MadMansGun Posted August 18, 2020 Posted August 18, 2020 7 minutes ago, Prymerion said: I don't understand what was the purpose of equipping a giant with a flaccid penis when you can never see it normally: P because you can see it in some cases....eg: when he's dead and on the ground
Prymerion Posted August 19, 2020 Posted August 19, 2020 16 hours ago, MadMansGun said: because you can see it in some cases....eg: when he's dead and on the ground After all, the dead giant is dressed and you cannot take his clothes off ...
LunarRose7 Posted August 25, 2020 Posted August 25, 2020 is this mod still supported/updated? I think it's just JContainers but this mod might be to far out of date to work any more. I will update once I know for sure, I thought I had updated JContainers but it seems I didn't.
Taki17 Posted August 25, 2020 Posted August 25, 2020 Just now, LunarRose7 said: is this mod still supported/updated? The newest version is bundled with this:
FlufyFox Posted January 17, 2021 Posted January 17, 2021 So we need to update to SLAL version? my creatures dont get erect, every other thing is working cool, all animations plays normally, and some of them even dont have the pennies model equipped, if the solutions are already made can someone point me please >< Thanks s2 FlufyFox Flickr 1
whatrobyndidnext Posted March 10, 2021 Posted March 10, 2021 Can anyone think why Skyrim wouldn't pick up the textures? Nothing is overwriting the files, they're the right size it seems, and yet everything has a purple dick.
Violence6884 Posted March 29, 2021 Posted March 29, 2021 Quick question, is there any MCM switch I can flip to disable creature and animal genitals for a clean play through? Assuming I don't really want to remove any mods or disable their ESP, for convenience.
Ep1cL3w7z Posted April 12, 2021 Author Posted April 12, 2021 On 3/29/2021 at 2:30 PM, Violence6884 said: Quick question, is there any MCM switch I can flip to disable creature and animal genitals for a clean play through? Assuming I don't really want to remove any mods or disable their ESP, for convenience. You would need to go through and disable each creature race/skin combination in the MCM. 1
Violence6884 Posted April 13, 2021 Posted April 13, 2021 On 4/12/2021 at 11:33 AM, Ep1cL3w7z said: You would need to go through and disable each creature Ouch, but thank you for the info. A quick On/Off switch would have been amazing.
MadMansGun Posted August 24, 2021 Posted August 24, 2021 (edited) ......i see that you still don't have MNC installed, HCOS or anything else creature related is not going to work correctly without it. https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ Edited August 24, 2021 by MadMansGun
silentmystery Posted October 1, 2021 Posted October 1, 2021 i keep getting downgraded to rc12 how to i fix this 1
Lyman the Lunatic Posted January 1, 2022 Posted January 1, 2022 I don't know where to ask, I tried posting my problem in support but nobody replied. Hi, I have a problem with some animals stucking in T pose after I use TESVEdit. So now I'm trying to uninstall this mod, but all it did was giving even more animals to stuck in T poses. So what are the files I am supposed to delete that I missed? Currently, that I found to be T poses are chicken, skeever, elk, slaughterfish.
MadMansGun Posted January 1, 2022 Posted January 1, 2022 46 minutes ago, Lyman the Lunatic said: I don't know where to ask, I tried posting my problem in support but nobody replied. Hi, I have a problem with some animals stucking in T pose after I use TESVEdit. So now I'm trying to uninstall this mod, but all it did was giving even more animals to stuck in T poses. So what are the files I am supposed to delete that I missed? Currently, that I found to be T poses are chicken, skeever, elk, slaughterfish. CF is not the problem, try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
donttouchmethere Posted January 1, 2022 Posted January 1, 2022 On 8/24/2021 at 12:36 PM, MadMansGun said: ......i see that you still don't have MNC installed, HCOS or anything else creature related is not going to work correctly without it. https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ I read them all, but the 8th one was the best ?
Lyman the Lunatic Posted January 1, 2022 Posted January 1, 2022 49 minutes ago, MadMansGun said: CF is not the problem, try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior" Alright, I'll try that & get back to you with an update to see if it works. I hope it does, though.
Lyman the Lunatic Posted January 1, 2022 Posted January 1, 2022 (edited) 1 hour ago, MadMansGun said: CF is not the problem, try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior" So it looks like if I play on a save with sexlab mods on, everything works fine now. If I change to a non sexlab mod or a new game, animals are back to T poses. Why is that? Edited January 1, 2022 by Lyman the Lunatic
donttouchmethere Posted January 1, 2022 Posted January 1, 2022 (edited) 2 hours ago, Lyman the Lunatic said: So it looks like if I play on a save with sexlab mods on, everything works fine now. If I change to a non sexlab mod or a new game, animals are back to T poses. Why is that? What does that even mean? Sexlab mods can be everything. Non sexlab mods can be even more everything. How does one change to a non sexlab mods? What exactly are you doing there? What mods exactly are you unistalling/installing? Do you run FNIS after changing your LO? Do you clean your save after removal of mods mid game? 4 hours ago, Lyman the Lunatic said: , I have a problem with some animals stucking in T pose after I use TESVEdit What did you do in Tes5edit? Edited January 1, 2022 by donttouchmethere
Lyman the Lunatic Posted January 1, 2022 Posted January 1, 2022 1 hour ago, donttouchmethere said: What does that even mean? Sexlab mods can be everything. Non sexlab mods can be even more everything. How does one change to a non sexlab mods? What exactly are you doing there? What mods exactly are you unistalling/installing? Do you run FNIS after changing your LO? Do you clean your save after removal of mods mid game? What did you do in Tes5edit? I was going to post an update until I found your reply, didn't realize I'm being unclear. Guessed I can start it all from the beginning. So I took a long break, decided to come back to skyrim, updating some mods & clean some masters on TESVEdit (because I remembered it was a good thing to do). And just like that, some animals stuck in T pose. I've been struggling with this for a while now. Then for some reason, the T poses disappeared & I realized it's because I have Creature Framework on. So I assumed, maybe TESVEdit made animal work properly only work as long as creature framework is enabled. So I assumed, perhaps, deleting creature framework & possibly more nasty critters & clean install them again will solve this issue. So I manually remove everything by basing what to move on the .zip file, ran the FNIS & launch the game, the T pose & the frozen got worse. So I asked if there are any other files I have to remove as well. MadMansGun replied I only have to De-Install creatures & Update the animations for the animals to work again. I decided to try on 2 saves. 1 save is a save where 1 of my char. is a sex slave to some bandits & the animals seem to work fine (with sexlab, zaz, devious devices, creature framework, more nasty critters, SD+, etc. etc. etc.) on. So I decided to test on a save WITHOUT sexlab, zaz, devious devices, creature framework, more nasty critters, SD+, etc. etc. etc. on. I disabled these sexlab mods on the modlist, run FNIS, launch the game on skse & the T poses returned. So I posted why is it that without sexlab mods on, the T poses returned. Between the time you made this post, I tried to De Install Creatures & run FNIS again & the animals can move normally now. I was going to post an update that it seems I have to De Install Creatures from now on & simply uncheck sexlab mods on the modlist & run FNIS when I want to switch save is no longer enough. Hope I'm clear enough this time around. I also use MO2, I forgot how to copy modlist on that thing. So how do I copy paste my modlist?
Martok73 Posted January 6, 2022 Posted January 6, 2022 Sorry to bother y'all here, but my search-fu is failing me today. Where can I find the most recent version of this mod for SE? I am currently using Creature Framework 1.1.0-pre2A-SE. I was told that wasn't the most recent version and to ask here if there was a new one for SE. Thanks in advance 1
stormurmul Posted February 12, 2022 Posted February 12, 2022 (edited) On 4/16/2017 at 9:28 PM, MadMansGun said: http://web.archive.org/web/20160803014405/http://git.loverslab.com:80/Ep1cL3w7z/creature-framework/wikis/json-registration I know this is a dead post but where does the information actually come from in the json and esp? I want to pull the very good horses from wild herds of skyrim in as they are all anatomically correct Edited February 12, 2022 by stormurmul Additional info
GuruSR Posted March 8, 2022 Posted March 8, 2022 Got a question, Futa Werewolves, player is Futa, transformation, goes to not-Futa, apparently Creature Framework isn't supplying the mesh/texture as I was hoping, using Moonlight Tales (modded), wondering how I would go about acquiring the mesh/textures from CF instead. Guess the docs are long gone, a shame if that is so. GuruSR.
MadMansGun Posted March 9, 2022 Posted March 9, 2022 5 hours ago, GuruSR said: . use HCOS's herm player patch....assuming MLT has been edited to not fuck with CF that is.
GuruSR Posted March 16, 2022 Posted March 16, 2022 On 3/8/2022 at 8:31 PM, MadMansGun said: use HCOS's herm player patch....assuming MLT has been edited to not fuck with CF that is. Well, I'm going to edit MLT so it will work, just was wondering if there was anything I should do to "do it right". GuruSR.
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