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Posted

I plan on changing things for her in a next update. July is going to be huge for updates.

 

The lead up to November's release of Fallout 4 is going to see a ton of new content. Then I'm going to play the shit out of it so when the mod tools are released in January I can sodomize your vast imaginations with it.

Posted

I plan on changing things for her in a next update. July is going to be huge for updates.

 

The lead up to November's release of Fallout 4 is going to see a ton of new content. Then I'm going to play the shit out of it so when the mod tools are released in January I can sodomize your vast imaginations with it.

 

That's great news all around!

Posted

Just finished Goodsprings+NCRCF+Primm. WOW. Great job, Loogie!

BTW, I have an idea for expanded Sunny Smiles content:

Eddie refuses to release Sunny before you provide a replacement (why would he do that?), instead demanding that you first complete all of his quests and then, after you defeat NCR assault, directing you to Francisco Flambe. After converting Primm and cleaning NCR camp, you can convince Francisco to send some female sex slaves to NCRCF in exchange for explosives and gunpowder (because this stuff is always useful for a kingpin who wants to stay in charge). An easy barter check  or a speech check could help. After all that, since you`re such a good girl, you can buy Sunny from Eddie for a low price of 205(?) caps ("200 for explosive collar and 5 for the bitch herself", as Eddie puts it). Bonus points for telling her she`s worth so little and watching the outrage. At this point, Sunny has already gone through basic "correcting education", but not completely broken. Lending her to Flambe colud help, as well as leaving for some additional "correction" in NCRCF. Or maybe even taking her back to Goodsprings to see Trudy being completely broken and accepting her fate. Maybe even Cheyenne isn`t dead, but instead heavily drugged into a sexual frenzy. He can be used to rape Sunny/Trudy and further break them.



Oh, and why kill Primm Slim? He`s a perfectly usable robot and can be reprogrammed to serve as a pimp or enforcer.

Posted

Accidentally killed Flambe. Did a clean save, removing and re-adding the Tryout mod, but he didn't reload in the Bison. What's his ID so that I can try and resurrect him?

Posted

Accidentally killed Flambe. Did a clean save, removing and re-adding the Tryout mod, but he didn't reload in the Bison. What's his ID so that I can try and resurrect him?

 

Install FNVedit.

Open it..

Make sure all the important mods have been selected including Tryouts

there will be some mods info on the left side.

Expand it look for actors .. flambe.. and n that panel you will find his id.. :D.

 

At least I beleive that is how to find out what his Id is..

 

Yes you asked for the id.. I know.. this way you can learn how to find his id or the id of almost anything else. I would give the Id but I don't have it installed and organizing my files..

 

Posted

 

Accidentally killed Flambe. Did a clean save, removing and re-adding the Tryout mod, but he didn't reload in the Bison. What's his ID so that I can try and resurrect him?

 

Install FNVedit.

Open it..

Make sure all the important mods have been selected including Tryouts

there will be some mods info on the left side.

Expand it look for actors .. flambe.. and n that panel you will find his id.. :D.

 

At least I beleive that is how to find out what his Id is..

 

Yes you asked for the id.. I know.. this way you can learn how to find his id or the id of almost anything else. I would give the Id but I don't have it installed and organizing my files..

 

 

 

Ah, ty, ty.

Posted

 

 

 

 

Install FNVedit.

Open it..

Make sure all the important mods have been selected including Tryouts

there will be some mods info on the left side.

Expand it look for actors .. flambe.. and n that panel you will find his id.. :D.

 

At least I beleive that is how to find out what his Id is..

 

Yes you asked for the id.. I know.. this way you can learn how to find his id or the id of almost anything else. I would give the Id but I don't have it installed and organizing my files..

 

 

 

Okay, I found the quest ID and Flambe's ID, but trying to interact with either just pulls up the 'not found' error. D:

Posted

No.. now with the id you can go into the game and use the console to resurrect him. You don' t need to do anything with FNVedit or save anything.. I would suggest you state no when prompted. ;).

 

IN the game find him and use "resurrect 1" without quotes and he should resurrect to a point before he died. If he can't be found there are console commands to bring you to him or him to you using that same ID. Then you can use the resurrect command.

 

or just keep a good amount of saves using a mod named CASM and just revert to a previous save when you make a mistake.. ;).

Posted

No, I tried using the console in-game to resurrect him, but was getting that error. His corpse was already cleaned up from the cell, so I was trying to use prid to get ahold of him, but it wasn't working.

 

After disabling the mod, I used the REF ID (instead of the BASE ID, not sure why there's a difference) of the Escaped Convict Leader to prid him (since prid on the BASE ID didn't work, same error), and resurrected him. Had to reset the aggression of everyone inside to 0, but after loading up the mod again, and disabling / enabling Flambe, it's working now.

 

This worked because the Sexout Tryout mod replaced the Escaped Convict Leader with Flambe.

Not sure why the REF ID for Flambe didn't show up in FNVedit.... though I might have been able to use that to resurrect him directly without having to use the Escaped Convict Leader route.

 

Anyway, thanks~

Posted

 

This worked because the Sexout Tryout mod replaced the Escaped Convict Leader with Flambe.

Not sure why the REF ID for Flambe didn't show up in FNVedit.... though I might have been able to use that to resurrect him directly without having to use the Escaped Convict Leader route.

That should have worked.. You should have been able to find him in FNVedit and do exactly that resurrect him without all this work around. Anyway.. you got it to work.. Yea!!!

Now on.. use CASM or create many saves.. much more easier to go back a save or two to fix a problem.. ;).

Posted

I'm sure I've screwed something up, but I'm encountering an odd error in Tryout.

 

The sexout animations are working in general, but as soon as the collar goes on for the Prison section, all sexout animations cease to work.  I've been using SexoutHookups to test it.  I can't get the powder gangers to do anything with me or Sunny which also means I can't progress with the quest (I checked the MCM, my sex stats aren't going up for interacting with the powder gangers).

 

Any ideas where I screwed up the install?

Posted

I dont think we need the beta right :P Just the stable release now?

 

Not sure if that's an answer to my query, but I've tried both with and without the Sexout beta, and with and without the SCR beta.  No love.

 

I kind of assumed in my initial install that the sexout beta wasn't needed, as the release of the current sexout is later than the current tryout.

Posted

 

I dont think we need the beta right :P Just the stable release now?

 

Not sure if that's an answer to my query, but I've tried both with and without the Sexout beta, and with and without the SCR beta.  No love.

 

I kind of assumed in my initial install that the sexout beta wasn't needed, as the release of the current sexout is later than the current tryout.

 

So the beta is required? 

Posted

 

 

I dont think we need the beta right :P Just the stable release now?

 

Not sure if that's an answer to my query, but I've tried both with and without the Sexout beta, and with and without the SCR beta.  No love.

 

I kind of assumed in my initial install that the sexout beta wasn't needed, as the release of the current sexout is later than the current tryout.

 

So the beta is required? 

 

 

Don't take anything I say as advice!  I don't have it working d-:

Posted

I don't have residential internet until this weekend, so I can't update to the current beta. I know it works with the stable release.

 

You need to post your load order. Also, if you're interacting through hookups, nothing is going to increment. It's a different mod.

Posted

Load order:

[after core game files, including all DLC]

Sexout.esm

SexoutSlavery.esm

SexoutCommonResources.esm

Sexout Tryout.esm

SexoutWorkingGirl.esp

Sexout-Amra.esp

SexoutPosNew.esp

Bouncing Natural Breasts.esp

SexoutCompanions.esp

SexoutConsequences.esp

SexoutFadeToBlack.esp

SexoutHookupsAlt.esp

SmallerTalk.esp

SunnyCompanion.esp

 

I was using Hookups as an easy way to test animations, the NCRCF animations don't work with tryout or hookups dialogue.

 

Posted

Installing Sexout correctly will fix the issue. Sounds like you don't have NX installed.

Posted

 

Installing Sexout correctly will fix the issue. Sounds like you don't have NX installed.

 

 

I've installed it manually since I am using MO and Pride said either use FOMM or manual installation. I've got the NX dlls in my Plugins folder in NVSE. Or can I use MO to install NX instead of doing it manually?

 

 

I've installed Sexout just fine with Mod Organizer.

Posted

Epstein's locker is no where to be found.

I checked every room at least twice, checked the every edge, and I still can't find epistein's locker. 

Can someone post the exact location of the locker?

Posted

Epstein's locker is no where to be found.

I checked every room at least twice, checked the every edge, and I still can't find epistein's locker. 

Can someone post the exact location of the locker?

it's not that hard to find, it's in a room in the same sector (red sector I think it's called) as the dungeon.

Posted

There is one room.. the lockers are right across from the door.. right in the back of the room. The current version should show his locker clearly and the older ones you had to go along the outside edges of those three locker until it shown Epstein Locker. Then open. You might want to check and see if you installed any other mods that change Vault 19 or lockers etc.

If memory serves me correctly.. You exit.. turn right at the first hallway.. go to the end turn left and then enter the first right doorway.. Now keep in mind It has been months since I played this so I might be wrong.. :D

 

If someone has a working game could they post a picture. I would but I don't' have FNV setup.

Posted

It's right where you described it.

 

Apparently luring your RPG character into forced prostitution enhances memory!

Posted

It's right where you described it.

 

Apparently luring your RPG character into forced prostitution enhances memory!

Actually.. it is the 100 times I tested it that enhanced my memory.. :D.

 

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