Jump to content

Recommended Posts

Posted

 

 

 

 

 

If your creature dont have schlongs but still have animation and the creature framework dont show in MCM menu or Creature framework api not found ... , i recommend you install Sexlab ArousedFor me im using Mod organizer make sure Sexlab Aroused check on the left under profile , but dont have to activate esm file on the right in plugins tab. Hope it will help.

 

 

Sexlab Aroused Redux is installed (and activated) before I made my first post. Can you tell me, how many MCM menus you have with the actual version (that came with MNC)? Could it help to install the SL Aroused - loose files version? I have the .esm + .bsa installed.

 

I have no idea what's going wrong. :(

 

If you install correctly you should see sexlab menu creature framework menu and hentai creature menu in mcm. Btw i use creature framework 1.0.1 not the one include in MNC.

 

 

I see the CF menu in MCM, but just like I wrote: I had 3 Menus in the past (1 hentai, 2 other... CF + another one). This time I don't installed hentai creature and the other files was installed correctly. The .nif files and all the other files are in the right folders. I sorted the mods with LOOT and SL Aroused is running since a whole week.

 

It seems, that other users have the same problem, when I read the last pages of this thread. I loved this mod and I want to get this working.

 

PS: Could one of these savegame cleaners help? I never tried tools like that.

 

I always load on clean save. Hentai creature is included in MNC you dont have to install the separated one. You can install newer creature framework and Jcontainers version or use the one include in MNC, install Sexlab Aroused , after run LOOt and Fnis check for load order again make sure it like this. Load on clean save and done, that is all i did (you also need sexlab, Fnis and other requirements) 

 Loadorder:

=======

 

CreatureFramework.esm

Morenastycritters.esp

SexlabNudecreatures.esp

SexlabNudecreaturesDG.esp

SexlabNudecreaturesDB.esp

Hentaicreatures.esp

 

When I deinstall SL Aroused, I get following message (it's known, but I don't feel good about it):

 

CreatureFramework API reference not found.

 Maybe CreatureFRamework is not installed

      correctly? Do a clean save and retry.

 

I'm not a pro, but "clean save" means to me: deinstall the old MNC with all the files that came with this mod, start game, wait a few minutes, save game, leave game, install new mod version ...right? What else can I do?

 

I installed the newest Jcontainers (3.2.6) and CF (1.0.1) version, but still get this message. I think, MNC will not work correctly, before I get rid of this stupid message (...not found) everytime I load my savegame?!

 

Btw: I did not install Hentaicreatures and you didn't told me, how many MCM menus show up, when I install the latest MNC version.

 

But thanks so far. I hope I get this to work, because I love this mod!

 

Im not pro too, i just read how to install it on the page and google.

There are many menu in my MCM not just from MNC, and i already told you only 2 menu is from MNC are creature framework menu and hentai creature menu 

Clean Save http://wiki.step-project.com/Guide:Troubleshooting#tab=Mods_and_Savegames

Posted

 

Im not pro too, i just read how to install it on the page and google.

 

There are many menu in my MCM not just from MNC, and i already told you only 2 menu is from MNC are creature framework menu and hentai creature menu 

Clean Save http://wiki.step-project.com/Guide:Troubleshooting#tab=Mods_and_Savegames

 

 

A quick correction, since Nude Creatures is also included there SHOULD be a 3rd menu in the MCM associated with Nude Creatures, which lets you choose which meshes MNC uses in the model-swap (mainly dogs, but skeever and boar are in there too).

It does NOT list every creature, just a handful.

 

Oh yeah, and I still can't get my humanoids (rieklings, falmer.ect) to show their junk.

Posted

so there no way to get this to work with auto variatnts?

so far my testing dogs and horses cant be used as dogs texture comptely gets messed up and horses main and tail get messed up texture.

Posted

Not sure if anybody might be interested in this (and dentarr is certainly welcome to include it in the main MNC release), but seeing as that slight color mismatch problem with the Hentai Dremora still wasn't fixed in the 9.3 release of MNC...

 

http://www.loverslab.com/files/file/2763-hentai-dremora-fix-for-more-nasty-critters/

 

It's a simple export of the FaceGen data for the Hentai Dremora. It should work and fix the issue as long as the FormID of the NPC doesn't change.

If you want to do it yourself, open HentaiCreatures.esp in the CK, navigate to the Actors in the Object window, find the DremoraRace and in there select the HentaiDremora - press CTRL+F4 and the CK will ask you if you want to export the FaceGen data. Go ahead, let it export and click OK when it tells you it is done.

 

Not sure if you need to save, but you might want to check if it created the corresponding data in textures/actors/character/facegendata/facetint/HentaiCreatures.esp/ and /meshes/actors/character/facegendata/facegeom/HentaiCreatures.esp - as long as you have those, you're good to go and don't need to save. Careful if you do save - make a backup of HentaiCreatures.esp, as you won't need the new one the CK likely creates.

 

 

Posted

Hello i have a probllem ...

 

i unistalled the old sexlab framework to intsall sexlab framework 161b full and .. magically... the morenasty critters not work... -__- .....

 

are there imcompatibility??

 

i click Tried Command but the animal .. not do nothing...... with old sexlab framework the animal sought victim and start animation.

 

Im italian.. and my english is very bad

Posted

 

 

Hello i have a probllem ...

 

i unistalled the old sexlab framework to intsall sexlab framework 161b full and .. magically... the morenasty critters not work... -__- .....

 

are there imcompatibility??

 

i click Tried Command but the animal .. not do nothing...... with old sexlab framework the animal sought victim and start animation.

 

Im italian.. and my english is very bad

 

 

hey alex go check in the mcm menu under hentai creatures, i personally do not use hentai creatures esp but i know it is the only mod in the bundle that allows you to command the animal.

Posted

 

 

Hello i have a probllem ...

 

i unistalled the old sexlab framework to intsall sexlab framework 161b full and .. magically... the morenasty critters not work... -__- .....

 

are there imcompatibility??

 

i click Tried Command but the animal .. not do nothing...... with old sexlab framework the animal sought victim and start animation.

 

Im italian.. and my english is very bad

 

 

hey alex go check in the mcm menu under hentai creatures, i personally do not use hentai creatures esp but i know it is the only mod in the bundle that allows you to command the animal.

 

OOOK

 

I resolved...... i activate creature animation in sexlab mcm menu.... at top left

 

thanks

 

Posted

Apparently Wry bash suffers from a similar condition that of MO, not everything may be installed through the app. You may have to install the mod manually to get both animations and erections working together. (through a mord organizer More Nasct Criters may end up with problems like animations working properly but almost all creatures missing their boners)

Posted

For certain reasons I had to uninstall this mod and now my Skyrim is broken... All of the Animals and monsters are frozen in place! How can I fix this? (without reinstalling)

Posted

Are there plans to include animations for Dragon Priests anytime soon?  I've tried to do it myself, I have downloaded animations from another source, but I'm not entirely sure how to add them in. Just wondering, don't want to be a bother.   :)

Posted

I did. They stay frozen in place.

 

For certain reasons I had to uninstall this mod and now my Skyrim is broken... All of the Animals and monsters are frozen in place! How can I fix this? (without reinstalling)

run fnis

 

 

Posted

 

I did. They stay frozen in place.

 

For certain reasons I had to uninstall this mod and now my Skyrim is broken... All of the Animals and monsters are frozen in place! How can I fix this? (without reinstalling)

run fnis

 

 

 

Fixed it. Had to go to "Generate FNIS for user" and instead of updating behavior, I had to press "De-install creatures". Runs perfect now!

Posted

How to get female creatures.? Pls help me

Especially female wolves and trolls

 

Someone has to make the mesh models for the nude versions, then someone has to make animations for them both, then Dentarr (or another creature-sex modder) has to script them both to work in-game with Sexlab Gender recognition.

Dentarr is unfortunately busy elsewhere, so you might want to poke around and see if anyone has made the models and packaged them into a SexLab Animation Loader already.

Posted

If we dont have nude models can i do it with the vanilla wolves or trolls?

 

You probably could but they might suddenly spawn a dick when sex starts. I don't know anything about scripting, so good luck finding someone to teach you.

Posted

 

 

Im not pro too, i just read how to install it on the page and google.

 

There are many menu in my MCM not just from MNC, and i already told you only 2 menu is from MNC are creature framework menu and hentai creature menu 

Clean Save http://wiki.step-project.com/Guide:Troubleshooting#tab=Mods_and_Savegames

 

 

A quick correction, since Nude Creatures is also included there SHOULD be a 3rd menu in the MCM associated with Nude Creatures, which lets you choose which meshes MNC uses in the model-swap (mainly dogs, but skeever and boar are in there too).

It does NOT list every creature, just a handful.

 

Oh yeah, and I still can't get my humanoids (rieklings, falmer.ect) to show their junk.

 

 

That's weird. Hentai Creatures is the only esp, I have not installed. All the other esp's are activated. I made a clean save like in the desription above, reinstalled MNC, but I get the same result: I just have the Sexlab Nude Creatures menu in my MCM list. I sorted with LOOT and checked for the right order ...nothing. I waited ingame for weeks ...nothing. I tried the console command for recheck MCM menus ...nothing.

 

That's just horrible.

 

post-196866-0-26784800-1458128915_thumb.jpg

 

Posted

 

 

 

Im not pro too, i just read how to install it on the page and google.

 

There are many menu in my MCM not just from MNC, and i already told you only 2 menu is from MNC are creature framework menu and hentai creature menu 

Clean Save http://wiki.step-project.com/Guide:Troubleshooting#tab=Mods_and_Savegames

 

 

A quick correction, since Nude Creatures is also included there SHOULD be a 3rd menu in the MCM associated with Nude Creatures, which lets you choose which meshes MNC uses in the model-swap (mainly dogs, but skeever and boar are in there too).

It does NOT list every creature, just a handful.

 

Oh yeah, and I still can't get my humanoids (rieklings, falmer.ect) to show their junk.

 

 

That's weird. Hentai Creatures is the only esp, I have not installed. All the other esp's are activated. I made a clean save like in the desription above, reinstalled MNC, but I get the same result: I just have the Sexlab Nude Creatures menu in my MCM list. I sorted with LOOT and checked for the right order ...nothing. I waited ingame for weeks ...nothing. I tried the console command for recheck MCM menus ...nothing.

 

That's just horrible.

 

attachicon.gif20160312171637_1.jpg

 

 

Why dont you install HentaiCreatures.esp ? you must have CreatureFramework.esm, MoreNastyCritters.esp, SexlabNudeCreatures.esp SexlabNudeCreaturesDG.esp SexlabNudecreaturesDB.esp HentaiCreatures.esp if you install MNC correctly. Pls check the 1st page for instruction how to install this mod and all requirements .

Posted

I'm having trouble getting SexLab Werewolves to work with the combination of MNC 9.3, Creature Framework 1.0.1, JContainers 3.2.6, and Mod Organizer. MNC's built-in Creature Framework and JContainers are disabled/not installed. No matter what I do, and no matter what options are selected on installation of SexLab Werewolves, werewolves have human-style penises and never get erect even during sex. SexLabWerewolves.esp is at the end of my load order. I have SOS installed, with Smurf Average disabled for werewolves and Bad Dog Hoodie Schlongs V3 which doesn't even list an option for werewolves. Everything else is working perfectly, and the game is perfectly stable. Anyone have any ideas what I'm missing?

Posted

 

Why dont you install HentaiCreatures.esp ? you must have CreatureFramework.esm, MoreNastyCritters.esp, SexlabNudeCreatures.esp SexlabNudeCreaturesDG.esp SexlabNudecreaturesDB.esp HentaiCreatures.esp if you install MNC correctly. Pls check the 1st page for instruction how to install this mod and all requirements .

 

 

It's not the first time, I install mods and HentaiCreatures is not needed, right? I just want to have creatures, that change their meshes/textures (schlong) when an animation is starting. I don't want to train animals or something like that.

 

But when you tell me, it works just with HentaiCreatures ...OK. But somehow I can't believe that. :-/

Posted

I'm having trouble getting SexLab Werewolves to work with the combination of MNC 9.3, Creature Framework 1.0.1, JContainers 3.2.6, and Mod Organizer. MNC's built-in Creature Framework and JContainers are disabled/not installed. No matter what I do, and no matter what options are selected on installation of SexLab Werewolves, werewolves have human-style penises and never get erect even during sex. SexLabWerewolves.esp is at the end of my load order. I have SOS installed, with Smurf Average disabled for werewolves and Bad Dog Hoodie Schlongs V3 which doesn't even list an option for werewolves. Everything else is working perfectly, and the game is perfectly stable. Anyone have any ideas what I'm missing?

 

Werewolves can be a bit finicky.. although they should work just fine if you install the right things and mind the install/load order.

(MO is highly recommended, of course.)

 

Here's the list of mods I currently use, which has Werewolves working splendid, either using MNC or letting SoS take care of things:

 

SexLab Framework 1.61b

More Nasty Critters 9.3

Creature Framework 1.0.1

SexLab Aroused Redux 27a

Schlongs of Skyrim 3.00.04

Moonlight Tales - Werewolf and Werebear Essentials 2.51

Might Beasts - Werewolf

Werewolf Mastery 3.0

XPMSE3 3.77

 

Additionally, of course, all the dependencies those might require, like FNIS, JContainers, NiOverroverride, etc.

 

Using that set of mods, in that order of installation, here is the load order:

 

SexLab.esm

SexLabAroused.esm

CreatureFramework.esm

Schlongs of Skyrim - Core.esm

(...)

XPMSE.esp

(...)

Schlongs of Skyrim.esp

(SOS Addons and other SOS stuff)

MoreNastyCritters.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDG.esp

SexLabNudeCreaturesDB.esp

HentaiCreatures.esp

(...)

Brevi_MoonlightTalesEssentials.esp

WerewolfMastery.esp

Might Beasts - Werewolf.esp

(...)

FNIS.esp

(end)

 

Using that setup and load order, I can pretty much decide freely if I want to let SoS handle the werewolf schlongs or have MNC take care of it. A little note about Schlongs of Skyrim, though - most of the addons will not work on werewolves. So far only the ones bundled with SoS (VectorPlexus Muscular/Regular, Smurf Average) seem to actually be working right. If you have other schlongs installed, DISABLE their distribution, as even some who claim to be compatible with werewolves might just leave you with an empty crotch - so, when you get that problem, try assigning one of the default schlongs first.

 

If you let SoS handle them, you'll need to disable the Werewolves for MNC, of course. (I found it works best if you re-register all mods in Creature Framework first, close out of the MCM, wait a moment, then return to the MCM and set the werewolves in MNC to disabled.) Make sure you also disable distribution of any werewolf-incompatible schlongs to the player if you plan on becoming a werewolf yourself.

 

The other way around, to let MNC tak care of it, simply disable distribution of all schlongs to werewolves and enable them in MNC. Choosing a schlong that is werewolf-incompatble for the player might just work to have the best of worlds there. Otherwise you'll get overlapping schlongs on the player werewolf.

 

Also, here is a link to Mighty Beasts - Werewolf, since it can be a little hard to track down:

http://www.ladymoiraine.com/forum/index.php?action=downloads;sa=view;down=534

 

Although, theoretically Moonlight Tales should already have that built-in. You will need to disable its skin system and choose the Mighty Beasts werewolf variant. I found you really don't need SexLab Werewolves, unless you want it for another reason, like its females. You can easily get its werewolf sex feature just using something like SexLab Random Sex or such, as well. I'd probably prefer Erundil's Werewolves instead of SexLab Werewolves if you want an alternative.

Posted

 

 

Why dont you install HentaiCreatures.esp ? you must have CreatureFramework.esm, MoreNastyCritters.esp, SexlabNudeCreatures.esp SexlabNudeCreaturesDG.esp SexlabNudecreaturesDB.esp HentaiCreatures.esp if you install MNC correctly. Pls check the 1st page for instruction how to install this mod and all requirements .

 

 

It's not the first time, I install mods and HentaiCreatures is not needed, right? I just want to have creatures, that change their meshes/textures (schlong) when an animation is starting. I don't want to train animals or something like that.

 

But when you tell me, it works just with HentaiCreatures ...OK. But somehow I can't believe that. :-/

 

 

Just to be clear, only "CreatureFramework.esm, MoreNastyCritters.esp, SexlabNudeCreatures.esp" are truly "required".  The others:

 

SexlabNudeCreaturesDG.esp - "Semi-required": only useful if you have Dawnguard DLC (will CTD if installed without DLC).

 

SexlabNudecreaturesDB.esp - "Semi-required": only useful if you have Dragonborn DLC (will CTD if installed without DLC).

 

HentaiCreatures.esp = Completely optional:  Must have BOTH Dragonborn and Dawnguard to use it (or will CTD if installed without both DLC), but is not required to be installed.  I never have HC installed for any character.  I also never have any problems with Animal schlongs not appear (see my link in my signature).

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...