.esp
142 8e DiversePriests.esp
143 8f SPTConsistentOlderPeople.esp
144 90 DiversePriests_ConsistentOlderPeoplePatch.esp
145 91 richer merchants.esp
146 92 Thane Weapons Improved - Hearthfire Patch.esp
147 93 Headtracking.esp
148 94 VioLens.esp
149 95 AchieveThat.esp
150 96 Dual Sheath Redux.esp
151 97 SPERG Immersive Armors.esp
152 98 ACE Enchanting.esp
153 99 Radiant and Unique Potions Poisons and Booze.esp
154 9a ACE Archery.esp
155 9b Unique Uniques.esp
156 9c AOS2_WAF Patch.esp
157 9d SMIM-Merged-All.esp
158 9e moonpath_questdata.esp
159 9f RealisticWaterTwo - Waves.esp
160 a0 Bring Out Your Dead.esp
161 a1 JSwordsDistributionBalancePlugin.esp
162 a2 BosmerArmorMATY743.esp
163 a3 AMB Glass Variants Lore.esp
164 a4 SFO - Dragonborn.esp
165 a5 PrvtI_HeavyArmory.esp
166 a6 DiversePriests_BringOutYourDeadPatch.esp
167 a7 SPERG.esp
168 a8 flaho_shi_eagles_nest_ENG.esp
169 a9 Skyrim Flora Overhaul.esp
170 aa SexLab-AmorousAdventures.esp
171 ab More Interesting Loot for Skyrim.esp
172 ac ACE Melee.esp
173 ad Chesko_Frostfall.esp
174 ae RSPatch.esp
175 af AOS2_SupremeStorms_CoTWP Patch.esp
176 b0 SofiaFollower.esp
177 b1 RealisticWaterTwo - Waves - Wyrmstooth.esp
178 b2 Morning Fogs.esp
179 b3 ArtOfTheCatch.esp
180 b4 ACE Smithing.esp
181 b5 RealisticWaterTwo - Dragonborn.esp
182 b6 ACE Armor.esp
183 b7 ACE Speech.esp
184 b8 RealisticWaterTwo - Waves - Dawnguard.esp
185 b9 RealisticWaterTwo - Dawnguard.esp
186 ba LoversComfort.esp
187 bb iNeed.esp
188 bc iNeed - Dangerous Diseases.esp
189 bd Apocalypse - The Spell Package.esp
190 be Real Clouds.esp
191 bf Merchants have Linen updated.esp
192 c0 dovahkiinrelax.esp
193 c1 Apocalypse - More Apocalypse.esp
194 c2 Apocalypse - SPERG Compatibility Patch.esp
195 c3 ACE Synergy.esp
196 c4 ACE BYOG.esp
197 c5 ACE Magic.esp
198 c6 ACE Realistic Fighting.esp
199 c7 TrueBrows.esp
200 c8 Clothing & Clutter_3DNPC_Patch.esp
201 c9 ClimatesOfTamriel-Dragonborn-Patch.esp
202 ca ClimatesOfTamriel-Nights-Level-5.esp
203 cb CoT-WeatherPatch_DB.esp
204 cc ClimatesOfTamriel-Dawnguard-Patch.esp
205 cd ELFX - Moonpath.esp
206 ce ELFX_2_0_BFU_Patch.esp
207 cf ELFX - NoBreezehome.esp
208 d0 BW Lydia.esp
209 d1 Adelaisa.esp
210 d2 Aela.esp
211 d3 Annekke.esp
212 d4 BW Aranea.esp
213 d5 BW Beleval.esp
214 d6 BW Borgakh.esp
215 d7 BW Brelyna.esp
216 d8 BW Delphine.esp
217 d9 BW Eola.esp
218 da BW Illia.esp
219 db BW Ingjard.esp
220 dc BW Iona.esp
221 dd BW Jenassa.esp
222 de BW Njada Stonearm.esp
223 df BW Ria.esp
224 e0 Frea.esp
225 e1 Jordis.esp
226 e2 Mjoll.esp
227 e3 Rayya.esp
228 e4 Uthgerd.esp
229 e5 Schlongs of Skyrim.esp
230 e6 SOS - VectorPlexus Regular Addon.esp
231 e7 When Vampires Attack.esp
232 e8 HearthfireMultiKid.esp
233 e9 HearthfireMultiKid_LastName.esp
234 ea Dual Wield Parrying_SKSE.esp
235 eb SkyTweak.esp
236 ec Rebirth Monster - SIC Patch.esp
237 ed XPMSE.esp
238 ee FNISspells.esp
239 ef ASX_Spells.esp
240 f0 CCO_SIC_Patch.esp
241 f1 Bashed Patch, 0.esp
242 f2 Dual Sheath Redux Patch.esp
 
Results with the above are good - it looks lovely* - but isn't as stable as I'd like.  I get 60 fps in places (dungeons mostly), 30 to 50 fps elsewhere, occasional drops to 19 when a lot is being loaded - so fps is acceptable.  There's no micro-stuttering, yippee.  
 
Two things really bug me  :
 
1) occasional crashes ... varies from day to day.  Some days I play for 2 to 3 hours without a crash, other days get crashes back to back.  I did have Unique Grasses & Ground Covers & another grass type mod on, removing them helped with crashes.  If a lot is loading at once, I seem to get problems.  I've not done anything about optimising textures.
 
2.) always long load times when I enter or exit buildings/cities/dungeons ... long is a minute or two, seems longer.  I don't know if this is simply the price you pay for having so many mods or due to something I've not done right.
 
Any advice to help with those two problems?
 
 
I'm actually thinking of deleting & doing a fresh install as I think I messed up SPERG & don't have enough challenge (lvl 21, have had a perk at every level up when I thought it would have been a perk every 2 levels), plus I've just done the Wyrmstooth dragon bash mission, got crazy loot from that which is unbalancing things further.
 
Also, when I was installing the above mods I manually installed some of the skse ini plug in files as I didn't realise Mod Organiser actually handled that, so am wondering if possibly my install doesn't work a well as it should due to that, & a fresh start might work better.  Plus, I've taken a few things out that were causing me grief, & I'm hoping starting afresh now I've a better idea what I want might lead to a more stable game.
 
 
*Actually, a bit bright with Seasons of Skyrim at times, so another reason to reinstall would be to change ENB.
 

 

 

Posted
 17 11 moonpath.esm
 
Get rid of this, install this, includes Moonpath and a LOT more and also bugfixes Moonpath, upcoming versions of the mod will fix it more; http://www.nexusmods.com/skyrim/mods/52248/?
 
 19 13 RSkyrimChildren.esm
IF you are using XPMSE make sure you use this skeleton for your RS Children, otherwise this is the source of your lag; http://www.nexusmods.com/skyrim/mods/62830/?
 
     HighResTexturePack01.esp
       HighResTexturePack02.esp
       HighResTexturePack03.esp
       Unofficial High Resolution Patch.esp
Get rid of these, unsubscribe in Steam and delete them from Data folder. Horrible, horrible. Download and install these; http://www.nexusmods.com/skyrim/mods/9080/?Or if you want MUCH better graphics this; http://www.nexusmods.com/skyrim/mods/61995/? Works very well with JK's Skyrim.
 
 46 2e The Ningheim.esp
If you're using then make sure to swap out the Ningheim skeletons manually. Note that for some very odd reaosn the Brows for Ningheim addon contains another copy of the skeletons.

 

 47 2f mintylightningmod.esp
 48 30 MintyLightningMod_COT_Patch.esp
You might be fine with this, but if you have a lot of actors and things happening at the same time the chance of CTDing during thunderstorms with this is very high.
 
 54 36 WondersofWeather.esp
THere's varying results from this, but most people get massive FPS drops and instabilites with this. This may be the cause of your crashes. Try taking it out. You need a new game for it (but you're going to need a new game for the Legacy stuff anyway)

 

 72 48 OBIS.esp
So here opinions are divided, but personally I don't like OBIS. First of all it does ugly Papyrus spam that can hide stuff that you need to see in your Papyrus, secondly you're going to outlevel the new bandits just as fast as the old, the challenge upgrade for me at least was minimal. Try this instead; http://www.nexusmods.com/skyrim/mods/60625/?Do a bashed patch after and also use Moar Deadly Wenches which can be merged with your bashed patch and most of your female guards should be sexy dames as well... and if you don't use Diverse Guards most of your guards in general will be female sexy dames also. Unlike OBIS, wenches use a different MCM configurable difficulty system and levels with you, and includes new spells, you'll see bandit necromancers call upon small armies includign dragon priests.
 
100 64 Inconsequential NPCs.esp
Find apperance overhaul patches for this, 3DNPC and others here; http://www.nexusmods.com/skyrim/mods/34935/?Note Helgen Reborn Babes is not going to work because it requires the general Babes of Skyrim repalcers, so unless you want to change to that instead leave it out.

 

103 67 Rebirth Monster.esp
Make sure to use a merged patch if your NPC Overhaul mod includes Ulfric, Mercer Frey and/or Orchendor, otherwise these don't get their Revenge stats.
 
151 97 SPERG Immersive Armors.esp
THis is third party and not very well done. YMMW but look it up in TEs5Edit and see if you agree with the changes.
 

152 98 ACE Enchanting.esp

154 9a ACE Archery.esp

You're not actually getting anything from these because they're above SPERG, so SPERG's overwriting them entirely. Maybe NPCs get anything from archery if you use ASIS, but they are safe to remove as far as I know. Actually if you go into SPERG's MCM and disable individual trees you will get ACE instead... but why would you? Pick one. Or use Ordinator, which is newer than either and kinda SPERG's successor. http://www.nexusmods.com/skyrim/mods/68425/?

 

169 a9 Skyrim Flora Overhaul.esp
Not going to need this if you use TRHD. Look back in this thread to my replies maybe one page to Mart026 on the subject.
 
170 aa SexLab-AmorousAdventures.esp
Move this way down, preferably last mod you load.
 
186 ba LoversComfort.esp
Kinda heavy papyrus load on this. Consider replacing it with these; http://www.loverslab.com/files/file/1993-sexlife/http://www.loverslab.com/files/file/2182-sexlab-eager-npcs/ Also make sure to use the latest version of Aroused Redux; http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/
 
205 cd ELFX - Moonpath.esp
Note that you're not going to need this once you've changed to Legacy, it's unneccessary as he changed the lightign system, so reinstlal your ELFX.

 

206 ce ELFX_2_0_BFU_Patch.esp
207 cf ELFX - NoBreezehome.esp
You don't need both of these, if you use BFU only use that.
 
208 d0 BW Lydia.esp
This is the only one of the BW files that you need, unless you are specifically leaving out one or two (and I think you have all) then only install normal Bijin Warmaidens.esp. If there's one girl you don't want in it, go into TES5Edit, open NPCs and just delete that girl from Bijin Warmaidens.esp. They all use unique skins, hairs and bodies so if you want to change one girl to CBBE and one girl to SevenBase for example then just go into their Meshes/Actors/Character folder, same for textures.
 
Consider leavign out Wet & Cold and related mods as well, and your game stability will soar. Since you're using Frostfall your own character will still get wet and cold shaders (the same ones as in W&C), W&C is just for NPCs, and it's rather ugly on your system, can lead to crashes, brawls breaking, massive lag, etc.
 
From what you said about OP loot and feeling a bit overpowered, try using this for both a lot more challenge and a lot more items and stuff; http://www.nexusmods.com/skyrim/mods/66105/?
 
Finally make sure to include a TES5Merged.esp patch with your Bashed Patch because you're using multiple mods that edit the same characters. Look to the first page of this thread for instructions how to use it. Or watch this video.
 
Posted

 

Hello Sacremas,

 

most of these mod types i am already using, expect

 

- Skin texture Mod (i prefer Mature Skin textures, but that´s, of course a matter of taste)

- the JK Mod Series

 

Because of JK Mod Series.

I always liked those mods, they look very awesome. But i am a bit concerned about them. i´ve read, that they are incompatible with SMIM Textures, that why i did´t try them. Reinstallation of SMIM usually is a "pain in the ass - task". But...

 

am i right? SMIM overwrites vanilla textures (like every other texture mod i use), then TR HD overwrites also every vanilla texture which is improved through TR HD. Means, it overwrites the textures previously installed by SMIM. And now JK´s Mod Series steps in the ring.

 

How did the JK´s Mods have to be loaded? Before TR HD and the other mods....

 

- Mod A.esp

- Mod B.esp

- SMIM.esp

- JK´s mods.esp

- TR HD.esp

 

 

.....or after TR HD.

 

- Mod A.esp

- Mod B.esp

- SMIM.esp

- TR HD.esp

- JK´s mods.esp

 

Greetings :)

Posted

JK's only contains textures for some new plants, some ice weapons, and the new NPCs added by the mod, otherwise it uses 100 % what you got already, it doesn't overwrite anything of SMIMM or TRHD but uses those textures fully.

 

Load oder doens't matter at all, let LOOT place it, but high is good in case you got soemthing later. Note Slaverun will probably conflict, but that's nto a mod I would have used (especially with Amorous, just ruins the tone). Also NPC AI Overhaul that makes them sandbox better is incompatible, otherwise haven't found any incompatibilities. Occasionally you'll see new buildings placed near exisitng towns and cities like the Animal Mansion perhaps fused into some scenery, but that's easy to fix with console, just target the stuff clipping into your new building and type Disable. IF too much dissapears type Enable to bring it back.

Posted

so decided to go back and play a vampire on the next new game, as I haven't played one in quite awhile.   Was interested in using

http://www.nexusmods.com/skyrim/mods/38829/?

http://www.loverslab.com/files/file/2308-sexual-vampire-feeding/

http://www.nexusmods.com/skyrim/mods/24222/?

 

as a starting point.

Didn't really care for better vampires as I used that last time and grew bored with it fairly quickly.

Will probably play more on the Dawnguard side of things this time and probably ignore civil war and main quest line as usual.

 

any other suggestions to help make this the most enjoyable?

thanks for help.

 

another question, is disabling mods enough in mo to keep them from interfering with a game in which you don't plan on using them in?

 

for example I do not plan on using animal mansion or sex slaves this time, should I remove them completely? or make another profile that does not have them included?

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