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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

 

The list is however bigger than that, that's just the ones most known about. As an example I have a character now that I just can't run this mod on because he's not going to get through those scritped scenes without serious problems. The problem mods? Frostfall, iNeed, Hunterborn, Wet & Cold, Equipping Overhaul, Harvest Overhaul and a widespread use of the HDT and pregnancy systems. By themselves none of these mods cause an issue or are problem mods, put together it's just too much overload for your system to be able to run through this mod, it's just as simple as that.

 

 

Hmm on this I cannot agree with you. 

 

I run nearly ALL those mods and I get through the scenes from sexslaves every time, no problems at all. The only problems I ever had with sexslaves was an issue with male followers, which was eventually fixed. I run an EXTREMELY script heavy game. On a LAPTOP. And I don't have any problems running this mod. My scenes don't fail, I don't have hangups, everything runs smooth as butter, and frostfall fusses at me regular about my script lag. At this point, I think most things are up to a person's system, its all individual. So I would not agree that those are problem mods all together, as I haven't experienced that. Though there is of course a possibility that it might cause issues for someone, but I wouldn't say that its a locked down given that problems will occur. 

 

-C

papyrus issues cant rly be predicted - sometimes installing / uninstalling one mod can make so much of a difference that you would be surprised yourself.

 

Generally mods that keep doing things all the time are to blame usually - especially those that simply dont need such things to work properly.

For example one mod i was using was checking every 10 seconds if i had some other mod installed. What for? it's impossible to change your load order without closing the game...

Was surprised myself how much more stable my game become after i get rid of it.

Posted

Hello and thank you for the wonderful work on this mod. I apologize if this is the wrong spot to post this problem/question. I've triggered the gas trap with two followers in tow. The animation seems to run fine and leads to Lord Archerone and his assistant having there way with me. They then relieve their bladders and walk off. I see a message that says "your rage grows", then "your rage overcomes the paralysis. drink the other half of the the antitode". At this point or close to it, i pop up off the ground and am standing. I can use my menu, interface, i can even cast a spell. But i cannot move in any direction and do not know how to take the antidote, since Im stuck in place. Again, great mod, any ideas or suggestions would be appreciated.

Posted

Apparently your papyrus skipped some functions while running this scene.

 

To restore controls you can use ZAZ MCM.

Or type in the console

EnablePlayerControls

SetPlayerAIDriven 0

 

Point is what happened to you should not happen - this scene was tested by hundreds of ppl and worked fine.

So if you would keep having issues like that you may have to take a look at how strained papyrus engine of your game is.

Posted

 

 

The list is however bigger than that, that's just the ones most known about. As an example I have a character now that I just can't run this mod on because he's not going to get through those scritped scenes without serious problems. The problem mods? Frostfall, iNeed, Hunterborn, Wet & Cold, Equipping Overhaul, Harvest Overhaul and a widespread use of the HDT and pregnancy systems. By themselves none of these mods cause an issue or are problem mods, put together it's just too much overload for your system to be able to run through this mod, it's just as simple as that.

 

 

Hmm on this I cannot agree with you. 

 

I run nearly ALL those mods and I get through the scenes from sexslaves every time, no problems at all. The only problems I ever had with sexslaves was an issue with male followers, which was eventually fixed. I run an EXTREMELY script heavy game. On a LAPTOP. And I don't have any problems running this mod. My scenes don't fail, I don't have hangups, everything runs smooth as butter, and frostfall fusses at me regular about my script lag. At this point, I think most things are up to a person's system, its all individual. So I would not agree that those are problem mods all together, as I haven't experienced that. Though there is of course a possibility that it might cause issues for someone, but I wouldn't say that its a locked down given that problems will occur. 

 

-C

papyrus issues cant rly be predicted - sometimes installing / uninstalling one mod can make so much of a difference that you would be surprised yourself.

 

Generally mods that keep doing things all the time are to blame usually - especially those that simply dont need such things to work properly.

For example one mod i was using was checking every 10 seconds if i had some other mod installed. What for? it's impossible to change your load order without closing the game...

Was surprised myself how much more stable my game become after i get rid of it.

 

 

Well fact is with those mods I'm having quite a lot of crashes and stack dumps, and otherwise no other mods can cause it. I think it may be my HDT package which puts HDT havoic physics on everyone nearby that causes it, I sometimes see NPCs twitching strangely or reacting to invisible objects. Or it may be the fact that I have something like 20 NPCs pregnant around the world going through month-long pregnancy cycles. Truth is I don't have this mod installed curently on that profile, I haven't bothered trying it even with these problems and my inability to run through the scenes on earlier verisons with similar problems, it may be that I could get through it just fine, but I kinda doubt it.

 

Also by the way check out this, from uglykidcid after I told him to remove Wet & Cold from his load order;

 

 

 

I removed Wet and Cold, Wet and Cold Ashes, and Wet and Cold Holidays. I only removed those mods and nothing else. My entire game feels like I just bought an overclocked super-computer. I have never seen one mod have such a profound and dramatic impact. I cannot believe the difference. I need to figure out what other mods have scripts like Wet and Cold. I think Wet and Cold is especially bad because it effected every NPC so if you add more NPCs with mods like Immersive NPCs you have and exponential explosion of scripts. I know Run for your Lives and When Vampires Attack only cause problems if you start adding NPCs as well.

 

Wow and thanks.

 

I went back and loaded Frostfall and everything else I could think of and even in the pouring rain I never fell under 30fps. Before I was getting sometimes 3fps. Wet and Cold must go!

 

 

Also by the way I think Dual Sheath Redux is causing a lot of my problems, I checked and it's running a cloaking script to attach something like 5 or 6 magic effects on all nearby NPCs all the time, instead of just adding those things via the SkyProc Patcher like you'd expect. That's just too much impact for what it's giving me.

 

However DSR is not an issue for this mod, and neither is Wet & Cold, because none of their scripts need to run in locations where scenes in this mod takes place. DSR runs on Archerone and his apprentice when they get into range, and that's it. The dungeon isn't cold enough or wet to make Wet & Cold act up either.

 

HDT physics on them on the other hand... that I'm not so sure about. That can easily eat up all of your resources.

Posted

 

However DSR is not an issue for this mod, and neither is Wet & Cold, because none of their scripts need to run in locations where scenes in this mod takes place. DSR runs on Archerone and his apprentice when they get into range, and that's it. The dungeon isn't cold enough or wet to make Wet & Cold act up either.

 

I have looked at literally hundreds of papyrus logs and Wet & Cold is an issue in some installations.  If I ever see Wet & Cold installed, I strongly advise the user to remove it.

 

Posted

 

 

However DSR is not an issue for this mod, and neither is Wet & Cold, because none of their scripts need to run in locations where scenes in this mod takes place. DSR runs on Archerone and his apprentice when they get into range, and that's it. The dungeon isn't cold enough or wet to make Wet & Cold act up either.

 

I have looked at literally hundreds of papyrus logs and Wet & Cold is an issue in some installations.  If I ever see Wet & Cold installed, I strongly advise the user to remove it.

 

 

Wet & Cold is a issue with SexSlaves? That´s odd. I use both mods and i don´t have a problem with it.

Posted

That was entirely my point in the first post that no one seemed to get, it's not a problem by itself and alone, none of the mods I listed are problem mods like the ones on the "uninstall these mods" list and you can probably run one or two of them without any issues with this mod. Even Frostfall which is one of the  most intensive mods available can probably be run just fine with this mod. Add too many mods that all take resources and soon after even if you have a super-computer then your game is just going to die a slow death, because there's just so much you can put into Skyrim's engine before it giving out enitrely. These aren't any particular mods, it's ALL scripted mods in general, they have varying degrees of impact but put too many of them togeher into your game and you will kill your game no matter how safe they are on their own.

Posted

how many time do I need to torture and fuck my follower to make them become sex slave ?

 

Depends on the MCM setting for training difficulty.  The values are approximately 1/2 in hours in REAL time.  So, 20 takes about 10 real time hours and 2 takes 1 hour to fully train a slave (assuming you do not spacebar through the sex scenes)

Posted

That was entirely my point in the first post that no one seemed to get, it's not a problem by itself and alone, none of the mods I listed are problem mods like the ones on the "uninstall these mods" list and you can probably run one or two of them without any issues with this mod. Even Frostfall which is one of the  most intensive mods available can probably be run just fine with this mod. Add too many mods that all take resources and soon after even if you have a super-computer then your game is just going to die a slow death, because there's just so much you can put into Skyrim's engine before it giving out enitrely. These aren't any particular mods, it's ALL scripted mods in general, they have varying degrees of impact but put too many of them togeher into your game and you will kill your game no matter how safe they are on their own.

 

I would like to add one thing to this and that is that Skyrim cannot use all the memory on your machine.  It is a 32 bit application and is limited to 4 gigs, so even on a big powerful machine, you still have that limit.  I know that stuff like enboost and the like allow some parts of the memory allocation to be enhanced, but there is still the basic 4 gig limit.  Adding memory intensive mods will eventually make your game unstable.

 

Sacremas's point about papyrus intensive mods is another issue that you have to contend with.  The Skyrim papyrus game engine uses a 4 core pipelined model for executing papyrus and other stuff.  If you have an 8 core machine, you are only using 4 and when the game engine cannot schedule a script to run (because the pipeline is full), it stack dumps and that adds huge loads all by itself. 

 

If you are running lots of mods, you are well advised to make a papyrus log periodically (don't leave it on all the time) and look at it to be sure you are not running mods causing stack dumps and other preventable errors.

 

 

 

However DSR is not an issue for this mod, and neither is Wet & Cold, because none of their scripts need to run in locations where scenes in this mod takes place. DSR runs on Archerone and his apprentice when they get into range, and that's it. The dungeon isn't cold enough or wet to make Wet & Cold act up either.

 

I have looked at literally hundreds of papyrus logs and Wet & Cold is an issue in some installations.  If I ever see Wet & Cold installed, I strongly advise the user to remove it.

 

 

Wet & Cold is a issue with SexSlaves? That´s odd. I use both mods and i don´t have a problem with it.

 

 

You missed the point.  There are NO mods (that I am aware of) that in and of themselves are an issue with Sex Slaves.  Wet & Cold is just one of the worst offenders and when added with other papyrus or memory intensive mods will eventually cause things not to work.  This is not specific to Sex Slaves and lots of users use Wet & Cold without issue.  Its just when start adding in other mods that add loads, eventually things stop working.

 

 

 

Posted

That was entirely my point in the first post that no one seemed to get, it's not a problem by itself and alone, none of the mods I listed are problem mods like the ones on the "uninstall these mods" list and you can probably run one or two of them without any issues with this mod. Even Frostfall which is one of the  most intensive mods available can probably be run just fine with this mod. Add too many mods that all take resources and soon after even if you have a super-computer then your game is just going to die a slow death, because there's just so much you can put into Skyrim's engine before it giving out enitrely. These aren't any particular mods, it's ALL scripted mods in general, they have varying degrees of impact but put too many of them togeher into your game and you will kill your game no matter how safe they are on their own.

 

Totally true. Running the game with 50 is different from running with 200. I think everybody know´s that. Need to chooce carefully the mods they install to don´t "overload" the game with so many or will be slow or crash. Personally I use Wet & Cold, Frostfall and Climates of Tamriel and that´s it about thoses "super heavy mods".

Posted

Number of mods do not matter at all, I usually run 220+ and I have no issues. The profile I can't run Sex Slaves on I have 210 mods active. On the profile that I'm going to run through Sex Slaves and Dark posesson I have 246 mods active. ????? That doesn't make sense?!? Well it does because it's not the mods or number of plugins (like it was in Oblivion and Fallout games) that matter, it's how intensive those mods are and what scripts are in those mods. Run 255 clothing/armor mods or merge 2000 clothing armor mods into one ESP and run with them all in the game at the same time and you will see less impact from that than from Wet & Cold alone, and Wet & Cold alone is likewise not going to cause an issue on a mod setup that doesn't have a lot of other things active.

Posted

Number of mods do not matter at all, I usually run 220+ and I have no issues. The profile I can't run Sex Slaves on I have 210 mods active. On the profile that I'm going to run through Sex Slaves and Dark posesson I have 246 mods active. ????? That doesn't make sense?!? Well it does because it's not the mods or number of plugins (like it was in Oblivion and Fallout games) that matter, it's how intensive those mods are and what scripts are in those mods. Run 255 clothing/armor mods or merge 2000 clothing armor mods into one ESP and run with them all in the game at the same time and you will see less impact from that than from Wet & Cold alone, and Wet & Cold alone is likewise not going to cause an issue on a mod setup that doesn't have a lot of other things active.

 

That´s why i said "overload" and "super heavy mods". And when i said the numbers 50 and 200 was a exemple. I use 136 mods and have like 30 more not active, just because i don´t want to play them right now. My point was, if anyone use "heavy mods" like Wet & Cold and Frostfall, only thoses, they will not have any issues, but, if they use more "heavy mods" like Skyrim HD and many others, the game will run slow depending how many they have active.

Posted

And again your example is wrong, because if you are using heavy graphics mods you are probably using a fairly good video card with good VRAM, and thanks to the wonders of ENB and the magical Boris Voronstov, Skyrim is not limited to 3.1 GB, it's limited to a TERABYTE of VRAM, if you have enough VRAM and dedicated video memory and a ENB that can take advantage of it, you can effectivley separate your video and graphics requirements and the requirements of the game engine itself into two completely separate stores of memory, your video card will take care of one part, your normal RAM (well 3.1 GB of it at least) and up to 4 cores of your processor will take care of the rest.

 

For more information watch the following videos;

 

 

 

 

Posted

do you have any plan for custom dungeon(maybe basement at player's house ) ?

and in Dark Possession, does him fuck male player ?

Posted

No gay content is in this mod, just some lesbian content. If you are a male player then Volkar will train a female companion instead.

Posted

do you have any plan for custom dungeon(maybe basement at player's house ) ?

 

and in Dark Possession, does him fuck male player ?

 

No plans for for male-male sex.  There will be added space later.

Posted

 

do you have any plan for custom dungeon(maybe basement at player's house ) ?

 

and in Dark Possession, does him fuck male player ?

 

No plans for for male-male sex.  There will be added space later.

 

why he talk like he's fucking me :v

Posted

This was send by PM to me from a new user.  Anyone have any idea what might be causing Volkar to agro on this player?

 

I seem to remember something like this answered a while back, but could not find it.

 

 

I would like some help with your sex lab slaves mod  everytime i go to the slave training area the guy there says you dare strike me dragon born throws a spell at me and my game instantly crashes im not sure why he would to that i have ZAZ and sex lab might you have any ideas?

 

 


 

 

do you have any plan for custom dungeon(maybe basement at player's house ) ?

and in Dark Possession, does him fuck male player ?

 

No plans for for male-male sex.  There will be added space later.

 

why he talk like he's fucking me :v

 

He is not fucking you, he is fucking your companion, but he is showing YOU how to do it.   Volkar already has over 400 lines of dialog and I didn't want to add more for each and every dialog line that might be a little ambiguous.
 

Posted

This was send by PM to me from a new user.  Anyone have any idea what might be causing Volkar to agro on this player?

 

I seem to remember something like this answered a while back, but could not find it.

 

 

I would like some help with your sex lab slaves mod  everytime i go to the slave training area the guy there says you dare strike me dragon born throws a spell at me and my game instantly crashes im not sure why he would to that i have ZAZ and sex lab might you have any ideas?

 

 

 

Most likely a cloak spell like that of Wet & Cold or Dual Sheath Redux, occasionally when the cloak includes a NPC that NPC detects that a magic effect was put on them by the PC and interprents it as an attack, this is why you sometimes have Utgerd going ballistic on you in the Bannered Mare or NPCs in Riverwood becoming hostile. Most of the time these things are fixed by leaving the area and waiting for about 3 days then coming back and the NPC should act as normal.

 

Posted

just a general question about v43.   I had an issue after taking the Jarls daughter back, and informing Battleborn of his daughters death.   Your supposed to talk to Vernor but he did not have the normal quest dialogue to speak to Volkar.   I had killed Mia, so went down to train a companion and Volkar worked fine for that.   Upon completion of training his dialogue switched to 'welcome dragonborn, how can I help you' which is the dialogue he uses after you get sent to him by Vernor.   However, I never got that part, and you cant actually talk to Valkor, he just says that line whenever you go near him.   The quest greet Valkor was at stage 10.   Not sure if there is a conflict with another mod, or script or whatever so will just start a new game and try again.

 

Last question, I know this has been discussed many times way back, but can you possibly put a MCM option for the futa players out there, to change all oral animations with the character to the male version instead of female?   Since both animation sets are already done, and every other sex scene with the girls treats you as male (assuming you changed your gender with a mod like gender change or cum shot) figured a lesbian scene with a cock does not really make much sense.   The scene is more then likely forced that way currently, oral scenes with any regular npc results in a titjob or blowjob.   Just thought I would ask, as I saw somewhere you had mentioned Jenny and Sasha are not really into lesbian stuff, and there are quite a few futa players out there who would enjoy the 2 awesome sex slaves even more then they do now (and all the ones that the player makes as well)

Posted

This was send by PM to me from a new user.  Anyone have any idea what might be causing Volkar to agro on this player?

 

I seem to remember something like this answered a while back, but could not find it.

 

 

I would like some help with your sex lab slaves mod  everytime i go to the slave training area the guy there says you dare strike me dragon born throws a spell at me and my game instantly crashes im not sure why he would to that i have ZAZ and sex lab might you have any ideas?

 

is there a debug that prints what kind of attack player did on volkar? Something in Event OnHit?

Personally i can say that volkar does not react to Dual Sheath Redux, SLA or SOS cloak spells.

 

But that guy issue is most likely caused by cloak spell of some kind.

Posted

 

This was send by PM to me from a new user.  Anyone have any idea what might be causing Volkar to agro on this player?

 

I seem to remember something like this answered a while back, but could not find it.

 

 

I would like some help with your sex lab slaves mod  everytime i go to the slave training area the guy there says you dare strike me dragon born throws a spell at me and my game instantly crashes im not sure why he would to that i have ZAZ and sex lab might you have any ideas?

 

is there a debug that prints what kind of attack player did on volkar? Something in Event OnHit?

Personally i can say that volkar does not react to Dual Sheath Redux, SLA or SOS cloak spells.

 

But that guy issue is most likely caused by cloak spell of some kind.

 

 

 

is there a debug that prints what kind of attack player did on volkar? Something in Event OnHit?

Personally i can say that volkar does not react to Dual Sheath Redux, SLA or SOS cloak spells.

 

There currently is not, but I am going to add one for any future occurrences.

 

 

 

Posted

And I have to restate that I really, really, seriously do not like that Volkar is immortal. Alduin is the god of Destruction and First Born of Akatosh and could murder Sanguine himself if he so desired, and Alduin gets reduced to a pile of smoking cinders by the end of the main quest. Seriously, the Dragonborn should be more than capable of killing absolutely anyone in the palace, might struggle with some of them but even so. Yes it would totally bork the Dark Posession quest and anything like it but that should be the player's choice. Throw up a message box if you murder Volkar for being a wiseass that [congratulations, you have now broken the quests in this mod, please reload to an earlier stage] like they did in Morrowind and the like and I would be way happier.

Posted

And I have to restate that I really, really, seriously do not like that Volkar is immortal. Alduin is the god of Destruction and First Born of Akatosh and could murder Sanguine himself if he so desired, and Alduin gets reduced to a pile of smoking cinders by the end of the main quest. Seriously, the Dragonborn should be more than capable of killing absolutely anyone in the palace, might struggle with some of them but even so. Yes it would totally bork the Dark Posession quest and anything like it but that should be the player's choice. Throw up a message box if you murder Volkar for being a wiseass that [congratulations, you have now broken the quests in this mod, please reload to an earlier stage] like they did in Morrowind and the like and I would be way happier.

 

Lol.  It is way too funny  to be able to make you so frustrated.  This way, you can beat the shit out of him any time you want and have fun multiple times.

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