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Posted

Having a problem with golden whored.

Only managed to find 7 out of 10(papa and punk included), but rest of the Khans are female. I searched both drug lab and canyon. Do I miss anything?

 

Great mod, btw. Awesome quests and no single crash or anything)

 

You'll need to wait for the scanner to start up again.  Depending on scanner success rate you might be there a while, and that's intentional, last I checked.

Posted

 

Having a problem with golden whored.

Only managed to find 7 out of 10(papa and punk included), but rest of the Khans are female. I searched both drug lab and canyon. Do I miss anything?

 

Great mod, btw. Awesome quests and no single crash or anything)

 

You'll need to wait for the scanner to start up again.  Depending on scanner success rate you might be there a while, and that's intentional, last I checked.

 

 

So I cannot leave them?

Posted

 

 

Having a problem with golden whored.

Only managed to find 7 out of 10(papa and punk included), but rest of the Khans are female. I searched both drug lab and canyon. Do I miss anything?

 

Great mod, btw. Awesome quests and no single crash or anything)

 

You'll need to wait for the scanner to start up again.  Depending on scanner success rate you might be there a while, and that's intentional, last I checked.

 

 

So I cannot leave them?

 

 

I haven't tried that .. I would make a manual save just in case if you wish to leave them. I believe it should be safe. The mod should register the number of Khans that you "serviced" so you should be safe to leave and "cum" back.. :D.

 

Also don't forget the Lodge where PAPA khan is at.. Also along the back of the canon there are some huts there. One or two males are back there as well. Also along the ridge besides the lodge are some huts.. Depending on the day there are some there.

 

Not sure but at the mouth of the canon there is a shop with one male there. Not sure if he counts .. Basically does any Khan count or only those in the canon.. If it is anywhere and you can leave and "cum" back you can go to the Quarry and on the top side of the quarry there are three Khans, two of them are male. Also there is an option for another quest. Complete that quest and return for two more times.

 

Posted

Hey Loogie,

 

First, I'm impressed with how much you've done since they days when I helped to debug some of the scripts oh so long ago! You've singlehandedly made this mod even more awesome than it started as!

 

Secondly,

 

I see the Pitt Raiders in the scanner. I saw you're working on TTW content, are they just a placeholder for now or do they have basic approaches? I ask because I'm in a TTW playthrough and am post-Citadel and entering the "finish up DLC and/or interesting sidequests" part of my playthrough.

Thanks!

 

Pitt Tryout isn't rolled out yet, but is being actively developed.

 

Having a problem with golden whored.

Only managed to find 7 out of 10(papa and punk included), but rest of the Khans are female. I searched both drug lab and canyon. Do I miss anything?

 

Great mod, btw. Awesome quests and no single crash or anything)

The amount of Khans increases if you do Oh My Papa and resolve Boulder City well for them, so it becomes a lot easier for people who do that. That being said, the option to bang them is a once a day topic - wait 24 hours and try again to get the last three.

Posted

I figured. So should I set them to zero in the scanner? Or would they use some kind of generic approach while you work on it? I'm seriously tempted to pause my game or something to give you time. ;)

Posted

 

 

 

Having a problem with golden whored.

Only managed to find 7 out of 10(papa and punk included), but rest of the Khans are female. I searched both drug lab and canyon. Do I miss anything?

 

Great mod, btw. Awesome quests and no single crash or anything)

 

You'll need to wait for the scanner to start up again.  Depending on scanner success rate you might be there a while, and that's intentional, last I checked.

 

 

So I cannot leave them?

 

 

I haven't tried that .. I would make a manual save just in case if you wish to leave them. I believe it should be safe. The mod should register the number of Khans that you "serviced" so you should be safe to leave and "cum" back.. :D.

 

Also don't forget the Lodge where PAPA khan is at.. Also along the back of the canon there are some huts there. One or two males are back there as well. Also along the ridge besides the lodge are some huts.. Depending on the day there are some there.

 

Not sure but at the mouth of the canon there is a shop with one male there. Not sure if he counts .. Basically does any Khan count or only those in the canon.. If it is anywhere and you can leave and "cum" back you can go to the Quarry and on the top side of the quarry there are three Khans, two of them are male. Also there is an option for another quest. Complete that quest and return for two more times.

 

 

 

Oh, didn't know about the shop, will check). Guys in quarry didn't count though

 

Hey Loogie,

 

First, I'm impressed with how much you've done since they days when I helped to debug some of the scripts oh so long ago! You've singlehandedly made this mod even more awesome than it started as!

 

Secondly,

 

I see the Pitt Raiders in the scanner. I saw you're working on TTW content, are they just a placeholder for now or do they have basic approaches? I ask because I'm in a TTW playthrough and am post-Citadel and entering the "finish up DLC and/or interesting sidequests" part of my playthrough.

Thanks!

 

Pitt Tryout isn't rolled out yet, but is being actively developed.

 

Having a problem with golden whored.

Only managed to find 7 out of 10(papa and punk included), but rest of the Khans are female. I searched both drug lab and canyon. Do I miss anything?

 

Great mod, btw. Awesome quests and no single crash or anything)

The amount of Khans increases if you do Oh My Papa and resolve Boulder City well for them, so it becomes a lot easier for people who do that. That being said, the option to bang them is a once a day topic - wait 24 hours and try again to get the last three.

 

Will start Oh my papa then

 

Thank everyone for the response) 

Posted

For the Walk of shame quest how many gangers do you have to "service" before it is completed because i spent 2 hrs doing it to no avail?

Posted

To the one above me (joes921) , try to enter the building with eddie in and scrambler should come running for you, if that dosent work try waiting 24-48 hours ingame or more and then enter the building. (sorry for bad english)


Could someone please tell me what perks there are in this mod and how to get them? Thanks in advance.

Posted

To the one above me (joes921) , try to enter the building with eddie in and scrambler should come running for you, if that dosent work try waiting 24-48 hours ingame or more and then enter the building. (sorry for bad english)

Could someone please tell me what perks there are in this mod and how to get them? Thanks in advance.

 

You can check them yourself as well. Fire the mod up in GECK and look for the entry under Perks (I believe is the entry.. lol). Same for other mods as well. No real need to understand or even know where or what to change. in GECK.

 

I believe you can do this as well with FNVedit and it might even be easier... ;).

 

Posted

Use the latest main version Odessa uploaded yesterday. I'm pretty sure she just took over Pride's thread.

Posted

 

So when i first meet Eddie it only does 1 animation then he gos to sit down, am i supposed to do his normal quest, or does he capture me immediatly if so, is it broken? 

 

When you meet Eddie you have to make some comments to start the process. He makes some comment about you being included with Sunny etc. Then some things happen and you end up in the Prison outfit and sunny ends up in an alternate outfit and you are sent to the Yard until x number of Powergangers have been "served" then you should get Eddie second to come and get you.

 

 

How many times is that "x" in there, I have been stuck in Yard like forever and this wont seem to be going anywhere?

Posted

I don't remember it took a few days then I went to the main office where Eddy was and Scrambler ran up to me. Not sure but I seem to think it was 20 needed. Might be somewhere in the beginning of the Tryout tread  or a few pages in where that was answered. Could be wrong though.. there are 40 + pages to read through.

 

However I can state that the last time I used this mod it did work and work properly .. I tried it several times with different places and actions and it did eventually work each time and it took a few days of game time to do it.. and that wasn't sleeping through it. It took "hard work" to get the "quota" up ;) high enough for scrambler to work. However I can't remember him ever coming to the yard to get me.. It was always after I entered the main building where Eddy is at before he responded.

 

Hope that helps. I don't know exactly how many it takes. Perhaps if someoene looks at the mod under GECK  they can see the number in a script or something.

Posted

Should be 25, if memory serves.

 

If you feel like you're imprisoned while in the prison, the prison is working.

Posted

Should be 25, if memory serves.

 

If you feel like you're imprisoned while in the prison, the prison is working.

"If you feel like you're imprisoned while in the prison, the prison is working." -Loogie 2015

Posted

Is there any level of change when working at gommorhas?

 

My toon just leveled to 3 after being banged 25 times herself and 25 times with veronica. (It tells me, I sold her body 50 times)

Now I cant choose to do it again. Do I have to wait for 24h?

 

And even if it did. Is it all repeating work? Because I have seen some screenshots with some kind of contraption the courier can be caught in at gomorrhas.

I just cant seem to get to that point.

Posted

 

I have seen some screenshots with some kind of contraption the courier can be caught in at gomorrhas.

I just cant seem to get to that point.

 

Hmm.  Might be a result of working at Gomorrah without permission, although I could be wrong.

Posted

Coming back with another question on Perks.

 

I got one for the King's being a Groupie, but I'm pretty sure I got that for the quest, not for banging so many of them, like I did the Bright Followers or Legion. Also, the icon on it is really messed up. All it shows is a zoomed up caption of my compass. 

 

Question basically being is this the ONLY perk the Kings offer, and if it is, how do I fix the symbol that comes with it?

Posted

It's the only perk the King's offer, there is no icon for it so the Pipboy defaults to that image.

Posted

I was doing the Aba Daba Honeymoon drug delivery quest, when I reach vault 3, everything play out normally. The people at the entrance room did not attack me, but when I open the first door, the fiend inside just start to attack me. I tried again by sneaking pass everyone and talk to Motor-Runner, but right after I talked to him, fiend attacks again. Also, his conversation doesn't seem to include the tryout content. Any ideas what I did wrong?

 

Here is my load order:

 

 

GameMode=FalloutNV
 
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
YUP - Base Game + All DLC.esm=1
Advanced Recon Tech.esm=1
More Perks.esm=1
More Perks for Dead Money.esm=1
More Perks for Honest Hearts.esm=1
More Perks for Old World Blues.esm=1
More Traits.esm=1
Interior Lighting Overhaul - Core.esm=1
Project Nevada - Core.esm=1
Project Nevada - Equipment.esm=1
Sexout.esm=1
SexoutCommonResources.esm=1
SexoutSlavery.esm=1
SpeedyResources.esm=1
T6M Equipment Replacer NV.esm=1
WMVM.esm=1
ELECTRO-CITY - CompletedWorkorders.esm=1
ELECTRO-CITY - Highways and Byways.esm=1
MikotoBeauty.esm=1
Project Nevada - Rebalance.esp=1
Project Nevada - Cyberware.esp=1
NVWillow.esp=1
SexoutTryout.esm=1
SexoutWorkingGirl.esp=1
OONV.esm=1
YUP - NPC Fixes (Base Game + All DLC).esp=1
The Mod Configuration Menu.esp=1
The Weapon Mod Menu.esp=1
UHNV.esp=1
UHNV-Dead Money.esp=1
UHNV-Honest Hearts.esp=1
UHNV-OWB.esp=1
UHNV-Lonesome Road.esp=1
PMT - Responsive Kill Reactions.esp=1
Project Nevada - Dead Money.esp=1
Project Nevada - Honest Hearts.esp=1
Project Nevada - Old World Blues (No Cyberware).esp=1
Project Nevada - Lonesome Road.esp=1
Project Nevada - Gun Runners' Arsenal.esp=1
Improved Sound FX.esp=1
Improved Sound FX - Weapon Sharing Fix.esp=1
Improved Sound FX - Merged Major DLCs.esp=1
More Perks Update.esp=1
More Perks for Dead Money Update.esp=1
More Perks for Honest Hearts Update.esp=1
More Perks for Old World Blues Update.esp=1
More Traits Update.esp=1
MoreShells.esp=1
pipboy2500_edisleado.esp=1
SignatureArmor.esp=1
Sprint Mod.esp=1
Advanced Recon Gear.esp=1
Advanced Recon Tech.esp=1
Advanced Recon Gear-Locations Doc Mitchell.esp=1
FlashlightNVSE.esp=1
RCSS.esp=1
Roberts_NewVegas.esp=1
T6M Lingerie NV.esp=1
Realistic_Repair_NV.esp=1
Follower Home Marker.esp=1
UnlimitedCompanions.esp=1
Mojave Nights.esp=1
Sorter - Combined.esp=1
Bullet Impact Increased LOD.esp=1
dD - Enhanced Blood Main NV.esp=1
WeaponModsExpanded.esp=1
Project Nevada - WMX.esp=1
WMX-DLCMerged.esp=1
WMX-ArenovalisTextures.esp=1
EVE FNV - ALL DLC.esp=1
WMX-EVE-AllDLCMerged.esp=1
Project Nevada - EVE All DLC.esp=1
Interior Lighting Overhaul - Ultimate Edition.esp=1
MikotoBeauty.esp=1
New VeronicaCass.esp=1
MyAngelicVeronica.esp=1
FP gun follows crosshairs.esp=1
SexoutDamagedOutfitSwapping.esp=1
SmallerTalk.esp=1
SexoutToyPack.esp=1
SexoutZAZ.esp=1
PlayableCompanionClothes.esp=1
IMPACT.esp=1
OONV - Override.esp=1
IMPACT - AllDLC.esp=1
IMPACT-WMX.esp=1
IMPACT-WMX-DLCMerged.esp=1
Cheaper Repair Vendors 50%.esp=1
LRN.esp=1
WarTrash.esp=1
WEATHER RUDY ENB.esp=1

 
Posted

Okay, so nevermind, I answered my own question by opening the GECK and checking for myself. Only one king perk, no pictures, Kahns either.

 

Thanks for the message though! Here's hoping those will come out in a new update, cause I'll be honest, those pictures really make it for me. It's really fun fucking all the wasteland then getting a crafty Vault-Girl picture out of it. (Jacobstown easily get the best). 

 

Would LOVE to see more perk integration though. Trying to learn the basics of it myself, but could it be possible to get a perk for the Kings like "King's Rockhouse Birdy" where you get a discount at all Freeside merchants (Gun Runner's included) or maybe just a Luck Boost. Could also extend to the Fiends as well, calling it "Fiend Fucktoy" where you have a 25-40% decreased chance in getting addicted to chems, or maybe your allowed to recruit one of the Fiend Bosses (Cook-Cook, Violet, etc.)

 

Though, this is just me rambling and hoping for more in this amazing mod. Great job with everything again!

Posted

NismoMan made the perk pictures. I'm not talented enough to do art from scratch like that - you'd have to request those from him yourself.

 

As for the other ideas, I'm too drunk to think about them at this time.

Posted

 

 

I have seen some screenshots with some kind of contraption the courier can be caught in at gomorrhas.

I just cant seem to get to that point.

 

Hmm.  Might be a result of working at Gomorrah without permission, although I could be wrong.

 

 

Nay, I got permission from the secretary at the entrance  and my toon had her 25 fills at the wrangler before.

I just can't seem to advance from simple whoring my toon to anything that may come after that... If there is any advancing at all.

Is it maybe tied to what tryout-level she is? (Currently 3)

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