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Aradia Devious Devices Integrated 2.0 8/31/2015


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Posted

Hi there! And first of all, I don't know anything about modding, I'm just a user. So my problem is probably self generated.

I like the style of the Rogue Armor. When I put on the bra, everything looks fine. And when I only put on the armor, everything looks fine, too.

But when I combine both, the bra disappears and is invisible. In the inventory it is still equipped.

 

So what have I done wrong?

 

I use CBBE Body and have all the required mods.

 

Thanks for answer!

Posted

So i know you said you removed the permanent removal of health regen but right now my character is not healing without a spell. The only thing i can link it to is the living harness being added to the player.

I am currently using this file "00_MAIN_FULL_CBBEmeshesPlusTEXTURES_AradiaDeviousExpansion.7z"

 

I might have used cursed loots safe word to remove the harness once.

 

Yeah, I still have the same issue: found the living harness in a chest (or did it find me?) due to Cursed Loot, and later on found the Living Key. Anything worked fine, harness diappeared, all messages showed up, but since then my PC doesn't want to heal by herself :(

And it's definitely not a good idea to use a healing spell during combat while being soulgem plugged ...

 

And I have another issue: ATM the Aradia Rogue armor V1 shows up twice within the smithing window. I have no screen here right now, but the list goes like

"[...]- Aradia Rogue Bra v1

- Aradia Rogue Bra v1

- Aradia Rogue Bra v2

- Araida Rogue Boots v1

- Araida Rogue Boots v1

- Araida Rogue Boots v2

[...]"

 

Posted

Yo! Been playing Oblivion for the last month and haven't been keeping up on stuff, so decided to upload new Skyrim stuff which has appeared over that time, (because). However can't update my now lootificated setup because :-

 

Untitled.jpg

 
Although Aradia hasn't been updated in that period, Integration has. Anyway 'Min' pointed me in your direction, so don't hit me.

 

I'm using MO, so not a problem just going back, but just thought I'd point it out.

 

(Also most of this text is repeated from that other post. So sorry - I'm lazy).

 

Posted

Right now, Im just having a look at the new meshes so it will be a while before I have fixes in place.

 

As I understand it the boots need a new keyword, but this isn't the only thing Im working on at present.

 

Although the new meshes do seem to fit ok, they are not as good as they could be for 7B, Im speaking of the new restrictive items.  I have been looking at them in game and in bodyslide.

 

So its going to be some time, no way to predict this other than it takes what it takes.

Posted

I love aradia's work and this just makes it even more amazing.

 

One of the side effects of the lack of a key word in the rogue boots is when you try to equip them, you get an error message saying there might be something wrong, then your incapable of removing the boots legitimately as every time you try, it gives you the equip options.

 

Does anyone have a stand alone hot fix for it, or is it possible to add keywords threw TES5Edit? The creation kit is a big enough head ache for me that I tend to avoid it if not absolutely necessary.

Posted

 

 

 

Yo! Been playing Oblivion for the last month and haven't been keeping up on stuff, so decided to upload new Skyrim stuff which has appeared over that time, (because). However can't update my now lootificated setup because :-

 

Untitled.jpg

 
Although Aradia hasn't been updated in that period, Integration has. Anyway 'Min' pointed me in your direction, so don't hit me.

 

I'm using MO, so not a problem just going back, but just thought I'd point it out.

 

(Also most of this text is repeated from that other post. So sorry - I'm lazy).

 

 

 

 

I'm getting the same thing after updating a load of my mods as well, :(

 

When I look at the item in cs, it wants to set the script to hdt high heels, not sure what the orignal script was though, so left it alone.

  • 2 weeks later...
Posted

I'd love for this to be updated to the latest devious devices. I'd also ADORE if we had Bodyslide slidersets for the Snake Rogue armor, as it sounds fun to try to dodge getting devious'd up, ya know?

 

Thank you for your hard work, Sweetie.

Posted

Any update on how the meshes are working out?

 

Love the restrictive gear, hope it goes well in using their meshes for the aradia items ^^

Posted

one stupid question: how to get the first armor and the third armor?

 

I can craft the second armor: rogue armor, but not figure out how to get the other two.

Posted

one stupid question: how to get the first armor and the third armor?

 

I can craft the second armor: rogue armor, but not figure out how to get the other two.

 

The first is a set of different Devious Devices, I think you'll be able to craft them when you did the Forbidden Tome quest of DDi but there I'm not sure.

And the third normally isn't craftable either, but will get equipped by other mods, eg Cursed Loot.

Posted

 

one stupid question: how to get the first armor and the third armor?

 

I can craft the second armor: rogue armor, but not figure out how to get the other two.

 

The first is a set of different Devious Devices, I think you'll be able to craft them when you did the Forbidden Tome quest of DDi but there I'm not sure.

And the third normally isn't craftable either, but will get equipped by other mods, eg Cursed Loot.

 

Thanks. I will try it. :)

Posted

so we can't use this instead of devious devices gear ...is it possible to remove the the DD's gear and keep this since i have issues with the DD's ??

 

Sorry, Im not sure I understand?

 

If your having an issue with Devious Devices you will have an issue with this mod as well.

 

The outfits here in this mod can also be gotten on Lover's Lab as standard outfits with nothing special about them.

Posted

I'll have a look into making some changes in the future but it wont be for some time yet, 

 

I did play with the Vamp Harness today and couldn't reproduce the perma drain issue, though that might well be caused by another mod so, Im likely going to make it have a unique effect to avoid an issue like that coming up.

 

After having played a lot with Devious Cursed Loot, Im considering removing some penalties on the Aradia Devious Set from colars.

 

Currently been adjusting some meshes in outfit studio for 7B bodies with the new devices from Assets and Expansion...Other than real life stuff which is busy.

Posted

Is there a way that I can fix the health regen issue?

 

I'm not running any mods that modify vampires other than Dynamic vampire appearance, which doesn't change stats.

Posted

After removing the living parasite armor, my PC's health won't regenerate. Is there a fix for this?

 

Yep, same problem, no other mods that change vampire effects whatsoever (except from Unofficial Dawnguard Patch, but that I won't remove ^^).

 

Also as soon as the Living Harness gets equipped, the message with "vampire blood in the sunlight" pops up, though at that time I was crawling in a cave with no sunlight around :/

Posted

Whenever I remove the armor I just reset the healrate back to 0.7 (default value) in the console. I've seen it go down to some ridiculous values, like -500 or so. 

Select the player in the console, use 'getav healrate' to find the value, use 'modav healrate ##' where the number is whatever negative value it currently is + 0.7.

Should work as a temporary fix until something can be properly worked out.

Posted

-428.64

 

I have that as my value. What will the command look like?

 

EDIT: I figured out how to fix, it it was tricky because my healregenmult was also messed up. Anyone know how to set the default value for the mult variable?

 

Also, There seems to be another problem, I fixed the heal regen issue, but within 30 minutes, the issue came back and I did not wear the cuirass or turn into a vampire.

  • 3 weeks later...
Posted

Some people have mentioned that they can't get the Aradia Rogue Boots to work properly. I checked them out in the CK, and all they need is to have the tag "zad_deviousboots" added to them. Might also worthwhile to add the "zad_blockgeneric" to all of the Aradia gear.

 

It's no substitute for an updated version of the Aradia, but it's enough to get them functional in the meantime. :-)

  • 3 weeks later...
Posted

So I installed the armors, I'm aware that you can only craft set 2 (though I only found that via searching forum)

 

Having 2 issues w/ the rouge set:

 

1. Boots cannot be unequipped. once on, clicking again says "put on" regardless of them being worn, not take off.

2. The bra becomes hidden when the armor is equipped.

 

Any ideas?

 

Also, I'd assume the vibrators under misc in the forge are the ones needed to trigger the armor's effect? 

 

sorry, documentation was a little hard to understand.

Posted

Thanks regarding the bra. No, I do not have Devious devices for him installed. My DD mods are:

 

DD,DDI,DDx,Captured Dreams, Deviously Enslaved.

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