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Posted

Okay dumb question: So i've finished a build in bodyslide. then i hit create. then it gave me a message that it successfully outputted the files to my skyrim data folder.

 

Now i'm using mod organizer, sooooo.... is that a problem?

 

I mean do i have to tell bodyslide to output to MO somehow?

 

I kinda lost sorry. :(

 

-edit-

 

Okay i've tested it in game, and i have a belly scaling node thing now. Works in racemenu.

 

But my Pussy looks like it has no texture applied to it. I have downloaded and installed the 7base SG texture renewal and installed that. or did i miss a step in bodyslide or something?

 

 

 

fdYP6o7.jpg

 

 

 

 

Okay the problem persists in BodySlide. I think i might be missing a HDT vagina texture. But i followed the instructions posted above a couple of post telling me to get the SG 7base texture patch. which i did. But problem persists. :(

 

 

h9GfW2S.jpg

 

 

Now when im not using the HDT+ Body the textures work fine. the normal HDT body works like charm.

 

But i would like the HDT+ version. Anybody knows how i can fix this texure problem?

 

Posted

You need a UN7B-compatible body texture for HDT+. There's the UN7B body page on the Nexus and Fair Skin has a UN7B patch as well. I don't know if there are any other texture mods that have a patch for it.

 

While using BodySlide without running it through Mod Organizer might work, I suggest you follow the guide on the BodySlide Nexus mod page to install it correctly to prevent future problems.

Posted

Now i'm using mod organizer, sooooo.... is that a problem?

 

I mean do i have to tell bodyslide to output to MO somehow?

 

When you run BodySlide through MO, it will run through MO's 'virtual directories', and hence output its files to MO's overwrite folder.

Posted

Right, run Bodyslide through MO and then you can right click the overwrite folder, choose to make a new mod out of it, name it what you want, and then activate it in your left pane.

Posted

Okay....i ask Mature skin author about makin patch for uunp....until he answer i decited to use SG textures for uunp....all perfectly textured,vagina too pretty good...bur how can i edit vagina?? i mean....posiotion of labias/clit (i mean how its open and stuff xD) or its only in "default" position.....in sexlab anim nothing changed in shape of vagina......is here any sliders for that?? 

Posted

Okay....i ask Mature skin author about makin patch for uunp....until he answer i decited to use SG textures for uunp....all perfectly textured,vagina too pretty good...bur how can i edit vagina?? i mean....posiotion of labias/clit (i mean how its open and stuff xD) or its only in "default" position.....in sexlab anim nothing changed in shape of vagina......is here any sliders for that?? 

Yep its the weekend....

 

Shape of Vagina is the shape of the vagina... what do you want to change?

Move the lips down?

Invert it?

Make the Clit Larger?

Make it flap in the wind?

 

I'm not sure I follow you on your wanting it to move part as UUNP HDT Plus does have an EXPERIMENTAL XML file that AS FAR AS I KNOW DOES NOT WORK TO MAKE THE LABIA FUNCTION WITH COLLISION.

 

Hell I actually use Stevierage package for the main character races (vanilla skyrim) , and UUNP Special for another race (temptress oriental), and I just filp'd Stevierage's v1.4b to a Demonfet shape for a third race (temptress Succubus).

But I do have UUNP HDT+ in a Demonfet shape for one race (Temptress standard)

 

WHY:

1. UUNP Special and Stevierage's set have a working vagina (with collision).

 

Unfortunately:

2. They do not use the UN7B bones that are in the plus body...

 

But I would change over to HDT+ If:

3. If someone can figure out how to enable the UN7B bones that are in the plus body... please post up how you did it, and the xml file to go along with it....

 

Oh and lets not forget:

4. The UN7B body does not work properly with the Argonian Skin layout (labia actually go were part of the tail resides in the skin). And no one has done a Khajit skin for it either...

 

So......

5. I used UUNP Special for the default female body as that body is used by the Khajit and Argonian races.

And I use UUNP HDT+ for a third party race that I don't have to worry about part of a tail being where the labia texture goes...

 

I'm tired:

6. I'm going to sleep...

Posted

hi i instal your body all look good weight its nice but i have issu with neck dont much head mesh 

and its posible to make sliders like example UN7B lower body only and UN7B upperbody ?

 

sry for bad english

Posted

 

Okay....i ask Mature skin author about makin patch for uunp....until he answer i decited to use SG textures for uunp....all perfectly textured,vagina too pretty good...bur how can i edit vagina?? i mean....posiotion of labias/clit (i mean how its open and stuff xD) or its only in "default" position.....in sexlab anim nothing changed in shape of vagina......is here any sliders for that??

Yep its the weekend....

 

Shape of Vagina is the shape of the vagina... what do you want to change?

Move the lips down?

Invert it?

Make the Clit Larger?

Make it flap in the wind?

 

I'm not sure I follow you on your wanting it to move part as UUNP HDT Plus does have an EXPERIMENTAL XML file that AS FAR AS I KNOW DOES NOT WORK TO MAKE THE LABIA FUNCTION WITH COLLISION.

 

Hell I actually use Stevierage package for the main character races (vanilla skyrim) , and UUNP Special for another race (temptress oriental), and I just filp'd Stevierage's v1.4b to a Demonfet shape for a third race (temptress Succubus).

But I do have UUNP HDT+ in a Demonfet shape for one race (Temptress standard)

 

WHY:

1. UUNP Special and Stevierage's set have a working vagina (with collision).

 

Unfortunately:

2. They do not use the UN7B bones that are in the plus body...

 

But I would change over to HDT+ If:

3. If someone can figure out how to enable the UN7B bones that are in the plus body... please post up how you did it, and the xml file to go along with it....

 

Oh and lets not forget:

4. The UN7B body does not work properly with the Argonian Skin layout (labia actually go were part of the tail resides in the skin). And no one has done a Khajit skin for it either...

 

So......

5. I used UUNP Special for the default female body as that body is used by the Khajit and Argonian races.

And I use UUNP HDT+ for a third party race that I don't have to worry about part of a tail being where the labia texture goes...

 

 

How can I upgrade Unified Peoject to the new HDT Vagina v1.43b, please ? :blush: http://www.loverslab.com/files/file/1720-wip-sevenbase-hdt-vagina/

 

I see new Stevierage's Animated gif from new version of HDT Vagina v1.43b and it is Amazing!   seems true..! :o

Guest anonimouss32231
Posted

For some reason with Stevierage's UNP HDT Vagina 1.3.7z or special the pussy is broke.(i have 14.28 hdt)
There are too many post and topic about this and i can't find the right one, someone can link a guide to make collision sos please.

Posted

Update v1.10o:

- a bit of weighting clean-up that should (hopefully) not be visible

- now includes prebuilt, non-HDT, default UNP shaped body/hands/feet meshes (+1st person)

- changed the way the neck seams work, this means you can now use any slider on both low and high without creating gaps anywhere

- a hidden neck slider will take care of the seam for you, please clear all entries of sliders named "Neck" from your custom presets by manually editing the XML file!!

 

I'm still fiddling around tons with the BodySlide program in cooperation with Expired to make in-game morphs through TRI files working. It's basically done but there's still some bugs to fix.

 

About UUNP, I'm still thinking of what to do or if to do something with UUNP Special, and the underwear still has to be done. :P

Unified UNP v1.10o.7z

Posted

Here's an issue I'm running into guys. It's more of a compatibility issue. 

I've been trying out SAM instead of SOS. It's quite nice, but I've run into an issue where the normal maps (I think that's the one) aren't being applied to females correctly. 

SAM doesn't change females, but it does use NiOverride.

Well I've been trying to fix it, and the way I fixed it was using a body that vector modified for someone that was having the issue. 

 

He was telling the person that there were some issues with settings on the body he was using and to pass along the info to mod developers so they could correct it.  Figured I'd share the info so you could have a look to make it compatible.

 

 

 

http://www.ladymoiraine.com/forum/index.php?topic=8265.125

Reply 148 has a link to the body he had edited. If you'd like to have a look.

 

Now here comes the tech stuff, which I hardly have any understanding of.

 

Anyway, in the best of everyone's interests, if you want here's what you can tranmit to the mod authors:

- Skin meshes that have the Skin Tint Shader applied don't need Geometry normals. Its just unneccessary information on the NIF. I reduced the NIFs file size from about 800K to 675K)
- BS Num UV Sets should be set to 1 on Meshes that use Skin Tint Shader
- Enable Vertex Colors
- BSShaderTextureSet had wrong setting for both Normal and Spec maps, they were pointing to wrong, unexisting files. basically these filenames missed a "_1" in the filename

I do still believe that this problem may also have been caused by a SKSE function which is in itself a bit problematic sometimes, or maybe even NiOverride. But if this was the case, I would start seeing all khajiits and argonians with huma skin, and I dont think that happens.

Now some more extra info that they also might want to correct:
Blender old Nif Scripts only support export for old stuff such as FO3, which is usually the setting used for exporting to Skyrim. However, these old scripts only support up to 18 bones per partition, and Skyrim's default body partitions need more than that and have an extended limit of 62 if I recall correctly (I found it while working on the Vampire Lord mesh, and already reported that issue to the NifTools development team, and the bug was accepted and properly corrected for the new NifTools in development for newer blender versions). They can however, correct this problem easily by editing the NIF_COMMON.PY script. Open it in Notepad or any other text editor, and search for 18 (which is the current limit on the old scripts). they will find 18 4 times, just replace all those 18 for 62, and that should allow them to actually export proper body partitions.

 

 

 

It would be nice to be able to use the UUNP Special setup for women and SAM for males. 

Posted

Hi guys,

 

so after reading the mod description (and being really tempted to give this a shot), there are still a few things that are unclear to me. Perhaps somebody can help me out?

 

1) So this mod works like BodySlide, just for UNP variants. But how about the armor & clothing? Will really *all* CBBE-BodySlide compatible armors work?

 

2) I know that this is all about UNP, but since you are integrating multiple body types - how about  Touched By Dibella? I really like this body, and unfortunately it isn't receiving much love at all with regard to armors :(  Your mod could fix that problem!

 

3) Where can I find a list of armors that is compatible with this mod?

 

 

Thanks,

 

 

Alan

Posted

Ok so, I see someone else had this issue and OP mentioned you would need HDT+ comp. textures. Now, I am currently using Realgirl(swapped to Ningheim textures for testing purposes) for npc and the included textures for the ningheim race which is a modified SG if I recall and I have no issues on the most recent version of 7B-Oppai, but when I load up the body in Bodyslide it does not show the vag area. I hope I can get some help, because this is an amazing thing you did for us and I made my body exactly how I thought the 7BO should look :D


Stock 7BO with my installed textures 
post-100078-0-82355200-1426162852_thumb.jpg

Bodyslide 7BO
post-100078-0-60304700-1426162896_thumb.jpg

Posted

Ok so, I see someone else had this issue and OP mentioned you would need HDT+ comp. textures. Now, I am currently using Realgirl(swapped to Ningheim textures for testing purposes) for npc and the included textures for the ningheim race which is a modified SG if I recall and I have no issues on the most recent version of 7B-Oppai, but when I load up the body in Bodyslide it does not show the vag area. I hope I can get some help, because this is an amazing thing you did for us and I made my body exactly how I thought the 7BO should look :D

 

 

Stock 7BO with my installed textures 

attachicon.gif2015-03-12_00001.jpg

 

Bodyslide 7BO

attachicon.gifUntitled.jpg

 

So you put the HDT+ body and textures in the Ningheim race folder, but left default UNP textures for the base body correct???

 

If so then yes it will not look correct in bodyslide but once you place the femalebody_0 and _1 nif's into the mesh folder for the Ningheim race it should work correctly in game.

 

 

I do the same with the HDT+ body but I do it for the Temptress race.

So I have the fairskin UN7B skin sets in the "\textures\temptress\actors\character\female" folder(head, body, and hands).

And I have the nif files in the "\meshes\temptress\actors\character\character assets" folder.

 

Then I have the Stevierage v4.3b bodies in a DF shape in the regular "meshes\actors\character\character assets" folder... as well as in the succubus folder for the temptress race.

 

Now to go and install UUNP v1.10o and rebuild UUNP Special... that should be fun.

 

Posted

 

Ok so, I see someone else had this issue and OP mentioned you would need HDT+ comp. textures. Now, I am currently using Realgirl(swapped to Ningheim textures for testing purposes) for npc and the included textures for the ningheim race which is a modified SG if I recall and I have no issues on the most recent version of 7B-Oppai, but when I load up the body in Bodyslide it does not show the vag area. I hope I can get some help, because this is an amazing thing you did for us and I made my body exactly how I thought the 7BO should look :D

 

 

Stock 7BO with my installed textures 

attachicon.gif2015-03-12_00001.jpg

 

Bodyslide 7BO

attachicon.gifUntitled.jpg

 

So you put the HDT+ body and textures in the Ningheim race folder, but left default UNP textures for the base body correct???

 

If so then yes it will not look correct in bodyslide but once you place the femalebody_0 and _1 nif's into the mesh folder for the Ningheim race it should work correctly in game.

 

 

I do the same with the HDT+ body but I do it for the Temptress race.

So I have the fairskin UN7B skin sets in the "\textures\temptress\actors\character\female" folder(head, body, and hands).

And I have the nif files in the "\meshes\temptress\actors\character\character assets" folder.

 

Then I have the Stevierage v4.3b bodies in a DF shape in the regular "meshes\actors\character\character assets" folder... as well as in the succubus folder for the temptress race.

 

Now to go and install UUNP v1.10o and rebuild UUNP Special... that should be fun.

 

Textures are the same in vanilla & ningheim folders I did it after my original post while I was waiting for a response just to confirm it was working on both so I have the stock 7BO mesh from the original mod in both ningheim and vanilla folders. So basically it works with the Original Mods mesh, but when the mesh is created in body slide something is going wrong for me, and I don't know what. lol

 

 

Nord/Ningheim same thing

 

post-100078-0-36272000-1426180399_thumb.jpg

 

 

EDIT: Also, I did both Build & CTRL +Build just to be sure something wasn't going on with that but either way its the same issue.

 

I don't know if someone is willing to test my preset on their end, see if the textures load for them?

7BOSGX.xml

Posted

there its 1 more issu with slaiders ShoulderWitdh look like its moves whole arms so if you move to 0% dosent fit to hands 

 

It moving the whole arm is correct, but I might have to smooth it out a bit.

 

 

 

Here's an issue I'm running into guys. It's more of a compatibility issue. 

I've been trying out SAM instead of SOS. It's quite nice, but I've run into an issue where the normal maps (I think that's the one) aren't being applied to females correctly. 

SAM doesn't change females, but it does use NiOverride.

Well I've been trying to fix it, and the way I fixed it was using a body that vector modified for someone that was having the issue. 

 

He was telling the person that there were some issues with settings on the body he was using and to pass along the info to mod developers so they could correct it.  Figured I'd share the info so you could have a look to make it compatible.

 

 

 

http://www.ladymoiraine.com/forum/index.php?topic=8265.125

Reply 148 has a link to the body he had edited. If you'd like to have a look.

 

Now here comes the tech stuff, which I hardly have any understanding of.

 

Anyway, in the best of everyone's interests, if you want here's what you can tranmit to the mod authors:

 

- Skin meshes that have the Skin Tint Shader applied don't need Geometry normals. Its just unneccessary information on the NIF. I reduced the NIFs file size from about 800K to 675K)

- BS Num UV Sets should be set to 1 on Meshes that use Skin Tint Shader

- Enable Vertex Colors

- BSShaderTextureSet had wrong setting for both Normal and Spec maps, they were pointing to wrong, unexisting files. basically these filenames missed a "_1" in the filename

 

I do still believe that this problem may also have been caused by a SKSE function which is in itself a bit problematic sometimes, or maybe even NiOverride. But if this was the case, I would start seeing all khajiits and argonians with huma skin, and I dont think that happens.

 

Now some more extra info that they also might want to correct:

Blender old Nif Scripts only support export for old stuff such as FO3, which is usually the setting used for exporting to Skyrim. However, these old scripts only support up to 18 bones per partition, and Skyrim's default body partitions need more than that and have an extended limit of 62 if I recall correctly (I found it while working on the Vampire Lord mesh, and already reported that issue to the NifTools development team, and the bug was accepted and properly corrected for the new NifTools in development for newer blender versions). They can however, correct this problem easily by editing the NIF_COMMON.PY script. Open it in Notepad or any other text editor, and search for 18 (which is the current limit on the old scripts). they will find 18 4 times, just replace all those 18 for 62, and that should allow them to actually export proper body partitions.

 

 

 

It would be nice to be able to use the UUNP Special setup for women and SAM for males. 

 

 

 

I don't know what kind of settings UUNP Special currently has, but UUNP, UUNP HDT and UUNP HDT+ got all points of what he said down.

 

 

 

 

 

Ok so, I see someone else had this issue and OP mentioned you would need HDT+ comp. textures. Now, I am currently using Realgirl(swapped to Ningheim textures for testing purposes) for npc and the included textures for the ningheim race which is a modified SG if I recall and I have no issues on the most recent version of 7B-Oppai, but when I load up the body in Bodyslide it does not show the vag area. I hope I can get some help, because this is an amazing thing you did for us and I made my body exactly how I thought the 7BO should look  :D

 

 

Stock 7BO with my installed textures 

attachicon.gif2015-03-12_00001.jpg

 

Bodyslide 7BO

attachicon.gifUntitled.jpg

 

So you put the HDT+ body and textures in the Ningheim race folder, but left default UNP textures for the base body correct???

 

If so then yes it will not look correct in bodyslide but once you place the femalebody_0 and _1 nif's into the mesh folder for the Ningheim race it should work correctly in game.

 

 

I do the same with the HDT+ body but I do it for the Temptress race.

So I have the fairskin UN7B skin sets in the "\textures\temptress\actors\character\female" folder(head, body, and hands).

And I have the nif files in the "\meshes\temptress\actors\character\character assets" folder.

 

Then I have the Stevierage v4.3b bodies in a DF shape in the regular "meshes\actors\character\character assets" folder... as well as in the succubus folder for the temptress race.

 

Now to go and install UUNP v1.10o and rebuild UUNP Special... that should be fun.

 

Textures are the same in vanilla & ningheim folders I did it after my original post while I was waiting for a response just to confirm it was working on both so I have the stock 7BO mesh from the original mod in both ningheim and vanilla folders. So basically it works with the Original Mods mesh, but when the mesh is created in body slide something is going wrong for me, and I don't know what. lol

 

 

Nord/Ningheim same thing

 

attachicon.gif 2015-03-12_00002.jpg

 

 

EDIT: Also, I did both Build & CTRL +Build just to be sure something wasn't going on with that but either way its the same issue.

 

I don't know if someone is willing to test my preset on their end, see if the textures load for them?

attachicon.gif 7BOSGX.xml

 

 

 

The preset XML file doesn't really matter. What you can upload, though, is the two NIF files that BodySlide created for you for the body.

 

Posted

Dicking around with UUNP v1.10o and Stevierages v4.3b set and well... some short bus special.

UUNP Special (03-12-15).7z

 

Cell if we can get this thing sorted then I'll add it to the main page :blink:

 

Shadowgear... those nifs you uploaded are created from the UUNP HDT+ body.

 

To use that you have to place the UN7B body texture (femalebody_1.dds, femalebody_1_msn.dds, femalebody_1_s.dds, and femalebody_1_sk.dds) in the texture folder replacing the regular UNP female body textures.

That labia as well as the area around the labia is modified in the mesh and calls on specific areas of the texture that is not part of regular UNP texture.

 

The only ones currently available for UN7B texture wise (that I know of) are

SG Renewal, Fairskin, and the default UN7B textures.

SG renewal and default UN7B can be found on the UN7B Nexus page.

Fairskin UN7B can be found on the Fairskin Nexus page under options.

 

If you do NOT want to change the skins then in Bodyslide change the Outfit/Body from "Unified UNP HDT+" to "Unified UNP HDT" (top left corner of Bodyslide just above presets).

 

Posted

Dicking around with UUNP v1.10o and Stevierages v4.3b set and well... some short bus special.

 

Does this replace your UUNP Special Pack, or does it overwrite it? Will be testing it later when I'm back at the computer, just hoping for a little heads up on what to uninstall/install for this update. Cheers BringtheNoise.

Posted

Oh man I feel like a jerk now! Sorry about that, I was under the impression that 7BO was only under the HDT+ I must of misread something somewhere, I am sorry but thank you for the assist. I switched to the HDT and wow it works! My bad, I'm gonna check out these textures thought and and maybe use the one I already made. Thanks and sorry again! :P

Posted

Why in the hell do I keep typing out SlidersSets .... for the life of me I don't know why I keep typing out SlidersSets when I build a new folder to pack zip's from...

 

Lets see... The UUNP Special that is above is experimental, but it works (as far as I know).

It's a full on replacement for the original UUNP Special (can just copy over the original and you should be okay).

 

 

ShadowGearX... no harm no foul.

7BO actually came with a labia and a 3d hair mesh with the original nif's if I'm not mistaken.

You can get a similar result using the UUNP special (adds the extra labia mesh into the nif) along with "The Painted Lady" SKSE mod that adds the 3d hair mesh to the body.

 

But just know that you will need to use texture blender to add the labia texture onto the UNP base texture or the labia may end up looking funny. Good news is it should be packed with the above version UUNP special... just need to fix that slidersets folder name and turn of vertex colors or some other shit like that.... then it will be time to see what .bsd files can be used from the regular uunp with special.... to reduce the size further if special is ever add to the uunp base setup.

Hmmm...

That would be UUNP, UUNP HDT, UUNP HDT Plus (hmmm wonder if we'll drop this one), UUNP Special, UUNP Hands, UUNP Feet... and eventually UUNP never nude (with the attached bra and panty)... damn the package is growing again.

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