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Posted

 

Do I need Hentai creatures for this to work? Because I don't have DG and DB and hentai creatures requires you have them. So do I need hentai creatures for this to work? Because I have everything else installed and it doesn't work....All I see are sheathed dicks and they don't gt erect when going into a scene. Yes I ran FNIS.

 

 

 

I have a Problem the creatures only have balls but no ererted penis how can i fix that ?

 

same as me dude. I tried to fix that for all day but i cant figure it out. Just i can say that animations work well. It is boring me. You know, f*cked by an animal without dick is suck :D btw, if you find solution can you tell me? Thx much.

 

 

 

Hey, in my game, creatures have balls without dick. Is there any fix?

 

Yeah, I had issues with the nasty critters not having any "nasty" parts either when I first installed this mod. First off make sure you have the load order correct, yes you need the dlc and yes hentai creatures too, but I think if I remember correctly hentai creatures is included in this.

So your load order should look like this;

SexlabAroused.Esm (this helps, trust me)

CreatureFramwork.Esm

MoreNastyCritters.esp

SexlabNudeCreatures.esp

SexlabNudeCreaturesDG.esp

SexlabNudeCreaturesDB.esp

HentaiCreatures.esp

 

Now in FNIS you need the FNIS Creatures pack, and then run FNIS, making sure that you use the output data from your newly generated files.

 

If that's all straight, go into the MCM Sexlab menu, make sure you select to Allow Creatures, the rest the animation directory.

 

If all that doesn't work, now scroll down your MCM main menu till you get to the Sexlab Nude Creatures tab and open it. Disregard the !!!Attention!!! Blah, blah, blah creature framework handles meshes...

Go to the Creatures tab and swap out all four of the Variants to the non default, i.e. not the one already selected, like "Veined big" and what not.

 

Hopefully that will help you, it's what I did for the first install, after that it didn't matter about the different Variants I used, just that first time to get them up and running, and yes it made All the animals that were missing their junk suddenly have packages.

 

Hope that helps you guys.

Now go be happy horns Beastesses!

 

I did all this but its still not working. Btw is every creature i can summon with the hentai spells supposed to have balls and penis? cuz some like Giant or rieklings dont even have balls.

 

//edit its working now. I started a new game and its working there  ;)

Posted

I've been having problems with dragon parts not appearing. I've checked my installation, I've reinstalled this mod, Creature Framework, and even tried messing around manually a little bit (I reverted all changes). I've found the dragon files but for some reason they don't actually appear in game. I've tried making a new save but they still don't appear. Your FAQ states to simply "activate dagonpenis" but the option doesn't even exist for me. Kind of stuck here.

Posted

 

Do I need Hentai creatures for this to work? Because I don't have DG and DB and hentai creatures requires you have them. So do I need hentai creatures for this to work? Because I have everything else installed and it doesn't work....All I see are sheathed dicks and they don't gt erect when going into a scene. Yes I ran FNIS.

 

 

 

I have a Problem the creatures only have balls but no ererted penis how can i fix that ?

 

same as me dude. I tried to fix that for all day but i cant figure it out. Just i can say that animations work well. It is boring me. You know, f*cked by an animal without dick is suck :D btw, if you find solution can you tell me? Thx much.

 

 

 

Hey, in my game, creatures have balls without dick. Is there any fix?

 

Yeah, I had issues with the nasty critters not having any "nasty" parts either when I first installed this mod. First off make sure you have the load order correct, yes you need the dlc and yes hentai creatures too, but I think if I remember correctly hentai creatures is included in this.

So your load order should look like this;

SexlabAroused.Esm (this helps, trust me)

CreatureFramwork.Esm

MoreNastyCritters.esp

SexlabNudeCreatures.esp

SexlabNudeCreaturesDG.esp

SexlabNudeCreaturesDB.esp

HentaiCreatures.esp

 

Now in FNIS you need the FNIS Creatures pack, and then run FNIS, making sure that you use the output data from your newly generated files.

 

If that's all straight, go into the MCM Sexlab menu, make sure you select to Allow Creatures, the rest the animation directory.

 

If all that doesn't work, now scroll down your MCM main menu till you get to the Sexlab Nude Creatures tab and open it. Disregard the !!!Attention!!! Blah, blah, blah creature framework handles meshes...

Go to the Creatures tab and swap out all four of the Variants to the non default, i.e. not the one already selected, like "Veined big" and what not.

 

Hopefully that will help you, it's what I did for the first install, after that it didn't matter about the different Variants I used, just that first time to get them up and running, and yes it made All the animals that were missing their junk suddenly have packages.

 

Hope that helps you guys.

Now go be happy horns Beastesses!

 

 

I luv u

 

Posted

I did all this but its still not working. Btw is every creature i can summon with the hentai spells supposed to have balls and penis? cuz some like Giant or rieklings dont even have balls.

 

//edit its working now. I started a new game and its working there   ;)

 

 

 

Sweet! Glad to hear it! And yes, they all should have their "boy parts". Dogs, wolves, sabercats,, and the like have "sheaths" like real critters do and their working bits come out when it's time to get nasty, it's like they have an extra penis that comes out instead of just getting an erection, that's why those types of animals in the game look like they have balls and what not even before the animations start. The giants and rieklings get boners so that's why you don't see anything if the mods aren't working right.

 

Now that you have it running you should have the extra bits for all the creatures.

 

 

 

I luv u

 

 

 

Awww, shucks...  :wub:  I take it you got it working then? We're all friends here, gotta help each other out, for sure I've gotten plenty of help from others to get things working right.

Posted

 Please excuse me for the double post...

 

 

I've been having problems with dragon parts not appearing. I've checked my installation, I've reinstalled this mod, Creature Framework, and even tried messing around manually a little bit (I reverted all changes). I've found the dragon files but for some reason they don't actually appear in game. I've tried making a new save but they still don't appear. Your FAQ states to simply "activate dagonpenis" but the option doesn't even exist for me. Kind of stuck here.

 

The dragons are always a bit wonky....they don't like to play nice with the sex stuff. I've had it work perfectly at times, other times nothing at all, no animations, hell, I've killed dragons before and instead of them leaving behind their skeletons there was a giant pointy cock floating in the air. When I do get the parts and the animations working right then you also have the problem of the dragon sitting on top of you and you're like pinned to the ground.

 

My advice, unless you are dead set on the dragon sex stuff (only a few animations anywho...) just leave well enough alone and skip out on in. I do have it working right and I don't even bother anymore just 'cause it's not worth the hassle to me.

Posted

i am using 9.0 and want to upgrade 9.3. how could i do this? one more question please anybody can tell me about Creature frame work RC12 etc.and Nude creature DG and DB esp etc. I am newbie :(  to all of this stuff..Please help me

Posted

i am using 9.0 and want to upgrade 9.3. how could i do this? one more question please anybody can tell me about Creature frame work RC12 etc.and Nude creature DG and DB esp etc. I am newbie :(  to all of this stuff..Please help me

 

Uninstall 9.0 and install 9.3 & run FNIS. As far as updating too the latest version goes.

Posted

Hello, first nice work on this.

 

I'm making the SexLab scene fully customisable in Defeat by letting the player choose the tagging but the tagging with creatures needs to be improved imo.

 

First, The tagging for 3p+ animations involving at least a female a male and a creature are wrong in this mod, it makes it imcompatible with the MakeGenderTag function of SexLab which build a tag from an actor array and is always the same order by priority no matter in what order are the npcs in the array: 

 

Female -> Male -> Creature

So in case of female/male/creature array it will always return FMC but currently none of the animation in this mod have FMC as a tag because you always register the male before the female so MFC & CFM tags are created instead. (2p animations and 3p+ that don't deal with female/male/female at the same time)

 

You have to register the females first, males second and creatures last, that's how SexLab build the gender tag. Example:

function LeitoDogMFC(int id)

    int a1 = Base.AddPosition(Male) ; should be a2
    ...

    int a2 = Base.AddPosition(Female, addCum=vaginal) ; should be a1
    ...

    int a3 = Base.AddPosition(Creature)
    ...

endFunction

Currently for example it prevent Defeat to grab female/dog/male animations if such a scenario happens because Defeat will look for dogs "FMC" tagged animations, this is the only way to make my mod search for complicated combination 3p+ animations dynamically.

 

 

Second, with all those new animations we really need some tagging to seperate creature as dominant or submissive, for example if a spriggan attack the player the spriggan shouldn't be in a submissive position during the SexLab scene, maybe adding new tags Submissive & Dominant?

It should help determine if the creature is in a dominant position or not, for example (Spriggan) CG is an animation that should have Dominant tag where (Spriggan) Behind should have Submissive.

Posted

Anyone noticed this with the mcm settings ? whenever i use the command reregister creatures mod i lose mouse controll and i need to save my game and reload skyrim again. is there something wrong with version 1.1 of creature framework ??

Posted

Hi, thanks for the hard work. However I can't get the animations to work. I start a new game, run a HentaiCreatures spell to create a dog, select Train, but the animations don't play. I ran FNIS, I cleared meshes/actor, I tried rebuilding the animations list in SexLab. I'm using ModOrganizer and latest versions of all the mods.

 

What can I do to enable the animations?

 

Here is my load order:

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Legendary Edition Patch.esp
SexLab.esm
ZaZAnimationPack.esm
SexLabAroused.esm
BeeingFemale.esm
Devious Devices - Assets.esm
Devious Devices - Integration.esm
Devious Devices - Expansion.esm
CreatureFramework.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial High Resolution Patch.esp
SkyUI.esp
FNIS.esp
zzLSAR.esp
Apropos.esp
BeeingFemaleBasicAddOn.esp
SOSRaceMenu.esp
Devious Deviants.esp
Deviously Cursed Loot.esp
XPMSE.esp
SexLabDefeat.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp
HentaiCreatures.esp
Schlongs of Skyrim - Light.esp

Alternate Start - Live Another Life.esp

 

Posted

Hi, thanks for the hard work. However I can't get the animations to work. I start a new game, run a HentaiCreatures spell to create a dog, select Train, but the animations don't play. I ran FNIS, I cleared meshes/actor, I tried rebuilding the animations list in SexLab. I'm using ModOrganizer and latest versions of all the mods.

 

What can I do to enable the animations?

 

Here is my load order:

 

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

Unofficial Skyrim Legendary Edition Patch.esp

SexLab.esm

ZaZAnimationPack.esm

SexLabAroused.esm

BeeingFemale.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

Devious Devices - Expansion.esm

CreatureFramework.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial High Resolution Patch.esp

SkyUI.esp

FNIS.esp

zzLSAR.esp

Apropos.esp

BeeingFemaleBasicAddOn.esp

SOSRaceMenu.esp

Devious Deviants.esp

Deviously Cursed Loot.esp

XPMSE.esp

SexLabDefeat.esp

MoreNastyCritters.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDG.esp

SexLabNudeCreaturesDB.esp

HentaiCreatures.esp

Schlongs of Skyrim - Light.esp

Alternate Start - Live Another Life.esp

 

Have you enabled creature animations in sexlab framework?

Posted

 

Hi, thanks for the hard work. However I can't get the animations to work. I start a new game, run a HentaiCreatures spell to create a dog, select Train, but the animations don't play. I ran FNIS, I cleared meshes/actor, I tried rebuilding the animations list in SexLab. I'm using ModOrganizer and latest versions of all the mods.

 

What can I do to enable the animations?

 

Here is my load order:

 

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

Unofficial Skyrim Legendary Edition Patch.esp

SexLab.esm

ZaZAnimationPack.esm

SexLabAroused.esm

BeeingFemale.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

Devious Devices - Expansion.esm

CreatureFramework.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial High Resolution Patch.esp

SkyUI.esp

FNIS.esp

zzLSAR.esp

Apropos.esp

BeeingFemaleBasicAddOn.esp

SOSRaceMenu.esp

Devious Deviants.esp

Deviously Cursed Loot.esp

XPMSE.esp

SexLabDefeat.esp

MoreNastyCritters.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDG.esp

SexLabNudeCreaturesDB.esp

HentaiCreatures.esp

Schlongs of Skyrim - Light.esp

Alternate Start - Live Another Life.esp

 

Have you enabled creature animations in sexlab framework?

 

Yes--and waited for SexLab to update.

Posted

 

 

Hi, thanks for the hard work. However I can't get the animations to work. I start a new game, run a HentaiCreatures spell to create a dog, select Train, but the animations don't play. I ran FNIS, I cleared meshes/actor, I tried rebuilding the animations list in SexLab. I'm using ModOrganizer and latest versions of all the mods.

 

What can I do to enable the animations?

 

Here is my load order:

 

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

Unofficial Skyrim Legendary Edition Patch.esp

SexLab.esm

ZaZAnimationPack.esm

SexLabAroused.esm

BeeingFemale.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

Devious Devices - Expansion.esm

CreatureFramework.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial High Resolution Patch.esp

SkyUI.esp

FNIS.esp

zzLSAR.esp

Apropos.esp

BeeingFemaleBasicAddOn.esp

SOSRaceMenu.esp

Devious Deviants.esp

Deviously Cursed Loot.esp

XPMSE.esp

SexLabDefeat.esp

MoreNastyCritters.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDG.esp

SexLabNudeCreaturesDB.esp

HentaiCreatures.esp

Schlongs of Skyrim - Light.esp

Alternate Start - Live Another Life.esp

 

Have you enabled creature animations in sexlab framework?

 

Yes--and waited for SexLab to update.

 

HAHAHHAHA...after looking through your load order more closely i see that you haven't install FNIS Creature Pack, go install it and run FNIS again and after that  whether you need to reset animation registry in sexlab i dun know but u can test it.

Posted

 

 

 

Hi, thanks for the hard work. However I can't get the animations to work. I start a new game, run a HentaiCreatures spell to create a dog, select Train, but the animations don't play. I ran FNIS, I cleared meshes/actor, I tried rebuilding the animations list in SexLab. I'm using ModOrganizer and latest versions of all the mods.

 

What can I do to enable the animations?

 

Here is my load order:

 

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

Unofficial Skyrim Legendary Edition Patch.esp

SexLab.esm

ZaZAnimationPack.esm

SexLabAroused.esm

BeeingFemale.esm

Devious Devices - Assets.esm

Devious Devices - Integration.esm

Devious Devices - Expansion.esm

CreatureFramework.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Unofficial High Resolution Patch.esp

SkyUI.esp

FNIS.esp

zzLSAR.esp

Apropos.esp

BeeingFemaleBasicAddOn.esp

SOSRaceMenu.esp

Devious Deviants.esp

Deviously Cursed Loot.esp

XPMSE.esp

SexLabDefeat.esp

MoreNastyCritters.esp

SexLabNudeCreatures.esp

SexLabNudeCreaturesDG.esp

SexLabNudeCreaturesDB.esp

HentaiCreatures.esp

Schlongs of Skyrim - Light.esp

Alternate Start - Live Another Life.esp

 

Have you enabled creature animations in sexlab framework?

 

Yes--and waited for SexLab to update.

 

HAHAHHAHA...after looking through your load order more closely i see that you haven't install FNIS Creature Pack, go install it and run FNIS again and after that  whether you need to reset animation registry in sexlab i dun know but u can test it.

 

AFAIK, FNIS Creature Pack doesn't have its own .esp, so it's not in the load order.

Posted

I can't get the animations to work. I start a new game, run a HentaiCreatures spell to create a dog, select Train, but the animations don't play.

 

Do you even get the message that the animation is trying to play? If not, you might not have player enabled in hentai creatures' settings. You could also try cleaning sexlab (Rebuild & Clean -> Clean System).

 

 

 

Anyone know how to stop the game from hiding big enemies, such as dragons when the camera gets too close or they get too close to the camera? Sometimes they are hidden or rendered invisible when they are close to walls or rocks, so you see NPCs or your character floating in the air.

 

I still have this issue. Does anyone know how to fix this? I know this isn't really an issue with MNC and this happens with vanilla skyrim without any mods when fighting a dragon near a wall, but if it can be disabled it should be part of MNC because the default behavior of the game is stupid and messes up the dragon animations.

Posted

 

I can't get the animations to work. I start a new game, run a HentaiCreatures spell to create a dog, select Train, but the animations don't play.

 

Do you even get the message that the animation is trying to play? If not, you might not have player enabled in hentai creatures' settings. You could also try cleaning sexlab (Rebuild & Clean -> Clean System).

Ok, after some more testing, the PC is now animated but the creature is idle (e.g. dog is sitting or lying). I've enabled creature animation in SexLab, rebuilt animations, MNC, CF etc. all seem to have installed properly. Without MNC the animations worked.

Posted

Ok, after some more testing, the PC is now animated but the creature is idle (e.g. dog is sitting or lying). I've enabled creature animation in SexLab, rebuilt animations, MNC, CF etc. all seem to have installed properly. Without MNC the animations worked.

 

 

It works for everyone else, so you're doing something wrong somewhere. Retrace what you're trying to install and make sure they have all their dependencies installed, make sure you're using the latest version of everything and that everything gets loaded in the correct order. AFAIK the left side of the Mod Organizer window is showing the actual load order (that's why you see the Green/Red +/- which means that something is getting replaced by something) and the right plugin side (what you pasted as your load order) is just a list of what gets loaded.

Posted

when i install the mod, my game crashes on load (as in when loading a save) i updated fnis and made sure the load order was right. im using the 9.07z file.  i need a little help

Posted

Is there any possibility of adding in animations of men with female animals? It just seems really one sided with only the women getting some beast action and gay sex just doesn't do it for me....

Posted

when i install the mod, my game crashes on load (as in when loading a save) i updated fnis and made sure the load order was right. im using the 9.07z file.  i need a little help

use safetly load, enboost etc. or just a load an earlier save to go into game and load your save u wanna play in.

Posted

one issue. when having sex with female werewolves, they revert to the male body. how can i fix this?

if im not wrong under sexlab below enable creature animations there is the gender sorting for creatures and u need to enable it.

Posted

hi. i noticed some animations don't work. is there a way to fix this? i have ran fnis and gone through the requirements. some animations work but some do not. i'd appreciate some help :)  

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