fishburger67 Posted December 15, 2014 Author Posted December 15, 2014 I have been trying to get the "it's a trap" Scene to work, but Acheron(?) isn't whipping me either. He talks for a while, then starts walking around kinda aimlessly. Fiddled with a lot of related mods, installed ZaZ patch, updated this one to 35, re-installed most of the required mods and so on. A couple of pages ago it was mentioned there was a way to circumvent the scene, care to share? You likely have some problems with your save. Make a papyrus log and have a look. These kinds of things are always (or up to this point have always been) related to save game corruption. You really should fix it. Here's how However, if you really want to, BEFORE you enter the gas trap, setstage 60 on MiaDungeonCapture. Thhis will show a lever that will disable the gas trap. Thank you for the quick reply. I attached the latest Papyrus file, though by the list of Errors, I think there are many other things amiss as well. I've tried cleaning the save, by the way. You may already have noticed that I'm not exactly an expert at the moment. I've likely made some rookie mistakes. Hence why I asked for a solution that doesn't require you to run with me through the whole process. If I don't miss out on too much, skipping the scene is an acceptable solution for me. Would you mind, though, telling me the exact way the setstage command has to be worded? I know how to open the console, but that's pretty much it. You papyrus log looks mostly fine. However, this line "ObjectReference 317474 was null, getting by refId" tells me that you loaded a save from after MIasLair main quest was started. This might run if you can load an earlier save that does not have MiasLair in it. Please make a save after loading a save without MiasLair in it and then right after you kill Tzollaman and right before you enter the dungeon. If you have problems after doing this, I would be pleased to have you help me find out what the heck is going on. The console command is: SetStage <quest id> <stage value> found by typing "Skyrim console command setstage" into google. Remember that you must do this before going into the gas trap. Your log and description tells me that Archerone could not complete the whipping of to you because right after his little speech he should have started beating on you and should have been close enough to do it. You should have seen one of your followers in the pillory and the other hanging from chains to your right. However, their might have been dead guys on the floor because of the above error ObjectReference 317474 was null... and that might have prevented Arch from getting to you. Also, he might not have had the whip required which would indicate that you do not have the right Xaz version (you need 6.0+) Hope this helps.
WaxenFigure Posted December 16, 2014 Posted December 16, 2014 I have been trying to get the "it's a trap" Scene to work, but Acheron(?) isn't whipping me either. He talks for a while, then starts walking around kinda aimlessly. Fiddled with a lot of related mods, installed ZaZ patch, updated this one to 35, re-installed most of the required mods and so on. A couple of pages ago it was mentioned there was a way to circumvent the scene, care to share? You didn't run the FNIS Generator program after installing this mod, I have to admit I recognize the symptom but can at least brag I realized why it was malfunctioning.
baxtermodguy Posted December 16, 2014 Posted December 16, 2014 ahhh ok then the 35 version is actually 2-3 days old correct? I downloaded the 35 a few days ago but LL front page says this was updated yesterday or something was the update for the "testing files" alpha is few days old. but i figure its quite incomplete with the features that would be newly added. and those features may change later on so its usually not recommended to play alpha on your main save. For normal playing get either MiasLair_V034b_Loose.7z or MiasLair_V035.7z (or loose one). There are just some minor differences between them. How do i get Jenn to leave me alone (not be a follower)? there is - or aat least should be - an option to make them go home (makes them return to pleasure palace). This is correct. Do not use the "Stay here" option, it is mostly useless. There is another something like "Its time for you to head home" in which she will plead to stay, tell her that you really want her to go home and she will. I used the option you suggested and she still follows me around (sorry I should have been clearer in my post) I have UFO mod installed and she isn't listed as a follower. Even when dismissed she follows me around (outside the castle as well) and I can't send her back. Thanks for the help.
fishburger67 Posted December 16, 2014 Author Posted December 16, 2014 ahhh ok then the 35 version is actually 2-3 days old correct? I downloaded the 35 a few days ago but LL front page says this was updated yesterday or something was the update for the "testing files" alpha is few days old. but i figure its quite incomplete with the features that would be newly added. and those features may change later on so its usually not recommended to play alpha on your main save. For normal playing get either MiasLair_V034b_Loose.7z or MiasLair_V035.7z (or loose one). There are just some minor differences between them. How do i get Jenn to leave me alone (not be a follower)? there is - or aat least should be - an option to make them go home (makes them return to pleasure palace). This is correct. Do not use the "Stay here" option, it is mostly useless. There is another something like "Its time for you to head home" in which she will plead to stay, tell her that you really want her to go home and she will. I used the option you suggested and she still follows me around (sorry I should have been clearer in my post) I have UFO mod installed and she isn't listed as a follower. Even when dismissed she follows me around (outside the castle as well) and I can't send her back. Thanks for the help. I don't know a single thing about UFO and I have not added any specialized support for it. If it uses the vanilla follower calls or EFF calls, it would work. I added specialized EFF calls, but that's the last I am doing.
Kendo 2 Posted December 16, 2014 Posted December 16, 2014 I don't know a single thing about UFO and I have not added any specialized support for it. If it uses the vanilla follower calls or EFF calls, it would work. I added specialized EFF calls, but that's the last I am doing. UFO adds a ton of features; some good and some a total screw job. The major thing I do not like is it hijacks any NPC in the vanilla PotentialFollowerFaction and adds AI to them. Tell them to wait and they wander off to find a place to sit down, or start using forges and enchanters and other special furniture. During dialogue the follower WILL NOT stand still, they are constantly wiping their brows or looking around like they're on really good meth. They skitz and it's ANNOYING. It lasted about 30 min in my game and I deleted it. What you have going on in your mod is 100 times better.
TheSmithsDog Posted December 16, 2014 Posted December 16, 2014 Fishburger, I have another gripe, not a big one though. The new poses they make when they talk to you, could you make them optional? A few times while riding horses I have had one talk to me and do the cutesy pose thing and stand on her horse, then she's stuck and I have to use Convenient Horses "You look like you are stuck on your horse" to fix it. I know you can fix it with an "bIsRiding" conditional or something but they're a little too anime for me so I'd like to turn them off anyway. Failing that, can you point me at the script that does it and I'll remove it myself. Cheers.
fishburger67 Posted December 16, 2014 Author Posted December 16, 2014 Fishburger, I have another gripe, not a big one though. The new poses they make when they talk to you, could you make them optional? A few times while riding horses I have had one talk to me and do the cutesy pose thing and stand on her horse, then she's stuck and I have to use Convenient Horses "You look like you are stuck on your horse" to fix it. I know you can fix it with an "bIsRiding" conditional or something but they're a little too anime for me so I'd like to turn them off anyway. Failing that, can you point me at the script that does it and I'll remove it myself. Cheers. I'll make it optional, there are lots of scripts you will need to change. I might even take it out, I put that in so I could tell when they were greeting you and when they were doing idle chatter and it is possible to get them stuck in the idle by pressing the Esc key during the conversation.
Guest Posted December 16, 2014 Posted December 16, 2014 theres a sexslave without name running around morthal and the swamps, is that normal? she really has no name not even in the console.
aqqh Posted December 16, 2014 Posted December 16, 2014 theres a sexslave without name running around morthal and the swamps, is that normal? she really has no name not even in the console. you sure it's from this mod? because that sure is not normal.
Guest Posted December 16, 2014 Posted December 16, 2014 theres a sexslave without name running around morthal and the swamps, is that normal? she really has no name not even in the console. you sure it's from this mod? because that sure is not normal. yes iam, the console shows where are npcs coming from and that one is from mias liar.
aqqh Posted December 16, 2014 Posted December 16, 2014 Well there are some "unused" actors in this mod but they should not appear anywhere. Btw fish - i've seen mirabele ervine there. Any plans for her?
fishburger67 Posted December 16, 2014 Author Posted December 16, 2014 theres a sexslave without name running around morthal and the swamps, is that normal? she really has no name not even in the console. you sure it's from this mod? because that sure is not normal. yes iam, the console shows where are npcs coming from and that one is from mias liar. Can you give me the ID (numerical) of this phantom slave and where exactly you saw her?
fishburger67 Posted December 16, 2014 Author Posted December 16, 2014 Well there are some "unused" actors in this mod but they should not appear anywhere. Btw fish - i've seen mirabele ervine there. Any plans for her? Aqqh: Don't know Mirabele Ervine, can you give me more information?
Guest Posted December 16, 2014 Posted December 16, 2014 theres a sexslave without name running around morthal and the swamps, is that normal? she really has no name not even in the console. you sure it's from this mod? because that sure is not normal. yes iam, the console shows where are npcs coming from and that one is from mias liar. Can you give me the ID (numerical) of this phantom slave and where exactly you saw her? i hope that does it: she is travaling betwen the shak from the dark brotherhood quest and i think the cave with the enterence to mias lair. wasnt stalking her.
aqqh Posted December 16, 2014 Posted December 16, 2014 Aqqh: Don't know Mirabele Ervine, can you give me more information? Mirabelle Ervine - master wizard of the college of winterhold. because you do have something like this there also that mysterious swamp runner seems to be some "hidden" version of Linda Markie. And quite old version judging on her looks
Guest Posted December 16, 2014 Posted December 16, 2014 Aqqh: Don't know Mirabele Ervine, can you give me more information? Mirabelle Ervine - master wizard of the college of winterhold. because you do have something like this there mia.jpg also that mysterious swamp runner seems to be some "hidden" version of Linda Markie. And quite old version judging on her looks iam running the 3.5 version. if thats somehow usefull.
germanicus Posted December 16, 2014 Posted December 16, 2014 Aqqh: Don't know Mirabele Ervine, can you give me more information? Mirabelle Ervine - master wizard of the college of winterhold. because you do have something like this there mia.jpg also that mysterious swamp runner seems to be some "hidden" version of Linda Markie. And quite old version judging on her looks Isn't she suppose to die before the main Winterhold college quest. If she is turned into the slave before that quest, it can be only temporarily, since she suppose to die and turning her into the slave might break the main Vanilla quest. (i just guessing here)
aqqh Posted December 16, 2014 Posted December 16, 2014 Isn't she suppose to die before the main Winterhold college quest. If she is turned into the slave before that quest, it can be only temporarily, since she suppose to die and turning her into the slave might break the main Vanilla quest. (i just guessing here) not exactly - and this is what makes me wonder She disappears when Ancano sabotage goes wild . She is presumed dead but no one knows exactly what happened to her as her corpse was never found. And this leaves some area to... manipulate things
germanicus Posted December 17, 2014 Posted December 17, 2014 Isn't she suppose to die before the main Winterhold college quest. If she is turned into the slave before that quest, it can be only temporarily, since she suppose to die and turning her into the slave might break the main Vanilla quest. (i just guessing here) not exactly - and this is what makes me wonder She disappears when Ancano sabotage goes wild . She is presumed dead but no one knows exactly what happened to her as her corpse was never found. And this leaves some area to... manipulate things I see....Good point... Love the way you thinking.
fishburger67 Posted December 17, 2014 Author Posted December 17, 2014 Aqqh: Don't know Mirabele Ervine, can you give me more information? Mirabelle Ervine - master wizard of the college of winterhold. because you do have something like this there mia.jpg also that mysterious swamp runner seems to be some "hidden" version of Linda Markie. And quite old version judging on her looks I have no idea what I had in mind for Miraele Ervine, I copied her early on and never used her. The swamp girl is indeed one of the hidden speakers (hiddenLinda) and she is supposed to be invisible and disabled. If you see her or any of them, disable them do not delete them. I will try and find out how this can happen.
aqqh Posted December 17, 2014 Posted December 17, 2014 as for Mirabelle there was some wicked magic involved when she disappeared so basically adding anything would be lore friendly - like making her appear out of nowhere in pleasure palace or Vernon informing you that she was found somewhere, injured. Or for example some time after completing that quest you would find vernon training her - story would be that she was found somewhere by someone and sold to vernon as slave. Then scenario of - you can't let her go as she knows too much. So you would make her... stay. Could lead to some fun dialogues during her training because - opposite to all the others - shes no stranger to you. She would know you. You were one one her pupils at the college. She could be quite shocked to find that the most promising student of the college turns to be a slaver and even more that your intention is to turn her into slave. Don't consider this as a request or anything. Might be funny thing to do one day in the distant future. Guess plenty of ppl would find the idea of enslaving your former teacher... interesting
fishburger67 Posted December 17, 2014 Author Posted December 17, 2014 as for Mirabelle there was some wicked magic involved when she disappeared so basically adding anything would be lore friendly - like making her appear out of nowhere in pleasure palace or Vernon informing you that she was found somewhere, injured. Or for example some time after completing that quest you would find vernon training her - story would be that she was found somewhere by someone and sold to vernon as slave. Then scenario of - you can't let her go as she knows too much. So you would make her... stay. Could lead to some fun dialogues during her training because - opposite to all the others - shes no stranger to you. She would know you. You were one one her pupils at the college. She could be quite shocked to find that the most promising student of the college turns to be a slaver and even more that your intention is to turn her into slave. Don't consider this as a request or anything. Might be funny thing to do one day in the distant future. Guess plenty of ppl would find the idea of enslaving your former teacher... interesting Aqqh, you are always so full of good ideas.
w0mpy Posted December 17, 2014 Posted December 17, 2014 Having a problem with the mod's questline. Was working fine until i got to the "talk to Tzolloman" stage. He has no dialogue options for me involving the quest.
Fredfish Posted December 17, 2014 Posted December 17, 2014 Having a problem with the mod's questline. Was working fine until i got to the "talk to Tzolloman" stage. He has no dialogue options for me involving the quest. Are you accompanied by two vanilla female followers?
NewGame+ Posted December 17, 2014 Posted December 17, 2014 Hey, how do you know how the slave training has gone? Because I chose to enslave Mia, but every time I go down there, the trainer takes an axe to her and keeps hammering along. Once I got to speak with her without him interupting, but when I did, I used every dialogue line except the one pertaining to food, I think, then he came in and went straight back to chopping. And is there a way to introduce new slaves while others are being trained? I'm only saying because you can't use dialogue when a fight is happening and that's what Skyrim thinks the training is. Have I done something wrong in the installation or is this a glitch or how it's supposed to go?
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