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Posted
4 hours ago, GuruSR said:

Do you have FNIS PCEA/PCEA2?  If so, turn it off, it seemed to interfere with my milking animations, I think there could be a naming conflict somewhere.  Could also be DD if you have it installed, check all your animation loaders to see if anything in those has anything to do with it, could also be a load order issue.

I found the issue it was  zaz 8, once i went to zaz 7 its working normally now

Posted
1 hour ago, Shadex4 said:

I found the issue it was  zaz 8, once i went to zaz 7 its working normally now

That is odd, I have ZaZ 8 and it's working fine for me.

 

5 hours ago, SleepyJim said:

Heh. I keep getting this too. Quite a lot of the time - especially at the orgasm stage of sexlab animations or when devious plugs start vibrating - "Cethlenn's breasts" appears on the screen.

 

It's like the game keeps trying to remind me she has a pair. Makes me chuckle.

 

Actually, I had it happen while she was "getting some tension release" from a frisky SLEN'ed guard, turns out, when that message shows, milk level goes down by 1.  No clue why.

 

GuruSR.

Posted
2 hours ago, GuruSR said:
7 hours ago, SleepyJim said:

Heh. I keep getting this too. Quite a lot of the time - especially at the orgasm stage of sexlab animations or when devious plugs start vibrating - "Cethlenn's breasts" appears on the screen.

 

It's like the game keeps trying to remind me she has a pair. Makes me chuckle.

 

Actually, I had it happen while she was "getting some tension release" from a frisky SLEN'ed guard, turns out, when that message shows, milk level goes down by 1.  No clue why.

 

GuruSR.

A chance a maid squirts out some of her milk spontaneously when she gets excited perhaps? Does the visual squirting effect play when it happens? Personal preference, but I deleted the meshes for that when I couldn't find an option to disable them in the mcm.

Posted
8 minutes ago, justbob2 said:

Is there anyway to disable or avoid multibreasts?

Set chance to 0

Posted

Requests:

 

Commerce changes:  Locations/vendors will only buy "what they need" (up to the required needs).  Selling 81 milk to a small town with 4 people in it, is odd and we have no way to alter the current sales parameters.

 

Amount changes, being able to sell X milk to one location/vendor because you have to sell X milk to the next one to help reduce milk needs.

 

Buying/Trading amount controls, doing one Lactacid with any vendor is painfully slow (due to having to wait on the silent dialogue to finish).  If we could say ask for a number up to what that vendor *has*, it would be more immersive.

 

Any and all selling/buying/trading should give us the option of choosing how much we want to sell/buy/trade.

 

GuruSR.

Posted
1 hour ago, GuruSR said:

Requests:

 

Commerce changes:  Locations/vendors will only buy "what they need" (up to the required needs).  Selling 81 milk to a small town with 4 people in it, is odd and we have no way to alter the current sales parameters.

 

Amount changes, being able to sell X milk to one location/vendor because you have to sell X milk to the next one to help reduce milk needs.

 

GuruSR.

no, too hard

1 hour ago, GuruSR said:

Requests:

 

Buying/Trading amount controls, doing one Lactacid with any vendor is painfully slow (due to having to wait on the silent dialogue to finish).  If we could say ask for a number up to what that vendor *has*, it would be more immersive.

 

GuruSR.

i can probably add x5, x10 dialogues

1 hour ago, GuruSR said:

Requests:

 

Any and all selling/buying/trading should give us the option of choosing how much we want to sell/buy/trade.

 

GuruSR.

not possible

Posted
10 hours ago, Ed86 said:

no, too hard

i can probably add x5, x10 dialogues

not possible

Okay, that wasn't exactly the quote I was expecting.  But, okay.  5x, 10x would work.

 

As for the milking machines and NPC milk maids, there doesn't appear to be any way to tell them to go use the machine to milk themselves and the milk disappears except for the one you're force fed at the end of the sexual milking.  Also had 8 milked and only got 7 last machine usage, came in as (5) and (2) and 1 cum (not sure if that is accurate).

 

EDIT:  Any possibility to "load" a milking machine up with Lactacid and only get fed until it runs out, more immersion that way, rather than an unlimited supply.

 

GuruSR.

Posted
3 hours ago, GuruSR said:

Okay, that wasn't exactly the quote I was expecting.  But, okay.  5x, 10x would work.

 

As for the milking machines and NPC milk maids, there doesn't appear to be any way to tell them to go use the machine to milk themselves and the milk disappears except for the one you're force fed at the end of the sexual milking.  Also had 8 milked and only got 7 last machine usage, came in as (5) and (2) and 1 cum (not sure if that is accurate).

 

EDIT:  Any possibility to "load" a milking machine up with Lactacid and only get fed until it runs out, more immersion that way, rather than an unlimited supply.

 

GuruSR.

well if you really want those you can learn CK and write few hundred dialogues and scripts for those

and its still pointless waste of time, since you can always sell milk to vendors

 

use followers command to send them to milkpumps, milk is added to their inventory if you are far away

you get better milk, but less

 

no its way 2 hard for just immersion puproses

its not unlimited its from your inventory

Posted
On 3/10/2018 at 2:50 AM, Ed86 said:

no its way 2 hard for just immersion puproses

its not unlimited its from your inventory

 

So you're saying the Lactacid is coming from your inventory when you use the milk pumps, yet the first time it was used, I had none, so where did that Lactacid come from?

 

GuruSR.

Posted
30 minutes ago, GuruSR said:

 

So you're saying the Lactacid is coming from your inventory when you use the milk pumps, yet the first time it was used, I had none, so where did that Lactacid come from?

 

GuruSR.

either from cheat option or ur using bound pumps, those give only 50% of milk

Posted

why not just have mod start disabled in mcm and u have to enable mod. thats how alot of my mods i use do. beyond starting the mcm the mod itself be disabled till u enable it iin mcm

 

Posted
1 hour ago, sidfu said:

why not just have mod start disabled in mcm and u have to enable mod. thats how alot of my mods i use do. beyond starting the mcm the mod itself be disabled till u enable it iin mcm

 

that is not how it works

when you load save, game tries to link plugin with scripts, if mod has lots of dependencies and they are not installed correctly, if at least 1 script will fail to load it will cause chain reaction

Posted

i just now notice something. how come the player don't have a option to make the lactacid or find the recipe to make it. i think that should be a main ingredient if the player wants to make a milk farm. 

Posted
2 hours ago, Deviljho-san said:

i just now notice something. how come the player don't have a option to make the lactacid or find the recipe to make it. i think that should be a main ingredient if the player wants to make a milk farm. 

Khjiits have monopoly, and they wont share secret of its production

Posted
On 12/03/2018 at 2:05 AM, Ed86 said:

either from cheat option or ur using bound pumps, those give only 50% of milk

I did not realise that.

 

I first played MME with non-bound pumps, and got no lactacid, discovered pumps would feed it if you had it, and thought it was a bit disappointing you had to buy it if you wanted it. I  thought, why wouldn't I just drink the lactactid potion directly?

 

Then I played with bound pumps, and thought it was simply a mod-wide change. For the better. Bound pumps are the best.

 

But if I use a bound pump with 5 milk "sloshing around" (full boobs don't slosh, they just get tight and heavy, but I guess nobody cares), I still get at least (4) out. That doesn't seem like 50%, and despite being milked dry, I'll typically have maybe 0.9 milk left when I get off the pump.

 

Would I have got 8, or even 9 on a regular pump?

 

The bottles seem awfully heavy. How does one pound of milk become a four pound bottle? I know bottles are weightless, but what's the reason?

 

Is it supposed to stop you carrying loads of milk about, because it's so yummy (and full of buffs)?

 

 

 

Another thing, totally not your fault but... If you play with the SexLab Stories - Devious, and go to the milk farm near Riften, the cuirass doesn't get removed at the end, and ends up stuck on the PC. I think it's because the old SL Stories code doesn't know how to remove DD4 high-security devices, even though it put one on you. Also, the milk for this quest only comes from that harness, with sex, which I'm sure you knew, but which is quite confusing, as you produce loads of milk but she says you aren't done yet. If you're an SD slave, the harness goes on but doesn't lock. Other lockable milking devices can't be work, as the SD collar blocks them. Probably for the best.

 

I don't see SL Stories getting fixed in a hurry, so you could patch it in MME. Or not. Probably not, because no good deed goes unpunished right?

 

I like that little quest, but there isn't enough of it. Great that MME hooks into it though.

The farmers need to tell you that you have to go in their barn so they can get the cuirass off you, then lock you in a milker, and you have to beg the other cows to let you out.

And they keep letting you out, but only if you drink their milk, which acts like lactacid (is lactacid in fact), then when you go to leave the farmers shove you back in the milker again.

Eventually, it gets dark and the farmers go to bed, but then the cows are asleep too, and won't help you. Haha! It goes on another day, then a guard helps you escape so he can use you for sex. If you have PoP, he puts you in prison too. Just cos he can. You finally get away ... still carrying about 20 lactacid in your belly.

 

But they don't even have a barn! Just that little shed, and it's full of hay bales. I guess you could delete some hay and put a milker in it. (I put a milker next to it, but it could be nicer).

 

 

Does MME do anything with Muatra's Human Dairy in Hydra's Sex Slaves? That area is absolutely huge, and has racial milk items in it, and cows.

 

Would be great if the milkers were legit MME milk machines, and maybe you could buy milkmaids (or slaves) there, or if you're female, get forced to be a cow, and have to escape.

 

I think I know what you're going to say. Just wondered, did you ever check it out?

Posted

BUG:  After asking follower to milk player via dialogue, milking results stopped, no more milk, from anyone, player or npc using all varieties of milking methods.  I'll have to reload before that to get it working again.  (Save Game attached.)

 

BUG:  Near anyone doing milking (not even following you), when they finish, if they had a boobgasm(s), you get the cum.

 

BUG:  Unfinished "<name> breasts" after an orgasm in regular sex.  Message missing, probably stating that a boobgasm also happened, but no reward for it.

 

Not had much time to track this, but the Whiterun milking machines, around it is apparently either a cloak spell or a trigger zone, either which is causing a heavy script pile-up when people move in and out (the guard seemed to cause it), once the player walks to the front of the building, that disappears.  Never had this before this mod, so it could be part of it (Being a Cow was added at the same time but it does nothing in town), as that location is a favorite to work on lock picking out back, because of the limited traffic in town at that spot and it's secluded rear door.  All the other stations I've been to, don't seem to exhibit this behavior.

 

GuruSR.

NoResults.zip

Posted
1 hour ago, Lupine00 said:

I did not realise that.

 

I first played MME with non-bound pumps, and got no lactacid, discovered pumps would feed it if you had it, and thought it was a bit disappointing you had to buy it if you wanted it. I  thought, why wouldn't I just drink the lactactid potion directly?

 

Then I played with bound pumps, and thought it was simply a mod-wide change. For the better. Bound pumps are the best.

 

But if I use a bound pump with 5 milk "sloshing around" (full boobs don't slosh, they just get tight and heavy, but I guess nobody cares), I still get at least (4) out. That doesn't seem like 50%, and despite being milked dry, I'll typically have maybe 0.9 milk left when I get off the pump.

 

Would I have got 8, or even 9 on a regular pump?

 

The bottles seem awfully heavy. How does one pound of milk become a four pound bottle? I know bottles are weightless, but what's the reason?

 

Is it supposed to stop you carrying loads of milk about, because it's so yummy (and full of buffs)?

 

 

 

Another thing, totally not your fault but... If you play with the SexLab Stories - Devious, and go to the milk farm near Riften, the cuirass doesn't get removed at the end, and ends up stuck on the PC. I think it's because the old SL Stories code doesn't know how to remove DD4 high-security devices, even though it put one on you.

 

I don't see SL Stories getting fixed in a hurry, so you could patch it in MME. Or not. Probably not, because no good deed goes unpunished right?

 

I like that little quest, but there isn't enough of it. Great that MME hooks into it though.

The farmers need to tell you that you have to go in their barn so they can get the cuirass off you, then lock you in a milker, and you have to beg the other cows to let you out.

And they keep letting you out, but only if you drink their milk, which acts like lactacid (is lactacid in fact), then when you go to leave the farmers shove you back in the milker again.

Eventually, it gets dark and the farmers go to bed, but then the cows are asleep too, and won't help you. Haha! It goes on another day, then a guard helps you escape so he can use you for sex. If you have PoP, he puts you in prison too. Just cos he can. You finally get away ... still carrying about 20 lactacid in your belly.

 

But they don't even have a barn! Just that little shed, and it's full of hay bales. I guess you could delete some hay and put a milker in it.

 

 

Does MME do anything with Muatra's Human Dairy in Hydra's Sex Slaves? That area is absolutely huge, and has racial milk items in it, and cows.

 

Would be great if the milkers were legit MME milk machines, and maybe you could buy milkmaids (or slaves) there, or if you're female, get forced to be a cow, and have to escape.

 

I think I know what you're going to say. Just wondered, did you ever check it out?

hm... 50% penalty is only for orc camps since it original intended place for bound pump, hm... now how do i fix it, remove lactacid from non orcs and cut milk in 2

 

it  must be magic ! lol

 

 

idk, there is a quest for that DD cuirass, try doing it?

 

dont think so, it probably was never finished

Posted
33 minutes ago, GuruSR said:

BUG:  After asking follower to milk player via dialogue, milking results stopped, no more milk, from anyone, player or npc using all varieties of milking methods.  I'll have to reload before that to get it working again.

 

BUG:  Near anyone doing milking (not even following you), when they finish, if they had a boobgasm(s), you get the cum.

 

BUG:  Unfinished "<name> breasts" after an orgasm in regular sex.  Message missing, probably stating that a boobgasm also happened, but no reward for it.

 

Not had much time to track this, but the Whiterun milking machines, around it is apparently either a cloak spell or a trigger zone, either which is causing a heavy script pile-up when people move in and out (the guard seemed to cause it), once the player walks to the front of the building, that disappears.  Never had this before this mod, so it could be part of it (Being a Cow was added at the same time but it does nothing in town), as that location is a favorite to work on lock picking out back, because of the limited traffic in town at that spot and it's secluded rear door.  All the other stations I've been to, don't seem to exhibit this behavior.

 

GuruSR.

works fine for me

 

it only happens for milkmaids

 

ill look

 

MME has no cloak spells or trigger zones

Posted
28 minutes ago, Ed86 said:

hm... 50% penalty is only for orc camps since it original intended place for bound pump, hm... now how do i fix it, remove lactacid from non orcs and cut milk in 2

 

it  must be magic ! lol

 

 

idk, there is a quest for that DD cuirass, try doing it?

 

dont think so, it probably was never finished

I edited my message above. You can do the quest, but the harness stays on. In some cases, if you have another collar, it can't lock in the first place, so you can take it off. As I said, I'm using DD4 with it, which I sort of expected to break some devices, but way of the future and all that... I figured I'd try it and see. First time she put it on me, it popped up an error, but after that weirdly I could put it on or off without the collar conflict - probably some arcane DD4 bug with how it tracks what you've got on. That's confusing. 

 

Here's what i did.

 

Start quest. Finish quest. Item not removed.

Reload. Start quest. Enslave in SD+. Get error about two collars, but SD+ collar is the one worn. Quest ended by itself.

Ask to be a cow again. Get harness, harness can now be taken on and off, no collar clash, no locking.

Harness sort of useless anyway, as am MME milk maid, and so need MME cuirass to get MME milk out.

Fortunately, can remove "SL Stories" harness and milk with MME, in milker, or via cuirass, as I like.

 

 

Obviously, Hydra Slave Girls stuff all never finished, so many weird things in it. Pity. Dairy is mostly done though, huge area all built, cows, race milk, vendors for it, all kinds of stuff.

Posted
5 hours ago, Ed86 said:

works fine for me

 

it only happens for milkmaids

 

ill look

 

MME has no cloak spells or trigger zones

 

Okay, I'll investigate further, could be Being a cow, could also be a pathing issue causing it.  Either way, only seems to happen there.

 

As for the milking results being totally gone, I have to back track to find which save they worked in, as they're not in the one I just tried.  Milk, finish, nothing, make an NPC to it, nothing, not even the cum bottle from them doing so, but it does track the milking as normal, just the outcome is missing.

 

GuruSR.

Posted
Spoiler

5aa85ea512639_Screenshot(51).thumb.png.93f39e1045b8f20b357d0c1b5544bc4d.png

is that not the correct order the MME main mod and patches should go?

Spoiler

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Dawnguard.esm
 3  3 HearthFires.esm
 4  4 Dragonborn.esm
 5  5 ApachiiHairFemales.esm
 6  6 ApachiiHair.esm
 7  7 SexLab.esm
 8  8 Devious Devices - Assets.esm
 9  9 ZaZAnimationPack.esm
10  a Heretical Resources.esm
11  b SexLabAroused.esm
12  c ZazExtensionPack.esm
13  d Devious Devices - Integration.esm
14  e Apachii_DivineEleganceStore.esm
15  f BeeingFemale.esm
16 10 daymoyl.esm
17 11 Devious Devices - Expansion.esm
18 12 hdtHighHeel.esm
19 13 ITortureFramework.esm
20 14 RaceCompatibility.esm
21 15 SerialStrip.esp
22 16 Schlongs of Skyrim - Core.esm
23 17 SexLab - Sexual Fame [SLSF].esm
      HighResTexturePack01.esp
      HighResTexturePack02.esp
      HighResTexturePack03.esp
      lordship.esp
      nofollowerdefaultinventory.esp
24 18 MilkModNEW.esp
25 19 Skyrim Romance Animated.esp
26 1a MilkMod_MilkPumpsFancyB.esp
27 1b Captured Dreams.esp
28 1c SexLabSkoomaWhore.esp
29 1d sanguinesDebauchery.esp
30 1e Deviously Cursed Loot.esp
      buildablehouse.esp
31 1f SimpleSlavery.esp
32 20 qayl.esp
33 21 Slaverun_Reloaded.esp
34 22 Devious Cidhna.esp
35 23 Apachii_DivineEleganceStore_Patch.esp
36 24 Deviously Enslaved.esp
37 25 Schlongs of Skyrim.esp
38 26 SOS - Shop.esp
      azureaurasword.esp
39 27 DeviousFramework.esp
40 28 BeeingFemaleBasicAddOn.esp
41 29 CD - Female Embassy Guards.esp
42 2a Speak Through Followers.esp
43 2b DD_restrained.esp
44 2c Devious Deviants.esp
45 2d FMEA Skyrim.esp
46 2e FNIS_PCEA2.esp
47 2f pchs_loansharks.esp
48 30 mcgDwarvenDeviousCuirass.esp
49 31 MilkModNEW HF.esp
50 32 MilkModNEW Sanbox.esp
51 33 MilkModNEW ZaZ.esp
52 34 PetCollar.esp
53 35 RaceMenu.esp
54 36 RaceMenuPlugin.esp
55 37 dD - Realistic Ragdoll Force - Realistic.esp
56 38 SL_Kidnapped_Redux.esp
57 39 SD Addons.esp
58 3a SerialStripper.esp
59 3b SissySuite.esp
60 3c bac.esp
61 3d SkyUI.esp
62 3e SexLabDefeat.esp
63 3f Slaverun_Reloaded_Comments.esp
64 40 SlaveTats.esp
65 41 SOS - VectorPlexus Regular Addon.esp
66 42 UIExtensions.esp
67 43 XPMSE.esp
68 44 yps-ImmersivePiercing.esp
69 45 TaraOffsetBondagePack.esp
70 46 DLSecure.esp
71 47 DLSkyrim.esp
72 48 FNIS.esp
73 49 Open Cities Skyrim.esp
74 4a Immersive Citizens - AI Overhaul.esp
75 4b Immersive Citizens - OCS patch.esp
76 4c Alternate Start - Live Another Life.esp
77 4d Deviously Cursed Loot LAL AddOn.esp
 

my load order, i have no idea what to do my game crashes when its starting the mods after the save loads. ive put the MME stuff in every order i can think of.

Posted
2 hours ago, Fantum12000 said:
  Hide contents

5aa85ea512639_Screenshot(51).thumb.png.93f39e1045b8f20b357d0c1b5544bc4d.png

is that not the correct order the MME main mod and patches should go?

  Hide contents

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Dawnguard.esm
 3  3 HearthFires.esm
 4  4 Dragonborn.esm
 5  5 ApachiiHairFemales.esm
 6  6 ApachiiHair.esm
 7  7 SexLab.esm
 8  8 Devious Devices - Assets.esm
 9  9 ZaZAnimationPack.esm
10  a Heretical Resources.esm
11  b SexLabAroused.esm
12  c ZazExtensionPack.esm
13  d Devious Devices - Integration.esm
14  e Apachii_DivineEleganceStore.esm
15  f BeeingFemale.esm
16 10 daymoyl.esm
17 11 Devious Devices - Expansion.esm
18 12 hdtHighHeel.esm
19 13 ITortureFramework.esm
20 14 RaceCompatibility.esm
21 15 SerialStrip.esp
22 16 Schlongs of Skyrim - Core.esm
23 17 SexLab - Sexual Fame [SLSF].esm
      HighResTexturePack01.esp
      HighResTexturePack02.esp
      HighResTexturePack03.esp
      lordship.esp
      nofollowerdefaultinventory.esp
24 18 MilkModNEW.esp
25 19 Skyrim Romance Animated.esp
26 1a MilkMod_MilkPumpsFancyB.esp
27 1b Captured Dreams.esp
28 1c SexLabSkoomaWhore.esp
29 1d sanguinesDebauchery.esp
30 1e Deviously Cursed Loot.esp
      buildablehouse.esp
31 1f SimpleSlavery.esp
32 20 qayl.esp
33 21 Slaverun_Reloaded.esp
34 22 Devious Cidhna.esp
35 23 Apachii_DivineEleganceStore_Patch.esp
36 24 Deviously Enslaved.esp
37 25 Schlongs of Skyrim.esp
38 26 SOS - Shop.esp
      azureaurasword.esp
39 27 DeviousFramework.esp
40 28 BeeingFemaleBasicAddOn.esp
41 29 CD - Female Embassy Guards.esp
42 2a Speak Through Followers.esp
43 2b DD_restrained.esp
44 2c Devious Deviants.esp
45 2d FMEA Skyrim.esp
46 2e FNIS_PCEA2.esp
47 2f pchs_loansharks.esp
48 30 mcgDwarvenDeviousCuirass.esp
49 31 MilkModNEW HF.esp
50 32 MilkModNEW Sanbox.esp
51 33 MilkModNEW ZaZ.esp
52 34 PetCollar.esp
53 35 RaceMenu.esp
54 36 RaceMenuPlugin.esp
55 37 dD - Realistic Ragdoll Force - Realistic.esp
56 38 SL_Kidnapped_Redux.esp
57 39 SD Addons.esp
58 3a SerialStripper.esp
59 3b SissySuite.esp
60 3c bac.esp
61 3d SkyUI.esp
62 3e SexLabDefeat.esp
63 3f Slaverun_Reloaded_Comments.esp
64 40 SlaveTats.esp
65 41 SOS - VectorPlexus Regular Addon.esp
66 42 UIExtensions.esp
67 43 XPMSE.esp
68 44 yps-ImmersivePiercing.esp
69 45 TaraOffsetBondagePack.esp
70 46 DLSecure.esp
71 47 DLSkyrim.esp
72 48 FNIS.esp
73 49 Open Cities Skyrim.esp
74 4a Immersive Citizens - AI Overhaul.esp
75 4b Immersive Citizens - OCS patch.esp
76 4c Alternate Start - Live Another Life.esp
77 4d Deviously Cursed Loot LAL AddOn.esp
 

my load order, i have no idea what to do my game crashes when its starting the mods after the save loads. ive put the MME stuff in every order i can think of.

Just something I've noticed, so far, SoS is below the main mod and is inbetween the addons.  Would recommend you sift through all of your mods and manually move them so that they line up together (all the Milkmod stuff should be right next to each other), then put all their dependencies above.  RaceMenu is way down in the list as well.  Should be up a lot farther, as should XPMSE.

 

I typically put all the body stuff at the top (anything for HDT, etc), then UI stuff (like SKYUI, UIExtension, RaceMenu, etc), then their addons (below them), then the races next, then the mods and their addons together, making sure their required mods are above them (and the patches and such are in the right places), last on the list would be mods that add locations, quests and npcs.

 

Sorry to say, but that load order is chaos.  You need to manually find all the mods that require other mods and sort them as such, pairing their addons below them, then see what happens.  From that load order anything needing SOS won't be able to overwrite anything in SOS because it's below most of them.  Load order is, first in, first overridden, if mods requiring another are above, it's possible their patches into that mod are not happening.

 

Your ESMs are also out of order, not sure what you're using for arranging those, but they're off too (Apachii, main esm before Female, Race compat up below the DLCs).

 

GuruSR.

Posted
6 hours ago, Fantum12000 said:
  Hide contents

5aa85ea512639_Screenshot(51).thumb.png.93f39e1045b8f20b357d0c1b5544bc4d.png

is that not the correct order the MME main mod and patches should go?

  Reveal hidden contents

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Dawnguard.esm
 3  3 HearthFires.esm
 4  4 Dragonborn.esm
 5  5 ApachiiHairFemales.esm
 6  6 ApachiiHair.esm
 7  7 SexLab.esm
 8  8 Devious Devices - Assets.esm
 9  9 ZaZAnimationPack.esm
10  a Heretical Resources.esm
11  b SexLabAroused.esm
12  c ZazExtensionPack.esm
13  d Devious Devices - Integration.esm
14  e Apachii_DivineEleganceStore.esm
15  f BeeingFemale.esm
16 10 daymoyl.esm
17 11 Devious Devices - Expansion.esm
18 12 hdtHighHeel.esm
19 13 ITortureFramework.esm
20 14 RaceCompatibility.esm
21 15 SerialStrip.esp
22 16 Schlongs of Skyrim - Core.esm
23 17 SexLab - Sexual Fame [SLSF].esm
      HighResTexturePack01.esp
      HighResTexturePack02.esp
      HighResTexturePack03.esp
      lordship.esp
      nofollowerdefaultinventory.esp
24 18 MilkModNEW.esp
25 19 Skyrim Romance Animated.esp
26 1a MilkMod_MilkPumpsFancyB.esp
27 1b Captured Dreams.esp
28 1c SexLabSkoomaWhore.esp
29 1d sanguinesDebauchery.esp
30 1e Deviously Cursed Loot.esp
      buildablehouse.esp
31 1f SimpleSlavery.esp
32 20 qayl.esp
33 21 Slaverun_Reloaded.esp
34 22 Devious Cidhna.esp
35 23 Apachii_DivineEleganceStore_Patch.esp
36 24 Deviously Enslaved.esp
37 25 Schlongs of Skyrim.esp
38 26 SOS - Shop.esp
      azureaurasword.esp
39 27 DeviousFramework.esp
40 28 BeeingFemaleBasicAddOn.esp
41 29 CD - Female Embassy Guards.esp
42 2a Speak Through Followers.esp
43 2b DD_restrained.esp
44 2c Devious Deviants.esp
45 2d FMEA Skyrim.esp
46 2e FNIS_PCEA2.esp
47 2f pchs_loansharks.esp
48 30 mcgDwarvenDeviousCuirass.esp
49 31 MilkModNEW HF.esp
50 32 MilkModNEW Sanbox.esp
51 33 MilkModNEW ZaZ.esp
52 34 PetCollar.esp
53 35 RaceMenu.esp
54 36 RaceMenuPlugin.esp
55 37 dD - Realistic Ragdoll Force - Realistic.esp
56 38 SL_Kidnapped_Redux.esp
57 39 SD Addons.esp
58 3a SerialStripper.esp
59 3b SissySuite.esp
60 3c bac.esp
61 3d SkyUI.esp
62 3e SexLabDefeat.esp
63 3f Slaverun_Reloaded_Comments.esp
64 40 SlaveTats.esp
65 41 SOS - VectorPlexus Regular Addon.esp
66 42 UIExtensions.esp
67 43 XPMSE.esp
68 44 yps-ImmersivePiercing.esp
69 45 TaraOffsetBondagePack.esp
70 46 DLSecure.esp
71 47 DLSkyrim.esp
72 48 FNIS.esp
73 49 Open Cities Skyrim.esp
74 4a Immersive Citizens - AI Overhaul.esp
75 4b Immersive Citizens - OCS patch.esp
76 4c Alternate Start - Live Another Life.esp
77 4d Deviously Cursed Loot LAL AddOn.esp
 

my load order, i have no idea what to do my game crashes when its starting the mods after the save loads. ive put the MME stuff in every order i can think of.

Hm... probably ok, maybe sandbox should go after other mme plugins

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