stobor Posted February 3, 2015 Author Posted February 3, 2015 The random Forsworn attacks are triggered by 'change location' events, not by time - and never in interiors. So waiting in place wouldn't trigger them. Nor would factions change on a 2nd visit to the tower (to kill the Hag) - that's tied to the intro quest that transported you there, and ends within one game hour (a few minutes real time). Sounds like your game is quite thoroughly broken, especially since nobody else has reported such behavior. Or you're confusing some other mod's effects with this one. Without more specifics, there's nothing I can do for you on the 'scrawled notes' issue. What does happen when you use that power? There should be a 10 min. magic effect showing, as I recall, and you should be able to 'speak' freely (although bargaining with merchants will not be on favorable terms). I'd ask for a log file, but I don't think it would be likely to help in this case.
UnCui Posted February 3, 2015 Posted February 3, 2015 now that you mentioned it, I have yet to be raided by forsworn while changing location (as in fast travel), so far, they only appear If i were to wait. My game runs pretty smooth, I never encountered any game-breaking bug...a few fps drops only. Regarding the notes...yes I did notice there is a magic effect...although It doesn't let me speak freely...by selecting randomly each mumbled dialog however, I was able to somehow, get to speak with an npc...but I think i'll pass on the scribbled notes anyway...it seems like a nice addition, and it's understandable it uses up Rolls of paper...but it also used up the inkwell and the quill...which is extremely hard to come by, even in shops, so I guess I'll abandon that, thanks for the help, I appreciate it.
PeacefulPatriot Posted February 4, 2015 Posted February 4, 2015 When I go to fight the Guardian Spriggan, I get teleported to a spot outside the cave's geometry, where I strip, start masturbating, and zoom away. I can't do anything but press "space" which causes my screen to flash black and eventually crash my game.
stobor Posted February 4, 2015 Author Posted February 4, 2015 Never seen anything like that (and the mod doesn't force-move the player character in that quest at all). Nor has anyone else reported it. Did you arrive on foot, or did you use fast travel (or console hackery)? Do you have other mods that edit that cavern?
UnCui Posted February 4, 2015 Posted February 4, 2015 Hello again, hate to bother you with this, but I would like to know, If it's possible to regain the spriggan infection, if I decide to cure myself permanently by completing the guardian quest? that would be a nice addition, by the way, really well made-mod..would also like to know If there is any other way I could communicate other than using scribbled notes, when I have the gag on? thanks again.
stobor Posted February 4, 2015 Author Posted February 4, 2015 No, there's no way to regain the infection after a permanent cure. Nor is there currently a way to speak through the mask - if I update it, I'd probably enable it for the gag speech that's since been added to Devious Devices (and keep the scrawled notes as a less time-consuming backup). But I have no immediate plans for an update.
UnCui Posted February 4, 2015 Posted February 4, 2015 Ah I see, well, im looking forward for the next update, a shame though, you can't get the infection again....mod works well, but too often I have to advance the stage for the infection, else my mana won't regenerate...besides that, I always have to travel to the eldergleam, If I want to extend the break on the spriggan....If I may suggest something, it would be a neat addition if the infection, could become a transmitable debuff..(disease if you will) from spriggans attack...not much unlike sanguine vampiris, and would develop a few days after contraction...this way, people who would want to take a small break, could do so, without permanently removing the mod from the play-through. Edit: By the way, If you could tell me what exactly to edit, in tes5 editor, so that I can remove the gag effect, I would do so myself, unfortunately, I have almost to 0 experience using that tool. but I really like your mod, and I don't feel like curing the spriggan, but the fact that I can't talk to people, and the only way I can do that, is to shave off the mask like every 5 minute...is very exhausting, especially since I;m running low on briarhearts...whenever im fast traveling somewhere, I make sure I visit the nearest alchemist to check for Briarhearts....i went on a Briarheart genocide, and I have to wait for them to respawn now, its sad and funny at the same time lol. Edit2: Nevermind that, I actually figured it out myself, and...after deleting numerous "gag" entiteld entries, regarding devious integration, and also deleted something regarding "masked" branch..dialogues in the sacrifical spriggan entry (although I doubt it did anything), I was able to remove the gag effect..I backed up the files, in case anything would go awry, anyway...looks like I won't have to look for briarhearts every 10 minutes now.
hardcorefreak Posted February 8, 2015 Posted February 8, 2015 Hello, i got a stupid question . is it possible to turn those "leaves" off ? becuase if they show up my screen starts to flashing with colors ( not sure how to describe this, but its starts to get annoying xD) and if i shave, that the leaves are gone is stops. so is there a way to turn it off ?
stobor Posted February 8, 2015 Author Posted February 8, 2015 No, there isn't a way to turn those off.
hardcorefreak Posted February 8, 2015 Posted February 8, 2015 No, there isn't a way to turn those off. ok, this is how it look btw http://imgur.com/zuKQqRH and then all kinda colors, in a rapid speed. You dont know a possible solution for it ? (its worth a try to ask xD )
stobor Posted February 8, 2015 Author Posted February 8, 2015 Nope. Way too many variables (graphics hardware, ENB, lighting mods, other mods... the possibilities are endless).
Guest Posted February 11, 2015 Posted February 11, 2015 I'm having a problem. Quest starts as normal, but when i'm kidnapped i just spawn in the tower, the hagraven seems to be attacking something, the briarheart guy's just standing around doing nothing, and i'm not even cuffed. I'm just naked. The "trapped" animation appears sometimes, but not many times. Is there a fix? EDIT: Third try. Jaxonz favourite protector allows me to remove items, i allow it. Proximity fuses too. I seem to spawn in the ground animation, but as soon as i do anything, it goes POOF.
stobor Posted February 12, 2015 Author Posted February 12, 2015 @cicero76: Since you've provided zero useful debug info, there's nothing I can do for you.
Guest Posted February 12, 2015 Posted February 12, 2015 What debug info can i give? Ill give my load order in the next post
stobor Posted February 12, 2015 Author Posted February 12, 2015 Load order is next to useless, though I'd be inclined to suspect a mod is inserting an extra NPC (which is drawing the hagraven's fire). ASIS, perhaps? Papyrus logs might be helpful (compressed and attached to post).
ShadowStrikeAssassin Posted February 18, 2015 Posted February 18, 2015 Scrawled notes doesn't work for me at all. Which means I can't talk to Danica. Which means I can't take off the mask that I accidentally got. There isn't even a thing appearing in "Active Effects" to show that the power is even doing anything, even though I keep clicking the power button. Edit: I decided to take the gag keyword off of the spriggan mask using TESEdit to be able to talk to her again.
Headerman Posted April 2, 2015 Posted April 2, 2015 stobor i absolutely love this mod, i think you did an awesome job and i love playing it Edited due to sleepiness
Headerman Posted April 3, 2015 Posted April 3, 2015 Hey Stobor i am having a look at your mod in CK and i am looking for the trigger for the dialogue Spriggan_ImplantationMsg. I can see the message itself in the list of things but i can't find the trigger for it? (just a minor modding q)
stobor Posted April 3, 2015 Author Posted April 3, 2015 That is a scripted trigger; search for it in the GrowthComplete() function of Spriggan_HostQuestScr.psc (bundled into the BSA).
Headerman Posted April 3, 2015 Posted April 3, 2015 I was afraid of that, looks like my CK is erroring out when attempting to edit the Spriggan_HostQuestScr.psc. Still, i will find out why
stobor Posted April 4, 2015 Author Posted April 4, 2015 The CK does not read source files inside a BSA. You'll need to unpack it first.
Headerman Posted April 4, 2015 Posted April 4, 2015 Is it an easy process to mod the initial dialogue boxes (the ones where you are cursed and the one with the gag mask appears) to repeat every time it happens? That is what i want to do with it Edit: it should be very easy. All i have to do is add a script to the spell effect i think
stobor Posted April 4, 2015 Author Posted April 4, 2015 Or just edit the script I mentioned, where it calls the message box 'Show' method, so that it is unconditional. Then recompile. if ( ! ImplantMsgShown ) Spriggan_ImplantationMsg.Show() ImplantMsgShown = true endif could be changed to simply: Spriggan_ImplantationMsg.Show()
Headerman Posted April 7, 2015 Posted April 7, 2015 Thanks again Stobor, i finally did just that and it worked great
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