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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted

Something is perhaps not quite right with checking rape triggers.

 

I have Rape toggled on, but all rape triggers are disabled except combat surrender (I want to use DCL's combat surrender while letting Deviously Enslaved handle the social interactions). My character was nude, wearing the rubber doll collar, and was raped. According to the MCM descriptions, the rubber doll quest should enable "proximity rape" as soon as the catsuit is worn, but that was not the case; only the collar was active.

 

So I'm not quite sure what exactly triggered the rape here. Does the rubber doll quest not correctly check the catsuit? Does the rape function as a whole not properly check its triggers?

 

EDIT: Okay, I checked more closely. Even DCL's own debug pane says "not vulnerable to rape", yet it happens all the same. Unfortunately, I can't seem to get Skyrim to output a Papyrus log, even after making the necessary INI changes. Is there a trick to it when using Mod Organizer?

Posted

I was just wondering if there are any plans for expanding the defeat rape module or not. Thank you for the hard work :D .

 

Expand in what way?

Posted

 

Hello

How on start the quest for the party, ustolf?
I'm looking for I do not find.
 
Otherwise, very good mod.
Good evening

 

 

Talk to Leon in Bannered Mare about family heirloom

Posted

 

I was just wondering if there are any plans for expanding the defeat rape module or not. Thank you for the hard work :D .

 

Expand in what way?

 

 

Perhaps adding zaz bondage devices to escape from or debuffs after rape i guess stuff like that ?

Posted

im having a problem with the shopping quest i complete it and go back to leah and i get no option to turn it in i would love an answer as of why this is happening 

 

I'm in a similar situation and could use some advise/help.

 

A DCL trap on a chest triggered a Simple Slavery auction which resulted in me being enslaved by Leah. I had her follow me to Breezehome where she read me the rules, I turned over the keys and gold I had to her and then took the shopping quest from her for the disposition improvement. The next in-game morning I had Leah wait for me in Breezehome while I went around Whiterun completing the quest with the venders seemingly without issue, after the 4th one (alchemist, general goods, temple, general goods again) I was told the quest was done and to return with the items and got a quest marker for Leah. Went back and tried to turn in the quest only to find there seemed to be no option to turn it in, I looked in the starting Dialog as well as the "Master..." option and couldn't find a quest turn in.

 

I am running Amazing Follower Tweaks as the only other mod that touches followers as far as I know.

 

Thank you for any help or suggestion you can offer.

Posted

 

 

Hello

How on start the quest for the party, ustolf?
I'm looking for I do not find.
 
Otherwise, very good mod.
Good evening

 

 

Talk to Leon in Bannered Mare about family heirloom

 

Thanks, I have completely reinstall skyrim and mods, all running now, I guess it was my skyrim who had planted.

Posted

Something is perhaps not quite right with checking rape triggers.

 

I have Rape toggled on, but all rape triggers are disabled except combat surrender (I want to use DCL's combat surrender while letting Deviously Enslaved handle the social interactions). My character was nude, wearing the rubber doll collar, and was raped. According to the MCM descriptions, the rubber doll quest should enable "proximity rape" as soon as the catsuit is worn, but that was not the case; only the collar was active.

 

So I'm not quite sure what exactly triggered the rape here. Does the rubber doll quest not correctly check the catsuit? Does the rape function as a whole not properly check its triggers?

 

EDIT: Okay, I checked more closely. Even DCL's own debug pane says "not vulnerable to rape", yet it happens all the same. Unfortunately, I can't seem to get Skyrim to output a Papyrus log, even after making the necessary INI changes. Is there a trick to it when using Mod Organizer?

 

Mod Organizer keeps the ini files in a separate directory. I'm not sure where, search the Mod Organizer folder for *.ini , if you need them, but MO has a button specificly for editing skyrim ini files if I remember correctly.

The point is, the files in the usual directory are not used, MO has a different place for the ini files it uses.

Posted

 

Something is perhaps not quite right with checking rape triggers.

 

I have Rape toggled on, but all rape triggers are disabled except combat surrender (I want to use DCL's combat surrender while letting Deviously Enslaved handle the social interactions). My character was nude, wearing the rubber doll collar, and was raped. According to the MCM descriptions, the rubber doll quest should enable "proximity rape" as soon as the catsuit is worn, but that was not the case; only the collar was active.

 

So I'm not quite sure what exactly triggered the rape here. Does the rubber doll quest not correctly check the catsuit? Does the rape function as a whole not properly check its triggers?

 

EDIT: Okay, I checked more closely. Even DCL's own debug pane says "not vulnerable to rape", yet it happens all the same. Unfortunately, I can't seem to get Skyrim to output a Papyrus log, even after making the necessary INI changes. Is there a trick to it when using Mod Organizer?

 

Mod Organizer keeps the ini files in a separate directory. I'm not sure where, search the Mod Organizer folder for *.ini , if you need them, but MO has a button specificly for editing skyrim ini files if I remember correctly.

The point is, the files in the usual directory are not used, MO has a different place for the ini files it uses.

 

 

C:\Program Files\Mod Organizer\Profiles

C:\Program Files (x86)\Mod Organizer\Profiles

 

If I remember correctly.

 

Posted

Version 6.0

- Added: A plugin for Live Another Life that lets you start the game as a captured princess on her way to be sold as a slave. You are wrapped like a Christmas gift (hey, it wouldn't be Cursed Loot otherwise!) and have to escape before your buyer locks you in his basement forever. Thankfully, your captors just got attacked by a hostile party, so here is your chance! Run and find the keys for your restraints! This plugin is an optional component that can be selected in the installer. You will obviously need to start a new game to experience it. And have LAL installed.
- Added: Rubber Arrears Quest: Somebody had the verve to purchase an expensive rubber dress from the Dollmaker and not pay for it! How dare they! Now the Dollmaker is furious and wants her money back! Go find the customer and bring her to the Dollmaker, so she can chat to her. The customer might not come voluntarily, so you might have to "persuade" her. But hey, the Dollmaker makes restraints for a reason, so go ahead and use them! This quest is repeatable and profitable! Yay!
- Added: The Dollmaker discovered a new business model: She is packing random gear from her own production and third party suppliers into boxes she's selling to her customers for a fixed price. Some of these boxes contain very valuable items, but many do not. The point? Her customers don't know what exactly is in these boxes - it could be something they really want, or just useless junk. So the Dollmaker hopes to coerce customers into overspending! Rumors that the Dollmaker got that idea from time traveling into the future and playing a modern age Free-to-Play MMO are probably exaggerated!
- Added: The Dollmaker expanded her business! She is now mass producing more than 300 (yes, as in three times hundred!!!) different sexy dresses with enchantments, so female warriors and mages can finally wear their kink to combat! These dresses can be exclusively found in her surprise boxes. These dresses are meant to fit in the game and have roughly the same stats as regular Skyrim gear for the respective level.
- Added: Rubber Commercials! The Dollmaker discovered the need for proper marketing to attract more kinky customers to her ever-growing business. You can help her! She will reward you nicely for it.
- Added: The Dollmaker lost a shipment of her special surprise boxes. They are all over the place now! For some reason, they can be found in boss chests a lot these days!
- Added: The number of bound girls can now be configured in MCM.
- Added: Replacement model for the lucky charm (contributed by The Cheese Bandit). It's much more fitting now!
- Changed: When asked to remove your yoke, Sasha will tend to replace it with a hobble skirt.
- Changed: The Dollmaker and Leah had a girl's night out and visted a hair-stylist.
- Changed: The Dollmaker no longer sells the more powerfully enchanted rubber armor in her shop. She instead sells the basic versions of the gear she otherwise packs in her surprise boxes.
- Changed: Bondage rewards now drop the new set of rubber gear. The older gear previously sold by the Dollmaker no longer drops as a reward.
- Changed: Removed Wyre Bash installer.
- Fixed: Jack no longer belts already belted women. That would be silly. There are plenty of unbelted ones left he can lock up!
- Fixed: Bound NPCs will no longer get picked for rape scenes. It's hard to rape anyone with tied wrists, one should think.
- Fixed: The Bondage Adventure restraint unlock event will no longer unlock jammed devices. The Dollmaker's union objected to uncertified individuals offering such a service.
- Fixed: You can't solicit to DCL's quest NPCs anymore or offer to tie them up.
- Fixed: Solicitation customers will now remove yokes after bondage sex (if they feel like removing anything, that is.)
- Fixed: Grey faces. Ugh!
- Fixed: Sasha's dialogue should now display even when both of you are gagged.
- Fixed: Guards no longer attack surrendered prisoners.
- Fixed: Surrendered enemies are no longer getting attacked by other hostiles when you haul them to town.
- Fixed: Nipple Piercings no longer prevent the body scaling feature.
- Fixed: The Maiden's Shield is now marked as a quest item that shouldn't be removed by 3rd party mods.
- Fixed: Disabling body resize in MCM will now reset the nodes.

Posted

Hey! Great mod,

But i have something to report,

i started a new game and i seemed to be stuck at one place.

i sat in a cart for 5min and nothing happend.

Just stuck and watching at a landscape for ever and the same sound.

couldnt move my eyes either.


 

Posted

Hmmm,... the version during install says 5.9 instead of 6.0

 

Anyway, thanks for giving me a reason to start a new game,... again :P

(going to test the new mod right away)

Posted

I just tested the LAL quest, and it was quite fun!

Bouncing around in a hobble dress + armbinder combo searching for keys was great!

Awesome job with that quest!

Posted

Quick question. I just downloaded this and installed it. In my mod installer the metadata says its version 5.9, but the download and this thread say version 6.0.

Did I use an old link or somehow wind up with the wrong version or did you maybe forget to update the version number in the FOMOD folder?

Posted

Hey Kimy thanks for the update. But how do you start the LAL quest ? Started a new game but can't seem to find or identify the option at the statue.

Posted

Is it safe to install this update onto an existing save or do we need to start a new save?  (I do realize that a new save is needed for the LAL option of course)

 

Posted

Bug report.

While moving(or atleast trying) with hobble dress (extreme) on you are considered 'running' and cannot walk(shift), that causes problem if you are also wearing shock boots. Perma punishment for moving guarantee.

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