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Posted

Your mod is causing cell load crashes. Fix it pls.

 

Try providing more info than "it don't work, fix it".  Take a look at the pinned troubleshooting threads in the SexLab technical support section to see how to enable papyrus logging.  Then you can provide logs (and also load order and any other potentially helpful info) to help the author solve the issue.  Remember, if the author is not having this issue, then it is nearly impossible for them to "fix it".

 

 

PS - I am not having any "cell load crashes" in my game...

Posted

Is there any chance for optional smaller penis size versions of creatures? Of course the smaller creatures like skeever work perfectly fine, but most bigger things have serious clipping issues, no matter how much I adjust them. This includes the humanoid creatures such as Draughr, Falmer, Gargoyles, etc, which I find the most disappointing not being able to use.  :(

 

Also, this makes bears unbearable to use as well (no pun intended). I'm new to modding skyrim and I'm afraid of messing up, but is it possible to delete something in order to turn the penises off for certain creatures? I can imagine this making things like bears and sabercats somewhat usable, especially for screenshots! So please teach me how I could do this if possible. 
Wouldn't look right for humanoids though lol.

Bigger isn't always better!  :lol:

 

Edit: I would like to add a huge thank-you for this mod! Even if I'm very limited due to clipping (and my OCD with it), It's still the best mod I've ever used!

Posted

Maybe I am just not looking in the right areas, but after a reinstall I can't find the plugin to this mod for the Giants. Would I be able to request a link to the download that would make the giant stop air-humping Lydia?

Posted

i have an issue i cant get any of the animations to work they just waltz to each-other and stand in place making noise.


i have an issue i cant get any of the animations to work they just waltz to each-other and stand in place making noise.

Posted

i have an issue i cant get any of the animations to work they just waltz to each-other and stand in place making noise.

 

It sounds like you're FNIS is either

 

1) Out of date, make sure you're using the version Dentarr suggests on the first page.

2) Not had GenerateFNISForUsers run. (see first page for help doing this.)

3) Missing FNIS Creatures. (If you don't have this, get it. It is needed to make creature animations work.)

4) Or is missing FNIS entirely. (If you don't have FNIS, get it. Every mod with animations needs it.)

 

If human on human has the same results as on creatures, it will be problem 1, 2 or 4. If only creatures is effected, you are suffering from either problems 1, 2 or 3.

Posted

Download section only shows version 9.0. Where can i download version 9.3?

The first entries on the download page with the long character strings are external links for 9.3. MNC 9.3 is over the LL 100MB limit.
Posted

 

Download section only shows version 9.0. Where can i download version 9.3?

The first entries on the download page with the long character strings are external links for 9.3. MNC 9.3 is over the LL 100MB limit.

 

 

Thanks man! Just got the newest version 9.3. However my game crashes 5 seconds upon loading, even with a clean save. Lifty is having the same problem (Quoted below). 

Your mod is causing cell load crashes. Fix it pls.

 

Need to switch back to 9.0 and there is no crashes. Unfortunately for some reason my "Documents/My Games/Skyrim" Folder insist on being "read only" and event if I edit the "Skyrim.ini" it doesn't create any "papyrus.log.0"

 ------------------------------------

EDIT 1:

1. Found out Mod Organizer was responsible for handling "Skyrim.ini" configuration for each profile, this let me enable papyrus logs.

2. Mod Crash Issued was  resolve upon:

- Creating a new Mod Organizer Profile (disabling local save option),

- Starting from zero (Downloading and reinstalling Mods + Running FNIS).

 

Don't really know what happened, maybe Mod Organizer was acting weird. 

 

Ps. A chicken had fun with my character with Mod version 9.3! Thanks for the mod!

------------------------------------

EDIT 2:

I just replicated the "cell load crash". 

- If I create a new game under Mod 9.0 (saved). Then update to version 9.3, and load the previous save file under version 9.0 it doesn't crash the game.

- If I start a new game, it crashes under Mod version 9.3. (I attached my Papyrus Log and Load Order)

loadorder.txt

Papyrus.0.log

Posted

i miss bear sabre cat and giant equipment, the animations work fine. whats my problem?

 

A few questions for you first;

 

1) What version of the morenastycritters mod are you using?

2) Are any other creatures missing their equipment?

3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.)

 

And here's some suggestions worth trying anyway regardless of what is answered above;

 

1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page.

2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap).

3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.

Posted

issue since some time , after 3 or 4 second of playing animation , the animal start to vibrate like hell , just impossible to enjoy the animation .

Posted

 

i miss bear sabre cat and giant equipment, the animations work fine. whats my problem?

 

A few questions for you first;

 

1) What version of the morenastycritters mod are you using?

2) Are any other creatures missing their equipment?

3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.)

 

And here's some suggestions worth trying anyway regardless of what is answered above;

 

1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page.

2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap).

3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.

 

1) last one i reinstalled skyrim recently

2) have to check that

3) all of it

yes load order is correct and mod required are all updated to last version

i will try with mcm menu

thx

Posted

issue since some time , after 3 or 4 second of playing animation , the animal start to vibrate like hell , just impossible to enjoy the animation .

 

Creature animations have always had an issue specifically with uneven ground.  Most often seen with horses and wolves, but all of them can show this problem.  From my understanding, there is not a real fix for this.  Try to be on (fairly) level ground - you can use the positioning controls in SexLab to move the animation to another location (']' - key I believe).  Should work to move creature/PC animations.

 

Also, there was an issue with earlier version of sexlab 1.60 that had a vibration issue, but that should be fixed in 1.60.02 and 1.61+.  If you haven't updated to the newer version, try that as well.

Posted

 

issue since some time , after 3 or 4 second of playing animation , the animal start to vibrate like hell , just impossible to enjoy the animation .

 

Creature animations have always had an issue specifically with uneven ground.  Most often seen with horses and wolves, but all of them can show this problem.  From my understanding, there is not a real fix for this.  Try to be on (fairly) level ground - you can use the positioning controls in SexLab to move the animation to another location (']' - key I believe).  Should work to move creature/PC animations.

 

Also, there was an issue with earlier version of sexlab 1.60 that had a vibration issue, but that should be fixed in 1.60.02 and 1.61+.  If you haven't updated to the newer version, try that as well.

 

 

thk sir

Posted

Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it?

Posted
 

 

Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it?

Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently.
 

 

 

A few questions for you first;

 

1) What version of the morenastycritters mod are you using?

2) Are any other creatures missing their equipment?

3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.)

 

And here's some suggestions worth trying anyway regardless of what is answered above;

1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page.

2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap).

3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.

 

 

 

Posted

 

 

 

Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it?

Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently.

 

 

 

A few questions for you first;

 

1) What version of the morenastycritters mod are you using?

2) Are any other creatures missing their equipment?

3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.)

 

And here's some suggestions worth trying anyway regardless of what is answered above;

 

1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page.

2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap).

3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.

 

 

I saw it and my things are correct, but it still not working and I cannot click "re-register all mods".

Posted

 

 

 

 

Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it?

Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently.

 

 

 

A few questions for you first;

 

1) What version of the morenastycritters mod are you using?

2) Are any other creatures missing their equipment?

3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.)

 

And here's some suggestions worth trying anyway regardless of what is answered above;

 

1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page.

2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap).

3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.

 

 

I saw it and my things are correct, but it still not working 

 

 

Have you also used "reset animations" in SexLAb after all of this?

Posted

 

 

 

 

 

Hi, ur mod is great! But I got a little problem, it cannot show the penis of some creature like horse and dog, could u please help me to fix it?

Someone else has this problem, so I am quoting what I asked/suggested to them. Please read a few more pages from the topic before asking your question since it may already have been asked recently.

 

 

 

A few questions for you first;

 

1) What version of the morenastycritters mod are you using?

2) Are any other creatures missing their equipment?

3) Are the creatures missing their aroused equipment or all of it? (even the sheathed/soft model when they are not aroused.)

 

And here's some suggestions worth trying anyway regardless of what is answered above;

 

1) Doublecheck that your load-order of these mods matches what Dentarr suggests on the first page.

2) Check that morenastycritters required mods are up to date (especially Creature Framework, that handles the model swap).

3) Under Creature Framework of the MCM menu, go to settings and click "reregister all mods" and wait a few seconds, then try a creature again. This usually fixes it but you will need to do it every time you load your game.

 

 

I saw it and my things are correct, but it still not working 

 

 

Have you also used "reset animations" in SexLAb after all of this?

 

Yes, I did.But actually my animations are okay, only missing the equipments

Posted

Yes, I did.But actually my animations are okay, only missing the equipments

 

Both operations are need to show animal's penises. Recheck you Creature Framework mod. If needed, reinstall it. It must work if you do all properly.

Posted

Another common bug is involving integration with Aroused Creatures; make sure under arousal threshold, of the Creature Framework MCM, is set below 20 (I usually have mine set to 12). It seems to be a good kick to get it working.

 

 

 

Yes, I did.But actually my animations are okay, only missing the equipments

 

 

This just confirms that you are suffering from one of three bugs; a mod conflict, improper installation, or outdated mods that sync with More Nasty Critters.

You said everything is up to date, so it is a mod conflict or incorrect installation. Without knowing your load order there is no way of providing help suited to your needs, since we don't know if you have something that might conflict with the mod.

 

As an example; Aroused Creatures does work with MNC, but they are both independently updated and sometimes the updates do not match and you will have to tweak the MCM's settings for both mods.

In the case of missing/unerect equipment, aroused creatures is telling the creature one thing whilst MNC Creature Framework is telling it something else.

 

If in doubt; disable Aroused Creatures and see if it works. (again this is assuming you use it.)

Posted

Another common bug is involving integration with Aroused Creatures; make sure under arousal threshold, of the Creature Framework MCM, is set below 20 (I usually have mine set to 12). It seems to be a good kick to get it working.

 

 

 

Yes, I did.But actually my animations are okay, only missing the equipments

 

 

This just confirms that you are suffering from one of three bugs; a mod conflict, improper installation, or outdated mods that sync with More Nasty Critters.

You said everything is up to date, so it is a mod conflict or incorrect installation. Without knowing your load order there is no way of providing help suited to your needs, since we don't know if you have something that might conflict with the mod.

 

As an example; Aroused Creatures does work with MNC, but they are both independently updated and sometimes the updates do not match and you will have to tweak the MCM's settings for both mods.

In the case of missing/unerect equipment, aroused creatures is telling the creature one thing whilst MNC Creature Framework is telling it something else.

 

If in doubt; disable Aroused Creatures and see if it works. (again this is assuming you use it.)

 0  0 Skyrim.esm
 1  1 Update.esm
 2  2 Unofficial Skyrim Patch.esp
 3  3 Dawnguard.esm
 4  4 Unofficial Dawnguard Patch.esp
 5  5 HearthFires.esm
 6  6 Unofficial Hearthfire Patch.esp
 7  7 Dragonborn.esm
 8  8 Unofficial Dragonborn Patch.esp
 9  9 Schlongs of Skyrim - Core.esm
10  a hdtHighHeel.esm
11  b ZaZAnimationPack.esm
12  c SexLab.esm
13  d Devious Devices - Assets.esm
14  e SexLabAroused.esm
15  f Devious Devices - Integration.esm
16 10 Devious Devices - Expansion.esm
17 11 CreatureFramework.esm
18 12 HighResTexturePack01.esp
19 13 HighResTexturePack02.esp
20 14 HighResTexturePack03.esp
21 15 Unofficial High Resolution Patch.esp
22 16 SkyUI.esp
23 17 dD - Realistic Ragdoll Force - Realistic.esp
24 18 SOS - Smurf Average Addon.esp
25 19 SOS - VectorPlexus Regular Addon.esp
26 1a DW Enemies and Wanderers.esp
27 1b Remodeled Armor - Vanilla Replacer.esp
28 1c Immersive Weapons.esp
29 1d Schlongs of Skyrim.esp
30 1e MoreBanditCamps(Original-Edition).esp
31 1f SexLab_Solutions.esp
32 20 xazPrisonOverhaul.esp
33 21 xazPrisonOverhaul - Patch.esp
34 22 Captured Dreams.esp
35 23 UFO - Ultimate Follower Overhaul.esp
36 24 SexLab Beastess.esp
37 25 Populated Cities 2.esp
38 26 Immersive Patrols II.esp
39 27 RewardYourFollowers.esp
40 28 SOS - Shop.esp
41 29 Ghosu - Project Flintlock.esp
42 2a Beastess Vampire.esp
43 2b RosaFollower.esp
44 2c Quick Start - Skip the Opening Sequence.esp
45 2d AdventurersAndTravelers.esp
46 2e DW Commoners.esp
47 2f Dr_Bandolier.esp
48 30 Remodeled Armor - Vanilla Replacer - Dawnguard.esp
49 31 Remodeled Armor - Vanilla Replacer - Dragonborn.esp
50 32 UFO - Dragonborn AddOn.esp
51 33 Bijin Warmaidens.esp
52 34 DragonPlateBrazen.esp
53 35 KS Hairdos - HDT.esp
54 36 Devious Deviants.esp
55 37 MF_SpectatorCrowds.esp
56 38 DeviouslyHelpless.esp
57 39 DPnTrielekMix.esp
58 3a SexLab Slut Shout.esp
59 3b LoversComfort.esp
60 3c Serana.esp
61 3d The Dance of Death - Ultimate Edition.esp
62 3e Ghosu - Project Flintlock - Ammo Addon.esp
63 3f BanditSlut.esp
64 40 dD-No Spinning Death Animation Merged.esp
65 41 dD - Enhanced Blood Main.esp
66 42 dD-Dragonborn-Dawnguard-EBT Patch.esp
67 43 towConversation.esp
68 44 xo3dBondageFurniture.esp
69 45 Bijin Wives.esp
70 46 ZazResources.esp
71 47 SexLabDefeat.esp
72 48 mslDeviousCaptures.esp
73 49 iHUD.esp
74 4a SOS - Pubic Hair for Females Addon.esp
75 4b SexLabWorkingGirl.esp
76 4c FNIS.esp
77 4d RaceMenu.esp
78 4e RaceMenuPlugin.esp
79 4f XPMSE.esp
80 50 SOSRaceMenu.esp
81 51 SexLabDangerousNights2.esp
82 52 Auto Unequip Ammo.esp
83 53 Serana No Hood.esp
84 54 SexLab Aroused Creatures.esp
85 55 NusbieVoices.esp
86 56 SLAnimLoader.esp
87 57 MoreNastyCritters.esp
88 58 SexLabNudeCreatures.esp
89 59 SexLabNudeCreaturesDG.esp
90 5a SexLabNudeCreaturesDB.esp
91 5b HentaiCreatures.esp
 
This is my load order
 

 

Posted

 

 

cant get animations for creatures such as bears or dragons to work but i know some animations are working such as the wolves 

 

I am also experiencing this issue, anyone has a say on this ?

I have SL1.60 hotfix 2 and tried both MNC 9.0 and 9.3.

Some animations work, some don't, and the only animations I'm adding to SL are the ones that come with MNC.

 

Both actors get matched but they don't do anything.

 

 

Bump Update :

Now Creature animations work, but not the player animations;

creatures just humping in the air while the Humans stands.

(Using SL1.60 hotfix2 + 9.3 MNC FOMOD + FNIS 6.2 + FNIS Creatures 6.1)

 

 

Anyone please ?

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