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Posted

So all I need is Creature Framework 1.1.0-pre2, or do I need to install something with it, like, 1.1.0-pre1 first then 1.0.4?

 

Or is the latest version just 1.1.0-pre2?

 

The "pre" is throwing me...

Posted
4 hours ago, Balsarius said:

So all I need is Creature Framework 1.1.0-pre2, or do I need to install something with it, like, 1.1.0-pre1 first then 1.0.4?

 

Or is the latest version just 1.1.0-pre2?

 

The "pre" is throwing me...

just download the last one listed and ignore the "pre" in the names.

Posted

Would be great if there were a canines only version of Creature SL, FNIS, and a compilation of canine animations. To exclude useless stuff.  

  • 4 weeks later...
Posted

I'm having the infamous "Your installed version is incompatible with creature framework, or you don't have JContainers at all." error and it's stopping creature framework from finishing initialization. What version of JContainers was this port made with?

Posted
1 hour ago, DirkMerc said:

I'm having the infamous "Your installed version is incompatible with creature framework, or you don't have JContainers at all." error and it's stopping creature framework from finishing initialization. What version of JContainers was this port made with?

your not on the page for the SSE port, this is for SLE.

these are the links your looking for:

https://www.loverslab.com/files/file/5462-creature-framework-se/

https://www.nexusmods.com/skyrimspecialedition/mods/16495

https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/

 

Posted
On 4/22/2017 at 4:28 PM, MadMansGun said:

 

Compatibility patch has been made: http://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/

 

note: "Horse Armors for Skyrim" & "Gender Horses" patches are not yet compatible with Immersive Horses.

edit: i made a patch for that as well.

excuse me.. i dunno which/where to find the patch you are reffering to... when i click the link it doesnt seem to send me to a patch but to horny creatures of skyrim (which i got) but... I kinda need a patch for immersive horses and creature framework to work (also using SE version)

Posted
1 hour ago, KiraCura said:

excuse me.. i dunno which/where to find the patch you are reffering to... when i click the link it doesnt seem to send me to a patch but to horny creatures of skyrim (which i got) but... I kinda need a patch for immersive horses and creature framework to work (also using SE version)

old or wrong link, the IH patch is now found in MNC's mod compatibility kit

https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/

 

  • 5 weeks later...
Posted

script looking for the esp but I have new paradise hills with esm  extinction.

 

Quote

[11/12/2019 - 01:52:17PM] [CRDE] Mods::Maintenance ...
[11/12/2019 - 01:52:17PM] [CRDE] Mods script updateForms() start ...
[11/12/2019 - 01:52:17PM] [CRDE] ******** ignore any errors between these two messages START ********
[11/12/2019 - 01:52:17PM] [CRDE] Cursed loot is not installed
[11/12/2019 - 01:52:17PM] ERROR: File "paradise_halls.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.updateForms() - "crdemodsmonitorscript.psc" Line 853
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 543
    [crdeStartQuest (660048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 71
    [crdeStartQuest (660048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 98
[11/12/2019 - 01:52:17PM] Update spouse
[11/12/2019 - 01:52:17PM] SexSlFemPCAndrew Onupdate with scenetoPlay = -1
[11/12/2019 - 01:52:17PM] Update spouse failed IsRunningFalse, getStage() 0, LoveInterest None
[11/12/2019 - 01:52:17PM] ERROR: File "Slaves of Tamriel.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.updateForms() - "crdemodsmonitorscript.psc" Line 981
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 543
    [crdeStartQuest (660048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 71
    [crdeStartQuest (660048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 98
[11/12/2019 - 01:52:17PM] ERROR: File "Devious Punishment Equipment.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.updateForms() - "crdemodsmonitorscript.psc" Line 1055
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 543
    [crdeStartQuest (660048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 71
    [crdeStartQuest (660048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 98
[11/12/2019 - 01:52:17PM] ERROR: File "DD_Helpers.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.updateForms() - "crdemodsmonitorscript.psc" Line 1156
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 543
    [crdeStartQuest (660048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 71
    [crdeStartQuest (660048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 98
[11/12/2019 - 01:52:17PM] ERROR: File "Devious Lore.esp" does not exist or is not currently loaded.
stack:
    <unknown self>.Game.GetFormFromFile() - "<native>" Line ?
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.updateForms() - "crdemodsmonitorscript.psc" Line 1158
    [crdeModsMonitor (66000D62)].crdemodsmonitorscript.Maintenance() - "crdemodsmonitorscript.psc" Line 543
    [crdeStartQuest (660048E0)].crdestartquestscript.Maintenance() - "crdestartquestscript.psc" Line 71
    [crdeStartQuest (660048E0)].crdestartquestscript.OnUpdate() - "crdestartquestscript.psc" Line 98
 

 any fix for this?

  • 4 weeks later...
  • 2 weeks later...
Posted

iv tried looking everywhere and i cant seem to find help or what help i did find didn't work so when i start a animation with a creature everything is animated like how it should be except the creature wolf in this case stays flaccid the whole time. Iv tried to re register all mods in creature framework and nothing i could really use some help or advice thanks in advance

  • 4 weeks later...
  • 1 month later...
Posted

I had to delete a feww Sexlab Mods and Reduing my whole SL Install. When I Tested in Game After Re installing a few Framework Mods.  It said that "Creature Framework Has Been Downgraded to 1.1.0 pre, there will be problems" . I am Confused !! Isnt this The Latest Version?  Github or Whatever, Is Nothing But a Bad DEAD Link. Where is the Updated Version ????

  • 2 weeks later...
Posted
On 3/9/2020 at 11:23 PM, Soulbringer1 said:

I had to delete a feww Sexlab Mods and Reduing my whole SL Install. When I Tested in Game After Re installing a few Framework Mods.  It said that "Creature Framework Has Been Downgraded to 1.1.0 pre, there will be problems" . I am Confused !! Isnt this The Latest Version?  Github or Whatever, Is Nothing But a Bad DEAD Link. Where is the Updated Version ????

I have found this occurs if you load Creature Framework after More Nasty Critters. If you put Creature Framework above MNC then the MNC built in Creature Framework takes over I believe. There have also been some post about Creature Framework having issues with Animal SOS so you may want to check that thread out as well if you use it.

Posted

Hi ? ! someone know about.. how to set creature penis auto appear when they encounter or see player ? I'm so tired to spam hotkey(check Aroused) to make their penis show up..  ? and another problem when having  WooHoo animation  penis not appear if I not spam hotkey(check Aroused) to them.. !?

Posted
On 3/10/2020 at 2:04 PM, MadMansGun said:

在跨国公司

FNIS Creature Pack 7.6 is not recognized by SEXLAB, so I cannot update MNC 12.5+. What should I do!

FNIS Creature Pack 7.6 if forced installation uninstall 6.1 version
There is only one option for SEXLAB compatibility __________ ? Punctuation marks

  • 5 weeks later...
Posted

Hey guys!

Is there a way to just replace the original creatures with the penis ones?

I know, I know, you can set arousal threshold to 0, BUT! there is a delay (at least on my low-end computer) after wich you can clearly see how default texture of an animal is replaced with the one with penis..

So.. is there a way to just permanently replace the textures?

 

UPD: OK, I figured out that this delay happens when you TP into some locacion and is based on SL Arousal cell scanning frequency, so lowering it down to 15 seconds also lowered down the time after wich normal textures of the animals get replaced.. But lowering down isn't exactly what I want.

 

So my questions remains - is it possible to just change textures permanently? WITHOUT any perfomance-hoging scripts/scans etc.

Posted
On 4/24/2020 at 3:51 PM, evilblade said:

Hey guys!

Is there a way to just replace the original creatures with the penis ones?

I know, I know, you can set arousal threshold to 0, BUT! there is a delay (at least on my low-end computer) after wich you can clearly see how default texture of an animal is replaced with the one with penis..

So.. is there a way to just permanently replace the textures?

 

UPD: OK, I figured out that this delay happens when you TP into some locacion and is based on SL Arousal cell scanning frequency, so lowering it down to 15 seconds also lowered down the time after wich normal textures of the animals get replaced.. But lowering down isn't exactly what I want.

 

So my questions remains - is it possible to just change textures permanently? WITHOUT any perfomance-hoging scripts/scans etc.

Not without manually replacing files with the versions of the creatures you want, no. CF isn't very performance-heavy in the first place.

Posted
On 4/26/2020 at 9:50 PM, Ep1cL3w7z said:

Not without manually replacing files with the versions of the creatures you want, no. CF isn't very performance-heavy in the first place.

Could you please elaborate a little - which files am I to replace? I'd really want to do this.. well, maybe CF is not exactly perfomance-heavy, but I very much dislike to see this "blinkings" of animals when their textures change a little.

 

UPD: Nevermind, since I've decided to start a new game anyway, I've experimented with .nif files a little and figured it out :)

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