Punga Posted December 30, 2016 Posted December 30, 2016 So, when can we/I have the new cage you posted in "Guess This Location" then?
Inte Posted February 11, 2017 Author Posted February 11, 2017 Here you go! SDc 2.80 is up and running, grab it!
slvsaris Posted February 11, 2017 Posted February 11, 2017 There appears to be 2 2.80 versions in the download list.
Inte Posted February 11, 2017 Author Posted February 11, 2017 Hmm... not sure what happened there, but it is fixed now. Thanks.
slvsaris Posted February 12, 2017 Posted February 12, 2017 Hmm... not sure what happened there, but it is fixed now. Thanks. No, thank YOU sir for continuing to release your awesome mods!
Morferous Posted February 12, 2017 Posted February 12, 2017 Sir? I think that Inte's knight name is: Inte POPInoxy of Cagewille, Duchess of Armibinderia and High Prison architect of the Royal Order of Colorful Devices. Thanks for the update. I will update it to my game.
DonQuiWho Posted February 13, 2017 Posted February 13, 2017 Thanks for the update, O Lady LancedaLot Inte Cages
Punga Posted February 16, 2017 Posted February 16, 2017 Well, you know, more of a pre-emptive strike.
Iblis Posted February 20, 2017 Posted February 20, 2017 Hello, awesome mod. I was wondering if you will add the metalcage5 mod by t.ara which is a tiny cage for the character, I think that would make it feel more "secure".
Punga Posted February 20, 2017 Posted February 20, 2017 Yes, and put it inside the bigger one. That will be even more secure. It will be a cage inside another cage, inside a cage, for all kinds of cage awesomeness.
DonQuiWho Posted February 21, 2017 Posted February 21, 2017 Yes, and put it inside the bigger one. That will be even more secure. It will be a cage inside another cage, inside a cage, for all kinds of cage awesomeness. But then we'll have to ask who let you out of your's, and your's, possibly ad infinitum
Punga Posted February 22, 2017 Posted February 22, 2017 ... also, put Nicolas Cage inside the cage. 1
DonQuiWho Posted February 22, 2017 Posted February 22, 2017 ... also, put Nicolas Cage inside the cage. Yes,.....but only if it's the cage that is to be found in the shipwreck at the bottom of Lake Ilianata, and when you get there all that's still extant is his Mandolin!
Punga Posted February 23, 2017 Posted February 23, 2017 Then, we can "Cage the Elephant"... Huh? Huh? Get it? I was walking down the street when out the corner of my eye I saw a pretty little thing approaching me... It was Johnny Cage ... going for the crotch punch.
darkon74slayer Posted March 14, 2017 Posted March 14, 2017 Thank you for the interesting mod, for the longest time I was trying to figure out what mod was giving me these BadAss bandits to fight. I found out couple of months ago, but never took the time to read thru this thread till now. It would be nice if you could add a little note in the description on this website that may cause bad ass bandits. When I didn't know what mod they where from I use to have to sneak around every dungeon and try and take them one at a time, hope that the others didn't hear. I have had a few problems like some of the others with the enlavement, and the master just loitering around and not using the cages, but like you said that is not part of your mod. I thank you again, for a challenging mod.
Punga Posted March 15, 2017 Posted March 15, 2017 Thank you for the interesting mod, for the longest time I was trying to figure out what mod was giving me these BadAss bandits to fight. I found out coI uple of months ago, but never took the time to read thru this thread till now. It would be nice if you could add a little note in the description on this website that may cause bad ass bandits. When I didn't know what mod they where from I use to have to sneak around every dungeon and try and take them one at a time, hope that the others didn't hear. I have had a few problems like some of the others with the enlavement, and the master just loitering around and not using the cages, but like you said that is not part of your mod. I thank you again, for a challenging mod. You mean like this? "This mod also adds some bad ass NPCs to various locations - configurable in the MCM." Already in the OP of the mod?
DonQuiWho Posted March 15, 2017 Posted March 15, 2017 Thank you for the interesting mod, for the longest time I was trying to figure out what mod was giving me these BadAss bandits to fight. I found out coI uple of months ago, but never took the time to read thru this thread till now. It would be nice if you could add a little note in the description on this website that may cause bad ass bandits. When I didn't know what mod they where from I use to have to sneak around every dungeon and try and take them one at a time, hope that the others didn't hear. I have had a few problems like some of the others with the enlavement, and the master just loitering around and not using the cages, but like you said that is not part of your mod. I thank you again, for a challenging mod. You mean like this? "This mod also adds some bad ass NPCs to various locations - configurable in the MCM." Already in the OP of the mod? I shouldn't worry Only those who have previously had their noses rubbed in Badass Bandits bottoms are qualified to criticise :-)
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