thiciathy Posted June 28, 2019 Share Posted June 28, 2019 So I enabled Rape. Then I got defeated, and death alternative triggered Simple Slavery. In the middle of being auctioned off, the slaves in the cage behind decided its raping time, teleported to me, canceled arm hanging animation, started raping me, breaking the auction scene in the process, and eventually leading to a CTD. Ho to prevent stuff like this to happen? Link to comment
DarmanSejuk Posted June 28, 2019 Share Posted June 28, 2019 On 6/27/2019 at 2:55 AM, Anonymoustaco said: Hey that prison I saw earlier here looks awesome. Whenever I try and get arrested with DCL prisons checked on the MCM my game crashes though. Other than that everything works perfectly. Any mods in my load order that would conflict with it? 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 hdtHighHeel.esm 7 7 SexLab.esm 8 8 SexLabAroused.esm 9 9 Devious Devices - Assets.esm 10 a Devious Devices - Integration.esm 11 b Devious Devices - Expansion.esm 12 c Schlongs of Skyrim - Core.esm 13 d ZaZAnimationPack.esm 14 e SMSkyrim.esp 15 f SOGS.esm 16 10 Middle Earth.esm 17 11 FISS.esp 18 12 SkyUI.esp 19 13 BodySlotsMCM.esp 20 14 Hide Those Futile Quests.esp 21 15 FNIS.esp 22 16 RaceMenu.esp 23 17 RaceMenuPlugin.esp 24 18 AK_RM_PubicStyles_All_In_One.esp 25 19 SGEyebrows.esp 26 1a SFO - Dragonborn.esp 27 1b Skyrim Flora Overhaul.esp 28 1c Real Clouds.esp 29 1d RaceMenuNails.esp 30 1e Brows.esp 31 1f EmpyreanCS.esp 32 20 LindsHumanEyes.esp 33 21 MikanEyes All in one.esp 34 22 ELFX - Exteriors.esp 35 23 ELFX - Weathers.esp 36 24 EnhancedLightsandFX.esp 37 25 ELFXEnhancer.esp 38 26 KS Hairdo's.esp 39 27 RealisticWaterTwo.esp 40 28 RealisticWaterTwo - Legendary.esp 41 29 RealisticWaterTwo - Waves.esp 42 2a RealisticWaterTwo - Waves - Dawnguard.esp 43 2b Watercolor_for_ENB_RWT.esp 44 2c SMIM-Merged-All.esp 45 2d RaceMenuMorphsCBBE.esp 46 2e Devious Lore.esp 47 2f Devious Devices - Struggle Idles Patch.esp 48 30 CumOnAnything.esp 49 31 Complete Crafting Overhaul_Remade.esp 50 32 Schlongs of Skyrim.esp 51 33 SOS - Smurf Average Addon.esp 52 34 SOS - Shop.esp 53 35 VivisCockcage.esp 54 36 SOS Equipable Schlong.esp 55 37 SOSRaceMenu.esp 56 38 SOS Schlong Controller.esp 57 39 Deviously Cursed Loot.esp 58 3a MF_RadiantProstitution.esp 59 3b Trapped in Rubber.esp 60 3c Apropos.esp 61 3d EtR_HearthfireDungeonAddon.esp 62 3e SpecialLeatherArmor.esp 63 3f Remodeled Armor - Vanilla Replacer.esp 64 40 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 65 41 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 66 42 Atlas Legendary.esp 67 43 Immersive Weapons.esp 68 44 Unlimited Training.esp 69 45 dbmisc.esp 70 46 SMSkyrim - Compressed.esp 71 47 SMSkyrim - Encounters.esp 72 48 ForgottenCity.esp 73 49 Clockwork.esp 74 4a Ordinator - Perks of Skyrim.esp 75 4b MorePP.esp 76 4c SMSkyrimOGS.esp 77 4d Lydia.esp 78 4e TGCO_ALL_IN_ONE.esp 79 4f Legion.esp 80 50 ThievesGuildLadder.esp 81 51 DungeonQuestAwareness.esp 82 52 Darklilith.esp 83 53 Dwemer Spectres Legendary.esp 84 54 Estruk_XDFF_Followers.esp 85 55 Skyrim Unbound.esp 86 56 SlaveTats.esp 87 57 TheCoenaculiUNP.esp 88 58 vAutosaveManager.esp 89 59 FacelightPlus.esp 90 5a HelmetToggle.esp 91 5b StojaMakeupPack.esp 92 5c DD_Helpers.esp 93 5d DeviousRegulations.esp 94 5e SexLabProcreation.esp 95 5f SGS.esp 96 60 TreasureHunterWhore.esp 97 61 TAZ_lightingDLC.esp Any help would be greatly appreciated! I'm just asking to make sure, but have you run the latest version of LOOT yet? That could sort them properly. Also running TESedit cleaner on the update and dlc esps can improve stability and cut down on crashes. I'm not sure if those will fix the issues but it is a start. You could also restart you list with just the DCL mod and its requirements and add more one at a time to determine which one is causing the issue. I'm having the same issue of mods not interacting properly and crashing and really with there was a better diagnostic tool to determine which mods are causing it. Link to comment
shimemiya Posted June 29, 2019 Share Posted June 29, 2019 I've got an issue with the chloe quest. Once i squeeze past the rubble there are no guards to loot and nothing can continue the progress for the quest. I'm confused. Link to comment
Zaflis Posted June 29, 2019 Share Posted June 29, 2019 4 hours ago, shimemiya said: I've got an issue with the chloe quest. Once i squeeze past the rubble there are no guards to loot and nothing can continue the progress for the quest. I'm confused. Try reloading the game, it's a very weird "phasing bug" that fixes itself with no apparent reason sometimes. Link to comment
thedarkone1234 Posted June 29, 2019 Share Posted June 29, 2019 20 hours ago, thiciathy said: So I enabled Rape. Then I got defeated, and death alternative triggered Simple Slavery. In the middle of being auctioned off, the slaves in the cage behind decided its raping time, teleported to me, canceled arm hanging animation, started raping me, breaking the auction scene in the process, and eventually leading to a CTD. Ho to prevent stuff like this to happen? Basically any non-DCL mission which forces you to meet your chosen "rapeable" criteria will cause this kind of trouble. Same happened to me in the vanilla mission with the Wabajack (at the phase before I get to hold a weapon, I got raped. I reloaded a save and just hurried more to get in the conversation and get the weapon before rape can trigger), but in certain circumstances you will be unable to change your situation fast enough. The simplest solution I use in such cases (always happens during the long conversation in the second mission of "Laura's bondage workshop", for example) is to disable rape for the duration of the vulnerable-but-not-in-constant-conversation state. Any other solution would need to be on the other mod's end, such as somehow triggering the DD mission flag to TRUE (though I am quite sure this flag is only in DCL, and not a part of the DD framework yet, so I am not sure other mods can have access. I do think it will be a good idea to publicize this flag in a future update though) because I suppose it is kinda unrealistic to ask Kimy to adjust her mod for each and every scenario from other mods. Just think about the crazy list of very specific if-statements that would require Link to comment
Barahime Posted June 29, 2019 Share Posted June 29, 2019 On 6/28/2019 at 2:18 PM, Lupine00 said: Sounds like SexLab fired while you were changing cell, you got dumped at the 0, 0 position, and that's in the air, near the giant camp in the Whiterun tundra. Not really a DCL problem, but shouldn't be a repeating problem. If you keep getting ported to that spot, there's something wrong with your SexLab install. Do you have Fuz-ro-doh? It's a requirement for DCL. There is no voiced dialog in DCL. NPCs should be silent. That is not a bug. You should see text. But if you don't have Fuz ro doh, it will zip past super-fast and you may not see it, or all of it. Yep, got all required mods... just deleted them all, reinstalled skyrim and downloaded the mods a new...surprise now it works without problems. Maybe some files got corrupted during installation/loading, I guess Link to comment
Anonymoustaco Posted June 30, 2019 Share Posted June 30, 2019 Thanks for all the help, I got the prison to work. I have one more question, how long do the Domination punishments and the belt of shame last? Link to comment
Lupine00 Posted June 30, 2019 Share Posted June 30, 2019 2 hours ago, Anonymoustaco said: Thanks for all the help, I got the prison to work. I have one more question, how long do the Domination punishments and the belt of shame last? Key thing with these - you cannot wait or sleep through them - they do not count wait or sleep against their time. I forget the exact duration, but it's only a couple of days of game time - but no easy way out - see above. Link to comment
Anonymoustaco Posted June 30, 2019 Share Posted June 30, 2019 1 hour ago, Lupine00 said: Key thing with these - you cannot wait or sleep through them - they do not count wait or sleep against their time. I forget the exact duration, but it's only a couple of days of game time - but no easy way out - see above. oh ok, i was waiting through them. Thanks! Link to comment
junky1234 Posted June 30, 2019 Share Posted June 30, 2019 I have a weird issue where the collar quest just doesn't start after reading the note. Doesn't appear at all in the journal etc. Link to comment
thiciathy Posted June 30, 2019 Share Posted June 30, 2019 Would someone be willing to help me please? When doing Leon quest, I got the collar, and I'm supposed to talk to Claudius to get be back to Whiterun, but Claudius only has generic conversation options, nothing to take me out, so I'm stuck in the mansion with no way out or progress the quest. Link to comment
Argonian_female Posted June 30, 2019 Share Posted June 30, 2019 How do i get a dominant follower in version 8.3? Link to comment
Starphyre Posted June 30, 2019 Share Posted June 30, 2019 So I'm at the end of Rubber Arrears, and I have <insertnamehere> in restraints and in the Dollmaker's shop. The journal still says to escort her to the Dollmaker, and the Dollmaker has no text to end the quest. Any ideas what I should try next? Link to comment
jigwigigx Posted June 30, 2019 Share Posted June 30, 2019 2 hours ago, Starphyre said: So I'm at the end of Rubber Arrears, and I have <insertnamehere> in restraints and in the Dollmaker's shop. The journal still says to escort her to the Dollmaker, and the Dollmaker has no text to end the quest. Any ideas what I should try next? I have been avoiding some of the DCL quests recently as most of them seem to have this problem. At a guess, I'd say outdated papyrus utils may be a possible cause. In any case, if I may make a suggestion to Kimy, how about shortening the Chloe quest because that's the one I have trouble with most especially with Nazeem (for the reasons above)? It frustrates me a lot because it is so long and takes place right at the beginning of every playthrough. I feel it would play better if you cut out Nazeem altogether and just have chloe and the player in a scenario where they journey together in chains after helgen to the Dollmaker's house. Oh, and how about moving the dollmaker's house away from dawnstar to someplace near riverwood, just for better game pace and for the sake of keeping the flow going in the right direction at the start of the game? I think the current chloe quest would serve better as a basic introduction to DCL's features by just going in the same direction as the main quest at the beginning. Just my 2 cents. Link to comment
Starphyre Posted June 30, 2019 Share Posted June 30, 2019 Chloe worked fine for me. As did Supply and Demand. Mildly annoyed with this one. Was hoping someone might have a questID and a setastage I could use! Link to comment
unmog Posted July 1, 2019 Share Posted July 1, 2019 10 hours ago, Starphyre said: So I'm at the end of Rubber Arrears, and I have <insertnamehere> in restraints and in the Dollmaker's shop. The journal still says to escort her to the Dollmaker, and the Dollmaker has no text to end the quest. Any ideas what I should try next? I waited for an hour, using the wait feature that is, and it triggered for me. Link to comment
Aerth Posted July 1, 2019 Share Posted July 1, 2019 I seem to have an issue with Tie Me Up quest, though it may be intentional. When I am using devices that I found, everything works, a text window about locking device pops up and NPC is wearing them. But when I do the same with devices directly bought from The Dollmaker, nothing happens, they just go to NPC's inventory but are never used and no text window appears. Is it intentional or a bug? Still, quest itself is nice and wearing Rubber Suit counts as Public Indencency, so it is not as easy as it seems Rubber Arrears also bugged out on me first time (girl wasn't moving even after being zapped), but worked fine when I loaded save (I made one just before talking to her) Link to comment
Starphyre Posted July 1, 2019 Share Posted July 1, 2019 16 hours ago, unmog said: I waited for an hour, using the wait feature that is, and it triggered for me. I waited for 5 hours, 1 hour at a time, then 24 hours straight. no completion text. 1 hour ago, Aerth said: Rubber Arrears also bugged out on me first time (girl wasn't moving even after being zapped), but worked fine when I loaded save (I made one just before talking to her) She wasn't moving for me either, even when she had no resistance. I prid-moved her into dawnstar, and then she zoned into the dollmaker's house when I zoned there Link to comment
Ghost Posted July 2, 2019 Share Posted July 2, 2019 Looks like my mcm has a problem with the mod It happened after I clicked on "globally enable rape" Does anyone know how to fix it ? Edit: As soon as I click on any option in the rape category or on the debug category it breaks the mcm menu for cursed loot and also the mod Link to comment
Zaflis Posted July 2, 2019 Share Posted July 2, 2019 4 hours ago, Ghost said: Looks like my mcm has a problem with the mod It happened after I clicked on "globally enable rape" Does anyone know how to fix it ? Edit: As soon as I click on any option in the rape category or on the debug category it breaks the mcm menu for cursed loot and also the mod I don't have any fixing clues, but does the tab still stay hidden when you close menus and open MCM again? Maybe papyrus log would tell something useful, and in general the problem is most likely some bad interaction with mod you have/don't have or version of it. Link to comment
Ghost Posted July 2, 2019 Share Posted July 2, 2019 1 hour ago, Zaflis said: I don't have any fixing clues, but does the tab still stay hidden when you close menus and open MCM again? Maybe papyrus log would tell something useful, and in general the problem is most likely some bad interaction with mod you have/don't have or version of it. Yes it still stays hidden. The mod works just fine as long as I don't open the rape or debug tab in the mcm menu, but as soon as I click on it, it breaks mcm and the mod completely. Link to comment
Inquizit0r Posted July 2, 2019 Share Posted July 2, 2019 On 5/2/2019 at 8:34 PM, Bloondie said: I've got Chloe's quest stuck at Honningbrew Meadery, it says to find the Imperial Soldier and there is an Imperial Officer in the Meadery but he has no quest marker or dialogue related to the quest. I've tried waiting, talking to Chloe, dismissing her and re-adding her, nothing. Has anyone else encountered any similar problem? I know it has been 2 months since you asked, but here we go: I encountered this same problem, and couldnt find answer anywhere on forums. Spent some time with console commands with no luck, but then, idk why, but i just...took the item called "Torn note" and "read" it. Suddenly, the quest was fixed and could progress further. . _. Idk if this info helps you, or anyone else, but either way, ill just drop it here if anyone else might need in future. Link to comment
kevanlol Posted July 2, 2019 Share Posted July 2, 2019 Any way you can make the cover yourself animation based on if there are NPC's nearby? Link to comment
Aki K Posted July 2, 2019 Share Posted July 2, 2019 Quick question, I wanted to reduce some of the clothing (it's a lot and it lags my game when I try to get some of them from the gigantic menus), is there a way to remove some of the clothing from the mod? Just some of the repetitive options. Also, I'm trying to find in the MCM a way to prevent the use of "mitten" like items. The hand binding can get very annoying to try to take off especially when keyes etc keep dropping. Which section would I find it in (if any)? I'm okay with yokes and armbinders, just not the mitten items. Link to comment
Richard1234 Posted July 2, 2019 Share Posted July 2, 2019 1 hour ago, Aki K said: Also, I'm trying to find in the MCM a way to prevent the use of "mitten" like items. The hand binding can get very annoying to try to take off especially when keyes etc keep dropping. Which section would I find it in (if any)? I'm okay with yokes and armbinders, just not the mitten items. I recently started using the devious followers mod, which can be set up to offer an easy way of getting rid of the mittens. Link to comment
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