Monsto Brukes Posted October 4, 2014 Posted October 4, 2014 Clothing Converter Lattice LibraryHave you used the Clothing Body Style Converter? It is a tool to convert outfits between body types. Read the linked thread to learn about it and how it works. (Yes, it is a cool as it sounds!)  Clothing Body Style Converter -- Info in the Official thread :: Download the Latest version .85.a   If you have used itThen I thought it'd be a decent idea to gather together and share lattices. Make a post with a brief description of the source body and the target body. Screenshots of an example outfit before and after would help. Attach your lattice(s) to the post. Even if your target is a bodyslide original, you might attach your bodyslide as well. I'll track the thread and keep a catalog in this post. 1
gerra6 Posted October 4, 2014 Posted October 4, 2014 Thanks for making this. I've added links from the Clothing Converter main post.
Sythdracous Posted October 30, 2014 Posted October 30, 2014 Anyone managed to get a decent Latice from Growlf's feet to a Robert's HGEC?
AnnaFly Posted October 30, 2014 Posted October 30, 2014 Greetings.  Well it's only a topic to share some Lattices for Skyrim , not Oblivion or Fallout too ? Sorry if i wrote in a wrong section but i came here just by following a link from the Gerra6's topics page.  Cheers.  PS ; ... and by the way the latest version is not the 085a ...
praxis22 Posted November 1, 2014 Posted November 1, 2014 This is a lattice of a very slim CBBE-Slim to Demonica body shape, both are the 0 weighted nif's But using a fairly complex armour, (the Terra armours, viridinium set) it gives good results, this is using the following parameters for the lattice:  Vertex Targets: 3 Search Distance: 10 Vertex Normal Search Weight: 0 with: Two Step Lattice: Enabled UV Search: Disabled  The question is how do I now get the armour into an esp, since I guess I'm now going to have to reverse engineer one. Doubtless I will work that out in time.  I used RC 85a  as a base and loaded that into the RC 89i upgrade release for the latest scripts, choosing not to overwrite the scripts, etc.  Enjoy lattice3.7z
Vortec Posted February 23, 2015 Posted February 23, 2015 Â Is there a Dummies version on how to use Garra's tools?.
Jayce Dimmer Posted July 24, 2015 Posted July 24, 2015 This...I can't believe I didn't find this until a couple of days ago. It works damn near flawlessly for CBBE-based bodies; I only had to move a few vertices for two bodies. The most amazing part, is that it handles "extreme" meshes, such as coldsteel's BBW Body, without any hassle. Â So far, I've only used this for the body meshes, so that I could chuck them into Bodyslide. Currently preparing a large slider pack, so that when I have fixed the vanilla outfits, I won't have to re-do the whole "conform to sliders" business. for every new slider I find. Â Here are the lattices I've generated so far. They used the program's default settings when making them, just so y'know. MyLatices.7z 1
DeadSomething Posted September 24, 2015 Posted September 24, 2015 i am still trying to get good outputs. when/if i get good results, i'll share my lattices: Â T3M_to_CUTE (Fallout) -> maybe i have to do that in two steps T3M_to_Alice + Alice_to_CUTE Â HGECE_LL_to_DMRA Â i hoped to find more lattices here...
gvman3670 Posted September 26, 2015 Posted September 26, 2015 The only good one I've made so far that worked well was from UNPB TBBP to UNP HDT-PE, but that's probably because of how similar they are.
DeadSomething Posted September 26, 2015 Posted September 26, 2015 yes, that's the reason why i'll try doing it in two steps so the meshes are more alike and the conversion goes with less faults.
tskone Posted December 22, 2015 Posted December 22, 2015 Does this tool work for custom bodies made with Bodyslide,like UUNP HDT?
Zor2k13 Posted August 21, 2016 Posted August 21, 2016 What a necro! Â Oh well here is a necro challenge for you! Â Try converting calyps unp assasin armor to cbbe with HDT and see how that goes:-)
myuhinny Posted August 21, 2016 Posted August 21, 2016 Calyps Razor Assassin Armor the black skin tight under layer is a texture placed over the UNP body if you changes it texture path to textures\actors\character\female\femalebody_1.dds it will revert back to being the female UNP body. Now you can convert it make sure to have only skin on when doing it as CBBE and UNP have different UV maps. After conversion change the texture for the body back to the black skintights. If you are going to change out the body in the armor after conversion with a CBBE body you will not be able to use the black skin tight textures as it's made for the UNP body and will probably have those nasty marks you get will using CBBE textures with UNP.
myuhinny Posted August 21, 2016 Posted August 21, 2016 @ColdHarmonics  To convert a skyrim body to a oblivion body there are a few things you will have to do first before you can try to do it. First you have to run the HGEC body nifs through Gerra6's pose converter to convert the pose from obilivions T pose to the skyrim pose if you don't do this it'll convert wrong. Next you must find a skyrim body that is close to the HGEC body you plan on using. If you don't do this when you try to convert the skyrim body to the oblivion body you will get flat boobs flat smashes butt for the skyrim body. You also can only use the skin option as the 2 bodies have different UV maps.  A better way is to try my tutorial on how to port oblivion armors to skyrim using outfit studio. http://www.loverslab.com/topic/58624-how-to-port-oblivion-files-to-skyrim-using-outfit-studio/ Â
Zor2k13 Posted August 21, 2016 Posted August 21, 2016 I wasn't talking about the razor armor but the other armor they made it was red and black and the gloves were screwed up bad. Every conversion I found of it doesn't work right for the arms or is not really cbbe but some 7b shit and other problems.
myuhinny Posted August 26, 2016 Posted August 26, 2016 @Zor2k13 Â The problem isn't with the clothing converter the problem is with the gloves/gauntlets not having any hands in the nifs that is why gloves\gauntlets turn out funky during conversion. I use to see that problem with converting oblivion gloves\gauntlets and after the conversion the fingers would be warped snaggle toothed fingers bent and pointing in weird directions. Â But after pasting in hands and then running them through the converter they came out looking good if the gloves/gauntlets go past the hand seam you will also have to paste a body into the nif as well or there will be warpage where the hands stop at. Â Usually what I do is convert the outfit/armor and then go into game and see if the gloves/gauntlets clip if they do then I will do them if they do not then I don't even bother converting them. Â Easiest way to add hand and body to a nif is to use outfit studio to add them to the nif and then after conversion delete them back out either with using outfit studio or nifskope.
sunhawken Posted June 7, 2018 Posted June 7, 2018 DMRA-GUTS - To ZKEC Kaiaku F.lat HGEC C to ZKEC Kaiaku F.lat
WaterWatcher Posted September 10, 2018 Posted September 10, 2018 Hello. Could anybody make lattices from TYPE3, Type 3F, Type3M, SKINNY 6, Type 3BB, Type 6M to Muscle Girl Project? And TYPE3, Type 3F, Type3M, SKINNY 6, Type 6M to Type 3BB, All for Fallout New Vegas and Fallout 3.
Vesuvian Posted November 19, 2018 Posted November 19, 2018 I hope I'm right in guessing that this isn't a purely Skyrim bodies thread, otherwise I'd be super embarrassed. So, these are some lattices I've made due to the lack of support from Room207's BodyBuilder Body for TES IV: Oblivion. As you can guess from the file names the source body was the default Robert V5 Muscular body. I've made lattices for different parts-just in case there are some armors that are separated into y'know, different parts of armor.  For a test run, I decided to use AlienSlof's Dark Assassin Armor, which is in turn a male conversion of Hentai's Dark Sisterhood armor. And here's what it looks like converted:  Spoiler  I'm not sure if me using a beast race does it any justice, but it worked~ RobertMuscularToBodyBuilder-Feet.lat RobertMuscularToBodyBuilder-Hands.lat RobertMuscularToBodybuilder-Lowerbody.lat RobertMuscularToBodyBuilder-Upperbody.lat RobertMuscularToBodyBuilder-WholeBody.lat
Cloud9-Kojack Posted April 7, 2021 Posted April 7, 2021 On 7/24/2015 at 2:48 PM, Jayce Dimmer said: This...I can't believe I didn't find this until a couple of days ago. It works damn near flawlessly for CBBE-based bodies; I only had to move a few vertices for two bodies. The most amazing part, is that it handles "extreme" meshes, such as coldsteel's BBW Body, without any hassle.  So far, I've only used this for the body meshes, so that I could chuck them into Bodyslide. Currently preparing a large slider pack, so that when I have fixed the vanilla outfits, I won't have to re-do the whole "conform to sliders" business. for every new slider I find.  Here are the lattices I've generated so far. They used the program's default settings when making them, just so y'know. MyLatices.7z 1.17 MB · 287 downloads >_> This should be pinned to every Fallout/Elderscrolls download section for resources/tools... Holy $#!^, this would l have saved me HUNDREDS of hours of manual labor....
sunhawken Posted April 14, 2021 Posted April 14, 2021 UUNP to CBBE.latTriple Melons to DMZ.lattest.latTEST HGEC to Better Bodies.latTERA to EBE.latTERA TO DMZ.latT Witch to DMZ.latT Witch thin to DMZ.latSPD to DMZ.latSaber Lily to Guts Lights.latROBERTS BODY TO GUTS LIGHTS.latRobert Male to DMZ.latRed Ninja to DMZ.latR18PN 02 to HGEC EBE.latNata to DMZ.latNaga to DMZ.latmilk to dmz.latmagetower to dmz.latLugts to HGECBUUHK_HGECBO.latLich to Light gUTS.latLguts to PerfectSlutB.latLguts to HGECBUMOB.latLguts to HGECBUMO.latLguts to DMZ.latHGstock to DMZ.lathgeclab to dmz.latHGECC to P1.latHGECBUJ_HGECBLABtCs.latHGECBUFF to SPBX1 Heavy.latHGEC upper b to fighter upper b.latHGEC to ZKEC EW.lathgec to light guts.latHGEC TO EBE.latHGEC t to DMRA.latHGEC labt to DMZ.latHGEC HB-cup to dmz.lathgeC F TO HGECBUHBF.latHGEC EBE to Zudoc.latHGEC EBE to Perfect Slut.latHGEC EBE to HGECC Small.latHGEC EBE to HGECBUUHK_HGECBO.latHGEC EBE to HGECBUFF.latHGEC EBE to HGEC_Growlf_juvenile.latHGEC EBE to HGEC B BRMA.latHGEC EBE to FF_Figther.latHGEC EBE to ECUVLAL.latHGEC EBE to ECUVDS.latHGEC EBE to ECUVDL.latHGEC EBE to ECUVBS.latHGEC EBE to ECUVBL.latHGEC EBE to ECUVAS.latHGEC EBE to ECUVAL.latHGEC EBE to BMRA.latHGEC EBE E to sUITGUTS.latHGEC EBE E to Robert.latHGEC EBE E to KAIAKU E.latHGEC EBE E to HGECBUUMK.latHGEC C to Light GUTS.latHGEC C to DMZ.latHGEC C S to GUTSLIGHT.latHGEC b lower l to femalelowerbody_Queen upper W_Kaiaku_F.lathg to light guts.lathg stock to kaikuf.lathg stock to ECUVBS.lathg stock to ECUVAS.lathg stock to ECUVAL.latHG STOCK to DMZ.latHentaiStore to DMZ.latHeadless Knight to EBE.latGuts Light to HGECGMega.latGuts Light to FCPA.latGut light o dmra guts.latGrowth Normal to HGECGSoccer.latGrowth Normal to HGECGMega.latGrowth Normal to HGECGHigh.latGrowth Normal to French.latFF to DMZ.latfemalelowerbody_Queen upper W_Kaiaku_F to THEC.latECUVBLBBB.latECupHGECBBB to DMZ.latEBE to KAIAKUF.latEBE TO HGECBM.latEBE to FCPA.latEBE to DMZ.latDynamic Underwear System to EBE.latDS DS to DMZ.latdrma to hegciof brb.latdrawen to dmz.latDMZ to VCEC.latDMZ to DMRA.latDMRA to ZKECXWL.latDMRA to ZKECWL.latDMRA to ZKECQL.latDMRA to HGECBLLBBB.latDMRA TO hgec aa s.latDMRA TO GUTS LIGHT.latDMRA to femalelowerbody_AC_YYM.latDMRA to DMZ.latDMRA to DMRASC2.latDMRA GUTS to HGEC EBE.latDMRA GUTS to DMRABUHUGEDM_DMRABSPB15BBB.latDemon Empress to DMZ.latcw to dmz.latcolorwheel to HGECBUFF.latColorwheel to growlf normal.latCeline to EBE.latBAB to DMZ.latAzunatrapboy to DMZ.latAname to light guts.latAGHGECD to C.latAGHGECD to B.latAGHGECD to A.latAGHGEC to HGECGFrench.latAA to DMZ.lat 6
FudgeWorm Posted January 14 Posted January 14 Just found this. Does this work for FalloutNV? I had some outfits that i wanted to do from T4 to T4 Berryflat ( If that's possible.) Is there anything i need to click for the actual conversion to happen? I followed the guide to a T but i don't see anything to be done at the end for the actual generation.
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