LisaAlisa Posted March 18, 2015 Posted March 18, 2015 I have a question. How i can disable poses binds (1-9)? Its very important for me bc i use it for items.
volfin Posted March 18, 2015 Posted March 18, 2015 I have a question. How i can disable poses binds (1-9)? Its very important for me bc i use it for items. start reading here: http://www.loverslab.com/topic/40336-wip-maria-eden/page-68?do=findComment&comment=1112888
magicrealm Posted March 18, 2015 Posted March 18, 2015 Bei einfachen Banditen wurde der kampf unterbrochen und die pc als Sklavin einfach festgenommen. alle Optionen waren aus. so etwas kann man optional über daymoyl einrichten, aber nicht als spielstandard. wird der kampf bei benutzung der beiliegenden daymoyl Datei nicht auf diese weise unterbrochen, dh die pc zwangsweise festgenommen ? schade um den hurenjob, der hätte spass gemacht.
zaira Posted March 19, 2015 Author Posted March 19, 2015 In the actual version the player gets only enslaved if he surrenders manually (hotkey 8) - this is the perfect solution in my opinion because slavery is always in your decision - like in the real world - where you can try to flee or continue fighting till death. Therefore I recommend to disable the daymol plugin of my mod.
magicrealm Posted March 19, 2015 Posted March 19, 2015 ich habe überhaupt kein daymyol installiert. ich habe keine 8 gedrückt und gegen ein paar lausige Banditen in Helgen gekämpft, die ich mit 2 hieben erledigt hätte. aber der kampf brach einfach ab und meine pc wurde versklavt. das habe ich mehrfach durch laden gespielt, immer wieder dasselbe. es war in keinster weise möglich, dieser Versklavung aus dem wege zu gehen, ausser durch den alleinigen Einsatz meines Begleiters. ein paar schritte weiter unten dann dasselbe beim nächsten Banditen wieder. edit: habe das gerade mit einem Neustart nochmal nachgestellt. da war der banditenkampf in Ordnung. eiine Erklärung wäre skriptfilz.
zaira Posted March 19, 2015 Author Posted March 19, 2015 ich habe überhaupt kein daymyol installiert. ich habe keine 8 gedrückt und gegen ein paar lausige Banditen in Helgen gekämpft, die ich mit 2 hieben erledigt hätte. aber der kampf brach einfach ab und meine pc wurde versklavt. das habe ich mehrfach durch laden gespielt, immer wieder dasselbe. es war in keinster weise möglich, dieser Versklavung aus dem wege zu gehen, ausser durch den alleinigen Einsatz meines Begleiters. ein paar schritte weiter unten dann dasselbe beim nächsten Banditen wieder. edit: habe das gerade mit einem Neustart nochmal nachgestellt. da war der banditenkampf in Ordnung. eiine Erklärung wäre skriptfilz. Probleme dieser Art lassen sich prima mit einem Log analysieren - das nächste Mal kannst du ja mal die Konsole öffnen und help MariaEdenCurrentPose eingeben - da wird sicher noch ein 8 drin gestanden haben. Leider gibt es keine Funktion, an der ich erkennen kann, ob und welches Idle der Player grade abspielt - ich muss mir den Kontext merken. Aber ich werde MariaEdenCurrentPose bei Cell-Change resetten - das hätte wohl dein Problem gelöst.
Snook001 Posted March 19, 2015 Posted March 19, 2015 Hi, Great mod, I've been playing with it for a while and I like it . Lately I wanted to create a new character and start at the beginning on the market (since 1.17) I believe. Sadly I never was able to do it. I try removing re-installing mod, I have all the dependency but still it hang there. I checked the papyruses and they all finis the same:@@ TOOLS :OnStartInitQuest[03/19/2015 - 03:38:34PM] @@ TOOLS :new cage[03/19/2015 - 03:38:34PM] @@ TOOLS :close cageWould you know what is not working?Thanks for your help and again good job.
magicrealm Posted March 20, 2015 Posted March 20, 2015 ich habe überhaupt kein daymyol installiert. ich habe keine 8 gedrückt und gegen ein paar lausige Banditen in Helgen gekämpft, die ich mit 2 hieben erledigt hätte. aber der kampf brach einfach ab und meine pc wurde versklavt. das habe ich mehrfach durch laden gespielt, immer wieder dasselbe. es war in keinster weise möglich, dieser Versklavung aus dem wege zu gehen, ausser durch den alleinigen Einsatz meines Begleiters. ein paar schritte weiter unten dann dasselbe beim nächsten Banditen wieder. edit: habe das gerade mit einem Neustart nochmal nachgestellt. da war der banditenkampf in Ordnung. eiine Erklärung wäre skriptfilz. Probleme dieser Art lassen sich prima mit einem Log analysieren - das nächste Mal kannst du ja mal die Konsole öffnen und help MariaEdenCurrentPose eingeben - da wird sicher noch ein 8 drin gestanden haben. Leider gibt es keine Funktion, an der ich erkennen kann, ob und welches Idle der Player grade abspielt - ich muss mir den Kontext merken. Aber ich werde MariaEdenCurrentPose bei Cell-Change resetten - das hätte wohl dein Problem gelöst. das Problem wäre demnach gelöst nach dem schnelladen 2x t4 drücken, auf dieknie und aufstehen. damit wäre auch keine t8 mehr im speicher. ähnliches habe ich auch schon mit den zaz Animationen in Display model9 gehabt. gut, andere frage : ist der mod nun geeignet in einem Vollzeit Skyrim gespielt zu werden ?
Guest Posted March 20, 2015 Posted March 20, 2015 Hey so I finally got to try this and terrific work, just one issue, I got as far as the dibella thing, I noticed my collar was invisible when on my character but visible in my inventory (with mesh, texture and everything) and same story with the dibella piercing nothing appears on my character. How do I exchange these items for other items that I know would work? For example I wanted to replace the dibella piercing with a cbbe hdt piercing set and I dont know where to make the adjustment. ty
Leeyds4LLTS Posted March 20, 2015 Posted March 20, 2015 Love the new build. Just discovered that bandits don't attack me when I am out on a stroll. Can someone tell me what console command I could use to bring these attacks back into my PC experience? thx in advance. ps.. it would be nice to have a McM switch to make bandits hostile.
baronesa Posted March 20, 2015 Posted March 20, 2015 Really loving the interactions of this mod, however... The way you get stripped of all your inventory is super problematic if as it seems, all the items are gone... Because it just stripped me of a lot of quest items. I understand if Maria has to control what you carry and not, however there needs to be some checking on what gets removed and what not. See... are the items all gone forever? or does Maria store them in some other place? And what about the people Maria lend you to... where do they throw your things? This is also super problematic for those who use needs mods, getting all my food taken will surely lead to my death in a lot less time it would take Maria to recover her investment. The teleportation are interesting, specially to save time, however the way they are triggered can ruin some other quest, like Maria's meal, if you just made the 500 mark and get teleported to Solitude. No idea what else could be done here, cause WALKING from place to place seems really super tedious as an alternative. Otherwise, as I said at first, I'm really loving the mod
Leeyds4LLTS Posted March 21, 2015 Posted March 21, 2015 Really loving the interactions of this mod, however... The way you get stripped of all your inventory is super problematic if as it seems, all the items are gone... Because it just stripped me of a lot of quest items. I understand if Maria has to control what you carry and not, however there needs to be some checking on what gets removed and what not. See... are the items all gone forever? or does Maria store them in some other place? And what about the people Maria lend you to... where do they throw your things? This is also super problematic for those who use needs mods, getting all my food taken will surely lead to my death in a lot less time it would take Maria to recover her investment. The teleportation are interesting, specially to save time, however the way they are triggered can ruin some other quest, like Maria's meal, if you just made the 500 mark and get teleported to Solitude. No idea what else could be done here, cause WALKING from place to place seems really super tedious as an alternative. Otherwise, as I said at first, I'm really loving the mod I can't speak for others, but one of the things I do is have my PC work during her strolls to secure a place where she can store the gear she uses when out on a stroll. There are a couple of mods that give you chests of armor, and those can work well. I like to get my PC through the main quest line far enough to secure Breezehome to store stuff when she is away from Maria. Once she returns to Maria, what she is allowed to have on her person is directly tied to how much Maria trusts/likes her. Once your PC's relationship grows to the point where Maria trusts her, Maria will allow her to carry certain weapons and such. (At least that is my understanding). I believe that any quests items that you can't take out of your own inventory yourself, Maria can't take out either. Any other items need to be stored before returning to your Master.
baronesa Posted March 21, 2015 Posted March 21, 2015 I thought the same, but i was carrying Pelagius hipbone, the lexicon, and a couple of other quest items, books and what not, and they got entirely removed form the inventory. I normally use the bag of holding to move things around. It would be easy to store it somewhere safe, but the items lost were the kind you can't take form the inventory in the first place (It was just a test on a deep in the quests save, that has multiple backups so nothing was really lost, since i didnt save over it)
aqqh Posted March 21, 2015 Posted March 21, 2015 Love the new build. Just discovered that bandits don't attack me when I am out on a stroll. Can someone tell me what console command I could use to bring these attacks back into my PC experience? Its not just bandits. This is the reason So for bandits you would have to remove bandit friend faction - and do so each time you would be on a stroll. are the items all gone forever? or does Maria store them in some other place? Pickpocket Maria and you will find out where they are.
baronesa Posted March 21, 2015 Posted March 21, 2015 are the items all gone forever? or does Maria store them in some other place? Pickpocket Maria and you will find out where they are. Tried that, none of the items were there. Tried that witht he peopel she lend me too as well, none of them kept the items on their inventories (it seems, at least not visible with pickpocketing)
Leeyds4LLTS Posted March 21, 2015 Posted March 21, 2015 Love the new build. Just discovered that bandits don't attack me when I am out on a stroll. Can someone tell me what console command I could use to bring these attacks back into my PC experience? Its not just bandits. This is the reason StrollFactions.jpg So for bandits you would have to remove bandit friend faction - and do so each time you would be on a stroll. Thanks for the info. Could you share with me how I can remove the bandit friend faction? Also, do you know why it is necessary for the "Slave of Maria Eden" to be friendly with bandits? I am not sure why that is part of the mod =/
zaira Posted March 21, 2015 Author Posted March 21, 2015 Love the new build. Just discovered that bandits don't attack me when I am out on a stroll. Can someone tell me what console command I could use to bring these attacks back into my PC experience? Its not just bandits. This is the reason StrollFactions.jpg So for bandits you would have to remove bandit friend faction - and do so each time you would be on a stroll. Thanks for the info. Could you share with me how I can remove the bandit friend faction? Also, do you know why it is necessary for the "Slave of Maria Eden" to be friendly with bandits? I am not sure why that is part of the mod =/ I need this to allow to be enslaved by bandits, forsworn and SilverHands. But actually you are only in these factions during the defeat quest - I have removed all factions from standard slave quest.
aqqh Posted March 21, 2015 Posted March 21, 2015 Tried that, none of the items were there. Tried that witht he peopel she lend me too as well, none of them kept the items on their inventories (it seems, at least not visible with pickpocketing) Dunno - on my current character (new character via LAL slave of someone option) every single item i should have on game start (like books from beeing female or helgen reborn or book from EFF etc) can be found in Marias backpack. Not sure maybe something else happens with those items if you get enslaved for example through surrender feature or Daymoyl plugin. Thanks for the info. Could you share with me how I can remove the bandit friend faction? Also, do you know why it is necessary for the "Slave of Maria Eden" to be friendly with bandits? I am not sure why that is part of the mod =/ console RemoveFromFaction 00044ef6 (target your character first) I guess its because stroll quest is mostly about what will happen if you fail to return on time or if you would try to run or something. bandits orcs etc play their part at that point. Btw Zaira, you can replace all those factions with one - dunPrisonerFaction. It is set to be friendly with everyone. Also you could leave that alias empty and fill it manually when player gets captured by slave hunters. This way it would still serve its role but wont mess with hostility when ppl are trying to play normally.
zaira Posted March 21, 2015 Author Posted March 21, 2015 Oh - and in the stroll quest - because I want that the slave transport can pass a bandit camp (I fix this) - the are special scenes when you pass bandit or giant camps during transport. Tried that, none of the items were there. Tried that witht he peopel she lend me too as well, none of them kept the items on their inventories (it seems, at least not visible with pickpocketing) Dunno - on my current character (new character via LAL slave of someone option) every single item i should have on game start (like books from beeing female or helgen reborn or book from EFF etc) can be found in Marias backpack. Not sure maybe something else happens with those items if you get enslaved for example through surrender feature or Daymoyl plugin. Thanks for the info. Could you share with me how I can remove the bandit friend faction? Also, do you know why it is necessary for the "Slave of Maria Eden" to be friendly with bandits? I am not sure why that is part of the mod =/ console RemoveFromFaction 00044ef6 I guess its because stroll quest is mostly about what will happen if you fail to return on time or if you would try to run or something. bandits orcs etc play their part at that point. Btw Zaira, you can replace all those factions with one - dunPrisonerFaction. It is set to be friendly with everyone. Also you could leave that alias empty and fill it manually when player gets captured by slave hunters. This way it would still serve its role but wont mess with hostility when ppl are trying to play normally. Thanks for this tip - I'll change it.
Guest Posted March 21, 2015 Posted March 21, 2015 I've installed this but there is no plugin anywhere for me to tick - so I can't see how I can put it last in load order. When I play a new game, I go through the entire cart ride to Helgen. Is this supposed to be how I start?
Storms of Superior Posted March 21, 2015 Posted March 21, 2015 Really loving the interactions of this mod, however... The way you get stripped of all your inventory is super problematic if as it seems, all the items are gone... Because it just stripped me of a lot of quest items. I understand if Maria has to control what you carry and not, however there needs to be some checking on what gets removed and what not. See... are the items all gone forever? or does Maria store them in some other place? And what about the people Maria lend you to... where do they throw your things? This is also super problematic for those who use needs mods, getting all my food taken will surely lead to my death in a lot less time it would take Maria to recover her investment. The teleportation are interesting, specially to save time, however the way they are triggered can ruin some other quest, like Maria's meal, if you just made the 500 mark and get teleported to Solitude. No idea what else could be done here, cause WALKING from place to place seems really super tedious as an alternative. Otherwise, as I said at first, I'm really loving the mod It would be good if Maria "carried' the confiscated items, and the player could complete quests normally, but the items would then be removed from Maria's inventory.
zaira Posted March 21, 2015 Author Posted March 21, 2015 I've installed this but there is no plugin anywhere for me to tick - so I can't see how I can put it last in load order. When I play a new game, I go through the entire cart ride to Helgen. Is this supposed to be how I start? During installation you had several options - one is called "Quickstart". But now - after you absolved the vanilla entry quest ask someone - you can submit yourself to anybody... Regarding the inventory - I'll see what I can do...
baronesa Posted March 21, 2015 Posted March 21, 2015 Regarding the inventory - I'll see what I can do... Thank you! I know this is still in testing phase, but having the inventory issues resolved and getting it smoother etc, I could move this mod from just testing purposes to something to play on a FULL campaign, just having it there as an option of one of the many things that could happen And I'm really looking forward to that moment.
zaira Posted March 21, 2015 Author Posted March 21, 2015 There will be a safe in Marias home - everything you wear when you become a slave will be transferred into it. Also all items you collected in the stroll quest. Everything you lose in defeat quest is in the inventory of the bandit. Food will never be removed. Everything you wear when you become a slave of the slave trader is stored in the box in front of your cage.
Guest Posted March 21, 2015 Posted March 21, 2015 I've installed this but there is no plugin anywhere for me to tick - so I can't see how I can put it last in load order. When I play a new game, I go through the entire cart ride to Helgen. Is this supposed to be how I start? During installation you had several options - one is called "Quickstart". But now - after you absolved the vanilla entry quest ask someone - you can submit yourself to anybody... Regarding the inventory - I'll see what I can do... What do you mean "during installation"? I simply dropped all the extracted files into the Skyrim data folder... as I saw no instructions to the contrary... And no menu showed up in the Mod Manager.
Recommended Posts