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Posted

guys, I'm going to leave a question here that serves both MNC and ABC, in the vortex my load order is after for ABC and before for MNC, when I'm playing I wanted to disable the penis in some creatures because they are weird like frost atronach and the storm atronach (respectively, the first one is a small atronach and the other one has a floating penis), but when I go to the creature framework and put ''disable'' my summons and the creatures that are already on the map still have a penis, someone know how to disable?

  • 2 weeks later...
  • 3 months later...
Posted

Anyone ever have problems with quests not showing up as dialogue options anymore after installing this mod or other related ones?

 

After doing a fresh install I have had nothing but problems. Devious devices sometimes don't get equipped to my character through scripted events. NPCs have missing dialogue options to begin quests, like joining the Legion using alternative start as soon as General Tulius is done talking it automatically skips the taking the oath part of the quest and moves on to the next part. Everywhere I seem to ask there is no replies, modding in LE seems to be dying off forsure and SE/AE is a pain with the constant updates or having to backdate your game.

Posted
On 12/16/2021 at 7:18 AM, Crota said:

Anyone ever have problems with quests not showing up as dialogue options anymore after installing this mod or other related ones?

It's not MNC to blame, that's for shure, or SLFramework, or SLEN, or SLAR... problem is, no one read anything anymore.

  • 2 weeks later...
Posted

I don't know where to ask so I guess I'll ask here too.
So I used TESVEdit & some creatures stuck & t pose. I try to delete this mod along with creature framework & even more animals got t pose. Now I saw your linked comment since 2015 saying I may need to reinstall fnis, does that still a valid comment now that it's been 6 yrs? So what am I supposed to uninstall along with this mod to solve freezing & t poses on animals?

  • 2 weeks later...
Posted

An interesting glitch I'm getting that I'm assuming is related to this or creature framework. All the horses are missing their manes. Not sure what is causing it, the only mod I have other than this and creature framework that I know affects horses is Bellyaches texture pack for animals which I already tried uninstalling and still no manes.

  • 4 weeks later...
Posted

hello, 

stupid noob question but / I have everything installed but I cant figure out how to interact with anything. CF and everything works but i cant seem to figure out ho to even get a horse interact ui to pop up. is there something I'm missing?

 

  • 4 weeks later...
Posted

I feel like I've tried everything and I'm so lost at how to fix this. I can only see the genitals on maybe 4 creatures, dogs work and deathhounds, dremora, trolls(sometimes), reiklings and netch. But a vast majority of creatures dont have anything. animations play by nothing is there, arch demon, giant, chaurus, chaurus hunter, no bears, falmers. Any advice? I'm working with OG skyrim.

  • 3 weeks later...
Posted (edited)

How does this mod work exactly. I tested the animations and they work. but don't know how to get fucked normally. Does the sexlab defeat work with this?

Edited by danielcool20
  • 1 month later...
Posted
On 9/26/2015 at 6:45 PM, Sacremas said:

Attention users of Mod Organizer and MNC or other FNIS creature animations like FNIS Zoo; I've been talking to MistakenMystic who's the go-between/punching bag between Fore and Tannin42, as well as the authors of MNC and it's components (special thanks to lordescobar666) and it's led to the discovery with some faults in the codes of both those programs. A soltuion is being worked on now but the baics is that if you have used a creature animation pack with FNIS in MO, then change to a profile without those creature mods like a non-MNC profile, a lot of your creatures will be frozen because FNIS is apparently smarter than MO and skips by the Override directory entirely. If you want to reanimate your creatures you either need to reinstall the mod that provided the animations like MNC or FNIS Zoo, hit Deinstall Creatures in FNIS (which by itself causes several issues Fore is currently looking into), or install two versions of FNIS, like one called "FNIS for Creatures" and one called "FNIS without Creatures" and keep them active on separate profiles. This avoids the frozen creatures and T-posing.

 

 

Dentarr, maybe you would be so kind as to leave a quote of this on the front page?

Is this an old warning because I use FNIS with MO and can "play" with Meeko just fine

  • 4 months later...
Posted

I have horse miss the body it just a dick How do i Fix this?? place help

 

# Automatically generated by Vortex
CreatureFramework.esm
HentaiCreatures.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDB.esp
SexLabNudeCreaturesDG.esp
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
Falskaar.esm
SexLab.esm
SexLabAroused.esm
ZaZAnimationPack.esm
MiasLair.esp
RaceCompatibility.esm
Schlongs of Skyrim - Core.esm
BeeingFemale.esm
hdtHighHeel.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
Behemoth Dragon.esp
SexLabWerewolves.esp
Gatti12Jewelry.esp
CrimsonTwilightArmor.esp
SexLabWerewolvesMB.esp
SLAL_AnimationsByLeito.esp
SLALAnimObj.esp
Schlongs of Skyrim.esp
BadDogSchlongCore.esp
BDHoodieSchlong.esp
BDSpikySlitSchlong.esp
SMIM-DungeonsCliffsIceSkirts.esp
BHUNP3BBB.esp
EnhancedCharacterEdit.esp
RaceMenuMorphsBHUNP.esp
FNISSexyMove.esp
FNIS.esp
MilkModNEW.esp
MilkMod_MilkPumpsFancy.esp
FTTG.esp
LessNastyCritters.esp
SC_HorseReplacer.esp
VampireLordHDT(Nude-MNC).esp
VampireLordHDT-MNC.esp
VampireLordHDT(Nude).esp
VampireLordHDT.esp
Footprints.esp
NARC.esp
UFO - Ultimate Follower Overhaul.esp
bac.esp
Tame Beast.esp
HornyCreatures.esp
DeadlyDragons.esp
Quick Start.esp
SMIM-FarmhouseFlickeringFix.esp
The Dungeon.esp
Darkend.esp
BP_Degonian.esp
SOS - Shop.esp
Immersive Citizens - AI Overhaul Lite.esp
SLDragons.esp
KFollowers.esp
HorsePenis.esp
FNISspells.esp
Remodeled Armor - Vanilla Replacer.esp
Dovabear.esp
FriskyMudcrabs.esp
MudcrabSLAL.esp
noRadiantJE.esp
Bloodskal500.esp
Bloodskal500fast.esp
Bloodskal100.esp
SexLab UtilityPlus.esp
SLAdventures.esp
SexLabTools.esp
SexLabMatchMaker.esp
SLALAnimObjBillyy.esp
EstrusChaurus.esp
EstrusSpider.esp
EstrusDwemer.esp
Ion_follower.esp
Jugs.esp
MilkModNEW HF.esp
NonSexLabAnimationPack.esp
SLAnimLoader.esp
SOS - Male Vanila Armor Cloths Conversion Custom.esp
SOS - Revealing Armors.esp
SOS - Smurf Average Addon.esp
SOS - VectorPlexus Muscular Addon.esp
SOS - VectorPlexus Regular Addon.esp
P1FlyingRing.esp
Animated Wings Ultimate.esp
WildHuntress.esp
Brows.esp
SexyBikinis.esp
dD - Realistic Ragdoll Force - Realistic.esp
12FemaleBrows.esp
Remodeled Armor - Vanilla Replacer - Dawnguard.esp
Remodeled Armor - Vanilla Replacer - Dragonborn.esp
Remodeled Armor - Dawnguard.esp
Remodeled Armor - Dragonborn.esp
Remodeled Armor.esp
BeeingFemaleBasicAddOn.esp
UIExtensions.esp
UFO - Dawnguard AddOn.esp
UFO - Heartfire AddOn.esp
My Home Is Your Home.esp
Apocalypse - The Spell Package.esp
Wintermyst - Enchantments of Skyrim.esp
COCO3BBB.esp
RaceMenuMorphsCOCO.esp
RaceMenu.esp
RaceMenuPlugin.esp
SkyUI.esp
SOSRaceMenu.esp
XPMSE.esp
DeadlySpellImpacts.esp
AzarHairPonyTail 03 - Havok.esp
FAO.esp
Expressive Facegen Morphs.esp
SexLab Aroused Creatures.esp
Bloodskal1000.esp
Bloodskal1000fast.esp
Bloodskal100fast.esp
Bloodskal250.esp
Bloodskal250fast.esp
Bloodskal30.esp
Bloodskal30fast.esp
TheDungeonFollowerPublicTEST.esp
TheEyesOfBeauty.esp
UFO - AllwaysDrawWeapons.esp
dghorsepatch.esp
FNIS_PCEA2.esp
NARC-Deadly Dragons.esp
BDHoodieWW.esp
Ordinator - Perks of Skyrim.esp

  • 2 weeks later...
Posted (edited)

Are there any wizards out there able to make this https://www.nexusmods.com/skyrimspecialedition/mods/70566 to work with ABC/MNC? Without switching the meshes? Or how can I keep that mesh an still get either ASOS or ASOS+ABC to work with it? Something about a CBPC swinging giant nut sack on a troll makes it all the more intimidating lol



Additional note - has there been any support for https://www.nexusmods.com/skyrimspecialedition/mods/73586?tab=posts as well?

Edited by FoxLotus
  • 5 months later...
Posted

Im having some issues making animations on Dwarven machinery to work. And its common across all their types. Spheres, Centurion, Ballistas, etc none of them trigger an interaction and Im not sure why. I dont recall having modified anything on them. Halp!

Posted
21 hours ago, Ruby R.Z.N.D. said:

Im having some issues making animations on Dwarven machinery to work. And its common across all their types. Spheres, Centurion, Ballistas, etc none of them trigger an interaction and Im not sure why. I dont recall having modified anything on them. Halp!

Do you have animations for them? I think they're pretty sparse. I know Billy's has them.

Posted
21 hours ago, wollboi said:

Do you have animations for them? I think they're pretty sparse. I know Billy's has them.

I do, and yeah it is true that there's not too many of them but I have some. Thing is that for some reason, no Mech animations are triggering at all. And Im sure that I have at least 1 (In some there's up to 5 or so) for both Centurion, Sphere, Ballista and Spider Dwemer/Dwarven Mechs. I double checked all the possible SexLab settings and things should be triggering with Mechs however they dont seem to activate, like at all, while with any other creature it does. Even modded "mobs" seem to be able to trigger animations from some either NPC or Creature subtype but no luck with the GoldyMEKA team and.... I wanna be able to lewd them lol

  • 1 month later...
Posted
On 3/15/2023 at 12:26 AM, Ruby R.Z.N.D. said:

Im having some issues making animations on Dwarven machinery to work. And its common across all their types. Spheres, Centurion, Ballistas, etc none of them trigger an interaction and Im not sure why. I dont recall having modified anything on them. Halp!

Think I'm having this issue with our GoldenBoysMechs as well but I do sort of have a work around...ish.

 

I've got anims for the Mechs but the only work around I've found, for anything being initiated at all, is using "Defeat" and to submit (or get bashed) but it might not be everyone's cup of tea and this seems to only work with the hostile Mechs as far as I know. A Mech follower or a friendly Mech isn't effected by Defeat in any capacity and doesn't initiate anything using "Aroused Creatures". The only way to initiate a scene is by using the debug spell or matchmaker spell which isn't ideal.

 

I think it's more something to do with Skyrim's nature of the Mechs that is spoiling the fun (biological vs mechanical (alt undead) recognition or just Mech in-game behavior maybe?) but this guess is an utter shot in the dark.

 

 

I'm looking for more mods that provide 'They do the initiating bit' for lewd times either way in hope that something fixes this issue.

Posted
22 hours ago, lilginjaphoenix said:

Think I'm having this issue with our GoldenBoysMechs as well but I do sort of have a work around...ish.

 

I've got anims for the Mechs but the only work around I've found, for anything being initiated at all, is using "Defeat" and to submit (or get bashed) but it might not be everyone's cup of tea and this seems to only work with the hostile Mechs as far as I know. A Mech follower or a friendly Mech isn't effected by Defeat in any capacity and doesn't initiate anything using "Aroused Creatures". The only way to initiate a scene is by using the debug spell or matchmaker spell which isn't ideal.

 

I think it's more something to do with Skyrim's nature of the Mechs that is spoiling the fun (biological vs mechanical (alt undead) recognition or just Mech in-game behavior maybe?) but this guess is an utter shot in the dark.

 

 

I'm looking for more mods that provide 'They do the initiating bit' for lewd times either way in hope that something fixes this issue.

Probably is more related to the mod itself. I noticed later that both Storm and Frost atronach.... Atronaches.... (I swear to fuck I never know the plurar of that thing XD) dont seem to work, however the Flame Atronach worst perfectly and even has both reciever and giver animations.

 

They're quite hot, pun.... Intended? XD

  • 2 weeks later...
Posted
On 3/2/2022 at 1:41 PM, LadyLynn17 said:

I feel like I've tried everything and I'm so lost at how to fix this. I can only see the genitals on maybe 4 creatures, dogs work and deathhounds, dremora, trolls(sometimes), reiklings and netch. But a vast majority of creatures dont have anything. animations play by nothing is there, arch demon, giant, chaurus, chaurus hunter, no bears, falmers. Any advice? I'm working with OG skyrim.

I'm having the same issue here, all animation work correctly but 99% of creatures dont have genitalia. only dogs/wolves/deathhounds and horses as far as ive seen.

Posted
On 3/2/2022 at 1:41 PM, LadyLynn17 said:

I feel like I've tried everything and I'm so lost at how to fix this. I can only see the genitals on maybe 4 creatures, dogs work and deathhounds, dremora, trolls(sometimes), reiklings and netch. But a vast majority of creatures dont have anything. animations play by nothing is there, arch demon, giant, chaurus, chaurus hunter, no bears, falmers. Any advice? I'm working with OG skyrim.

I figured it out, if our problem was the same. The first time when i installed the 3 file parts and unzipped part 1, i put all parts into a zip folder and tried to install the mod that way. But I only needed the fourth file that i got after unzipping part 1. I installed only the fourth part and the mod works for me now.

  • 2 months later...
Posted

Characters T-posing after installing and the FNIS saying ">>Warning: \character\behaviors\FNIS_MNC_Behavior.hkx not Skyrim SE compatible<<"

Deinstalling this mod fixes the issue, but then again i lose all the new animations for the creatures.

Does someone have a compatible version of this mod?

  • 1 month later...
Posted

characters t posing after installation and getting >>Warning: \character\behaviors\FNIS_MNC_Behavior.hkx not Skyrim SE compatible<< when using fnis, i thought there was a special edition version of this mod? was it changed to only be legendary edition?

 

Posted
7 minutes ago, unklusbookle said:

characters t posing after installation and getting >>Warning: \character\behaviors\FNIS_MNC_Behavior.hkx not Skyrim SE compatible<< when using fnis, i thought there was a special edition version of this mod? was it changed to only be legendary edition?

 

You downloaded the LE edition. The SE edition is under SE downloads.

Posted
2 minutes ago, UsernameTaken666 said:

You downloaded the LE edition. The SE edition is under SE downloads.

the only one i can find is the LE edition could you please send me the SE one?

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