DonQuiWho Posted June 25, 2019 Posted June 25, 2019 48 minutes ago, Zaflis said: If you still have the stolen gear as quest in your journal then it should still be there. You should check that quickly like so: Make a manual save then use Free Me! from Cursed Loot MCM. Use console "kill" command on any npc that tries to get in your way and find the npc as quickly as possible. Thanks for the advice. It's not really quest gear that's a problem, it's almost everything else LOL. You just seem to get left with a very minimalist set of armour and weaponry etc. It makes the game a challenge, I suppose, but I was just curious if it was intended
TeaAndBiscuits Posted June 25, 2019 Posted June 25, 2019 Can someone please tell me where do I find all of the Bound Queen gear? So far I have discovered only the belt in Queen Potema's catacombs.
Zaflis Posted June 25, 2019 Posted June 25, 2019 2 hours ago, donkeywho said: It's not really quest gear that's a problem, ... You misunderstood. When npc defeats you, Cursed Loot starts a quest so that you can track down where your gear is. If that quest never even started, then the gear wasn't stolen by this mod but some other.
A Little Kitten Posted June 25, 2019 Posted June 25, 2019 2 hours ago, TeaAndBiscuits said: Can someone please tell me where do I find all of the Bound Queen gear? So far I have discovered only the belt in Queen Potema's catacombs. Nowhere but anywhere
Tenri Posted June 25, 2019 Posted June 25, 2019 3 hours ago, TeaAndBiscuits said: Can someone please tell me where do I find all of the Bound Queen gear? So far I have discovered only the belt in Queen Potema's catacombs. Unless it has changed They are random drops from boss chests, I think, and it should work for any boss chest, not in specific ones.
TeaAndBiscuits Posted June 25, 2019 Posted June 25, 2019 57 minutes ago, Tenri said: Unless it has changed They are random drops from boss chests, I think, and it should work for any boss chest, not in specific ones. Thank you! TECHNICAL PROBLEM: The "Bondage Dialogue" (asking to bind / get freed by NPCs) has dissapeared. What can I do to fix it?
Zaflis Posted June 25, 2019 Posted June 25, 2019 12 minutes ago, TeaAndBiscuits said: TECHNICAL PROBLEM: The "Bondage Dialogue" (asking to bind / get freed by NPCs) has dissapeared. What can I do to fix it? There are some npcs that never have those dialogs, i think Leah and Leon are 1 of those. But otherwise i don't know if it's a bug or why but some random times you just don't have them. Keep playing and hope for best or try saving and reloading and see if they appear. That's i guess all you can do.
TeaAndBiscuits Posted June 25, 2019 Posted June 25, 2019 19 minutes ago, Zaflis said: There are some npcs that never have those dialogs, i think Leah and Leon are 1 of those. But otherwise i don't know if it's a bug or why but some random times you just don't have them. Keep playing and hope for best or try saving and reloading and see if they appear. That's i guess all you can do. What super weird, is in some of my saves I get the dialogue option and in others I do not.
Tenri Posted June 25, 2019 Posted June 25, 2019 1 hour ago, TeaAndBiscuits said: What super weird, is in some of my saves I get the dialogue option and in others I do not. Is the "Active Quest Runnin" flag true in the Debug tab of the Cursed Loot MCM in the saves that the dialog is gone for? I ask because your last question was about a quest that I imagine would end up setting that after a point. I don't know if that would block the "Bondage Dialog" but I wouldn't be surprised.
DonQuiWho Posted June 25, 2019 Posted June 25, 2019 4 hours ago, Zaflis said: You misunderstood. When npc defeats you, Cursed Loot starts a quest so that you can track down where your gear is. If that quest never even started, then the gear wasn't stolen by this mod but some other. OK, fair point. I'll look at the 'Slave Collar' event again, but the gear got taken at the outset, and not returned when the collar released. I may still have part of the Bashnag quest 'hanging', so I'll revisit that when I can and see it that helps But does the 'recover your gear' quest actually start at the end of the Cursed Collar quest? Which is the point where mine went missing In partic, there's an MCM option for some sort of surprise at the end of the Cursed Collar quest, and just before leaving the cave exit in the ground near the bridge over the river, the gear seemed to be stolen as part of, or - my memory is not precise on this - just before or after the final collar event run by that mysogynist wizard who sends you all over Skyrim collecting the shiny chains and other bits and pieces. There's NO quest to recover the gear tho. Nor was any other quest or mod active that I can think on that would do that. Hence my asking Kimy if this is a final twist in the tale. (Having no weapons available when you get out, straight into the bunch of bandits sitting on top of that trap door, doesn't make for an easy life either ? ) Anyone else out there encountered this sort of event/happening, please?
gr4ssi Posted June 25, 2019 Posted June 25, 2019 Dear all, I dismissed Chloe at the dollmaker shop after the parcel quest. She told me she'd head home or something. Now I really would love to re-recruit her and make her my devious follower again, but teleportation doesn't seem to work and I don't know where her homebase is located at. Or has she disappeared forever? I did 'help "Chloe"` in the console which gave me a BaseID, but teleportation according to some guides didn't work. Neither could I teleport her to me nor the other way around. Should I respawn a new copy of her? This seems to be not recommended... I used this information: elder scrolls fandom wiki character console commands In another playthrough, I travel with Leah, Sasha and Chloe and it's super fun, but I'm only at level 3 there and don't want to clean out all the dungeons again. :-/ Any help or hint would be greatly appreciated. :-)
Reesewow Posted June 25, 2019 Posted June 25, 2019 7 minutes ago, gr4ssi said: I did 'help "Chloe"` in the console which gave me a BaseID, but teleportation according to some guides didn't work. Neither could I teleport her to me nor the other way around. Should I respawn a new copy of her? This seems to be not recommended... BaseID isn't what you want, you need RefID. Someone may have it off hand, but another way you could easily get it would be to load an older save where she was with you, or unrecruited in the shop. Just walk up to her, open console, and click on her - you should see the refID listed. Then reload your current save, and type "player.moveto REFID" into console without the quotes, and you should teleport to her (and that way find out where she hides when dismissed).
Tenri Posted June 25, 2019 Posted June 25, 2019 8 minutes ago, gr4ssi said: Dear all, I dismissed Chloe at the dollmaker shop after the parcel quest. She told me she'd head home or something. Now I really would love to re-recruit her and make her my devious follower again, but teleportation doesn't seem to work and I don't know where her homebase is located at. Or has she disappeared forever? I did 'help "Chloe"` in the console which gave me a BaseID, but teleportation according to some guides didn't work. Neither could I teleport her to me nor the other way around. Should I respawn a new copy of her? This seems to be not recommended... I used this information: elder scrolls fandom wiki character console commands In another playthrough, I travel with Leah, Sasha and Chloe and it's super fun, but I'm only at level 3 there and don't want to clean out all the dungeons again. :-/ Any help or hint would be greatly appreciated. :-) What Reesewow said will help if you can't find her, but IIRC her 'home' is the inn in Dawnstar, I don't remember its name offhand though. 2 minutes ago, Reesewow said: BaseID isn't what you want, you need RefID. Someone may have it off hand, but another way you could easily get it would be to load an older save where she was with you, or unrecruited in the shop. Just walk up to her, open console, and click on her - you should see the refID listed. Then reload your current save, and type "player.moveto REFID" into console without the quotes, and you should teleport to her. You could also: prid [RefID] then moveto player to teleport her to you rather than you to her. another note, console target is kept when loading a save so target her in a save before you dismiss her (or in a new game if no such save exists) then "moveto player" in the save you want to recover her in.
Lupine00 Posted June 26, 2019 Posted June 26, 2019 21 hours ago, donkeywho said: I inadvertently got sucked into Southfringe Sanctum and Bashnag stole my armour and weapons etc, then decked my PC out in a load of restraints, plus a DCL Slave Collar, and then sent her off to fight the horde of nasty spiders Do you have SexLab Stories installed? That's probably not DCL. I believe it's SexLab Stories. Collars in different mods are called "Slave Collar", DCL doesn't have a monopoly on the name. Thus, it has nothing to do with DCL defeat. However, I think if you can kill Bashnag, you can get your gear back. It's in his boss chest or something. The problem with DD and bows is one of many DD problems. DD struggles to override AI packages for NPCs. You will often see a follower burst out of her armbinder and start laying about her with a sword, or zip across the landscape in mighty strides while wearing her hobble-dress, or perform feats of bowmanship blindfold. DD doesn't really work well with NPCs. You'd think that would lead to people avoiding putting devices on them, yet DD mods seem to have no fear of it. It rarely ever works well. Some devices can get stuck on them forever, and cannot be removed (as far as I can tell), such as Maiden's Shield. However, it's a DD problem primarily, not DCL.
Barahime Posted June 26, 2019 Posted June 26, 2019 Sorry to bother you, but after searching hour after hour i couldn't find a solution on my own. My Problem: After using the alternate start option "[...]captured princess[...]" every npc seems to have lost their dialogue. Only their arms are moving, if I talk to one...neither subtitles nor sound. I can "struggle to answer" tho. If I use the vanilla start everything seems to be fine. thanks for help^^
Zaflis Posted June 26, 2019 Posted June 26, 2019 40 minutes ago, Barahime said: After using the alternate start option "[...]captured princess[...]" every npc seems to have lost their dialogue. Only their arms are moving, if I talk to one...neither subtitles nor sound. I can "struggle to answer" tho. Did you finish the questline though to get free of the restraints? You don't need to talk to any stranger to complete it.
DonQuiWho Posted June 26, 2019 Posted June 26, 2019 11 hours ago, Lupine00 said: Do you have SexLab Stories installed? That's probably not DCL. I believe it's SexLab Stories. Collars in different mods are called "Slave Collar", DCL doesn't have a monopoly on the name. Thus, it has nothing to do with DCL defeat. However, I think if you can kill Bashnag, you can get your gear back. It's in his boss chest or something. The problem with DD and bows is one of many DD problems. DD struggles to override AI packages for NPCs. You will often see a follower burst out of her armbinder and start laying about her with a sword, or zip across the landscape in mighty strides while wearing her hobble-dress, or perform feats of bowmanship blindfold. DD doesn't really work well with NPCs. You'd think that would lead to people avoiding putting devices on them, yet DD mods seem to have no fear of it. It rarely ever works well. Some devices can get stuck on them forever, and cannot be removed (as far as I can tell), such as Maiden's Shield. However, it's a DD problem primarily, not DCL. Thank you. That is extremely helpful Yep, I do have Stories and that explains a huge amount. I shall have my PC go back there and see if we can arrange Fried Ork and Chaurus Eggs for breakfast ? And thanks for the DD/DCL delineation. That too makes things a lot more clear, even if NPCs' hoods and blindfolds seem not to be unclear enough to stop ranged combat. Flaying about, luckily, with a mace or an axe, fine, but an arrow to the heart at 200 paces on mere olfactory and auditory senses is a bit daft Once again, thanks (And I hope you didn't think I was trying to be rude about your underpants, but rather just merely trying to avoid being too Gruffalo like ?)
gr4ssi Posted June 27, 2019 Posted June 27, 2019 On 6/25/2019 at 11:21 PM, Tenri said: What Reesewow said will help if you can't find her, but IIRC her 'home' is the inn in Dawnstar, I don't remember its name offhand though. Thanks a bunch @Reesewow and @Tenri . I just walked to Dawnstar and found her there at the inn. However, the Devious Follower action didn't start again, but that is another topic for another forum location. :-)
Kat8086 Posted June 27, 2019 Posted June 27, 2019 Hey that prison I saw earlier here looks awesome. Whenever I try and get arrested with DCL prisons checked on the MCM my game crashes though. Other than that everything works perfectly. Any mods in my load order that would conflict with it? 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 hdtHighHeel.esm 7 7 SexLab.esm 8 8 SexLabAroused.esm 9 9 Devious Devices - Assets.esm 10 a Devious Devices - Integration.esm 11 b Devious Devices - Expansion.esm 12 c Schlongs of Skyrim - Core.esm 13 d ZaZAnimationPack.esm 14 e SMSkyrim.esp 15 f SOGS.esm 16 10 Middle Earth.esm 17 11 FISS.esp 18 12 SkyUI.esp 19 13 BodySlotsMCM.esp 20 14 Hide Those Futile Quests.esp 21 15 FNIS.esp 22 16 RaceMenu.esp 23 17 RaceMenuPlugin.esp 24 18 AK_RM_PubicStyles_All_In_One.esp 25 19 SGEyebrows.esp 26 1a SFO - Dragonborn.esp 27 1b Skyrim Flora Overhaul.esp 28 1c Real Clouds.esp 29 1d RaceMenuNails.esp 30 1e Brows.esp 31 1f EmpyreanCS.esp 32 20 LindsHumanEyes.esp 33 21 MikanEyes All in one.esp 34 22 ELFX - Exteriors.esp 35 23 ELFX - Weathers.esp 36 24 EnhancedLightsandFX.esp 37 25 ELFXEnhancer.esp 38 26 KS Hairdo's.esp 39 27 RealisticWaterTwo.esp 40 28 RealisticWaterTwo - Legendary.esp 41 29 RealisticWaterTwo - Waves.esp 42 2a RealisticWaterTwo - Waves - Dawnguard.esp 43 2b Watercolor_for_ENB_RWT.esp 44 2c SMIM-Merged-All.esp 45 2d RaceMenuMorphsCBBE.esp 46 2e Devious Lore.esp 47 2f Devious Devices - Struggle Idles Patch.esp 48 30 CumOnAnything.esp 49 31 Complete Crafting Overhaul_Remade.esp 50 32 Schlongs of Skyrim.esp 51 33 SOS - Smurf Average Addon.esp 52 34 SOS - Shop.esp 53 35 VivisCockcage.esp 54 36 SOS Equipable Schlong.esp 55 37 SOSRaceMenu.esp 56 38 SOS Schlong Controller.esp 57 39 Deviously Cursed Loot.esp 58 3a MF_RadiantProstitution.esp 59 3b Trapped in Rubber.esp 60 3c Apropos.esp 61 3d EtR_HearthfireDungeonAddon.esp 62 3e SpecialLeatherArmor.esp 63 3f Remodeled Armor - Vanilla Replacer.esp 64 40 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 65 41 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 66 42 Atlas Legendary.esp 67 43 Immersive Weapons.esp 68 44 Unlimited Training.esp 69 45 dbmisc.esp 70 46 SMSkyrim - Compressed.esp 71 47 SMSkyrim - Encounters.esp 72 48 ForgottenCity.esp 73 49 Clockwork.esp 74 4a Ordinator - Perks of Skyrim.esp 75 4b MorePP.esp 76 4c SMSkyrimOGS.esp 77 4d Lydia.esp 78 4e TGCO_ALL_IN_ONE.esp 79 4f Legion.esp 80 50 ThievesGuildLadder.esp 81 51 DungeonQuestAwareness.esp 82 52 Darklilith.esp 83 53 Dwemer Spectres Legendary.esp 84 54 Estruk_XDFF_Followers.esp 85 55 Skyrim Unbound.esp 86 56 SlaveTats.esp 87 57 TheCoenaculiUNP.esp 88 58 vAutosaveManager.esp 89 59 FacelightPlus.esp 90 5a HelmetToggle.esp 91 5b StojaMakeupPack.esp 92 5c DD_Helpers.esp 93 5d DeviousRegulations.esp 94 5e SexLabProcreation.esp 95 5f SGS.esp 96 60 TreasureHunterWhore.esp 97 61 TAZ_lightingDLC.esp Any help would be greatly appreciated! 1
A Little Kitten Posted June 27, 2019 Posted June 27, 2019 7 hours ago, Anonymoustaco said: Hey that prison I saw earlier here looks awesome. Whenever I try and get arrested with DCL prisons checked on the MCM my game crashes though. Other than that everything works perfectly. Any mods in my load order that would conflict with it? 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 hdtHighHeel.esm 7 7 SexLab.esm 8 8 SexLabAroused.esm 9 9 Devious Devices - Assets.esm 10 a Devious Devices - Integration.esm 11 b Devious Devices - Expansion.esm 12 c Schlongs of Skyrim - Core.esm 13 d ZaZAnimationPack.esm 14 e SMSkyrim.esp 15 f SOGS.esm 16 10 Middle Earth.esm 17 11 FISS.esp 18 12 SkyUI.esp 19 13 BodySlotsMCM.esp 20 14 Hide Those Futile Quests.esp 21 15 FNIS.esp 22 16 RaceMenu.esp 23 17 RaceMenuPlugin.esp 24 18 AK_RM_PubicStyles_All_In_One.esp 25 19 SGEyebrows.esp 26 1a SFO - Dragonborn.esp 27 1b Skyrim Flora Overhaul.esp 28 1c Real Clouds.esp 29 1d RaceMenuNails.esp 30 1e Brows.esp 31 1f EmpyreanCS.esp 32 20 LindsHumanEyes.esp 33 21 MikanEyes All in one.esp 34 22 ELFX - Exteriors.esp 35 23 ELFX - Weathers.esp 36 24 EnhancedLightsandFX.esp 37 25 ELFXEnhancer.esp 38 26 KS Hairdo's.esp 39 27 RealisticWaterTwo.esp 40 28 RealisticWaterTwo - Legendary.esp 41 29 RealisticWaterTwo - Waves.esp 42 2a RealisticWaterTwo - Waves - Dawnguard.esp 43 2b Watercolor_for_ENB_RWT.esp 44 2c SMIM-Merged-All.esp 45 2d RaceMenuMorphsCBBE.esp 46 2e Devious Lore.esp 47 2f Devious Devices - Struggle Idles Patch.esp 48 30 CumOnAnything.esp 49 31 Complete Crafting Overhaul_Remade.esp 50 32 Schlongs of Skyrim.esp 51 33 SOS - Smurf Average Addon.esp 52 34 SOS - Shop.esp 53 35 VivisCockcage.esp 54 36 SOS Equipable Schlong.esp 55 37 SOSRaceMenu.esp 56 38 SOS Schlong Controller.esp 57 39 Deviously Cursed Loot.esp 58 3a MF_RadiantProstitution.esp 59 3b Trapped in Rubber.esp 60 3c Apropos.esp 61 3d EtR_HearthfireDungeonAddon.esp 62 3e SpecialLeatherArmor.esp 63 3f Remodeled Armor - Vanilla Replacer.esp 64 40 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 65 41 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 66 42 Atlas Legendary.esp 67 43 Immersive Weapons.esp 68 44 Unlimited Training.esp 69 45 dbmisc.esp 70 46 SMSkyrim - Compressed.esp 71 47 SMSkyrim - Encounters.esp 72 48 ForgottenCity.esp 73 49 Clockwork.esp 74 4a Ordinator - Perks of Skyrim.esp 75 4b MorePP.esp 76 4c SMSkyrimOGS.esp 77 4d Lydia.esp 78 4e TGCO_ALL_IN_ONE.esp 79 4f Legion.esp 80 50 ThievesGuildLadder.esp 81 51 DungeonQuestAwareness.esp 82 52 Darklilith.esp 83 53 Dwemer Spectres Legendary.esp 84 54 Estruk_XDFF_Followers.esp 85 55 Skyrim Unbound.esp 86 56 SlaveTats.esp 87 57 TheCoenaculiUNP.esp 88 58 vAutosaveManager.esp 89 59 FacelightPlus.esp 90 5a HelmetToggle.esp 91 5b StojaMakeupPack.esp 92 5c DD_Helpers.esp 93 5d DeviousRegulations.esp 94 5e SexLabProcreation.esp 95 5f SGS.esp 96 60 TreasureHunterWhore.esp 97 61 TAZ_lightingDLC.esp Any help would be greatly appreciated! Oh yes any graphics improvement mods can lead to crashing, especialy if they are out-dated. Try getting there without any graphic mods just for case you're crashing beause memory over abuse. Always should try turning off all other mods than you need for dcl. but of course.. making a mess with mods can cause crashes itself.. i beleive that is only for mods order thouh ?
Barahime Posted June 27, 2019 Posted June 27, 2019 On 6/26/2019 at 11:05 PM, Zaflis said: Did you finish the questline though to get free of the restraints? You don't need to talk to any stranger to complete it. Yep, after getting randomly teleported in front of giants and reloading the save game several times, eventually i went through the quest line (did get very long chat-lags tho and i had to restart the dialogue often). After a final reload the npcs got their dialogue back on .... And now they are mute again
sillygooseboy7 Posted June 27, 2019 Posted June 27, 2019 I installed Cursed Loot correctly, yadda yadda. I then installed some “Supported Mods” such as Prison Overhaul and Simple Slavery. The issue is that Cursed Loot isn’t seeing these mods in its MCM menu. Is there any way to make Cursed Loot search for newly-installed “Supported Mods”?
Kat8086 Posted June 28, 2019 Posted June 28, 2019 6 hours ago, A Little Kitten said: Oh yes any graphics improvement mods can lead to crashing, especialy if they are out-dated. Try getting there without any graphic mods just for case you're crashing beause memory over abuse. Always should try turning off all other mods than you need for dcl. but of course.. making a mess with mods can cause crashes itself.. i beleive that is only for mods order thouh ? I'll try that. I'll let you know if that's the problem
favbotvIalpha Posted June 28, 2019 Posted June 28, 2019 @Kimy please add https://www.nexusmods.com/skyrim/mods/25263/?tab=filesNoMoreGlowArmor to the incompatible mods of cursed loot it break the rape event functions into nothing happening after the undress of the PC and getting stuck there.https://www.nexusmods.com/skyrimspecialedition/mods/731/?tab=files No More Glowing Weapons Mod my save refused to load with that so i cant say for 100% if this mod is also an imcompatble one with cursed loot
thedarkone1234 Posted June 28, 2019 Posted June 28, 2019 7 hours ago, Barahime said: Yep, after getting randomly teleported in front of giants and reloading the save game several times, eventually i went through the quest line (did get very long chat-lags tho and i had to restart the dialogue often). After a final reload the npcs got their dialogue back on .... And now they are mute again I am getting the impression you strayed from the questline at some point because you are not supposed to encounter anything bigger than a wolf along that quest (and that too would be a really bad luck). Since we are still talking about a relatively new game, I would suggest you just start a new one, and make sure to not speak to any NPC which is not your quest objective, and not walk in any direction which is not your quest objective, until the point that you are out of your dress. The reason is that while being in a DCL quest does protect you from most DCL events from firing, it does not protect you from several consequences that could happen via talking to someone or losing in combat. You could find yourself suddenly blindfolded or teleported to an inn in winterhold or something, and the quest is not built to account for that.
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