permidion Posted May 12, 2014 Posted May 12, 2014 The broken animation of surrendering/entering combat just cycles until i remove armbinder, but nothing is triggered... then the first time i save will just make the game crash... even if i wait and go in an area with no enemies (even autosave and quicksave). If i don t remove the armbinder the surrender animation just loops in attept to go in combat mode and viceversa. If i remove it i am stuck in neutral to combat loop but unable to enter combat or change stance. errr, something is massively broken in your current install / savegame. I would strongly suggest a clean reinstallation
Guest Posted May 12, 2014 Posted May 12, 2014 I encountered problems with this mod when wearing the chastity belt from Urag's quest in DD Integration. I don't know if it's because that belt is unique, or if it's because I was wearing a belt without plugs. Either way it might be worth making it compatible. (The mod tried to equip me with soulgem plugs while I was wearing my belt).
Findout Posted May 12, 2014 Posted May 12, 2014 This maybe a stupid question but what key do you use to escape bindings? My character is stuck on pole and nothing happens other then the message to try to escape. I don't see any option in MCM to bind a key other then the submit key and pressing that key cause the game to go bonkers. Everything up to that points works well and the "poles" are great. it's submit key you define it in menu. if doesn't work try to bind it to different key. By default it's num7 Thanks for the reply. The strange thing is when I bind the submit key to a different key in MCM, the game basically crashes as though I pressed the key in game. I must be missing something, MCM options are pretty straightforward. Do the Shout/Grapple settings affect the submit key when trying to escape? I'm also thinking there maybe a conflict with another mod. What ever it is, it must be simple and right in front of me. Crikey I want to see this mod in action! Found the problem: num lock was off. duh lol Now no progression or dialogue, one of the bandits looks like he is on guard duty walking back and forth talking to himself. Using the submit key to attempt escape is working and the shocks. My character escaped and the knock down process starts over again as it should, then attempts at escape and break out of binds. Did this 3 times but no dialogue or progression. How much time before the dialogue and other effects start? The dialogue and "progression" don't occur while you're tied up, they occur each new time you're tied up. You should get a new device added to you and the bandit should say something like "I like my toys to be tied up". Thanks for the reply. Yes I see that now. I started a new game, turned off level based progression and my character was "tide to the pole" and did recieve a device (arm cuffs) as well as dialogue. So that's a good thing, then the game crashed. I manually reinstall SKSE 1.7 and noticed every things seems to be working much better overall. The only question I have is: does the Level Based Progression work and if turned off how does that affect the devices applied to my character? The mod is really cool even after the problems I'm having.
Findout Posted May 12, 2014 Posted May 12, 2014 This maybe a stupid question but what key do you use to escape bindings? My character is stuck on pole and nothing happens other then the message to try to escape. I don't see any option in MCM to bind a key other then the submit key and pressing that key cause the game to go bonkers. Everything up to that points works well and the "poles" are great. it's submit key you define it in menu. if doesn't work try to bind it to different key. By default it's num7 Thanks for the reply. The strange thing is when I bind the submit key to a different key in MCM, the game basically crashes as though I pressed the key in game. I must be missing something, MCM options are pretty straightforward. Do the Shout/Grapple settings affect the submit key when trying to escape? I'm also thinking there maybe a conflict with another mod. What ever it is, it must be simple and right in front of me. Crikey I want to see this mod in action! Found the problem: num lock was off. duh lol Now no progression or dialogue, one of the bandits looks like he is on guard duty walking back and forth talking to himself. Using the submit key to attempt escape is working and the shocks. My character escaped and the knock down process starts over again as it should, then attempts at escape and break out of binds. Did this 3 times but no dialogue or progression. How much time before the dialogue and other effects start? What's your characters level? Thanks for the reply. Level 1 lol, I know right. I always try out mods very early in the game in this case right after Helgen, down the road make a left at the junction instant bandit camp. I do understand how this mod works much better with the help of memember comments.
Kain1978 Posted May 12, 2014 Posted May 12, 2014 If level based progression is enabled you won't get any devices equipped until you are level 6. After that you have a chance 50/50 to get a device. After hitting level 11 you can get up to 2 devices. There Is also a chance to get none. It's called luck not bug increases every 5 level. Make sure you check out v1.61 and give feedback about how you like the new MCM menu. Is it better? Any suggestions? Kain
daedrasp Posted May 13, 2014 Posted May 13, 2014 Essential NPC(Balgruuf, Yarl) don't work this mod? I attacked and raped once and release free. Before attack they don't capture my girl.
darkfender666 Posted May 13, 2014 Posted May 13, 2014 The broken animation of surrendering/entering combat just cycles until i remove armbinder, but nothing is triggered... then the first time i save will just make the game crash... even if i wait and go in an area with no enemies (even autosave and quicksave). If i don t remove the armbinder the surrender animation just loops in attept to go in combat mode and viceversa. If i remove it i am stuck in neutral to combat loop but unable to enter combat or change stance. errr, something is massively broken in your current install / savegame. I would strongly suggest a clean reinstallation But everything works fine except this.. Also checked tes5edit, boss and load order no issues
new_man Posted May 13, 2014 Posted May 13, 2014 The broken animation of surrendering/entering combat just cycles until i remove armbinder, but nothing is triggered... then the first time i save will just make the game crash... even if i wait and go in an area with no enemies (even autosave and quicksave). If i don t remove the armbinder the surrender animation just loops in attept to go in combat mode and viceversa. If i remove it i am stuck in neutral to combat loop but unable to enter combat or change stance. errr, something is massively broken in your current install / savegame. I would strongly suggest a clean reinstallation But everything works fine except this.. Also checked tes5edit, boss and load order no issues Have you tried deleting everything and then reinstalling the mod? As in manually deleting all of submit files rather than just overwriting them. Also do you have the original submit folder inside your Skyrim? If you haven't, then try unchecking submit, run the game, save the game, delete all of submit files, reinstall submit then load the previous save game. If you have done everything that I mentioned, then I'm very sorry but my current expertise is not a help for you......but I do hope it'll work~
darkfender666 Posted May 13, 2014 Posted May 13, 2014 simply i had previous version ._. I was waiting for it to work before updating again, but downloading the latest version fixed everything. Slightly un stable sometimes but 99% working. ty
Guest Posted May 13, 2014 Posted May 13, 2014 I just gotta say it again thanks Kain1978 and MixedUpJim for making submit the best its every been
permidion Posted May 13, 2014 Posted May 13, 2014 mmm, if I have all the device on me, Sexlab give me an error saying no valid animation has been found. previously it was enough to have one of the boobjob enabled to solve this, but now it seems it's not considered valid anymore. i tried enabling one of the handjob animation, but even that doesnt work. is that normal? what animation is considered valid when fully equipped with devices ?
Kain1978 Posted May 13, 2014 Posted May 13, 2014 mmm, if I have all the device on me, Sexlab give me an error saying no valid animation has been found. previously it was enough to have one of the boobjob enabled to solve this, but now it seems it's not considered valid anymore. i tried enabling one of the handjob animation, but even that doesnt work. is that normal? what animation is considered valid when fully equipped with devices ? Are you using the latest version of DD 2.7.6? It adds the keyword SexLabNoStrip to armbinders. I would say it's correct no animation fits in case you have the bra equipped as well. Btw next version should fix the armbinder equip problems completely Any feedback for the new MCM menu would be nice too
permidion Posted May 13, 2014 Posted May 13, 2014 Are you using the latest version of DD 2.7.6? It adds the keyword SexLabNoStrip to armbinders. I would say it's correct no animation fits in case you have the bra equipped as well. Btw next version should fix the armbinder equip problems completely Any feedback for the new MCM menu would be nice too I have 2.7.6 yes I think at least one animation should be cleared to be able to be played even if fully equipped, getting the sexlab error message and no sex animation is awful I got the armbinder equipped but I coulnd try to remove it myself, as "deviously helpless" kicked right in and I got re-raped (this time without error because I checked the "attacker remove belt" option in that mod. but after getting (very slowly) re-equipped with the belt and armbinder, I could remove it normally (tab key was working ok and I didnt have problems with the armbinder, though I had some with the blindfold but that may be because I tried to remove it before the script finished re-equipping me with the device, I will be more patient next time). the MCM menu seems perfectly fine, but Im still with the initial 1.6, I havent updated to 1.6b yet
Vbarding Posted May 13, 2014 Posted May 13, 2014 Thanks for the mod, I really enjoy it. I do have one question I've had trouble deciphering reading through the OP and searching through the posts. For followers, is the expectation that it should impact all of them or just one (if you are using a multiple follower mod, in my case simple multiple followers) The reason I ask is it seems like the full effects are only impacting one of two followers with me. Both are being robbed and stripped, but only one is actually being bound or having devices applied.
Kain1978 Posted May 14, 2014 Posted May 14, 2014 Currently it's just one follower. Might change in the future
harakoni Posted May 14, 2014 Posted May 14, 2014 still not receiving text dialogue, follower also does not receive armbinder. Makes armbinder escape trivial.
Kain1978 Posted May 14, 2014 Posted May 14, 2014 Since Jim is absent for a few days I decided to upload my fix version here in the forums. Probably when he's back, he'll update the download section of Submit DD Progression as well. Changelog 1.61a - Fixed chastity belt: belt won't get equipped twice (Fixes "lag" problems) - Fixed armbinder: Check which gag is equipped instead of trying to unequip all (Fixes another "lag" problem) - Changed the "return earlier if armbinder equipped" statement in order to get always called - Using zad_DeviousGag for all gags, I changed it to zad_DeviousGagPanel in previous releases SexLab Submit 1.61a.zip
permidion Posted May 14, 2014 Posted May 14, 2014 mmm, I updated to 1.61a and I have problems with the armbinder again. now I dont know if it is really because of the update, but here is what happen: when the "you are bound" message is displayed (after the rape) and the character kneel, the armbinder is directly equipped and the character doesnt become free as it should when the armbinder is equipped, resulting in my character being in what look like a normal kneeling bound posture, where I can hit the submit key to get either shocked or free, but all that while having the armbinder on. previously (with 1.6 / 1.6b), when getting equipped with the armbinder, my character would directly get up and free. another issue I noticed is it is possible to kill your attacker in the split moment between the auto-submit is triggered and the animation start. as a result sometimes the attacker is resurrected. In my opinion, the character should not be able to move after the auto-submit kicks in and the submit animation start. also im unsure why there is that time gap between the two, shouldnt they happen totally seamlessly (ie without a gap) ? edit: I did a clean install of the mod when going from 1.6b to 1.61a
w0mpy Posted May 15, 2014 Posted May 15, 2014 Currently having troubles with this mod. Once my character gets to cuffs on legs/arms, belt, collar, and plugs no other items will be added afterwards. The surrender and being bound still works but no more devices are added. At one point my game gave me a bug message that HDT (boots) was required but I don't see a download related to that in the requirements section. Any help would be appreciated.
new_man Posted May 15, 2014 Posted May 15, 2014 Okay, the mod alone, for now, seems to be working well with humans and animals but somehow still a bit buggy on the humanoid creatures, at least on trolls and draugr that I'd tested on. 1st off, do they bound your character after the submit and sex scene? Anywhere they never seem to go away minding their own business after my character is bound, making escaping hard and somewhat impossible, also probably due to lack of animation type available in SexLab, after having belt or plugs on, any sex animation after that will becomes humorously weird.
Zanan Posted May 15, 2014 Posted May 15, 2014 I read someone posted this and I was wanting to add my voice to it.If it was possible to add a minimum and maximum health threshold to submit via the option menu, so SD and submit will run side by side together. I prefer submit to defeat and I love what you've done here to further it. If you have already please ignore this and thank you for the work.
Kain1978 Posted May 15, 2014 Posted May 15, 2014 Currently having troubles with this mod. Once my character gets to cuffs on legs/arms, belt, collar, and plugs no other items will be added afterwards. The surrender and being bound still works but no more devices are added. At one point my game gave me a bug message that HDT (boots) was required but I don't see a download related to that in the requirements section. Any help would be appreciated. This mod is using DD - Expansion which requires HDT and HDTHighHeel in order to work correctly. If it's not mentioned on DD's download site please let Min know about it. We can expect that you have this installed Okay, the mod alone, for now, seems to be working well with humans and animals but somehow still a bit buggy on the humanoid creatures, at least on trolls and draugr that I'd tested on. 1st off, do they bound your character after the submit and sex scene? Anywhere they never seem to go away minding their own business after my character is bound, making escaping hard and somewhat impossible, also probably due to lack of animation type available in SexLab, after having belt or plugs on, any sex animation after that will becomes humorously weird. We are just doing the bondage and DD content. We mostly take all of the Submit code from the original mod and modify it. Try to contact the author of the original Submit about it ========================================================================================== I just found some code which is not up to date with the newest Submit version. Gonna post an updated version when it's done.
Findout Posted May 15, 2014 Posted May 15, 2014 Currently having troubles with this mod. Once my character gets to cuffs on legs/arms, belt, collar, and plugs no other items will be added afterwards. The surrender and being bound still works but no more devices are added. At one point my game gave me a bug message that HDT (boots) was required but I don't see a download related to that in the requirements section. Any help would be appreciated. This mod is using DD - Expansion which requires HDT and HDTHighHeel in order to work correctly. If it's not mentioned on DD's download site please let Min know about it. We can expect that you have this installed Okay, the mod alone, for now, seems to be working well with humans and animals but somehow still a bit buggy on the humanoid creatures, at least on trolls and draugr that I'd tested on. 1st off, do they bound your character after the submit and sex scene? Anywhere they never seem to go away minding their own business after my character is bound, making escaping hard and somewhat impossible, also probably due to lack of animation type available in SexLab, after having belt or plugs on, any sex animation after that will becomes humorously weird. We are just doing the bondage and DD content. We mostly take all of the Submit code from the original mod and modify it. Try to contact the author of the original Submit about it ========================================================================================== I just found some code which is not up to date with the newest Submit version. Gonna post an updated version when it's done. This mod is using DD - Expansion which requires HDT and HDTHighHeel in order to work correctly. If it's not mentioned on DD's download site please let Min know about it. We can expect that you have this installed < May I ask how this works. I don't rember seeing boots. I do use HDT and HDTHighHeel so I good there.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now