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Apropos - Feature Request and Descriptions Submission


gooser

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Posted

Just a suggestion, perhaps you can do something regarding the nature of the text messages.

For example, first the texts are about the character being unwilling or unsure instead "hungering for dick", maybe those types of descriptions should be reserved for very promiscuous characters?

 

This thread is for people to submit their own descriptions written in their own styles.  Decauk is one author who has done an incredible amount of work to have the most complete database, but that is his work for you to use or not use.

 

If you want a different tone your best bet would be to simply create your own text files (or modify the current database to suit if that is easier).  Obviously sharing your work after would be appreciated by anyone else who would prefer that style.  

Posted

 

Just a suggestion, perhaps you can do something regarding the nature of the text messages.

For example, first the texts are about the character being unwilling or unsure instead "hungering for dick", maybe those types of descriptions should be reserved for very promiscuous characters?

 

This thread is for people to submit their own descriptions written in their own styles.  Decauk is one author who has done an incredible amount of work to have the most complete database, but that is his work for you to use or not use.

 

If you want a different tone your best bet would be to simply create your own text files (or modify the current database to suit if that is easier).  Obviously sharing your work after would be appreciated by anyone else who would prefer that style.  

 

 

I think you completely misunderstood what I said.

Also there is a "Feature Request" right in the title.

 

What I suggested is not text based, it could only be achieved if Asporos can track the amount of sex a character does and based on that counter it can select which text to play and which one not to.

Posted

 

 

Just a suggestion, perhaps you can do something regarding the nature of the text messages.

For example, first the texts are about the character being unwilling or unsure instead "hungering for dick", maybe those types of descriptions should be reserved for very promiscuous characters?

 

This thread is for people to submit their own descriptions written in their own styles.  Decauk is one author who has done an incredible amount of work to have the most complete database, but that is his work for you to use or not use.

 

If you want a different tone your best bet would be to simply create your own text files (or modify the current database to suit if that is easier).  Obviously sharing your work after would be appreciated by anyone else who would prefer that style.  

 

 

I think you completely misunderstood what I said.

Also there is a "Feature Request" right in the title.

 

What I suggested is not text based, it could only be achieved if Asporos can track the amount of sex a character does and based on that counter it can select which text to play and which one not to.

 

 

Ah, misunderstood the nature of the request then.  

 

It does sound like that will be something you should be able to do manually in the next version by changing the weight of the different tones as your character progresses (aka have a "dirty" tone that you only start having show up later on when you decide your character is sufficiently perverse).  I personally don't think that's something that would be good to automate or attach to the Sexlab diary thing just because how your character should react is totally subjective, but that's just my opinion.

Posted

 

 

 

Just a suggestion, perhaps you can do something regarding the nature of the text messages.

For example, first the texts are about the character being unwilling or unsure instead "hungering for dick", maybe those types of descriptions should be reserved for very promiscuous characters?

 

This thread is for people to submit their own descriptions written in their own styles.  Decauk is one author who has done an incredible amount of work to have the most complete database, but that is his work for you to use or not use.

 

If you want a different tone your best bet would be to simply create your own text files (or modify the current database to suit if that is easier).  Obviously sharing your work after would be appreciated by anyone else who would prefer that style.  

 

 

I think you completely misunderstood what I said.

Also there is a "Feature Request" right in the title.

 

What I suggested is not text based, it could only be achieved if Asporos can track the amount of sex a character does and based on that counter it can select which text to play and which one not to.

 

 

Ah, misunderstood the nature of the request then.  

 

It does sound like that will be something you should be able to do manually in the next version by changing the weight of the different tones as your character progresses (aka have a "dirty" tone that you only start having show up later on when you decide your character is sufficiently perverse).  I personally don't think that's something that would be good to automate or attach to the Sexlab diary thing just because how your character should react is totally subjective, but that's just my opinion.

 

 

You could gimick it, at the loss of the descriptive wear and tear or aroused adjectives.

 

Either just use the arousal_descriptors.txt and instead of describing her pussy as dripping, put in your nervous, or tenative or hungering lines. You'll have to find words and line structures that work with a replacing system.  Nervous gaze vs hungering gaze, maybe.

 

Wear and tear could also be used, especially if you are not using that system for drawbacks (if going for a more realistic play), the same way.  Assuming the higher the damage, the more sex she's had, and the more of a slut she is, adjectives or adverbs could get progressingly needy, greedy or degenerate from "ok I'll suck your penis" to "oh, nice cock" to "gimme dick".

Posted

Just a suggestion, perhaps you can do something regarding the nature of the text messages.

For example, first the texts are about the character being unwilling or unsure instead "hungering for dick", maybe those types of descriptions should be reserved for very promiscuous characters?

 

This is totally an appropriate place to voice some interesting mod enhancement ideas! 

 

I've looked at the SL stats in the past, and I eventually gave up, but maybe I need to pick it up and try again. What I was looking in particular was the SexLab stat called Purity. I believe this is reflected in the MCM panel for SexLab under diary/stats. iirc, Purity can either be greater or equal to zero ("pure") or Lewd (less than 0.0). 

 

In fact, in Apropos you can specify in MCM that Apropos log various arousal stats ("Enable Actor SexLab Stats Logging"). If this is turned on, it will dump to the log: arousal, pain, enjoyment, and lewdness. If the actor is still pure, it won't display anything about purity/lewness.

 

Perhaps we can use Lewdness as a way to pivot descriptors? Its a thought. My concern is that these stats seem to rise asymptotically to some value and then stick there forever.

 

No promises, but I have been considering an add-on for Apropos, that I loosely have thought of as "Apropos: Achievements" that would involve a Sexual achievement system (similar to FNV), including tracking several stats. That might be something that could drive this idea of yours.

Posted

Aye, sometimes by the "second" sexual encounter I get messages about how much of a whore my character is... kind of a shock considering she was a virgin up until yesterday.

My suggestion was only aimed at avoiding this kind of scenario.

 

Perhaps, like you said it can be done manually? Perhaps we can set up the "mood" in MCM, for example "virgin, victim, whore, prostitute, etc..." where the text will play out according to the attribute you have chosen.

So a person who is role-playing a tavern prostitute can get descriptions regarding such a scenario as an unwilling prostitute just doing her job versus a raging whore or a rape victim held against her will. The texts can remain relatively the same except the subject matter will change slightly.

I can definitely help you with the writing but the tagging of the texts and the MCM stuff is something only you can do besides I think this is an easier solution than a tracking system.

Posted

Aye, sometimes by the "second" sexual encounter I get messages about how much of a whore my character is... kind of a shock considering she was a virgin up until yesterday.

My suggestion was only aimed at avoiding this kind of scenario.

 

Perhaps, like you said it can be done manually? Perhaps we can set up the "mood" in MCM, for example "virgin, victim, whore, prostitute, etc..." where the text will play out according to the attribute you have chosen.

So a person who is role-playing a tavern prostitute can get descriptions regarding such a scenario as an unwilling prostitute just doing her job versus a raging whore or a rape victim held against her will. The texts can remain relatively the same except the subject matter will change slightly.

I can definitely help you with the writing but the tagging of the texts and the MCM stuff is something only you can do besides I think this is an easier solution than a tracking system.

 

In the next release (the one I am currently trying to finish) includes Theme support.

 

I've been testing that for a few weeks now. However, there isn't any alternative "theme" content authored yet... SO while the mod can switch based on themes, it will always fallback to the now current, default theme (Decauk's).

Posted

Update to post #3.

Not an Apropos update, either; I'm kind'a waiting on a finalised filename structure before I get to work writing the FF stuff.

Instead, I present a side project; updated dialogue for the awesome (and pretty much mandatory) Spectator Crowds Ultra Edition by mainfct & wpg97541. Simply replace the packaged .esp file with mine, and the dialogue will be expanded. Obviously, it's much the same style of content as my db.

 

If you haven't already done so, download this fantastic mod and add it to your load order immediately.


 

I'm sorry if this is a dumb question but are DBs being uploaded somewhere else now? The last one I see in this thread was posted by Decauk

more than half a year ago.

 

 

Then you're looking in the wrong place. My latest db is in post #3 on the front page of this thread, and was uploaded last month.

Posted

 

Then you're looking in the wrong place. My latest db is in post #3 on the front page of this thread, and was uploaded last month.

 

Why, oh, why didn't I think to actually read the front page before scanning the entire thread... See this is why I don't post, I can usually answer my own questions by just figuring out how dumb I'm being. Thanks for pointing me in the right direction and for these awesome descriptions.

Posted

Hey! I hope this mod is active and getting updates yet.

 

I've downloaded this mod recently and is awesome. The only thing I would change it's the way of sentences appear, I don't know if I can change in the options of this version (I think not but...). I get sentences in 3 rows, first the last, the second and first, when all three are on screen, third sentence (the final of the sentence disapear, and I can't read in order).

 

My suggestion is to make appear all three sentences on screen and remain here until the next animation change, chose time remain or load sentences in order from first to last, not at reverse.

 

By the way... excellent work, some sentences are amazing haha.

 

Thank you! :)

Posted

Hey! I hope this mod is active and getting updates yet.

 

I've downloaded this mod recently and is awesome. The only thing I would change it's the way of sentences appear, I don't know if I can change in the options of this version (I think not but...). I get sentences in 3 rows, first the last, the second and first, when all three are on screen, third sentence (the final of the sentence disapear, and I can't read in order).

 

My suggestion is to make appear all three sentences on screen and remain here until the next animation change, chose time remain or load sentences in order from first to last, not at reverse.

 

By the way... excellent work, some sentences are amazing haha.

 

Thank you! :)

 

Um, the mod was just updated last week with more changes to come, you'd want to check out the main support thread.

 

http://www.loverslab.com/topic/28123-apropos/

Posted

 

Hey! I hope this mod is active and getting updates yet.

 

I've downloaded this mod recently and is awesome. The only thing I would change it's the way of sentences appear, I don't know if I can change in the options of this version (I think not but...). I get sentences in 3 rows, first the last, the second and first, when all three are on screen, third sentence (the final of the sentence disapear, and I can't read in order).

 

My suggestion is to make appear all three sentences on screen and remain here until the next animation change, chose time remain or load sentences in order from first to last, not at reverse.

 

By the way... excellent work, some sentences are amazing haha.

 

Thank you! :)

 

Um, the mod was just updated last week with more changes to come, you'd want to check out the main support thread.

 

http://www.loverslab.com/topic/28123-apropos/

 

 

Oh, I see, my mistake... I had installed the old version. Thank you!

 

Posted

So I would love to contribute, but I find that I tend to run out of ideas for lines a bit too quickly. Parts of lines or ideas I find easier as I go on, but I can't quite make them different enough. That got me to thinking- maybe there is a way I could generate full sentences from parts?

Then I realized that Excel is perfect for this.

 

I don't know if anyone else would like to try this method, but I made a base generator that seems to be working pretty well to start off. It follows a three-part sentence structure, though if you want variation you can alter the "math" to suit your sentence structure needs. It's composed of four sheets for each part (I suggest putting commas at the ends of the first and second parts and a period after the third). You can write in the apropos {WORD} synonym keys as needed and they will pass through in the end. As long as you have a basic grasp of Excel, you should wind up with a set of randomly assembled sentences on the first page that you can copy-paste into a text document and then format into the appropriate Apropos file.

 

For now, this is a pretty basic Excel engine. I recommend making a new one for different animations/stages/POVs, but I may end up working on it so that it can generate more sentence types from parts. As I work with it more myself (I just made it and tested it out) I may make changes and improvements. If I do, I'll add them to this topic.

 

If you don't have a copy of Excel that is compatible with this, it was made using the free online version of Office, so it also works there. I'm not sure about Google Docs since I don't care for the layout they use, but it may work. To my understanding, it should also work with various "open office" like programs just fine, as long as they support the .xslx format.

Also, if you use Office Online or Google Docs, remember that it stores the document in their cloud drive. I don't think it is a problem, but they sometimes have issues with more "adult" content (I don't think words in a sheet should count, but it's probably best to check their ToS). As such, if you want to share the file, I recommend downloading a copy to share rather than sharing from your cloud drive.

 

If people like this, and have suggestions for me to improve it, please let me know.

 

**Edit: I attached a quick sample of lines generated with this using some of Decauk's FemaleActor_Male Vaginal S1 lines and a random sample of second lines. This was done by changing the sentences to look only at the first two part sheets and running the RAND() parts over again for three sets. As you can see, not all of the lines work out smoothly, but with a little cleaning up, you can generate a lot of variation with only a few parts (great for different stages).

While I know this won't work well for everyone- it's mostly to help if you find yourself running short on complete lines- maybe it can help people flesh out their custom scripts. I know Gooser and Decauk are encouraging us to come up with custom module lines, so this could help us contribute.

Base Generator.xlsx

Sample Generation.txt

Posted

Also, I had a question- is there a spot where we can work on lines as a group?

By this I mean a place where the animation text files are available and multiple users can add lines of dialogue as we go. Since we are doing "modules" to match fetishes, maybe they could also be separated into their module groups, too.

I'm not sure if GitHub works like this, since I'm not terribly familiar with how that site works, but if it does, that could be a good place to work on it.

Posted

Nope. Databases written by multiple authors have a strange 'disjointed' feel to them.

That being said, I've long said that there should be some location where people can post content; entire dbs, separate themes, single animations, whatever. Then people can simply grab what they want and not have to rake through pages of posts to find it.

 

Posted

Decauk,

 

Just in case you haven't heard it enough...

 

HOLY CRAP! THANK YOU!

... for your work on the database. 

 

I've been working on creating descriptions in the Loving theme. Not redoing the rape ones because... well... rape is rape...

 

But it gives me a real appreciation for how much work and TIME you've put into this!

 

I'm writing MalesActor_whatever files primarily, and focusing on the animations from NSAP. I use yours and modify them for the Loving theme if you've already written them for Female_Actor, but if none exists, then I write a FemaleActor file as well.

 

I STILL get confused as to who is ACTIVE and who is PRIMARY when doing the female files, but.... 

 

And then after WRITING them... there's TESTING them (to make sure I didn't screw up PRIMARY and ACTIVE... again...)

 

So.... again... thank you!

Posted

Decauk:

 

You have a pretty good idea of how the tags work, so I'm asking... you or Gooser, 

I'm testing a description file for fdThreesome. I understand that Apropos may not be quite ready for a threesome yet, but I've got this working all the way to the final stage.

 

Here are the tags:

(sex,4D,BBP,MMF,Doggy,Blowjob,Oral,Orgy,Dirty,FMM)

 

I removed Anal and Vaginal as I thought maybe it was tripping over the fact that it had basically every W&T body part in it.

 

This is being recognized as a unique animation and it accesses the correct folder and files. It displays Stage1, 2, 3, 4 and then.... does not display Stage5.

I have Stage5 also duplicated as _Orgasm. It doesn't play either one.

 

This is obviously not a Foreplay animation, but since I have foreplay toggled on, I thought maybe that was an issue, because when this animation is selected, there is no foreplay... played. And as I am writing this... I should go back in and turn foreplay OFF and see if it plays all stages.... sheeesh....

 

back in a bit...

 

** EDIT **

Ok... that wasn't it. I turned Foreplay OFF in SexLab's MCM and it still skips the description for the last stage. Checked in JSON validator and it says it's valid JSON so that shouldn't be the issue and the Apropos log doesn't show any errors. Just kinda odd that Apropos would play all stages except the last one. :)

 

Maybe 'cause it can't handle the W&T update for 3 participants?

 

Posted

Decauk:

I have to echo what chajapa said, I've just gotten started editing your files with a similar goal in mind and the time it takes to do even a single file... to have done so many is kind of amazing. If I didn't have all your work to build upon I wouldn't even use apropos so thank you.

 

Now I have some noob questions for anyone who might answer, these are probably really dumb so I apologise in advance.

My main aim is to have a bunch of 1st person stuff for my male PC and 3rd person stuff for female companions, I think I understand the difference between the MaleActor_Female and FemaleActor_Male files but if someone who knows what they're doing could clarify it would set this fools mind at ease.

 

Secondly, after reading Chajapa's posts I feel like I've failed to grasp the significance of themes but I don't see it described on the front page of the Apropos main thread, could someone explain?

 

Also Chajapa, if you'd feel comfortable uploading your work I'd really appreciate it, it sounds like I'd enjoy your changes and honestly I could use all the material/inspiration I can get my hands on I am not much of a creative writer.

Posted

Decauk:

I have to echo what chajapa said, I've just gotten started editing your files with a similar goal in mind and the time it takes to do even a single file... to have done so many is kind of amazing. If I didn't have all your work to build upon I wouldn't even use apropos so thank you.

 

Now I have some noob questions for anyone who might answer, these are probably really dumb so I apologise in advance.

My main aim is to have a bunch of 1st person stuff for my male PC and 3rd person stuff for female companions, I think I understand the difference between the MaleActor_Female and FemaleActor_Male files but if someone who knows what they're doing could clarify it would set this fools mind at ease.

 

Secondly, after reading Chajapa's posts I feel like I've failed to grasp the significance of themes but I don't see it described on the front page of the Apropos main thread, could someone explain?

 

Also Chajapa, if you'd feel comfortable uploading your work I'd really appreciate it, it sounds like I'd enjoy your changes and honestly I could use all the material/inspiration I can get my hands on I am not much of a creative writer.

 

The "themes" are not in the stable release. They're in the new beta release that has the widgets to display descriptions.

I've started working in the "Loving" theme basically so I can leave all of Decauk's work in the default area alone. I copied everything into the Loving" folder and started editing there. This also meant changing the file to set all other themes to 0 and Loving to 1 so Apropos is only using the Loving descriptions (unless there is one missing... then it will fall back to the default description outside of Loving)

 

I am concentrating on the animations from NSAP as I generally toggle all of the others (the ones included in SexLab) off. I still have a lot to do. I'm just doing 1 or 2 a day. Eventually I hope to have all of them, but... I'm not there yet. :)

 

I've also edited the AnimationPatchUps text file, AND the UniqueAnimations text file and some of my edits in THOSE files.... well... not sure how acceptable they are. But I'm figuring things out. Some of my description files only have 1 line in each "person" view, just to get something in there and make adjustments. 

 

As such... and because of some of the edits I've made, I'm not sure I'm comfortable sharing. Not because I don't want to share, but rather because the files I've changed that are NOT description files..... those changes aren't approved or even REVIEWED by Gooser. And I don't want to be responsible for screwing up someone's game. Not that I think it would cause any lasting harm, but .... I can edit files. I can break things and then say, "Oh, shit!" and go back in and fix them. Anyone who hasn't tinkered to this degree could get into trouble. :)

 

I WILL... absolutely and without hesitation... share my description files, but I need a few more days to get a few more done. As I stated earlier though... they're not as extensive as Decauk's, and they're in a little different... "flavor".

 

Posted

Thank you both, always good to hear appreciation.

 

As for {PRIMARY}/{ACTIVE} tags; {ACTIVE} is the one with the cock, {PRIMARY} is the one taking it. So in a MaleActor_Female file, {PRIMARY} is still the chick and {ACTIVE} is still the dude. This may change when the new filename structure kicks off, it may not. Gooser would know better than me.

 

Also, don't worry about screwing anything up; there's pretty much nothing the db can do that will affect the mod's performance. If you make a mistake, all that will happen is the message for that file won't play. None of the real script is in the db, so go wild.

 

The idea of themes is to have multiple databases. For example, you could have one database that was written with a 'loving' theme in mind, full of looking into each other's eyes and being fulfilled. Then you could have another database about wishing you were somewhere else, full of 'is he done yet?'.

 

Now, you can install both of these, and then alter their priority in the MCM. So, you could have one character use 100% romance and 0% bored, and another with 100% bored and 0% romance, and they'd only use that theme. Or, you could use 90% romance and 10% bored, and (theoretically), you'd get 9 times as many romance messages as bored ones.

 

You could also use themes to show your character's progression over time. One theme about being innocent and naïve, starting out at 100%, and another about being a slut, starting at 0%. As your character progresses, you just slip into the MCM and slightly adjust the ratings, causing more and more 'slut' messages to appear as the character becomes a nympho.

 

Another use would be more extreme fetishes, such as scat, watersports, vore, whatever. Themes just for these could be written, and then they're easy to install and add to a more 'normal' database, without other users having to go into the db and start deleting lines. Let's face it, everyone has their own turn ons and turn offs, so the ability to add modular fetishes is pretty accommodating.

 

Now, the issue with this is, as you've both mentioned, the sheer amount of work required. See all the examples above? I'm gonna do none of that. People want it, they can write it. Even if all people are doing is modifying my files to fit a different goal, people need to start posting their stuff. Someone else will probably be after the same.

 

I can't write everything, and you don't want me to; my tastes aren't the same as everyone's, and I'm gonna suck majorly at writing other people's kinks. Hence why I have little content for M>F perspectives, dudes just don't turn me on, and thinking about their perspective doesn't do much for me. I just don't know what people want for that, and that makes it hard for me to write. Same goes for dudes fucking werewolves, or female werewolves. I don't get the furry thing, so any attempt by me to write it will be crap.

 

Also, don't worry about being 'approved'. Gooser made this mod to make use of player content, so you should all do just that. Write whatever you want, in whatever style you want. Unless it's actually shit that's banned on Lover's Lab itself (loli), then it's all good.

 

EDIT: Oh, forgot to write about threesome animations; these aren't supported yet. I've written one to entertain myself, but until Gooser adds support, they won't play in-game. We've talked about using the tags {ACTIVE} & {ACTIVE2} to represent the two individuals. Another issue is working out which partipants are guys and girls, because there's no option in SexLab to make MFF and MMF only play with the appropriate combinations (I wish there was). The new naming scheme would theoretically fix this, but nothing concrete right now. Personally, I'd leave 3ways on the backburner until Gooser adds support.

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