srayesmanll Posted January 15, 2016 Posted January 15, 2016 Your mod is causing cell load crashes. Fix it pls. Try providing more info than "it don't work, fix it". Take a look at the pinned troubleshooting threads in the SexLab technical support section to see how to enable papyrus logging. Then you can provide logs (and also load order and any other potentially helpful info) to help the author solve the issue. Remember, if the author is not having this issue, then it is nearly impossible for them to "fix it". PS - I am not having any "cell load crashes" in my game...
deel242 Posted January 16, 2016 Posted January 16, 2016 Is there any chance for optional smaller penis size versions of creatures? Of course the smaller creatures like skeever work perfectly fine, but most bigger things have serious clipping issues, no matter how much I adjust them. This includes the humanoid creatures such as Draughr, Falmer, Gargoyles, etc, which I find the most disappointing not being able to use. Also, this makes bears unbearable to use as well (no pun intended). I'm new to modding skyrim and I'm afraid of messing up, but is it possible to delete something in order to turn the penises off for certain creatures? I can imagine this making things like bears and sabercats somewhat usable, especially for screenshots! So please teach me how I could do this if possible. Wouldn't look right for humanoids though lol.Bigger isn't always better! Edit: I would like to add a huge thank-you for this mod! Even if I'm very limited due to clipping (and my OCD with it), It's still the best mod I've ever used!
Randomwower Posted January 16, 2016 Posted January 16, 2016 Maybe I am just not looking in the right areas, but after a reinstall I can't find the plugin to this mod for the Giants. Would I be able to request a link to the download that would make the giant stop air-humping Lydia?
crimsoncity Posted January 17, 2016 Posted January 17, 2016 i have an issue i cant get any of the animations to work they just waltz to each-other and stand in place making noise. i have an issue i cant get any of the animations to work they just waltz to each-other and stand in place making noise.
tanuhk Posted January 18, 2016 Posted January 18, 2016 i have an issue i cant get any of the animations to work they just waltz to each-other and stand in place making noise. It sounds like you're FNIS is either 1) Out of date, make sure you're using the version Dentarr suggests on the first page. 2) Not had GenerateFNISForUsers run. (see first page for help doing this.) 3) Missing FNIS Creatures. (If you don't have this, get it. It is needed to make creature animations work.) 4) Or is missing FNIS entirely. (If you don't have FNIS, get it. Every mod with animations needs it.) If human on human has the same results as on creatures, it will be problem 1, 2 or 4. If only creatures is effected, you are suffering from either problems 1, 2 or 3.
jampr Posted January 18, 2016 Posted January 18, 2016 Download section only shows version 9.0. Where can i download version 9.3?
jacksnabble Posted January 18, 2016 Posted January 18, 2016 Download section only shows version 9.0. Where can i download version 9.3?The first entries on the download page with the long character strings are external links for 9.3. MNC 9.3 is over the LL 100MB limit.
gst45 Posted January 19, 2016 Posted January 19, 2016 has anyone else had a bug that removes the animation for tails when uninstalling the mod?
jampr Posted January 20, 2016 Posted January 20, 2016 Download section only shows version 9.0. Where can i download version 9.3?The first entries on the download page with the long character strings are external links for 9.3. MNC 9.3 is over the LL 100MB limit. Thanks man! Just got the newest version 9.3. However my game crashes 5 seconds upon loading, even with a clean save. Lifty is having the same problem (Quoted below). Your mod is causing cell load crashes. Fix it pls. Need to switch back to 9.0 and there is no crashes. Unfortunately for some reason my "Documents/My Games/Skyrim" Folder insist on being "read only" and event if I edit the "Skyrim.ini" it doesn't create any "papyrus.log.0" ------------------------------------ EDIT 1: 1. Found out Mod Organizer was responsible for handling "Skyrim.ini" configuration for each profile, this let me enable papyrus logs. 2. Mod Crash Issued was resolve upon: - Creating a new Mod Organizer Profile (disabling local save option), - Starting from zero (Downloading and reinstalling Mods + Running FNIS). Don't really know what happened, maybe Mod Organizer was acting weird. Ps. A chicken had fun with my character with Mod version 9.3! Thanks for the mod! ------------------------------------ EDIT 2: I just replicated the "cell load crash". - If I create a new game under Mod 9.0 (saved). Then update to version 9.3, and load the previous save file under version 9.0 it doesn't crash the game. - If I start a new game, it crashes under Mod version 9.3. (I attached my Papyrus Log and Load Order) loadorder.txt Papyrus.0.log
renero Posted January 20, 2016 Posted January 20, 2016 i miss bear sabre cat and giant equipment, the animations work fine. whats my problem?
tanuhk Posted January 21, 2016 Posted January 21, 2016 i miss bear sabre cat and giant equipment, the animations work fine. whats my problem? A few questions for you first; 1) What version of the morenastycritters mod are you using? 2) Are any other creatures missing their equipment? 3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.) And here's some suggestions worth trying anyway regardless of what is answered above; 1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page. 2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap). 3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.
Nicobay Posted January 21, 2016 Posted January 21, 2016 issue since some time , after 3 or 4 second of playing animation , the animal start to vibrate like hell , just impossible to enjoy the animation .
renero Posted January 21, 2016 Posted January 21, 2016 i miss bear sabre cat and giant equipment, the animations work fine. whats my problem? A few questions for you first; 1) What version of the morenastycritters mod are you using? 2) Are any other creatures missing their equipment? 3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.) And here's some suggestions worth trying anyway regardless of what is answered above; 1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page. 2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap). 3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game. 1) last one i reinstalled skyrim recently 2) have to check that 3) all of it yes load order is correct and mod required are all updated to last version i will try with mcm menu thx
srayesmanll Posted January 21, 2016 Posted January 21, 2016 issue since some time , after 3 or 4 second of playing animation , the animal start to vibrate like hell , just impossible to enjoy the animation . Creature animations have always had an issue specifically with uneven ground. Most often seen with horses and wolves, but all of them can show this problem. From my understanding, there is not a real fix for this. Try to be on (fairly) level ground - you can use the positioning controls in SexLab to move the animation to another location (']' - key I believe). Should work to move creature/PC animations. Also, there was an issue with earlier version of sexlab 1.60 that had a vibration issue, but that should be fixed in 1.60.02 and 1.61+. If you haven't updated to the newer version, try that as well.
Nicobay Posted January 21, 2016 Posted January 21, 2016 issue since some time , after 3 or 4 second of playing animation , the animal start to vibrate like hell , just impossible to enjoy the animation . Creature animations have always had an issue specifically with uneven ground. Most often seen with horses and wolves, but all of them can show this problem. From my understanding, there is not a real fix for this. Try to be on (fairly) level ground - you can use the positioning controls in SexLab to move the animation to another location (']' - key I believe). Should work to move creature/PC animations. Also, there was an issue with earlier version of sexlab 1.60 that had a vibration issue, but that should be fixed in 1.60.02 and 1.61+. If you haven't updated to the newer version, try that as well. thk sir
Carlk Posted January 22, 2016 Posted January 22, 2016 Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it?
tanuhk Posted January 22, 2016 Posted January 22, 2016 Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it? Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently. A few questions for you first; 1) What version of the morenastycritters mod are you using? 2) Are any other creatures missing their equipment? 3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.) And here's some suggestions worth trying anyway regardless of what is answered above;1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page. 2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap). 3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.
Carlk Posted January 22, 2016 Posted January 22, 2016 Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it? Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently. A few questions for you first; 1) What version of the morenastycritters mod are you using? 2) Are any other creatures missing their equipment? 3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.) And here's some suggestions worth trying anyway regardless of what is answered above; 1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page. 2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap). 3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game. I saw it and my things are correct, but it still not working and I cannot click "re-register all mods".
Guest Posted January 22, 2016 Posted January 22, 2016 Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it? Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently. A few questions for you first; 1) What version of the morenastycritters mod are you using? 2) Are any other creatures missing their equipment? 3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.) And here's some suggestions worth trying anyway regardless of what is answered above; 1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page. 2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap). 3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game. I saw it and my things are correct, but it still not working Have you also used "reset animations" in SexLAb after all of this?
Carlk Posted January 22, 2016 Posted January 22, 2016 Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it? Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently. A few questions for you first; 1) What version of the morenastycritters mod are you using? 2) Are any other creatures missing their equipment? 3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.) And here's some suggestions worth trying anyway regardless of what is answered above; 1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page. 2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap). 3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game. I saw it and my things are correct, but it still not working Have you also used "reset animations" in SexLAb after all of this? Yes, I did.But actually my animations are okay, only missing the equipments
Guest Posted January 22, 2016 Posted January 22, 2016 Yes, I did.But actually my animations are okay, only missing the equipments Both operations are need to show animal's penises. Recheck you Creature Framework mod. If needed, reinstall it. It must work if you do all properly.
tanuhk Posted January 22, 2016 Posted January 22, 2016 Another common bug is involving integration with Aroused Creatures; make sure under arousal threshold, of the Creature Framework MCM, is set below 20 (I usually have mine set to 12). It seems to be a good kick to get it working. Yes, I did.But actually my animations are okay, only missing the equipments This just confirms that you are suffering from one of three bugs; a mod conflict, improper installation, or outdated mods that sync with More Nasty Critters. You said everything is up to date, so it is a mod conflict or incorrect installation. Without knowing your load order there is no way of providing help suited to your needs, since we don't know if you have something that might conflict with the mod. As an example; Aroused Creatures does work with MNC, but they are both independently updated and sometimes the updates do not match and you will have to tweak the MCM's settings for both mods. In the case of missing/unerect equipment, aroused creatures is telling the creature one thing whilst MNC Creature Framework is telling it something else. If in doubt; disable Aroused Creatures and see if it works. (again this is assuming you use it.)
LukeDuke Posted January 22, 2016 Posted January 22, 2016 I think that ''Convenient Horses'' and ''True Dogs'' mods will not work without the patch.. Are you using them?
Carlk Posted January 22, 2016 Posted January 22, 2016 Another common bug is involving integration with Aroused Creatures; make sure under arousal threshold, of the Creature Framework MCM, is set below 20 (I usually have mine set to 12). It seems to be a good kick to get it working. Yes, I did.But actually my animations are okay, only missing the equipments This just confirms that you are suffering from one of three bugs; a mod conflict, improper installation, or outdated mods that sync with More Nasty Critters. You said everything is up to date, so it is a mod conflict or incorrect installation. Without knowing your load order there is no way of providing help suited to your needs, since we don't know if you have something that might conflict with the mod. As an example; Aroused Creatures does work with MNC, but they are both independently updated and sometimes the updates do not match and you will have to tweak the MCM's settings for both mods. In the case of missing/unerect equipment, aroused creatures is telling the creature one thing whilst MNC Creature Framework is telling it something else. If in doubt; disable Aroused Creatures and see if it works. (again this is assuming you use it.) 0 0 Skyrim.esm 1 1 Update.esm 2 2 Unofficial Skyrim Patch.esp 3 3 Dawnguard.esm 4 4 Unofficial Dawnguard Patch.esp 5 5 HearthFires.esm 6 6 Unofficial Hearthfire Patch.esp 7 7 Dragonborn.esm 8 8 Unofficial Dragonborn Patch.esp 9 9 Schlongs of Skyrim - Core.esm 10 a hdtHighHeel.esm 11 b ZaZAnimationPack.esm 12 c SexLab.esm 13 d Devious Devices - Assets.esm 14 e SexLabAroused.esm 15 f Devious Devices - Integration.esm 16 10 Devious Devices - Expansion.esm 17 11 CreatureFramework.esm 18 12 HighResTexturePack01.esp 19 13 HighResTexturePack02.esp 20 14 HighResTexturePack03.esp 21 15 Unofficial High Resolution Patch.esp 22 16 SkyUI.esp 23 17 dD - Realistic Ragdoll Force - Realistic.esp 24 18 SOS - Smurf Average Addon.esp 25 19 SOS - VectorPlexus Regular Addon.esp 26 1a DW Enemies and Wanderers.esp 27 1b Remodeled Armor - Vanilla Replacer.esp 28 1c Immersive Weapons.esp 29 1d Schlongs of Skyrim.esp 30 1e MoreBanditCamps(Original-Edition).esp 31 1f SexLab_Solutions.esp 32 20 xazPrisonOverhaul.esp 33 21 xazPrisonOverhaul - Patch.esp 34 22 Captured Dreams.esp 35 23 UFO - Ultimate Follower Overhaul.esp 36 24 SexLab Beastess.esp 37 25 Populated Cities 2.esp 38 26 Immersive Patrols II.esp 39 27 RewardYourFollowers.esp 40 28 SOS - Shop.esp 41 29 Ghosu - Project Flintlock.esp 42 2a Beastess Vampire.esp 43 2b RosaFollower.esp 44 2c Quick Start - Skip the Opening Sequence.esp 45 2d AdventurersAndTravelers.esp 46 2e DW Commoners.esp 47 2f Dr_Bandolier.esp 48 30 Remodeled Armor - Vanilla Replacer - Dawnguard.esp 49 31 Remodeled Armor - Vanilla Replacer - Dragonborn.esp 50 32 UFO - Dragonborn AddOn.esp 51 33 Bijin Warmaidens.esp 52 34 DragonPlateBrazen.esp 53 35 KS Hairdos - HDT.esp 54 36 Devious Deviants.esp 55 37 MF_SpectatorCrowds.esp 56 38 DeviouslyHelpless.esp 57 39 DPnTrielekMix.esp 58 3a SexLab Slut Shout.esp 59 3b LoversComfort.esp 60 3c Serana.esp 61 3d The Dance of Death - Ultimate Edition.esp 62 3e Ghosu - Project Flintlock - Ammo Addon.esp 63 3f BanditSlut.esp 64 40 dD-No Spinning Death Animation Merged.esp 65 41 dD - Enhanced Blood Main.esp 66 42 dD-Dragonborn-Dawnguard-EBT Patch.esp 67 43 towConversation.esp 68 44 xo3dBondageFurniture.esp 69 45 Bijin Wives.esp 70 46 ZazResources.esp 71 47 SexLabDefeat.esp 72 48 mslDeviousCaptures.esp 73 49 iHUD.esp 74 4a SOS - Pubic Hair for Females Addon.esp 75 4b SexLabWorkingGirl.esp 76 4c FNIS.esp 77 4d RaceMenu.esp 78 4e RaceMenuPlugin.esp 79 4f XPMSE.esp 80 50 SOSRaceMenu.esp 81 51 SexLabDangerousNights2.esp 82 52 Auto Unequip Ammo.esp 83 53 Serana No Hood.esp 84 54 SexLab Aroused Creatures.esp 85 55 NusbieVoices.esp 86 56 SLAnimLoader.esp 87 57 MoreNastyCritters.esp 88 58 SexLabNudeCreatures.esp 89 59 SexLabNudeCreaturesDG.esp 90 5a SexLabNudeCreaturesDB.esp 91 5b HentaiCreatures.esp This is my load order
mrbeln Posted January 23, 2016 Posted January 23, 2016 cant get animations for creatures such as bears or dragons to work but i know some animations are working such as the wolves I am also experiencing this issue, anyone has a say on this ? I have SL1.60 hotfix 2 and tried both MNC 9.0 and 9.3. Some animations work, some don't, and the only animations I'm adding to SL are the ones that come with MNC. Both actors get matched but they don't do anything. Bump Update : Now Creature animations work, but not the player animations; creatures just humping in the air while the Humans stands. (Using SL1.60 hotfix2 + 9.3 MNC FOMOD + FNIS 6.2 + FNIS Creatures 6.1) Anyone please ?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now