pclp2014 Posted May 17, 2014 Author Posted May 17, 2014 I have never said that english is my native language. But do not worry, because it is my last mod for HDT, you must in future not read any rough texts from me.
datspy123 Posted May 25, 2014 Posted May 25, 2014 This mod is working perfectly for me, thanks! What were those armours you were showing in your demonstration video, and where could I find them?
pclp2014 Posted May 26, 2014 Author Posted May 26, 2014 You can ask questions. That's so long ago. 1 Armor: Search on Nexus by latex corset 2.Armor: The Armor is my signature Belt Armor Maschup 3 Armor: Mashup of me, not published due to permission 4.Armor: Conversion from me, not published due to permission
gvman3670 Posted May 27, 2014 Posted May 27, 2014 I've had a hard time getting this to work for a while. And just because I'm a stubborn, pig-headed old bastard! I was always getting this with the equippable Havok object (and sometimes no collision just a crushed breast)... And just changing from XPMS skeleton to the XPMS Extended skeleton I get this...And now I am a happy Skyrimmer!
kingylaa Posted May 28, 2014 Posted May 28, 2014 Hello all. I just want to ask a quick question. I get collision and physics fine but the breasts on my char are sort of flat. Not distorted flat or anything they just look like they're being pressed up against a wall all the time but then when i put an armor on they go back to normal shape. Could this be a bodyslide issue? thanks in advance.
pclp2014 Posted May 29, 2014 Author Posted May 29, 2014 Hello all. I just want to ask a quick question. I get collision and physics fine but the breasts on my char are sort of flat. Not distorted flat or anything they just look like they're being pressed up against a wall all the time but then when i put an armor on they go back to normal shape. Could this be a bodyslide issue? thanks in advance. Body Slide, than would be possible cause. There are several ways that can be causeless. - Body and Armor internally use different skeleton - Body or Armor used in addition NiStringExtraData with hdt.xml - Bone weight alias skin weight is differ strongly
Kalatorni Posted May 29, 2014 Posted May 29, 2014 This mod is great, simple and works. Vielen Dank! Although, one notion (and I think this would be another's topic material but I ask here too anyway):I want to tweak your "more jiggle" setup with hdtHavokModifier (JFF), but for reason or another all changes I make seem to have no effect at all?
kingylaa Posted May 31, 2014 Posted May 31, 2014 Hello all. I just want to ask a quick question. I get collision and physics fine but the breasts on my char are sort of flat. Not distorted flat or anything they just look like they're being pressed up against a wall all the time but then when i put an armor on they go back to normal shape. Could this be a bodyslide issue? thanks in advance. Body Slide, than would be possible cause. There are several ways that can be causeless. - Body and Armor internally use different skeleton - Body or Armor used in addition NiStringExtraData with hdt.xml - Bone weight alias skin weight is differ strongly Thank you for repying, i had a play around with Bodyslide and the builds and all seems ok now.
windbrand123 Posted June 5, 2014 Posted June 5, 2014 Is it possible to add butt bounce to existing bodies? I'm using Sevenbase body, which doesn't seem to support butt bounce. Using the HDT-enabled sevenbase body here (http://www.loverslab.com/files/file/658-hdt-body/) will enable butt bounce, but disable breast collision... really frustrating.
pclp2014 Posted June 5, 2014 Author Posted June 5, 2014 Is it possible to add butt bounce to existing bodies? I'm using Sevenbase body, which doesn't seem to support butt bounce. Using the HDT-enabled sevenbase body here (http://www.loverslab.com/files/file/658-hdt-body/) will enable butt bounce, but disable breast collision... really frustrating. Yes, it is possible. You can make it yourself with Outfit Studio 3Ds, blender etc.. Also a very good tool is mesh rigger. http://www.loverslab.com/topic/24797-mesh-rigger-skyrim-fallout-oblivion-beta46-3-23-2014/ For Bombshell is here: http://www.loverslab.com/topic/29830-havok-breast-physic-xml-files-for-beginners/page-6?do=findComment&comment=767378
blitzer84 Posted June 7, 2014 Posted June 7, 2014 Hi, i have questions. 1. How heavy will this mod affects the game? Will there be plenty of ctd? 2. Do i have to dl monsto brukes' hdt pe too? I already have skse and xpms, what other file do i need to dl? (My understanding is everything beside skse and xpms are included in this mod). 3. Will the sos schlongs affected (bounces) in sexlab anim ONLY if there is a collision? Cos its static now. What i need is for the schlongs to bounce like breast do, even before collision. I know sos moves during walk, run but it doesnt during sexlab anim. If your mod doesnt do this, can you suggest which mod does? Thanks.
pclp2014 Posted June 7, 2014 Author Posted June 7, 2014 Hi, i have questions. 1. How heavy will this mod affects the game? Will there be plenty of ctd? 2. Do i have to dl monsto brukes' hdt pe too? I already have skse and xpms, what other file do i need to dl? (My understanding is everything beside skse and xpms are included in this mod). 3. Will the sos schlongs affected (bounces) in sexlab anim ONLY if there is a collision? Cos its static now. What i need is for the schlongs to bounce like breast do, even before collision. I know sos moves during walk, run but it doesnt during sexlab anim. If your mod doesnt do this, can you suggest which mod does? Thanks. 1 - CTD? No idea - I have no CTD. 2 - XML for Beginners (optional download) contains everything that is needed. Copy files in Data\SKSE\Plugins . You only need SKSE and the correct skeleton "XPM Extended" from Groovtama. http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ And of course, Body and Armor for BBP/TBBP. 3. Collision for SOS is available if I remember correctly.
Groovtama Posted June 7, 2014 Posted June 7, 2014 Hi, i have questions. 1. How heavy will this mod affects the game? Will there be plenty of ctd? 2. Do i have to dl monsto brukes' hdt pe too? I already have skse and xpms, what other file do i need to dl? (My understanding is everything beside skse and xpms are included in this mod). 3. Will the sos schlongs affected (bounces) in sexlab anim ONLY if there is a collision? Cos its static now. What i need is for the schlongs to bounce like breast do, even before collision. I know sos moves during walk, run but it doesnt during sexlab anim. If your mod doesnt do this, can you suggest which mod does? Thanks. If SoS can't be erect, or is always half erect, you are missing the hkx files of sos. If you can control erection, then you are using the alpha of xpmse which is missing the lagbones, because I took them out (SoS + Breast + Butt) because they interfere with HDT setups.
blitzer84 Posted June 7, 2014 Posted June 7, 2014 Hi, i have questions. 1. How heavy will this mod affects the game? Will there be plenty of ctd? 2. Do i have to dl monsto brukes' hdt pe too? I already have skse and xpms, what other file do i need to dl? (My understanding is everything beside skse and xpms are included in this mod). 3. Will the sos schlongs affected (bounces) in sexlab anim ONLY if there is a collision? Cos its static now. What i need is for the schlongs to bounce like breast do, even before collision. I know sos moves during walk, run but it doesnt during sexlab anim. If your mod doesnt do this, can you suggest which mod does? Thanks. If SoS can't be erect, or is always half erect, you are missing the hkx files of sos. If you can control erection, then you are using the alpha of xpmse which is missing the lagbones, because I took them out (SoS + Breast + Butt) because they interfere with HDT setups. Hi i dl ver 1.93 ar something, the one one your page, not the 2.0 alpha. And i can use sos just fine to get erect etc, its just wont have the havoc physic nor any collision. It stays static, as if using better males during sexlab anim, even after dl havoc breast physic. Any idea why?
blitzer84 Posted June 7, 2014 Posted June 7, 2014 Hi, i have questions. 1. How heavy will this mod affects the game? Will there be plenty of ctd? 2. Do i have to dl monsto brukes' hdt pe too? I already have skse and xpms, what other file do i need to dl? (My understanding is everything beside skse and xpms are included in this mod). 3. Will the sos schlongs affected (bounces) in sexlab anim ONLY if there is a collision? Cos its static now. What i need is for the schlongs to bounce like breast do, even before collision. I know sos moves during walk, run but it doesnt during sexlab anim. If your mod doesnt do this, can you suggest which mod does? Thanks. 1 - CTD? No idea - I have no CTD. 2 - XML for Beginners (optional download) contains everything that is needed. Copy files in Data\SKSE\Plugins . You only need SKSE and the correct skeleton "XPM Extended" from Groovtama. http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ And of course, Body and Armor for BBP/TBBP. 3. Collision for SOS is available if I remember correctly. Hi i just dl your mod, works great on female, however on male, i have tried any sexlab anim, bj etc, but the schlongs just wont move. It stays static, no movement when touched, nor collide agaist body (butt, etc). I already wore the havoc object and dl every requirement. Is the schlongs havoc physic attached on different slot (breast is slot 46) and i happen to take the item off in the sexlab setup? What slot would that be? If not, what collision would move the schlongs so i can try it, does it have to be their own hand, or could be moved by other people's hand, mouth, butt, etc? Im sure i use the male and female one, and it worked on the female, so i dont know whats wrong. Can you help? Thanks.
Groovtama Posted June 7, 2014 Posted June 7, 2014 Hi i dl ver 1.93 ar something, the one one your page, not the 2.0 alpha. And i can use sos just fine to get erect etc, its just wont have the havoc physic nor any collision. It stays static, as if using better males during sexlab anim, even after dl havoc breast physic. Any idea why? Hi i just dl your mod, works great on female, however on male, i have tried any sexlab anim, bj etc, but the schlongs just wont move. It stays static, no movement when touched, nor collide agaist body (butt, etc). I already wore the havoc object and dl every requirement.Is the schlongs havoc physic attached on different slot (breast is slot 46) and i happen to take the item off in the sexlab setup? What slot would that be? If not, what collision would move the schlongs so i can try it, does it have to be their own hand, or could be moved by other people's hand, mouth, butt, etc? Im sure i use the male and female one, and it worked on the female, so i dont know whats wrong. Can you help? Thanks. Schlongs are only collisionenabled on specific xmls and only on bellies or on breats not the other way round, problemfree hand collision or movement through collision is not possible at the moment and will probably not archieved with HDT (only idle schlong movement is makeable at the moment), movement of schlongs will probably work with PA because HDT is not ready/fit to do such stuff.
pclp2014 Posted June 7, 2014 Author Posted June 7, 2014 I do not know - to be honest - if I in the hdtm.xml and in the hdtPhysicsExtensionsDefaultBBP.xml. grouping and collision have set. But it would really be a "crime" if I had not done it. Because I had fed up with of SOS, constantly adjust, hangs crooked, etc. I have done the following. The normal male body (better males, I think) installed, then the bones of SOS (because already present in hdtm.xml) copied and correctly assigned to us works wonderfully. I now need nothing more to adjust and align, but rather enjoy just yet.
I_H4V0C_I Posted June 11, 2014 Posted June 11, 2014 I'm trying to go back to do a vanilla playthrough of skyrim, no mods. How would I go about uninstalling?
TnTTnT Posted June 11, 2014 Posted June 11, 2014 I'm trying to go back to do a vanilla playthrough of skyrim, no mods. How would I go about uninstalling? For HDT-PE, just delete or rename hdtPhysicsExtensions.dll in your data\SKSE\plugins folder.
GodSmack Posted June 12, 2014 Posted June 12, 2014 this is working fantastically for me so far the physics work like a dream however in my idle makes the breasts stretch up when the hands go up the body and there are some positions in sexlab that also make the breasts deflate or stretch up im using animation 2 1 of these mods here. http://www.loverslab.com/topic/24339-sexy-idle-animation-by-red31133dm/
pclp2014 Posted June 12, 2014 Author Posted June 12, 2014 this is working fantastically for me so far the physics work like a dream however in my idle makes the breasts stretch up when the hands go up the body and there are some positions in sexlab that also make the breasts deflate or stretch up im using animation 2 1 of these mods here. http://www.loverslab.com/topic/24339-sexy-idle-animation-by-red31133dm/ Maybe it helps, decrease the radius and/or firction in xml. Or less bone weighting in Body/Armor.
flyingsock Posted June 19, 2014 Posted June 19, 2014 (edited) I just discovered this mod recently. The collision and everything works, but the only issue is that the object does not spawn on all the NPCs. I tried starting a new game but it still did not spawn on the NPCs. What might be the issue here? Thanks. EDIT: After running around and checking out different NPCs, it seems it's the NPCs that were added through mods that do not have the Havok Breast Object. Is there a way to add the object on all the mod NPCs? Edited June 19, 2014 by flyingsock
pclp2014 Posted June 20, 2014 Author Posted June 20, 2014 I just discovered this mod recently. The collision and everything works, but the only issue is that the object does not spawn on all the NPCs. I tried starting a new game but it still did not spawn on the NPCs. What might be the issue here? Thanks. EDIT: After running around and checking out different NPCs, it seems it's the NPCs that were added through mods that do not have the Havok Breast Object. Is there a way to add the object on all the mod NPCs? This object will be added only standard NPC. Additional NPC - Followers mods, etc. - you can with console command to add or the NPC ESP modify. Console: Id find from objec Enter: Help Havok Click on NPC in console: Enter additem ID 1 Enter equipitem ID
ugibber Posted June 20, 2014 Posted June 20, 2014 i'm confused about this: "Do I need to change my armor or bodymeshes?- If Havok Breast Physic mod works: remove the NiStringExtraData or add no new NiStringExtraData" What is NiStringExtraData? What exactly do i have to remove?
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