Mr.Nobody000 Posted May 29, 2019 Posted May 29, 2019 23 hours ago, MadMansGun said:  OMG dude. thanks a lot. I've red that article about the solution, but somehow i missed that i did not have the CREATURE FNIS. I did not even know that its not identical with the regular fnis... Thanks man, i really appreciate. Everything works just fine now.
MadMansGun Posted May 29, 2019 Posted May 29, 2019 1 minute ago, Mr.Nobody000 said: OMG dude. thanks a lot. I've red that article about the solution, but somehow i missed that i did not have the CREATURE FNIS. I did not even know that its not identical with the regular fnis... Thanks man, i really appreciate. Everything works just fine now. it's a commonly missed addon. (honestly i don't know why Fore even has the creatures separated like that)
Vuzzar Posted May 30, 2019 Posted May 30, 2019 I have a problem that I posted in the MNC SLAL Edition thread, but as it could be a problem with Creature Framework I am going to post here with a little more details as I looked a little bit into it myself. Basically, I am playing as a khajiit and when I transform into a werewolf, the body used seems to be the vanilla one even though I have MNC installed and the werewolf option in the CF MCM is set to use the MNC werewolf body. Going into a sexlab animation doesn't change that. It seems to only affect khajiit and argonians. Every other race is fine. I don't know what might be causing it as I've never had problems before and everything else works perfectly fine. I can post a papyrus log and my mod and load order (I am using MO2) if needed.
MadMansGun Posted May 30, 2019 Posted May 30, 2019 50 minutes ago, Antaufein said: I have a problem that I posted in the MNC SLAL Edition thread, but as it could be a problem with Creature Framework I am going to post here with a little more details as I looked a little bit into it myself. Basically, I am playing as a khajiit and when I transform into a werewolf, the body used seems to be the vanilla one even though I have MNC installed and the werewolf option in the CF MCM is set to use the MNC werewolf body. Going into a sexlab animation doesn't change that. It seems to only affect khajiit and argonians. Every other race is fine. I don't know what might be causing it as I've never had problems before and everything else works perfectly fine. I can post a papyrus log and my mod and load order (I am using MO2) if needed. one option is to just replace the non-aroused mesh with a copy of the aroused one so that they are hard all the time. Â the other option is to use SOS penises instead (like one of bad dog's)
Vuzzar Posted May 30, 2019 Posted May 30, 2019 23 minutes ago, MadMansGun said: one option is to just replace the non-aroused mesh with a copy of the aroused one so that they are hard all the time. Â the other option is to use SOS penises instead (like one of bad dog's) So I'm guessing it's a script issue then?
Onomatophobia Posted June 3, 2019 Posted June 3, 2019 Similar issue to Talbrooks, was making a clean install - the menu simply doesnt appear in MCM. I was installing using this guide https://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/ so I'm completely at a loss now. Â
corvusbray Posted June 6, 2019 Posted June 6, 2019 When I launch the game, It says the API was not found and to try a fresh install and clean save. I did so and no luck, same message. This is the file I installed, but with no clear inclination which is the newest, it is hard to tell if I downloaded the right one. `Creature Framework 1.1.0-pre2`
MadMansGun Posted June 6, 2019 Posted June 6, 2019 8 minutes ago, corvusbray said: When I launch the game, It says the API was not found and to try a fresh install and clean save. I did so and no luck, same message. This is the file I installed, but with no clear inclination which is the newest, it is hard to tell if I downloaded the right one. `Creature Framework 1.1.0-pre2` Quote  Creature Framework Troubleshooting:  "Creature Framework API reference not found" error and/or the MCM for Creature Framework is missing: you need to install the .bsa file from Sexlab Aroused to fix this problem.http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/  Aroused mesh not getting applied during animations: go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute. note: if you have SexLab Aroused fully installed you may need to lower the "Arousal threshold" setting in the Creature Framework MCM.  Creature Framework not registering mods or stuck in a registering loop: try reinstalling JContainers.https://www.nexusmods.com/skyrim/mods/49743/?   1
Onomatophobia Posted June 6, 2019 Posted June 6, 2019 Is there a way to enable options from the Framework manually? Through a .txt file or something similar?
Pimpslink12 Posted June 8, 2019 Posted June 8, 2019 The mod works fine. The animations, good. But.. the issue lies in the models. They don't "Change" when the animation triggers. As in the creatures penises don't appear. They go through the whole animation but nothing appears. Perhaps its my load order. This is my load order roughly.  Sexlab.esm SexLabAroused.esm CreatureFramework.esm FNIS.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp MoreNastyCritters.esp HentaiCreatures.esp SexLabMatchMaker.esp SLAnimLoader.esp SLAL_AnimationByBakaFactory.esp  I'm certain that I've messed up something roughly.
corvusbray Posted June 8, 2019 Posted June 8, 2019 I am using Xedit, and Wrye Bash suggested I should clean this. HentaiCreatures.esp: UDR(1) Was this an accident?
Maegisi Posted June 25, 2019 Posted June 25, 2019 So I was attempting to see if my animations worked during a new game and test trial. No creatures appear to have penis's. So I scoured the forums, downloaded Creature Framework then MNC. I now am getting CTD upon loading screens or in the first few moments of the game, including test games. Help?
MadMansGun Posted July 2, 2019 Posted July 2, 2019 3 minutes ago, Gazpielord said: Since the gitlab repository got moved/removed/whatever, does anyone have a copy or an archive of the modders guide? you can use the internet archive wayback machine: https://archive.org/web/ Â also i have my own guide here: https://www.loverslab.com/files/file/2418-how-to-dick-with-nifskope-creature-framework-integration-guide/ note: the "how to dick" part is a bit outdated.
Lightofasphodel Posted July 4, 2019 Posted July 4, 2019 I'm having a problem with the MCM menu not showing up does anyone know how to fix it?
sn4kedsn4ke Posted July 29, 2019 Posted July 29, 2019 Guys, why when I try to start sex with troll, his genitals are just flying in air separately from his body? His body still has the same flacid non erected genital in this moment.
MadMansGun Posted July 29, 2019 Posted July 29, 2019 6 hours ago, sn4kedsn4ke said: Guys, why when I try to start sex with troll, his genitals are just flying in air separately from his body? His body still has the same flacid non erected genital in this moment. don't install/load xp32 after MNC, it's missing the new ABC & ASOS nodes.
DenMagpie Posted August 1, 2019 Posted August 1, 2019 Â Hi, I have a problem with fnis sexlab creature idles. SexLab has a question mark, but fins creature is based on the latest version. Who knows what the problem is?
MadMansGun Posted August 1, 2019 Posted August 1, 2019 1 hour ago, DenMagpie said: Â Hi, I have a problem with fnis sexlab creature idles. SexLab has a question mark, but fins creature is based on the latest version. Who knows what the problem is? go to 3rd person view, it's a normal SL bug.
DenMagpie Posted August 1, 2019 Posted August 1, 2019 9 hours ago, MadMansGun said: go to 3rd person view, it's a normal SL bug. Â Yes, I did, but the "?" stayed opposite "fnis sexlab creature idles". Is that just a bug too?
MadMansGun Posted August 1, 2019 Posted August 1, 2019 4 hours ago, DenMagpie said: Â Yes, I did, but the "?" stayed opposite "fnis sexlab creature idles". Is that just a bug too? did you install the FNIS creature pack?
DenMagpie Posted August 1, 2019 Posted August 1, 2019 1 hour ago, MadMansGun said: did you install the FNIS creature pack? Â I have both FNIS creature pack 6_1 and Creature Framework 1.1.0 per2 installed. The fact is that the creatures' animations and genitals work, but I wonder why I have a question mark next to fnis sexlab creature idles. P.S I'm sorry for my English Â
MadMansGun Posted August 1, 2019 Posted August 1, 2019 as long as things work ignore it, if not then reinstall fnis.
Verip Posted August 21, 2019 Posted August 21, 2019 Hi folks. I have a problem maybe someone can help me with. After being essentially forced to move over to Vortex, there's this issue where dogs and werewolves have a big purple dong. I know what we're all thinking. Boy's got a texture problem. I thought so too. Then I jacked all the textures off this mod and moved them to the critters and.... nothing. No change. Nada. So now I'm stumped. I hit the reset mods button on the MCM, I've uninstalled and reinstalled all the mods revolving around critter junk, I've essentially done all the basics an unsavy dude like me can think of. Which is convenient as that's just what I am. So, can someone tell me what I'm getting wrong? I chased the load order as close to Bad Dog's suggestion in his immersive creatures mod addon, but I'm out of ideas.
MadMansGun Posted August 21, 2019 Posted August 21, 2019 42 minutes ago, Verip said: Bad Dog's suggestion in his immersive creatures mod addon, bottom of page 20 in his support thread.
Verip Posted August 25, 2019 Posted August 25, 2019 On 8/20/2019 at 11:27 PM, MadMansGun said: bottom of page 20 in his support thread. Thank you! I must have missed it. You're a game saver. Many thanks. May you rule many sloots.
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