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Posted
On 9/12/2019 at 10:39 PM, Swe-DivX said:

I have not been able to reproduce this problem so far - but I'll keep trying.

I have identified the issue and updated the patch - NPCs are working again now.

Posted
BeeingFemale 2.8.1 Patch V14d 14/09/2019

 

***If you are playing a Female and are going to try updating from Patch 13x to 14a you MUST use the Reset command in the BeeingFemale System Menu to initialize the updated BeeingFemale spell on the Player***

 

Version 14d

  • Fixed NPCs failing to update correctly
Posted
17 minutes ago, Bane Master said:
BeeingFemale 2.8.1 Patch V14d 14/09/2019

 

***If you are playing a Female and are going to try updating from Patch 13x to 14a you MUST use the Reset command in the BeeingFemale System Menu toinitialize the updated BeeingFemale spell on the Player***

 

Version 14d

  • Fixed NPCs failing to update correctly

Bane - there has got to be a better way to distro this. this is going to get lost as more posts come in and will be in the middle of a huge thread.

Posted
37 minutes ago, hogsmaws said:

Bane - there has got to be a better way to distro this. this is going to get lost as more posts come in and will be in the middle of a huge thread.

Milz also linked the patch on the OP advising people to install it, so hopefully anyone downloading BF should see it

Posted
18 minutes ago, Bane Master said:

Milz also linked the patch on the OP advising people to install it, so hopefully anyone downloading BF should see it

oh i see. ok

Posted
On 9/7/2019 at 3:19 PM, Bane Master said:

I have not been able to reproduce this problem so far - but I'll keep trying.

 

The 14b to 14c updates were coded by Tkc

Found a solution above.

* missed the update ?

Posted

I downloaded BeeingFemale 14 Patch V14d 2.8.1 / 09/2019 yesterday and I am using it
But this problem is not solved yet.
This version is lighter and the system looks better.

119.jpg.91c9b9b61e1cdd5e5999d249e51824cb.jpg

Posted
4 minutes ago, Slorm said:

Yeah, I get it as well though not very often. It's pain in the arse, I wish it could be removed entirely from the mod.

that's part of the couple-making ability. i think most ppl don't use it but i'm sure a few do.

Posted
49 minutes ago, Slorm said:

Yeah, I get it as well though not very often. It's pain in the arse, I wish it could be removed entirely from the mod.

Since the patches series, I (almost) never get it anymore :classic_happy: Thanks again to @Bane Master and all others to fix the bugs and performance issues.

Posted

Hi, I never use pregnancy mod before because it not my thing. I just start a fresh Skyrim playthrough and kinda bored so I thought I will try this mod out. I have a few question.

 - What do you do with the baby after birth? Can it grow up in to a kid? If I use child overhaul mod like RCO does the growing up kil have RCO face or vanilla game potato face? 

 - Can you get pregnant with creature? If yes, can I get pregnant with a Charus/ Spider and laying an eggs?

 

Posted
13 hours ago, assassin394 said:

 - What do you do with the baby after birth? Can it grow up in to a kid?

No, it won't grow. That currently a limitation in Skyrim's engine that the mod could not (yet) solve.

You could roleplay it but the children don't have any simulated needs to care for. They are just an actor or an item that you can put in the corner and be gone :classic_unsure:

 

13 hours ago, assassin394 said:

 - Can you get pregnant with creature? If yes, can I get pregnant with a Charus/ Spider and laying an eggs?

AFAIK: yes. But I don't know for sure. :classic_blush:(not my thing)

Posted
On 9/25/2019 at 6:04 PM, assassin394 said:

 - Can you get pregnant with creature? If yes, can I get pregnant with a Charus/ Spider and laying an eggs?

 

Yes there's a toggle in the MCM to allow creature sperm. For the Chaurus eggs you'll need Estrus Charus+

  • 2 weeks later...
Posted
On 10/28/2017 at 6:05 AM, Bane Master said:
BeeingFemale 2.8.1 Patch V14d 14/09/2019

 

This patch updates Beeingfemale.esm, BeeingFemaleBasicAddOn.esp and makes major changes to the structures of many beeingfemale scripts.
 
A new game or a clean save is required - the patch will break existing save games!

 

The patch is a community effort, it includes:

 

Do not allow any earlier or included fixes to overwrite the files in this patch!

 

***If you are playing a Female and are going to try updating from Patch 13x to 14a you MUST use the Reset command in the BeeingFemale System Menu to initialize the updated BeeingFemale spell on the Player***

 

Version 14d 

  • Fixed NPCs failing to update correctly

 

Full Changelog

 

  Reveal hidden contents
  • Fixed some causes of papyrus errors in FWAbilityBeeingFemale, FWUtility, FWShowStats & FWBeeingBase (Thanks also to dldrzz000)
  • Updated:  Mod reset and Addon refresh functions
    • Fixed: Incorrect incompatibility messages after reset/refresh
    • Fixed: Incorrect incompatibility messages for BeeingFemale animations
  • Updated: Removed unnecessary GameTime Updates for non follower/spouse NPC's in FWAbilityBeeingMale (Stack Dump Prevention) 
  • The FWAbilityBeeingFemale OnMagicEffectApply function has been rewritten as a discrete script (Requires Reset see note above)
  • Added:  Improved OnMagicEffectApply spam protection
  • Added: OnMagicEffectApply  can now be Enabled and Disabled via the BF System MCM
  • Updated: spell added notification options will no longer be shown in Immersion\None message mode
  • Disabled: spell added notifications on recast in Addon manager to prevent display on game load
  • Fixed some papyrus errors in BeeingMale and BeeingFemale scripts
  • Code optimizations & localization fixes
  • Added ShowMsg parameter to prevent notifications about added spells displaying in immersive and no messages modes 
  • Added simple versioning scheme reading ini files from BeeingFemale\Version folder
  • Fixed stack dumps that were occurring when handling large numbers of inventory items
  • Added conditions to exclude BF/BFA effects from being added to actors inappropriately
  • Removed deprecated debug code from addon manager OnPlayPainSound function
  • Implemented quest based cell scanning to reduce script load
  • Added Show Player Information spell
  • Excluded ghosts & summoned creatures from the BeeingFemale spell
  • Improved balance of enchantments on babies - these now depend on mother & father's level & enchanting skill
  • Optimizations to many scripts for faster execution and smaller compiled script size
  • Added an MCM option to  set  the "Show all stats" spell be either an Illusion spell or a Voice Power
  • Updated English interface strings cloned to all languages which were missing strings
  • Added batch files to allow developers to easily clone BF English string files updates to languages that have no translation
  • Fixed visual effects with light vaginal bleeding
  • Fixed several magic effects for correct display in effect's list (buff or debuff), and also modified values are corrected to better fit description
  • Fixed some scripts for PMS effects where effects were null
  • Fixed script "BFA_AbilityEffectPMSSexHurt.pex" -  effect "PMS SexHurt" works better and will not kill Player
  • Fixed script "BFA_AbilityHungry.pex" - now food is really eaten, and not just removed from inventory
  • Fixed "Hunger AddOn.ini", to get working hunger effect
  • Updated effects in "BasicCME_1.ini" and "BasicCME_2.ini" with more emphasis on debuffs
  • Added a few missed effects, including effects during labor
  • Filtered the OnMagicEffectApply Event in FWAbilityBeeingFemale to reduce the risk of stack dumps in combat as suggested by GenioMaestro
  • Fixed "Allow Creature Sperm" resetting on each game load - thanks to Chosen Clue for identifying the affected code 
  • "Allow Creature Sperm" & "Anal Cum Chance" will now always be visible in the MCM if SexLab is installed
  • If the MCM is accessed before the SexLab BF addon has initialised on game load both "Allow Creature Sperm" & "Anal Cum Chance" will be disabled. They will be enabled once all menus are closed and sufficient time has been allowed for the addon to complete initialisation
  • Added consequences to not using Sanitary protection - Vendors will offer worse deals, persuasion, intimidation, pickpocket and sneak will be more difficult
  • Chance of obvious bleeding increases until the mid point of menstruation and then tails off again as menstruation ends
  • Bleeding volume and attendant consequences are increased  around the mid point of menstruation
  • Equipping sanitary protection removes the menstrual blood
  • Menstrual blood can also be washed off by treading water whilst naked
  • Changed swimming detection for washing off of menstrual blood to use an animation event rather than "OnUpdate" 
  • Changed Menstrual blood effectshaders be slightly more obvious and to show through clothing
  • Fixed a bug that could prevent "After Pains" from being removed following Chaurus impregnation
  • Deleted duplicate copies of SKI_PlayerLoadGameAlias from BF Quests - Now only set on the BF_Controller (MCM) Quest
  • Replaced BeeingFemale's cloak effect with a ScanCellNPCs method for applying FWAbility spells
  • Reinstated BeeingFemale effects on temporary actors  (log errors and high script load resolved by new FWAbility spell method)
  • Fixed a bug that prevented BeingFemale spell effects from being added in wilderness and other areas where Location == None
  • Changed swimming detection to use an animation event allowing removal of all "OnUpdate" events from NPC female actors
  • Added washout now occurs only whilst naked and treading water
  • Fixed a bug in clothing detection that stopped visual bleeding effects from being applied
  • Fixed SexlabForbidden faction will now be correctly recognised
  • Fixed Amniotic fluid armor property - amniotic fluid will now leak when waters break
  • Fixed Waters will now only break once 
  • Fixed Blur imagespacemodifier property - blur will now be applied and removed as intended
  • Updated devious device detection to use the zad_DeviousBelt keyword - BeeingFemale should now detect all chastity devices
  • Fixed String Localization corruption in BeeingFemaleBasicAddOn.esp reported by Min
  • Added native support for Sexlab Seperate Orgasm 
  • Fixed missing properties in BeeingFemale.esm & BeeingFemaleBasicAddon.esp
  • Optimised script loads from FWAbilityBeeingFemale and FWAbilitybeeingMale
  • Baby Items will now be correctly equipped at birth & their magic effects applied
  • Added Missing baby item textures
  • Fixed MCM errors in debug/cheats Test Perk-Files
  • Fixed errors in several addon and child perk ini files  
  • Cycle effects are now listed and applied consistent with the current state
  • Reduced the script load from the FWCloak spell and prevented multiple applications of effect per actor per cloak event
  • FWCloak update timer is now reset when called by a location change
  • Moved all FWAbility updates to single updates reducing scripts remaining active with update offsets to those in loaded areas only
  • Removed redundant update loop from FWabilityBeeingMale for non-player males
  • Removed redundant patch code left from version 2.7
  • Fixed a bug in Chaurus infection handling
  • Added native SLIF support
  • Fixed a bug where FWUtility could attempt to cast spells with unloaded actors
  • Infection by a Chaurus Parasite will now cause any pregnancy to be lost within a few hours of infection occurring
  • Menstruation will begin shortly after birthing Chaurus Eggs
  • Fixed Belly scale not reset at the end of Chaurus Infection
  • Fixed detection of Chaurus infection for NPCs
  • Fixed player widget timer in inconsistent state after Chaurus infection ends
  • Fixed a bug identified by morpheousz that prevented Third Trimester effects being applied
  • Fixed  FWAbilityBeeingFemale and FWAbilitybeeingMale  generating errors when dispelled

 

 

If you use SLIF you must either remove the SLIF Patches version of FWAbilityBeeingFemale or allow this patch to overwrite it

 

Because of the way in which the game engine aggressively deletes effects on unloaded actors you may still see an unattached script instance error if the delete happens in the moments between the validity check and the dispel, but this should be a rare event.

 

Thanks to qotsafan for providing the native SLIF & SLSO code and to Tkc, MarkusCook, Tom-80-H and worik for testing.

 

Any feedback on bugs (or the lack or them) greatly appreciated!

 

Beeing Female V2.8.1 Patch V14d.7z 754.39 kB · 429 downloads

Patch Wont Download For Some Reason. Click on it it does nothing ??????

 

Posted
1 hour ago, Bane Master said:

Just tested and it's working OK for me.

No.. Windows hits me with an update and freezes my computer. They wait until I am Multitasking to update every dam time. They messed up My NMM this time also.. Going to dowqnload it soon.. Thanks Bane. 
:)

Posted

i seem to have a problem. I have a follower who seems to lose the being female spell whenever i disable and enable her. She has the female child voice but doesn't have a child tag. She keeps her stats like the menstral cycle and who she's had sex with, but she just loses the being female spell and after she has sex it says she doesnt have the being female spell. Is this a bug or is this intened?

Posted

I'm making a patch for Requiem to replace the Elixir of Vitality as an ingredient for contraception. It's a very rare or non-existent potion in Requiem that I've never even seen in the game. So I looked at Requiem and didn't find a single craftable potion that didn't have several strengths. It needs to be a consistent potion or ingredient and I can't decide on a good alternative. Any ideas?

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