Pfiffy Posted August 28, 2019 Posted August 28, 2019 On 8/12/2019 at 11:51 PM, assassin394 said: I know this has been ask many time previous page but can someone confirm again that this mod work for SSE? Yes I can. It is working out of the box. Even if Vortex is complaining about the old header. You might have to play around with the load order a bit, if you don't get the dialogs. But that is the same as in LE. 1
WraithSlayer Posted September 7, 2019 Author Posted September 7, 2019 Mod has been picked up by janbui for further development, updates will be available at this link.
xyzxyz Posted April 28, 2020 Posted April 28, 2020 Camilla lost her daily sex dialogue after a while. I haven't changed anything.
Fuzzy_Fox Posted May 21, 2020 Posted May 21, 2020 On 8/12/2019 at 10:51 PM, assassin394 said: I know this has been ask many time previous page but can someone confirm again that this mod work for SSE? Take a look here. 1
Mikarun Posted October 23, 2020 Posted October 23, 2020 The beggar dialogue really shouldn't be an option when the PC is talking to child beggars like Lucia.
karlpaws Posted October 23, 2020 Posted October 23, 2020 1 hour ago, Mikarun said: The beggar dialogue really shouldn't be an option when the PC is talking to child beggars like Lucia. It isn't.. at least in my game. You must have a mod that expands dialog options to children or modifies them in some way.
Mikarun Posted October 23, 2020 Posted October 23, 2020 1 hour ago, karlpaws said: It isn't.. at least in my game. You must have a mod that expands dialog options to children or modifies them in some way. I should have checked first, but I do see the IsChild condition in the dialog option in SSEEdit. I'm not sure how to test that on an actor in game to figure out why it isn't working. I think the only mods I have affecting children are RS Children and Realistic RS Children. At least, RS Children is the only thing I have modifying the vanilla child race records, and I think all of those changes are cosmetic? Obviously I'm somewhat out of my depth here. 1
karlpaws Posted October 24, 2020 Posted October 24, 2020 4 hours ago, Mikarun said: I should have checked first, but I do see the IsChild condition in the dialog option in SSEEdit. I'm not sure how to test that on an actor in game to figure out why it isn't working. I think the only mods I have affecting children are RS Children and Realistic RS Children. At least, RS Children is the only thing I have modifying the vanilla child race records, and I think all of those changes are cosmetic? Obviously I'm somewhat out of my depth here. I would load them up in TES Edit and check the records, see if the changes from vanilla are just the cosmetic stuff at the bottom or if the keywords or other records are changed. I do not know of a way to see that in game, unlike factions which you can see in a couple ways. 1
mastga Posted July 21, 2021 Posted July 21, 2021 Don't know if this was mentioned anywhere, but does this mod support gay male/lesbian female interactions and playthroughs?
Oroborus Posted July 21, 2021 Posted July 21, 2021 (edited) 39 minutes ago, mastga said: Don't know if this was mentioned anywhere, but does this mod support gay male/lesbian female interactions and playthroughs? Yes, but there is no any gender specified dialogues. Only neutral. Edited July 21, 2021 by Oroborus 1
karlpaws Posted July 21, 2021 Posted July 21, 2021 3 hours ago, mastga said: Don't know if this was mentioned anywhere, but does this mod support gay male/lesbian female interactions and playthroughs? 3 hours ago, Oroborus said: Yes, but there is no any gender specified dialogues. Only neutral. Pretty much, no special situations for either, but Carlotta in Whiterun does have a different response (and the comment in the corner is different) if you are a male vs female PC. There might be others but that's the one I see the most. 1
Oroborus Posted July 21, 2021 Posted July 21, 2021 2 hours ago, karlpaws said: There might be others Can't remember anymore. Carlotta is unic exclusion. But scenario of two branches depending on gender would be great. 1
Oroborus Posted July 21, 2021 Posted July 21, 2021 2 hours ago, karlpaws said: different response Also somewhy blind guardian Ulfr has dialogue only for females. In reality blind people have not only keen hearing, but also extremely sharp smell. And the dialogue itself is not special.
karlpaws Posted July 21, 2021 Posted July 21, 2021 27 minutes ago, Oroborus said: Also somewhy blind guardian Ulfr has dialogue only for females. In reality blind people have not only keen hearing, but also extremely sharp smell. And the dialogue itself is not special. I don't think the mod was intended to be a truly in depth role playing option, just a way to beat speech checks with sex. Ulfr should be able to recognize his fellow bandit's speech and since you never converse with the bandit before killing him, you wouldn't know how he sounds to counterfeit him. Then again, that's not really what Skyrim is, or the mod is about, IMO. From what I remember, Carlotta says something different to male vs female PCs and the little note in the corner mentions girl on girl sex is better, or that you never fucked Mikael, I forget which is used where, for females.
mastga Posted July 21, 2021 Posted July 21, 2021 Has anyone used this with Flower Girls Adventures? Would they be compatible?
JagerXV Posted October 3, 2021 Posted October 3, 2021 i recently started modding skyrim SE and everything was running smoothly but i keep getting an error 1000 whenever i try and initiate stuff with someone and the only threads ive found on it are from 2015 so if anyone could help that would be a lifesaver, if you need a modlist or fnis data or something im more than happy to provide
SekaiOnizuka Posted January 4, 2022 Posted January 4, 2022 I don't know how the mod works, but when I finish the dialogue with the npc nothing happens, no animation starts.
nutluck Posted January 21, 2022 Posted January 21, 2022 On 1/3/2022 at 6:39 PM, SekaiOnizuka said: I don't know how the mod works, but when I finish the dialogue with the npc nothing happens, no animation starts. Just so you know there is a updated version of this mod, this version is no longer updated or supported.
LynErso666 Posted March 24, 2022 Posted March 24, 2022 (edited) On 1/21/2022 at 11:53 AM, nutluck said: Just so you know there is a updated version of this mod, this version is no longer updated or supported. No there is no updated version. Sexlab Solutions Revisited is a continuation, a standalone one, and you still need to download this AND Revisited to have the quest edits from both. At least that's what I thought. It certainly doesn't seem to have the same dialogues. Edited March 27, 2022 by LynErso666
kamoewarrior Posted May 16, 2022 Posted May 16, 2022 (edited) On 3/24/2022 at 6:27 PM, LynErso666 said: No there is no updated version. Sexlab Solutions Revisited is a continuation, a standalone one, and you still need to download this AND Revisited to have the quest edits from both. At least that's what I thought. It certainly doesn't seem to have the same dialogues. From SexLab Solutions Revisited page Also, since there seems to be some confusion on whether or not this is a standalone mod, Yes this is standalone. The original SexLab Solutions is not required. Edited May 16, 2022 by dbs156
LynErso666 Posted May 16, 2022 Posted May 16, 2022 (edited) 1 hour ago, dbs156 said: From SexLab Solutions Revisited page Also, since there seems to be some confusion on whether or not this is a standalone mod, Yes this is standalone. The original SexLab Solutions is not required. Oh no, that's obvious. Some of the quests quite simply don't function in AE, occasionally giving people the idea Sexlab Solutions Revisited is not an updated VERSION of Sexlab Solutions. Standalone really isn't the question at all. The question isn't whether or not SSR needs Sexlab Solutions. The question is whether or not you need them both to have all the quests that are in Sexlab Solutions. The term "standalone" doesn't work real good as a sticker for the words "This is a version of Sexlab Solutions with all of the same dialogue." Any confusion is understandable. The Loverslab is Confusion incarnate. Edited May 16, 2022 by LynErso666
kamoewarrior Posted May 16, 2022 Posted May 16, 2022 7 minutes ago, LynErso666 said: The Loverslab is Confusion incarnate. Well I'm certainly feeling it now. I hope you don't mind clearing something up for me, installing SSR on its own on SSE specifically 1.5.97 will work exactly as SL Solutions did with everything the original had implemented? It's only on the latest version, AE, that needs both iterations of the mod?
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