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Maria Eden Slavery (closed)


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Posted

odd it now cdt only when trying to save is any of your scripts effect the save function some how ?

 

I find that CTD occurs when 'Slave is Busy' message shows on the top left corner of the screen. This from observation occurs usually when the "Pimp" (Hired Thug) tries to get to you, asking you for your earned money (At least while in the Whoring Quest). Insuring that 'Slave is Idle' is shown on the screen then saving right after seems as a workaround to the saving problem with my 'tests' so far.

 

I have no idea why this could happen, but it must be an issue on either the way the scripts were made, or the way Skyrim handles them - which varies based on everyone's mod setups and script latency to some degree.

 

 

(P.S. to Mod Author) - Really promising mod, the amount of work that must have went into this is legendary. 

 

(P.S.S to Mod Author) - I'm not extremely experienced with the Creation Kit but it seems to keep crashing when trying to load your mod in, something about a localisation error, could this be a CK version issue on my part? I would enjoy to tweak dialogues and whatnot to offer as possible suggestions - but mainly just mess around for customization sake.

Posted

 

Quick installation question. When installing with NMM., this mod wants to overwrite my skimpy prisoner clothes from minidresses mod. Should I say "no to mod" or "no to all" to avoid overwrite? :s

 

To be safe, say "no to mod", or "no to folder". If you say "no to all" it will not overwrite any files at all and maybe it need to replace files from other mod to work right.

 

 

Many Thanks

 

Posted

 

 

Quick installation question. When installing with NMM., this mod wants to overwrite my skimpy prisoner clothes from minidresses mod. Should I say "no to mod" or "no to all" to avoid overwrite? :s

 

To be safe, say "no to mod", or "no to folder". If you say "no to all" it will not overwrite any files at all and maybe it need to replace files from other mod to work right.

 

 

Many Thanks

Or use MO instead of NMM and you will never have to think again about such issues

Posted

 

 

 

 

(P.S.S to Mod Author) - I'm not extremely experienced with the Creation Kit but it seems to keep crashing when trying to load your mod in, something about a localisation error, could this be a CK version issue on my part? I would enjoy to tweak dialogues and whatnot to offer as possible suggestions - but mainly just mess around for customization sake.

 

Use TESVTranslator to change dialogs - not CK

Posted

 

 

 

Quick installation question. When installing with NMM., this mod wants to overwrite my skimpy prisoner clothes from minidresses mod. Should I say "no to mod" or "no to all" to avoid overwrite? :s

 

To be safe, say "no to mod", or "no to folder". If you say "no to all" it will not overwrite any files at all and maybe it need to replace files from other mod to work right.

 

 

Many Thanks

Or use MO instead of NMM and you will never have to think again about such issues

 

MO isn't for me. Ive tried it about half a dozen times. Got it to work once properly until I decided to update all my nexus based mods from within MO. Suddenly FNIS decided to stop working properly (missing anim files etc even though I hadn't touched any of that) and I never managed to figure out why. I ended up uninstalling MO again. I can see the advantages of it, but its so hard to get working well, its just not worth it to me.

 

Posted

 

odd it now cdt only when trying to save is any of your scripts effect the save function some how ?

 

I find that CTD occurs when 'Slave is Busy' message shows on the top left corner of the screen. This from observation occurs usually when the "Pimp" (Hired Thug) tries to get to you, asking you for your earned money (At least while in the Whoring Quest). Insuring that 'Slave is Idle' is shown on the screen then saving right after seems as a workaround to the saving problem with my 'tests' so far.

 

I have no idea why this could happen, but it must be an issue on either the way the scripts were made, or the way Skyrim handles them - which varies based on everyone's mod setups and script latency to some degree.

 

 

(P.S. to Mod Author) - Really promising mod, the amount of work that must have went into this is legendary. 

 

(P.S.S to Mod Author) - I'm not extremely experienced with the Creation Kit but it seems to keep crashing when trying to load your mod in, something about a localisation error, could this be a CK version issue on my part? I would enjoy to tweak dialogues and whatnot to offer as possible suggestions - but mainly just mess around for customization sake.

 

 

I always have CTD when I save anywhere anytime etc. when my PC is Maria's slave. I've just reinstalled Skyrim, installed only the DD framework and some mods they use and AlternateStart with the Devious version plus SD+ (Maria (1.10) later because it forced its new game ignoring load order even if it was before AS). I've also set all of the clothing before enslavement (double checked the json file too) and I used instant slavery. Tried both papyrus 3 beta and the recent stable (the stable version prevented other CTDs than save (like loadscreen, random anywhere)).

Sadly couldn't create papyrus log because when it was enabled, I got instant CTD when choosing slavery method and the log was unfinished. This was 2 weeks ago.

 

Since then, I've tweeked my inis to performance (mainly multicore threading) and installed ENBooster with memory patch, so I have CTDs rarely (maximum 1 during a day), but didn't tried this mod again (ENBoost won't prevent mod related CTDs). Waiting patiently for the new release since then (I thought it would be in the near future (I planned to generate that log after then)).

 

These are not proving anything, as the CTDs could be from my weak rig before (as I tried only before ENBoost but since then, I installed a lot of resource hungry mods like HDT hair, fullbody (using UNPB), some cloth (only the breasts), Dem integration with Dem companions too (high res textures and hdt support) and not having any CTDs even when Dem Serana or Selena was starting their madness during fight against 2-3 Dem NPCs (they have quite complex AIs especially Selena :o), oh and I was enslaved by SD+ multiple times even by Spriggan). I'm not against this mod, I don't know why I have still these save ctds while others don't have in 1.10 (maybe my custom clothes as I wish to use UNPB on me and some of the default ones didn't have?)...

I'm just saying that save CTD can still happen anytime anywhere don't have to be in busy state...

 

Hm, I just realized that I've set some UNPB cloths as femdom 2,3 for Maria too while she uses CBBE on 1 (S&D sss), could it be a problem? I guess yes, especially if I've added her a troublemaker set (UNPB with hdt support on breasts)... I can't try it I'm in the middle of the vampire lord questline :(...

 

Edit: never mind, the default json is mixed CBBE+UNP+UNPB in femdom categories. Therefore it couldn't be my problem. Anyway, I hang up turning into vampire lord as it could be problematic as succubus in miniquest (not counting that vampire lord slave is not too lorefriendly :D, even if I started as es escaped slave that could have Maria as original owner who could catch me anytime when I approach the slavetrader), and I try out Maria once again this time logging enabled (I hope ENB won't let it crash too early)...

Posted

I'm having fun with this mod so far. After being trapped in the jail cell with the dog for about a day, I asked for a chance to roam a bit. Apparently it was granted, because I walked right out the door, and across the street to Open Skies Trading Post (which is one my mods) where I was able to smith the gear that I wanted to set for the outfits. Upon returning to the front door of Maria's house, she prepped her little slave for whoring. She walked to the nearest NPC, which happened to be Bur Thar from the Cannabis mod; the first client was a pot head (screenshots will be provided if requested).

 

I did run into an issue with the third client; Bjorlam, the carriage driver doesn't do anything, despite successful negotiations. When I try to talk to him he says, "I'm not talking to slaves." I can see how this is built in as a sensible part of slavery, but I seem to be stuck here, and I can't seem to use the cheat option to end it. Help? I want to continue the fun.

 

As a final note, it is really fun having to follow someone else around, while making few decisions. Really brilliant work here, and keep it up.

Posted

 

I have a question: When Maria goes to buy some clothes in Solitude, she always end up naked.

there is a bug with how outfit presets got saved.

Go to ..\Skyrim\Data\SKSE\Plugins\StorageUtilData and edit maria.json file (notebook)

if you ahave it for example like this

"femdom2_clothes" : [ "3427|", "6190|", "6189|", "", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

then it is bugged - it stored ids of an item but did not store info of what mod is that item from.

 

it should be like this

"femdom2_clothes" : [ "3427|Strap.esp", "6190|Strap.esp", "6189|Strap.esp", "", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

 

if bug persists just add those .esp manually.

 

 

Thanks, I will try that :).

 

Posted

I'm having fun with this mod so far. After being trapped in the jail cell with the dog for about a day, I asked for a chance to roam a bit. Apparently it was granted, because I walked right out the door, and across the street to Open Skies Trading Post (which is one my mods) where I was able to smith the gear that I wanted to set for the outfits. Upon returning to the front door of Maria's house, she prepped her little slave for whoring. She walked to the nearest NPC, which happened to be Bur Thar from the Cannabis mod; the first client was a pot head (screenshots will be provided if requested).

 

I did run into an issue with the third client; Bjorlam, the carriage driver doesn't do anything, despite successful negotiations. When I try to talk to him he says, "I'm not talking to slaves." I can see how this is built in as a sensible part of slavery, but I seem to be stuck here, and I can't seem to use the cheat option to end it. Help? I want to continue the fun.

 

As a final note, it is really fun having to follow someone else around, while making few decisions. Really brilliant work here, and keep it up.

 

Screenshots, screenshots... :P

Posted

OK! Here by popular demand... well not exactly popular, but someone asked... are screenshots of the pot head-whoring experience! Enjoy.

 

 

First trip out of town to Markarth before whoring began.

post-279248-0-39826700-1421228266_thumb.jpg

Transaction.

post-279248-0-95447300-1421228334_thumb.jpg

Preparation.

post-279248-0-81477700-1421228369_thumb.jpg

Finally the good stuff.

post-279248-0-85266500-1421228463_thumb.jpg

First time whoring in an open-air marijuana garden.

 

Posted

 

  1. Well - I would like to do this very much - but it seems that some people have problems configuring only one outfit - they will fail completely configuring three outfits. But I think about it. Maybe player will allways start free until all outfits are complete?

There could be some section where ppl would share already completed "presets"

 

 

"cat_clothes" : [ "15876|sextoys-calyps-2.esp", "4829|sextoys-calyps-2.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"dancer_clothes" : [ "6240|Neo's Slave Leia.esp", "3432|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom1_clothes" : [ "26862|S&D shadow walker.esp", "26864|S&D shadow walker.esp", "26860|S&D shadow walker.esp", "26866|S&D shadow walker.esp", "4810|S&D shadow walker.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom2_clothes" : [ "3427|Strap.esp", "6190|Strap.esp", "6189|Strap.esp", "", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom3_clothes" : [ "64174|Latex Armor.esp", "66936|Latex Armor.esp", "66934|Latex Armor.esp", "71076|Latex Armor.esp", "64175|Latex Armor.esp", "87640|Latex Armor.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom_naked_clothes" : [ "10348|K2 Naked Mage Jewelry.esp", "6202|K2 Naked Mage Jewelry.esp", "6198|K2 Naked Mage Jewelry.esp", "6199|K2 Naked Mage Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"maledom_clothes" : [ "850099|Skyrim.esm", "850096|Skyrim.esm", "850097|Skyrim.esm", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"slave_clothes" : [ "3435|Gatti12Jewelry.esp", "3436|Gatti12Jewelry.esp", "3433|Gatti12Jewelry.esp", "3434|Gatti12Jewelry.esp", "3437|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"succubus_body" : [ "3434|selobl_DarkLillith.esp", "3435|selobl_DarkLillith.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"succubus_clothes" : [ "3431|selobl_DarkLillith.esp", "3433|selobl_DarkLillith.esp", "3432|selobl_DarkLillith.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"whore_clothes" : [ "14484|BlackLaceMiniDress.esp", "3432|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ]

 

requires:

gatti 12 jewelry - slave outfit

Lace mini dress - whore outfit

Neo Slave Leia - dancer outfit

Dark lillith - succubus body / outfit

Kendo2 Naked Mage Jewelry - Naked Femdom

S&D Shadow Walker, Black Rose, Latex Corset - CBBE TBBP - Femdom 1-3

 

 

 

 

how do i know what id numbers to put in the lines before the corresponding esp? i know that item ids have a XXYYYYYY pattern with XX for position in the load order, but in the maria.json some ids only have 4 digits? are 0's ignored if theyre at the start of the id?

 

Posted

 

 

  1. Well - I would like to do this very much - but it seems that some people have problems configuring only one outfit - they will fail completely configuring three outfits. But I think about it. Maybe player will allways start free until all outfits are complete?

There could be some section where ppl would share already completed "presets"

 

 

"cat_clothes" : [ "15876|sextoys-calyps-2.esp", "4829|sextoys-calyps-2.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"dancer_clothes" : [ "6240|Neo's Slave Leia.esp", "3432|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom1_clothes" : [ "26862|S&D shadow walker.esp", "26864|S&D shadow walker.esp", "26860|S&D shadow walker.esp", "26866|S&D shadow walker.esp", "4810|S&D shadow walker.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom2_clothes" : [ "3427|Strap.esp", "6190|Strap.esp", "6189|Strap.esp", "", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom3_clothes" : [ "64174|Latex Armor.esp", "66936|Latex Armor.esp", "66934|Latex Armor.esp", "71076|Latex Armor.esp", "64175|Latex Armor.esp", "87640|Latex Armor.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom_naked_clothes" : [ "10348|K2 Naked Mage Jewelry.esp", "6202|K2 Naked Mage Jewelry.esp", "6198|K2 Naked Mage Jewelry.esp", "6199|K2 Naked Mage Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"maledom_clothes" : [ "850099|Skyrim.esm", "850096|Skyrim.esm", "850097|Skyrim.esm", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"slave_clothes" : [ "3435|Gatti12Jewelry.esp", "3436|Gatti12Jewelry.esp", "3433|Gatti12Jewelry.esp", "3434|Gatti12Jewelry.esp", "3437|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"succubus_body" : [ "3434|selobl_DarkLillith.esp", "3435|selobl_DarkLillith.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"succubus_clothes" : [ "3431|selobl_DarkLillith.esp", "3433|selobl_DarkLillith.esp", "3432|selobl_DarkLillith.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"whore_clothes" : [ "14484|BlackLaceMiniDress.esp", "3432|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ]

 

requires:

gatti 12 jewelry - slave outfit

Lace mini dress - whore outfit

Neo Slave Leia - dancer outfit

Dark lillith - succubus body / outfit

Kendo2 Naked Mage Jewelry - Naked Femdom

S&D Shadow Walker, Black Rose, Latex Corset - CBBE TBBP - Femdom 1-3

 

 

 

 

how do i know what id numbers to put in the lines before the corresponding esp? i know that item ids have a XXYYYYYY pattern with XX for position in the load order, but in the maria.json some ids only have 4 digits? are 0's ignored if theyre at the start of the id?

 

 

I think that the XX is skipped as the leading 0's. If XX won't ignored, the json would be load order dependent. That's why the esp's name is used as I think...

I used to set the clothes ingame after adding them by console then quitting and editing manually the json file (to remove the unwanted parts like slave collar).

 

Anyway, I owe you a description from testing as I said there is a lot of ctds too many times. I've spent hours by testing again, and I realized that there's a new papyrusutil 3 beta 3 available (for days ago). I had a lot of ctds in these tests with papyrus 2.8 (like with the first 3 beta version, I've generated some logs too but I can't see any relevant information, and some of them is 100+ Mb large), but with papyrus 3 beta 3 I have no ctds even with all mods enabled (scriptheavy, hightexture, hdt ones too). However, I played only for 2-3 hours, but I was able to save anywhere, do any tasks during jobs, etc (I continued my character and I asked enslavement from the slave trader and started by instant slavery as I didn't have patience to do the starting scenes again).

 

I wish to ask, that will be able the new version to remove the bandit friendliness by updating or we will have to start new game?

Anyway, thanks for your work again and sorry for the lot of complains of mine. I was an idiot when I didn't check the papyrusutil thread regularly.

Posted

 

 

 

I wish to ask, that will be able the new version to remove the bandit friendliness by updating or we will have to start new game?

Anyway, thanks for your work again and sorry for the lot of complains of mine. I was an idiot when I didn't check the papyrusutil thread regularly.

Bandits won't be unfriendly - they will enslave you and sell you if you are alone. If you meet them together with your mistress she may save her skin by giving you as tribute to the bandits.

 

That's the plan (parts of that are finished)  - but there are some obstacles that I currently try to manage: the nav meshes in most of the bandit holds and camps are not made to let the NPCs act with AI - they are stumbling around like zombies, unable to avoid traps and open doors.

It seems they are completely made to be coulisse and cannon fodder only.

 

If I don't find a way to control their AI in a better way I make them unfriendly.

 

However - I managed something similar in taverns so I hope that it is possible in holds too.

 

One possible solution that I currently test is to switch the gamer control over to the NPC - so you are playing two parts and not just being locked in a furniture or cage...

As a by-product 1.11 will introduce a new camera control there you can switch you P.O.V. between all actors of a scene. 

Posted

 

odd it now cdt only when trying to save is any of your scripts effect the save function some how ?

 

I find that CTD occurs when 'Slave is Busy' message shows on the top left corner of the screen. This from observation occurs usually when the "Pimp" (Hired Thug) tries to get to you, asking you for your earned money (At least while in the Whoring Quest). Insuring that 'Slave is Idle' is shown on the screen then saving right after seems as a workaround to the saving problem with my 'tests' so far.

 

I have no idea why this could happen, but it must be an issue on either the way the scripts were made, or the way Skyrim handles them - which varies based on everyone's mod setups and script latency to some degree.

 

 

(P.S. to Mod Author) - Really promising mod, the amount of work that must have went into this is legendary. 

 

(P.S.S to Mod Author) - I'm not extremely experienced with the Creation Kit but it seems to keep crashing when trying to load your mod in, something about a localisation error, could this be a CK version issue on my part? I would enjoy to tweak dialogues and whatnot to offer as possible suggestions - but mainly just mess around for customization sake.

 

 

thing is it did it when we teleported to makereth and had to follow her to the city no text was on the screen other than the sexlab aroused widget mod to show the status or arousal for lifeforms nearby

Posted

Would it be possible to introduce an option to skip the trip to Markarth when your character is sold to a new master? The trip to Markarth leads to the house scene which inevitably leads to CTD time for me.

Posted

Bandits won't be unfriendly - they will enslave you and sell you if you are alone. If you meet them together with your mistress she may save her skin by giving you as tribute to the bandits.

You could try to make it if her hp would drop below some point she would call to "parle".

 

She would offer you to save herself.

Maybe with a chance that bandits wont agree and they would rape and rob her as well. Which would send her mood straight to angry.

 

Limit could be like 50%? If player would manage to keep her hp high enough she wont do a thing.

Hardest thing to do would be to do it in a way that wont strain papyrus too much.

 
 

One possible solution that I currently test is to switch the gamer control over to the NPC - so you are playing two parts and not just being locked in a furniture or cage...

As a by-product 1.11 will introduce a new camera control there you can switch you P.O.V. between all actors of a scene. 

You want to make it that player would take control over a bandit NPC and punish restrained PC?

Damn nice idea. That would definitely be something new.

Posted

Would it be possible to introduce an option to skip the trip to Markarth when your character is sold to a new master? The trip to Markarth leads to the house scene which inevitably leads to CTD time for me.

Sure - if you have enabled the debug option in MCM at the beginning of enslavement you will be asked to skip the scene...

Posted

 

You want to make it that player would take control over a bandit NPC and punish restrained PC?

 

 

Damn nice idea. That would definitely be something new.

 

Currently I managed to switch camera and movement control - using weapons or activating things seems to be more complicated...

Posted

Would it be possible to introduce an option to skip the trip to Markarth when your character is sold to a new master? The trip to Markarth leads to the house scene which inevitably leads to CTD time for me.

 

the house cdt for me as well i wonder if the mod is using a lot of scripts that could cause a low nd machine like mine to cdt when to much script is loaded in

 

unless theres meshes or something gone wrong that causes it

Posted

I think about removing the whole intro stuff - it never was intend to be a essential part and if it cause so much troubles I will remove it because I want to concentrate more on the daily business of slavery...

Posted

 

Would it be possible to introduce an option to skip the trip to Markarth when your character is sold to a new master? The trip to Markarth leads to the house scene which inevitably leads to CTD time for me.

Sure - if you have enabled the debug option in MCM at the beginning of enslavement you will be asked to skip the scene...

 

 

Does that work for subsequent enslavements also? Last time I tried the mod, I chose instant slavery and all went well enough until I was sold to a new master. I chose the skip option but still had to play through Markarth and the house at which point it all went wrong and I had to abandon it all again. I don't get on well with MO and I have to uninstall a lot of my other (conflicting)  mods to install this one so im watching for updates closely as I am very keen on this :P

Posted

 

 

 

  1. Well - I would like to do this very much - but it seems that some people have problems configuring only one outfit - they will fail completely configuring three outfits. But I think about it. Maybe player will allways start free until all outfits are complete?

There could be some section where ppl would share already completed "presets"

 

 

"cat_clothes" : [ "15876|sextoys-calyps-2.esp", "4829|sextoys-calyps-2.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"dancer_clothes" : [ "6240|Neo's Slave Leia.esp", "3432|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom1_clothes" : [ "26862|S&D shadow walker.esp", "26864|S&D shadow walker.esp", "26860|S&D shadow walker.esp", "26866|S&D shadow walker.esp", "4810|S&D shadow walker.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom2_clothes" : [ "3427|Strap.esp", "6190|Strap.esp", "6189|Strap.esp", "", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom3_clothes" : [ "64174|Latex Armor.esp", "66936|Latex Armor.esp", "66934|Latex Armor.esp", "71076|Latex Armor.esp", "64175|Latex Armor.esp", "87640|Latex Armor.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"femdom_naked_clothes" : [ "10348|K2 Naked Mage Jewelry.esp", "6202|K2 Naked Mage Jewelry.esp", "6198|K2 Naked Mage Jewelry.esp", "6199|K2 Naked Mage Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"maledom_clothes" : [ "850099|Skyrim.esm", "850096|Skyrim.esm", "850097|Skyrim.esm", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"slave_clothes" : [ "3435|Gatti12Jewelry.esp", "3436|Gatti12Jewelry.esp", "3433|Gatti12Jewelry.esp", "3434|Gatti12Jewelry.esp", "3437|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"succubus_body" : [ "3434|selobl_DarkLillith.esp", "3435|selobl_DarkLillith.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"succubus_clothes" : [ "3431|selobl_DarkLillith.esp", "3433|selobl_DarkLillith.esp", "3432|selobl_DarkLillith.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ],

"whore_clothes" : [ "14484|BlackLaceMiniDress.esp", "3432|Gatti12Jewelry.esp", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0", "0" ]

 

requires:

gatti 12 jewelry - slave outfit

Lace mini dress - whore outfit

Neo Slave Leia - dancer outfit

Dark lillith - succubus body / outfit

Kendo2 Naked Mage Jewelry - Naked Femdom

S&D Shadow Walker, Black Rose, Latex Corset - CBBE TBBP - Femdom 1-3

 

 

 

 

how do i know what id numbers to put in the lines before the corresponding esp? i know that item ids have a XXYYYYYY pattern with XX for position in the load order, but in the maria.json some ids only have 4 digits? are 0's ignored if theyre at the start of the id?

 

 

I think that the XX is skipped as the leading 0's. If XX won't ignored, the json would be load order dependent. That's why the esp's name is used as I think...

I used to set the clothes ingame after adding them by console then quitting and editing manually the json file (to remove the unwanted parts like slave collar).

 

Anyway, I owe you a description from testing as I said there is a lot of ctds too many times. I've spent hours by testing again, and I realized that there's a new papyrusutil 3 beta 3 available (for days ago). I had a lot of ctds in these tests with papyrus 2.8 (like with the first 3 beta version, I've generated some logs too but I can't see any relevant information, and some of them is 100+ Mb large), but with papyrus 3 beta 3 I have no ctds even with all mods enabled (scriptheavy, hightexture, hdt ones too). However, I played only for 2-3 hours, but I was able to save anywhere, do any tasks during jobs, etc (I continued my character and I asked enslavement from the slave trader and started by instant slavery as I didn't have patience to do the starting scenes again).

 

I wish to ask, that will be able the new version to remove the bandit friendliness by updating or we will have to start new game?

Anyway, thanks for your work again and sorry for the lot of complains of mine. I was an idiot when I didn't check the papyrusutil thread regularly.

 

 

well, i tried first changing the outfit presets ingame, some outfits/armors work, some dont; for the ones that did work i looked at the 'maria.json' afterwards, the ids in maria.json are completely different from the ingame item ids... i tested it and the ingame id was 46001d8d (so i figured it would be 1d8d in the .json??), but the .json shows 7565|GattiBondage0.esp; so how does it work, what am i missing? ._.

 

Posted

JsonUtils uses decimal - 7565 == 1D8D hex.

BUT - it is much simpler to use latest PapyrusUtils Beta and use the ingame functionality to change outfits...

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