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[Tutorial] SCR Resources Folder Creation and Installation


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Installation of Sexout Common Resources (SCR):

 

Questions related to use of this tutorial:
This tutorial covers the how to create the Resource folder and install it. Support will only cover any issues related to these two issues.

 

Any questions related to issues downloading, extracting or obtaining these files should be directed to the threads host the resources. Please refrain to posting missing requirements here unless they have been added to Halstroms SCR thread. This tutorial is based off of his thread and any new or missing requirements need to be posted there first before being added to this tutorial.

 

FYI: This is the brief tutorial, general instructions and such. For the full step by step instructions download the PDF. It is very large and complete with pictures. :)

 

Do not PM me with questions on the tutorial. These PMs will be ignored. If it is valuable enough for you to take time to send a PM then it is valuable enough to actually post in the forum. There are others here that can answer many of the common questions I get in PMs.

 

Installation of Sexout Common Resources (SCR):
This tutorial is for those individuals that can use tools such as FOMM and 7zip.
A Downloadable PDF for convenience.

 

Step 1: Prerequirements
Make sure you have all the SCR pre-requirements installed and setup properly.

There is an excellent tutorial by BruceWayne on Sexout installation and its requirements found here.
Still have problems go here, here and here.

 

 

Step 2: Installation Prep
These requirements installed in this step aren't available in game without some mod accessing them. If you desire to access these outside of mods and gameplay my advice is to install SexoutStore so that you can access these armors and other items when you desire. Provided you have the caps. Keep in mind in order for SexoutStore or Halstrom’s Pregnancy mod to work properly you need all the resources installed.

 

General Concept:

  • Download all the requirements to the SCR Archive folder.
  • Extract the requirements to a convenient location then drag the textures, meshes and sound to the SCR Resources folder.
  • Finally delete the extracted folder and move on to the next requirement.

It is advised to follow the list of requirements in order. Remove all esp's from these resources. There will be special instructions to rename files. This must be done in order to get a functional SCR Resource. If you do not follow the instructions properly many issues may occur. In some cases there will be two sets of records (clothes, toys etc) in the game which only one is controlled by SCR. Other cases the items won’t be available and giant red exclamation marks, pink skin, or floating head and hands will be the result. The worst effect of not following the instructions would be your game will crash when you start it. You have been warned!

 

 

Base Non-SexoutStore/Pregnancy Requirements:
[sCR] Spectrums Toy Pack by Spectrum Warrior.
Refugee Outfits for Type 3 by Exter (Delete the esp(s)

 

T6M CH Raider Armor by Izumiko
Raider Chains Armor T6m – T6BB – TN – BerryK2 .2 by nagothm (Delete the esp(s)
Sexout Clothing System by Evilrunner (Sexout Clothing Damage Updated with Combat Armour! Only) (Delete the esp(s)
Nordlands Mesh & Texture pack for the Fertility Drugs by Norland
GSB’s BDSM Files 20130227 by GSBmodder

 

You now have all the base and specific resources installed. If you desire to have SexoutStore, or Halstrom’s Pregnancy installed continue with the tutorial. If not you can skip to Step 3.

 

The Following are required if using SexoutStore,  Halstrom’s Pregnancy, and/or Tryouts mod.

 

The following are mod specific resources and are only required if using specific mods, SexoutStore, or Pregnancy.
Sexout Tryout's Data Pack by Loogie:
Sexout Maternity Clothes – Old by Evilrunner
Mantis Zero Suit Samus and More - Type 3 for NV by Primantis. (Delete the esp(s)
Reflex Armor S-07 for TYPE 3 a Mantis Retexture by static07 and Primantis (Delete the esp(s)
Bunny Suit for Dimonized Type3 by Backsteppo (Delete the esp(s)
Ghost Armor Conversion FNV Revamp by Ken1945 - Bunsaki – Rikai (Delete the esp(s)
Vegas Chokers by adriant1978 (Delete the esp(s)

  • You have to rename the BSA to SexoutCommonResources – VegasChokers

Bouncing Breasts Type 3 Armors by revang. (Delete the esp(s)

  • Requires Pack 1, 2, and BB Sexy Sleepwear.
  • The Dragon Girl Dresses Do not use the one on this page. Use this one instead.

Julia Chang Set by GSBmodder (Delete the esp(s)
Ghost Variants by Brokencrash. (Delete the esp(s)

Extravagant Half Masks FNV by t3589.
T6M Competition Swimsuit NV by Shimaneko (Delete the esp(s)

 

 

The following are mods that have been removed by the author. They are no longer publicly available for download.

 

A Collection of Sexy Attire by Shadowtroop (Delete the esp)

 

Step 3: Verification of Installation
Check the SCR Resources folder and you should only have the following:

  • Meshes
  • Textures
  • Sound
  • SexoutCommonResources - VegasChokers

If you have anything else you did something wrong go back and figure out where you went wrong. If your folder has only the files I mention above and you are completely satisfied that you have everything ready move to Step 4. If you think you made mistake go back and repeat any or all the individual steps for the requirements.

 

 

Step 4: Installation Instructions
Create an FMOD that can be used when installing SCR.

  • Open FOMM and select Fallout New Vegas.
  • Click on Package manager.
  • Click on the arrow pointing down on the “Add FOMod” button.
  • Select Create from Folder. A window opens up select the SCR Resources Folder and click OK.
  • Wait until done. This will take quite some time.
  • When done you will see SCR Resources entry in the Package Manager. Select that and click the Activate button and wait some more.
  • When done you can close the package manager and move on to Step 5 if you desire to add some of the available options from the mods mentioned above, if not move to Step 6.

Step 5: Optional Patches
(Optional) SCR Resources Patch
Used in case there are some options that are desired from the SCR Resources Tutorial above or files added in the future to SCR and SCR’s family of mods. You can also create a patch if you are concerned there might be a mistake or problem with your SCR Resources folder. Patches can be installed separately ( after the base SCR Resources folder of course) and the installation will prompt you for overwrite. After verification that it is what you desire you can later merge this into the SCR Resources folder and overwrite those files.
Benefits to creating a patch:

  • Flexibility and expandability without risking the core base folder created by the above instructions.
  • Ability to make multiple patches and numbering them or giving them a brief name at the end. For example SCR Resources Patch – Ghost Armor. This can make it easier to figure out which patch is which in the future. This also allows you to make smaller changes. My suggestion is make a patch for each mod or resource used or added.
  • Patches can be added, removed, altered, and tested until just right.
  • When finalized and determined as “perfect” the folder then can be merged with the SCR Resources folder created in the tutorial above. More info further down under “Merging SCR Resources Patch with SCR Resources folder”.

How to create the SCR Resources Patch:

  • Create a folder named SCR Resources Patch
  • Open up the mod desired and look for the Textures, Meshes, or Sounds desired.
  • Might have to dig down onto the folders and move specific files over.
  • Make sure you follow the instructions of the author on how to place these extra folders as some options means manually creating a file, placing a single file into a folder in a specific location etc.
  • When finished return to Step 5 and import the new patch into the game and test.
  • When reinstalling your mods remember that the SCR Resources folder needs to be installed before an SCR Resources Patches.

Merging SCR Resources Patch with SCR Resources folder
You have determined that the patches you have created are perfect and what you want to use going forward. You would desire to merge these together to easy the management of your mods in your manager.

  • Grab the SCR Resources folder you created earlier.
  • Make a copy. Might take a bit of time.
  • Rename the old copy “SCR Resources Original” This is to designate it is what was started with. You might change your mind later and decide to go back and rework the files. It is always a good idea to have the same base files to start from that everybody else will have.
  • Grab the files out of the SCR Resources Patch and drag and drop or copy paste depending on your preference over to the SCR Resources folder and click yes to all the prompts for overwrite.
  • Return to Step 5 and re-import the SCR Resources folder into FOMM. Click yes to any prompts to overwrite.

Step 6:
Backup the folders SCR Archive, SCR Resources, and SCR Resources Original (if Step 5 was used)

 

Installation of Sexout Common Resources (SCR)(PhotoPDF) 2017.08.06.pdf

 

Credits:
Halstrom
DoctaSax
BruceWayne

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  • 2 months later...

This tutorial is focused on only creating the SCR resources folder. No info on esp's esm's bashing or otherwise. As it is it is quite large. I see something like that giving a better result in the Sexout Tutorial itself. Perhaps on the post that mentions a work around for animation mods and such. That info is a bit beyond and outside of what this tutorial is showing.

 

That being said Halstrom. This basically a thread created for you :).. If you want you can always copy, and create a version or even take over this. It is a open opportunity anytime you want then you can add more to this tutorial and include info on Drugging, Offsprings and Pregnancy and any other mods you are using including major issues and problems etc. It has gotten quite stable and most of all the reasonable issues and hanging points for may users have already been ironed out over the dozens of versions created.

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  • 1 year later...

How am I supposed to treat updates? For example, the BB (Bouncing Breasts) archives have updates aviable to download on their page. Should I just add the files to the archives? Should I override files that have the same name? Should I try to override only the files that have updated versions?

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How am I supposed to treat updates? For example, the BB (Bouncing Breasts) archives have updates aviable to download on their page. Should I just add the files to the archives? Should I override files that have the same name? Should I try to override only the files that have updated versions?

 

There aren't any updates for BB bouncing Breast. The files haven't changed since 2011. There are optional replacers and those are ok to install. Pay attention to the instructions which tells you need specific packs and what to do about the Dragon Dress and you will be fine. If still confused download the PDF attached to this thread and follow it. It is more specific to the steps and file that are required and how to handle them.

 

The instructions for patches and updates are covered under Step 5

 

Step 5: Optional Patches

(Optional) SCR Resources Patch

Used in case there are some options that are desired from the SCR Resources Tutorial above or files added in the future to SCR and SCR’s family of mods. You can also create a patch if you are concerned there might be a mistake or problem with your SCR Resources folder. Patches can be installed separately ( after the base SCR Resources folder of course) and the installation will prompt you for overwrite. After verification that it is what you desire you can later merge this into the SCR Resources folder and overwrite those files.

Benefits to creating a patch:

 

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The BB Armors from Nexus seem like they have a lot of overwriting issues with the JillBSAA meshes and textures for some reason. Do we need to rename those or something?

 

EDIT: More specifically, the JillBSAA, Courier Merc, and Tactical Clothing all have overlap for some reason, as does the Tribal Armors and Wasteland Courier sets.

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There might be some differences however they will work in almost any order you place them. If you find something you think is better (larger file) then just drop that file in or don't overwrite the larger ones. No problems have been reported with this tutorial or SCR in general from the resources installation which would make us have to install in a specific order. The order provided in the tutorial is the main order most individuals install the resources.

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  • 3 years later...
  • 1 year later...

I've tried everything, looked at everything i could see and NOTHING seems to work i need some help getting the animations to work i uninstAlled everything except mcm load order before uninstalling most of my mods 

 

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
TribalPack.esm
MercenaryPack.esm
ClassicPack.esm
CaravanPack.esm
GunRunnersArsenal.esm
Sexout.esm
SexoutCommonResources.esm
SexoutPregnancyV3.esm
SexoutSlavery.esm
SexoutOffSpring.esm
SexoutIntimacy.esm
SexoutTryout.esm
SexoutWorkingGirl.esp
SexoutSpunk.esp
SexoutFadeToBlack.esp
SexoutLust - anyHUD.esp
SexoutIntimacyQuestsFNV.esp
SexoutIntimacyDialog.esp
SexoutPosNew.esp
SexoutConsequences.esp
SexoutAnimManagement.esp
The Mod Configuration Menu.esp


 

 

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On 1/7/2019 at 6:20 AM, tannim78 said:

Ok I know in necroing here...put down the pitch forks...the pdf is no longer there...anyone know where I can get it? still cant get this to work...fomm says missing esm….So I know im screwing up somewhere...

your, download of the PDF is where the "DOWNLOADS" are located. This is just a support page.

On 6/18/2020 at 6:31 PM, xbabyzgirlx said:

I've tried everything, looked at everything i could see and NOTHING seems to work i need some help getting the animations to work i uninstAlled everything except mcm load order before uninstalling most of my mods 

 

 

FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
TribalPack.esm
MercenaryPack.esm
ClassicPack.esm
CaravanPack.esm
GunRunnersArsenal.esm
Sexout.esm
SexoutCommonResources.esm
SexoutPregnancyV3.esm
SexoutSlavery.esm
SexoutOffSpring.esm
SexoutIntimacy.esm
SexoutTryout.esm
SexoutWorkingGirl.esp
SexoutSpunk.esp
SexoutFadeToBlack.esp
SexoutLust - anyHUD.esp
SexoutIntimacyQuestsFNV.esp
SexoutIntimacyDialog.esp
SexoutPosNew.esp
SexoutConsequences.esp
SexoutAnimManagement.esp
The Mod Configuration Menu.esp


 

 

your issues above and load order have nothing to do with the guide. this  isn't a support for SCR, try asking there. This is only for problems with the creation and installation of SCR Resources.  There are no animations in the SCR tutorial.

2 hours ago, dongding said:

You gotta be a bit more specific about your problem. What happens if you for example try to masturbate with your character (Z/Y key)?

Masturbation has nothing to do with setting up the resources folder.

 

People please keep the questions to the support folder and please move over to the actual downloads section version of this. I wasn't notified or noticed any thing going on with this until today. It got missed in thte shuffle.

 

thank You.

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  • 2 years later...
On 10/31/2022 at 9:44 AM, Solid_Snake_Plissken said:

I remember it requiring SexoutCommonResources – VegasChokers.bsa and SexoutCommonResources – VegasChokers.esm. I guess I am wrong. then again I am playing for the first time since 2015

SexoutCommonResources – VegasChokers.bsa is correct.

SexoutCommonResources – VegasChokers.esm is wrong. you don't need it. Sexout Common Resources has added all stuff to its own ESM

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  • 3 weeks later...
On 10/31/2022 at 3:44 AM, Solid_Snake_Plissken said:

I remember it requiring SexoutCommonResources – VegasChokers.bsa and SexoutCommonResources – VegasChokers.esm. I guess I am wrong. then again I am playing for the first time since 2015

Yes, you are mistaken. It is mentioned in the instructions.

Vegas Chokers by adriant1978 (Delete the esp(s)

  • You have to rename the BSA to SexoutCommonResources – VegasChokers

Also, keep in mind, there are NO ESP or ESMs in this folder.

 

 

 

This is intentional. The resources are only assets, Meshes, textures, sound etc. This CANNOT HARM YOUR GAME!  This is the reason for no scripts, esp or esms in the folder. Absolutely no mod conflicts etc (asset conflicts can be resolved by additional mods that will replace or overwrite the files in this mod. Installed later or moved below this resource if using Mod Organizer. )

 

If anyone has more questions, download the file (PDF) offered, it has much more detail on the required files and even a photo of the contents of the file you create using this guide if you follow it correctly.

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  • 1 month later...
On 1/9/2023 at 4:46 PM, Awesomesauce141 said:

What do we do with the .esm that comes with SCR do we put it in the data folder and activate it?

 

On 1/10/2023 at 11:28 AM, dborg2 said:

Yes. That's the only plugin you need.  Best to install mods with a mod manager though.

Makes managing mods easier.

Manual install of this resource isn't advised. Even though it is just assets that won't do any harm if not used (in general, still too many files can slow the game down if not needed) There are occasionally some minor updates (last being some fixes on the maternity mod ) which makes it easier to just update your backup and reinstall the mod.

 

I would suggest no esm/esp in the folder.  Reason is this resource is intended to be non interference. Meaning nothing that will change the game if the mods that use these resources are removed. having any esm/esp in the folder negates this. Also, having it in the folder means if there is an updates to the esm/esp of the items you have, you can have a conflict and cause problems.

 

 

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