Bane Master Posted June 9, 2019 Posted June 9, 2019 Many thanks @Tkc- update merged as:  BeeingFemale 2.8.1 Patch V13a 09/06/2019  Version 13a - Fixes thanks to Tkc Implemented quest based cell scanning to reduce script load Added Show Player Information spell Excluded ghosts & summoned creatures from the BeeingFemale spell Improved balance of enchantments on babies - these now depend on mother & father's level & enchanting skill Optimizations to many scripts for faster execution and smaller compiled script size Added an MCM option to  set the "Show all stats" spell be either an Illusion spell or a Voice Power Updated English interface strings cloned to all languages which were missing strings Added batch files to allow developers to easily clone BF English string files updates to languages that have no translation 6
worik Posted June 9, 2019 Posted June 9, 2019 3 hours ago, Bane Master said: Version 13a - Fixes thanks to Tkc Again a question in regard to the changes from 12b to 13a: Would a clean save/new game be required or could an ingame replacement do it ?  And thanks to you both by the way ? !
Tkc Posted June 9, 2019 Posted June 9, 2019 4 hours ago, worik said: Again a question in regard to the changes from 12b to 13a: Would a clean save/new game be required or could an ingame replacement do it ? All from here and here was merged and there is not only esp changes but also hundreds of scripts changes and many rewrited functions and 99% will be problems if will try to install last updates without clean save but you can try BF mcm system function Uninstall, save and update and then check if will be no errors but better it is a clean save. I got broken save(game cant save when loaded without BF, it is can be with BF and even clean save from BF mod forms and scripts didnt help me in this time) when tried to update from from v10 to latest and then used Uninstall function, saved game, updated, loaded save, kicked mcm to readd all mcms and BF was updated and even was no errors in papyrus log and BF effects from scanning is working and information about player is correct and because I said about you can try just Uninstall, 1
Slorm Posted June 9, 2019 Posted June 9, 2019 Just noticed a problem with the Sanitary Napkin, it uses slot 52 which is also used by Glass Armour (Glass uses two slots for some reason)
Bane Master Posted June 9, 2019 Posted June 9, 2019 On 6/9/2019 at 5:20 PM, worik said: Would a clean save/new game be required or could an ingame replacement do it ? I have tried an in game upgrade and had no problems thus far - I did have some log spam until I reset Beeingfemale from the MCM.  Can't make any promises though! 2
Tkc Posted June 12, 2019 Posted June 12, 2019 On 6/10/2019 at 4:55 AM, Bane Master said:  Added some update for patch v13a. Spoiler Current changes:    +added additional conditions for same BF\BFA woman magic effects to prevent the be added    on unwanted actors and in some unwanted situations. and also for help when using Uninstall mod function from BF MCM    +added couple spamguards to couple functions to reduce dumping stacks count in times of manipulations with items    for example in situations when using R key to get all items from container or any mod like Sexlab which can add\remove\equip\unequip many items at once. (Found dumping stucks from BF with this functions)   upd: also removed found debug code from addon manager OnPlayPainSound function (from times of optimization of v12b)  Clean save is not required.  Beeing Female V2.8.1 Patch V13a Tkc extra.7z 5
Zathuul Posted June 12, 2019 Posted June 12, 2019 I'm having a widget/HUD issue, how do I get it to work and look like it is in the screenshots? I just noticed it doesn't seem to look anything like it and the male HUD bar doesn't seem to count or fill the bar over time. I'm not sure where or if that HUD is apart of Beeingfemale or if I'm just missing something? I've checked the description again for clues after just writing this, but I still have no idea.  I even checked the forums for guidelines about this problem, but I still can't find anything. I definitely know I'm missing something but I don't know what.  This mod works but the widget doesn't keep following the progress sometimes, mainly with a male pc playthrough. 1
Bane Master Posted June 14, 2019 Posted June 14, 2019 On 6/12/2019 at 8:29 AM, Tkc said: Added some update for patch v13a. Yet more kudos to @Tkc! - update merged as:  BeeingFemale 2.8.1 Patch V13b 14/06/2019  Version 13b - Fixes thanks to Tkc Fixed stack dumps that were occurring when handling large numbers of inventory items Added conditions to exclude BF/BFA effects from being added to actors inappropriately Removed deprecated debug code from addon manager OnPlayPainSound function Implemented quest based cell scanning to reduce script load Added Show Player Information spell Excluded ghosts & summoned creatures from the BeeingFemale spell Improved balance of enchantments on babies - these now depend on mother & father's level & enchanting skill Optimizations to many scripts for faster execution and smaller compiled script size Added an MCM option to  set the "Show all stats" spell be either an Illusion spell or a Voice Power Updated English interface strings cloned to all languages which were missing strings Added batch files to allow developers to easily clone BF English string files updates to languages that have no translation 6
Mrfishkies Posted June 15, 2019 Posted June 15, 2019 First, thanks to the community for keeping this mod going. Your hard work, and sharing, are very much appreciated.  What is the best way to install the patch? I am using Mod Organizer and I've uninstalled the mod and performed a clean save. Do I just install to patch after the main program, and/or do I need to disable any of the original .esm/.esp files to avoid duplications?  Any help is appreciated. Thanks again to all!
XarisZ Posted June 15, 2019 Posted June 15, 2019 2 hours ago, Mrfishkies said: First, thanks to the community for keeping this mod going. Your hard work, and sharing, are very much appreciated.  What is the best way to install the patch? I am using Mod Organizer and I've uninstalled the mod and performed a clean save. Do I just install to patch after the main program, and/or do I need to disable any of the original .esm/.esp files to avoid duplications?  Any help is appreciated. Thanks again to all! Yeah install the main mod and then the patch over it and let it overwrite the files from the main mod. Also use Save Cleaner before you install it again.
Slorm Posted June 16, 2019 Posted June 16, 2019 For a future patch, would it be possible to get rid of the screen message for Ovulation and Menstruation for Immersive and None information settings please please (see screenie) Â Spoiler Â
Zathuul Posted June 17, 2019 Posted June 17, 2019 23 hours ago, Slorm said: For a future patch, would it be possible to get rid of the screen message for Ovulation and Menstruation for Immersive and None information settings please please (see screenie)   Hide contents  o.o I thought there was already that option, but I didn't bother to check since the text is so tiny on my screen. Since I use Less Intrusive HUD, it's barely noticeable but it would be great to have an option to turn off notifications someday. Just to get more immersion while playing. 1
Tkc Posted June 17, 2019 Posted June 17, 2019 On 6/16/2019 at 4:19 PM, Slorm said: For a future patch, would it be possible to get rid of the screen message for Ovulation and Menstruation for Immersive and None information settings please please (see screenie)   Reveal hidden contents  I added it but need time for tests.  upd. looks like it is working and while time of testwas no notifications in Immersion mode and no any errors. Check it for yourself. New game is not required but as always if will be any problems use Reset function from mcm menu.   upd: added feature when BF will be reading versions from ini's from BeeingFemale\Version folder by using native skse dll and will show overall version from there.     Beeing Female V2.8.1 Patch V13b Tkc Extra.7z 5
tanuhk Posted June 17, 2019 Posted June 17, 2019 so i have noticed that my Dagi'raht male PC, when he has sex with any NPC females, is never registered as having has sex with them, even after BF registers that he came inside them...as expected he has never managed to impregnate them, even when they don't use contraceptives. Is this a bug or are male PCs not supported yet?
Uncle64 Posted June 17, 2019 Posted June 17, 2019 39 minutes ago, tanuhk said: so i have noticed that my Dagi'raht male PC, when he has sex with any NPC females, is never registered as having has sex with them, even after BF registers that he came inside them...as expected he has never managed to impregnate them, even when they don't use contraceptives. Is this a bug or are male PCs not supported yet? It is supported. You may have some other issues. Checked your settings in MCM?
Slorm Posted June 17, 2019 Posted June 17, 2019 6 hours ago, Tkc said: I added it but need time for tests.  upd. looks like it is working and while time of testwas no notifications in Immersion mode and no any errors. Check it for yourself. New game is not required but as always if will be any problems use Reset function from mcm menu.    Beeing Female V2.8.1 Patch V13b Tkc NoStateMsgForImmOrNoneMsgMode.7z 107.33 kB · 1 download Perfect, thank you so much  Tested from Luteal to Menstruation:  Low Information Level - appears (as it should) Immersive - does not appear None - does not appear   Â
XarisZ Posted June 18, 2019 Posted June 18, 2019 I think i found a minor visual bug in patch 13b,in the MCM menu it still sais "Beeing Fem Patch 12"
Tkc Posted June 18, 2019 Posted June 18, 2019 6 hours ago, XarisZ said: I think i found a minor visual bug in patch 13b,in the MCM menu it still sais "Beeing Fem Patch 12" It is formal thing. Added some update about versioning here . 1
ingloriousone Posted June 18, 2019 Posted June 18, 2019 Why for all of gods game crashes at starting with this mod for SE? Requirements are installed. CBBE bodies. Using mod manager (Vortex) for avoid any mod conflicts. SE 1.57 Some time ago I've had similar problem with another mod, when accidentally tried to install non-SE mod on SE, but this time I tried both SE and non-SE versions. SE version crashing the game. With non-SE version game starting, but after loading all actors freesing in T-pose like there is some FNIS problem. Sorry for bad english.
Bane Master Posted June 22, 2019 Posted June 22, 2019 On 6/17/2019 at 1:39 PM, Tkc said: upd. looks like it is working and while time of testwas no notifications in Immersion mode and no any errors. Check it for yourself. New game is not required but as always if will be any problems use Reset function from mcm menu.    upd: added feature when BF will be reading versions from ini's from BeeingFemale\Version folder by using native skse dll and will show overall version from there.  Thanks for the update - love the simple versioning solution!  Merged as Patch 13c 2
XarisZ Posted June 23, 2019 Posted June 23, 2019 Sometimes when i use the spell on the NPCs my game freezes before the window shows up,is there a way to fix that?
Slorm Posted June 23, 2019 Posted June 23, 2019 Sorry, there's still a problem with the screen messages appearing. They do not show when the pc changes state in game, but they do when a save is loaded and they still appear (see screenshot).  Test cycle:  Message status: Immersive  Load game - message appears (checked both Ovulation and Menstruation) In game - set cycle at Follicular and waited 5 days plus - message did not show when going into Ovulation  Spoiler  Â
Uncle64 Posted June 24, 2019 Posted June 24, 2019 Slorm is not that the mess that comes up when you load the save?
Slorm Posted June 24, 2019 Posted June 24, 2019 3 hours ago, Uncle64 said: Slorm is not that the mess that comes up when you load the save? Yes it is, but I would imagine it's something in one of the scripts that triggers it. Mods like DDe and POP allow a choice in the MCM as to what appears on screen during startup so BF probably just needs a tweak somewhere as I'm not sure it even needs to show on a game load.
XarisZ Posted June 25, 2019 Posted June 25, 2019 15 hours ago, Slorm said: Yes it is, but I would imagine it's something in one of the scripts that triggers it. Mods like DDe and POP allow a choice in the MCM as to what appears on screen during startup so BF probably just needs a tweak somewhere as I'm not sure it even needs to show on a game load. Lol is this really immersion breaking?Srsly?You don't wanna know if it loaded properly?
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