00ptic Posted April 20, 2012 Posted April 20, 2012 I don't know why, but I imagined him asking you to look after his pet goldfish that he no longer has time to care for. When you get to the location he mentioned, you find a large sea-monster fighting a giant mudcrab. What you do then is up to you... That probably would fit much better along with the questilne that gets you the educated pet owner perk, or perhaps an alternate means of getting it. And as for the sneaking thing I completely understand, my assassin is easily my most played character. Those ideas for containing them however, seem like they might be too practical to work. In Skyrim, having 100 sneak puts you at Batman status; you can literally be right in front of them in broad daylight and remain unseen. Your abilities are just that good. I think the soul gem conundrum might work though, since whether or not you can see the slave, you know they're either within a short range or dead. Or maybe these heavy ass chains around their legs (which hopefully cannot be lockpicked off) that make subtlety impossible. As for magic...I really don't know how to approach that with balance. I don't want a master-level caster being subdued by mere enchanted collars, but I don't want our highly experienced slavers being unable to capture someone just because they have level 22 destruction. There's probably a clever way to handle this but I can't think of it at this moment.
Princessity Posted April 20, 2012 Posted April 20, 2012 Ohhh! Exorcist sounds like lots of lots of fun! I rooted for the demon though the whole film by the way xD And if you need a Daedroth to do the possesion and it's supposed to involve seduction... why don't you use a Seducer? Maybe even one lent by uncle/auntie Sheo in exchange for a crazy little favour? ^^ Perfect! And he'd definitely be up for wrong-footing the vigilants. Now we just need a suitably crazy favour. Preferably linked to the themes of possession and seduction ... Hum... let me thiiink... How about Sheo agrees to lend you one of his/her girls from Dementia (let's call her Kyrvaastel) out of hand because he/she thinks it's a hilarious idea! But there's a catch. Actually two.. no! Three ^^ Not just anyone is vulnerable to Sheogorath's influence! The vessel for the possession needs to already have been touched by his/her "blessing". Fortunately for you little mortal Sheogorath knows *just* the right person! So... GO! GET HER! STOP STANDING THERE AS IF YOUR LEGS GOT TURNED INTO ICE AND MELTED INTO GOOOOOOO! Because... that can be arranged you know? Oh riiiiight! You don't know where to look! Awww don't you like surprises? Like I DO?? You don't want to spoil my fun dooooo you? Actually... FINE! Have it your way! Her name is Chloe! CLOOO-WEEE! Remember that because you're going to be looking all around Solitude for her! What? Am I supposed to MARK IT ON YOUR MAP??? Do you KNOW how SICK I am of HEARING this??? 200 years... FEELS LIKE YESTERDAY! and folks haven't changed a single little bit! ~~sniff~~ Oh nostalgia! I think I'm going to cry! You can stay and watch if you want... but then I'd have to PLUCK OUT YOUR EYES! Can't a god have a little PRIVACY! Of course! The second catch is that the girl Sheo wants and *absolutely nobody else in all Tamriel!* turns out to be a daughter of an important noble: very well guarded and sheltered because if her little "instability" was revealed it could destroy the parent's reputation! Finding her would involve listening to gossip, looking for the few people who have access to the girl (like her maid) and infiltrating or storming (bad idea) the house. And after everything is done... time for the third catch! Sheo is just about to call his seducer back... but changes his/her mind at the last moment and decides to take the possessed girl instead because oh such a shame about the last court dancer! Anyways! Have fun dealing with the enraged noble now! Byes and kisses! Oh and Kyrvaastel who was left behind and isn't the least bit happy about this... Can the seductive Daedroth be convinced to join the team while she's stuck on mundus?
Daguy Posted April 20, 2012 Posted April 20, 2012 Stop being Sheogorath, you is scaring me. ; . ; *curles up in a corner*
D_KNIGHT_PEN Posted April 20, 2012 Posted April 20, 2012 Ohhh! Exorcist sounds like lots of lots of fun! I rooted for the demon though the whole film by the way xD And if you need a Daedroth to do the possesion and it's supposed to involve seduction... why don't you use a Seducer? Maybe even one lent by uncle/auntie Sheo in exchange for a crazy little favour? ^^ Perfect! And he'd definitely be up for wrong-footing the vigilants. Now we just need a suitably crazy favour. Preferably linked to the themes of possession and seduction ... Hum... let me thiiink... How about Sheo agrees to lend you one of his/her girls from Dementia (let's call her Kyrvaastel) out of hand because he/she thinks it's a hilarious idea! But there's a catch. Actually two.. no! Three ^^ Not just anyone is vulnerable to Sheogorath's influence! The vessel for the possession needs to already have been touched by his/her "blessing". Fortunately for you little mortal Sheogorath knows *just* the right person! So... GO! GET HER! STOP STANDING THERE AS IF YOUR LEGS GOT TURNED INTO ICE AND MELTED INTO GOOOOOOO! Because... that can be arranged you know? Oh riiiiight! You don't know where to look! Awww don't you like surprises? Like I DO?? You don't want to spoil my fun dooooo you? Actually... FINE! Have it your way! Her name is Chloe! CLOOO-WEEE! Remember that because you're going to be looking all around Solitude for her! What? Am I supposed to MARK IT ON YOUR MAP??? Do you KNOW how SICK I am of HEARING this??? 200 years... FEELS LIKE YESTERDAY! and folks haven't changed a single little bit! ~~sniff~~ Oh nostalgia! I think I'm going to cry! You can stay and watch if you want... but then I'd have to PLUCK OUT YOUR EYES! Can't a god have a little PRIVACY! Of course! The second catch is that the girl Sheo wants and *absolutely nobody else in all Tamriel!* turns out to be a daughter of an important noble: very well guarded and sheltered because if her little "instability" was revealed it could destroy the parent's reputation! Finding her would involve listening to gossip' date=' looking for the few people who have access to the girl (like her maid) and infiltrating or storming (bad idea) the house. And after everything is done... time for the third catch! Sheo is just about to call his seducer back... but changes his/her mind at the last moment and decides to take the possessed girl instead because oh such a shame about the last court dancer! Anyways! Have fun dealing with the enraged noble now! Byes and kisses! Oh and Kyrvaastel who was left behind and isn't the least bit happy about this... Can the seductive Daedroth be convinced to join the team while she's stuck on mundus? [/quote'] Major Lol. Although it is somewhat disturbing how easily you could mimic Sheo like that.
sheogroth Posted April 21, 2012 Posted April 21, 2012 Nice progress doc if you need a alpha/beta tester i can help with that also if you want i can make a variety of crystal realms in kit(still a new modder can create multi leveled and layer places using crystals and placing decorations but not much else)i have one called rosen the crystal realm using my nexus account its a home but feel free to edit it
DocClox Posted April 21, 2012 Author Posted April 21, 2012 I don't know why' date=' but I imagined him asking you to look after his pet goldfish that he no longer has time to care for. When you get to the location he mentioned, you find a large sea-monster fighting a giant mudcrab. [/quote'] That is sutiably crazy, but I'm the way MsLeeches is channelling the Madgod, I think I'd better go with her suggestion. Just to be safe, you understand And as for the sneaking thing I completely understand' date=' my assassin is easily my most played character. Those ideas for containing them however, seem like they might be too practical to work. In Skyrim, having 100 sneak puts you at Batman status; you can literally be right in front of them in broad daylight and remain unseen. [/quote'] Even Bats might problems sneaking if he was enchanted to glow bright green whist constantly playing the theme to the 60s TV show. Then again, it's the same problem as for mages. If you have super good skills in anything they ought to be useful, but they shouldn't let you breeze through the place as it if wasn't there. There are also going to be isses between player slavers who want their captives to stay put, player slaves who want to be held against their will (if that's not a total oxymoron) and player abolitionists who may be captured but want to be able to get out again so the can carry on destroying the guild. Balancing things is going to be tricky. But there's a catch. Actually two.. no! Three ^^ Not just anyone is vulnerable to Sheogorath's influence! The vessel for the possession needs to already have been touched by his/her "blessing". Fortunately for you little mortal Sheogorath knows *just* the right person! I'll just add another "bravo!" for the invocation of Sheogorath there. Of course! The second catch is that the girl Sheo wants and *absolutely nobody else in all Tamriel!* turns out to be a daughter of an important noble: very well guarded and sheltered because if her little "instability" was revealed it could destroy the parent's reputation! Hmmm.. that would solve the problem of stopping the vigilant from killing her outright. In fact' date=' if we set it up right, clever players might be able to use the father's own men to recruit the vigilants for the mission, which would solve all sorts of problems with believability. Finding her would involve listening to gossip, looking for the few people who have access to the girl (like her maid) and infiltrating or storming (bad idea) the house. And after everything is done... time for the third catch! Sheo is just about to call his seducer back... but changes his/her mind at the last moment and decides to take the possessed girl instead because oh such a shame about the last court dancer! Anyways! Have fun dealing with the enraged noble now! Byes and kisses! Very nice Oh and Kyrvaastel who was left behind and isn't the least bit happy about this... Can the seductive Daedroth be convinced to join the team while she's stuck on mundus? I expect so. One way or another Major Lol. Although it is somewhat disturbing how easily you could mimic Sheo like that. It was almost like the Mad God himself had decided to post to the thread. in fact ... Nice progress doc if you need a alpha/beta tester i can help with that also if you want i can make a variety of crystal realms in kit(still a new modder can create multi leveled and layer places using crystals and placing decorations but not much else)i have one called rosen the crystal realm using my nexus account its a home but feel free to edit it Sounds good. We're still pre-alpha until I get the kinks out of the animation, which should be soon now, I had a full day to hack on the problem almost uninterrupted yesterday. Made a lot of progress. I get that done and it's back to my maze of twisty little quests, which will hopefully prove a little less intractable now my subconscious has had a chance to work on the problem.
illusionoflife Posted April 21, 2012 Posted April 21, 2012 I've got yet another not-very-original idea for you: send the pc to a party what I had in mind was setting up some criminal convention somehwere in skyrim, with the pc wanting to discredit a rival of some sort. basicly grab one of maven black briar's kids as your date and have whichever one you picked appear to be killed by your target. so, first: get a date. either seduce your target, or reveal that you're from the SSG and stirke a bargain. then you'd need to set your frame attempt up. males will want to pick a killing methoed that leaves no body, so that they can keep their prize. females might have some trouble with thier date, or other guests, giving them attention of the wrong kind... could be lots of fun here, with the proper setup.
alex_85 Posted April 22, 2012 Posted April 22, 2012 i looking forward to this mod. is it any time soon it will come out? (beta)possibly. but could it be a option for the PC to give herself to slaver? to save some one or something or get sold to the Dastard. but plz skip giant lips and boobs. in some place it would fit..
deadmetal Posted April 22, 2012 Posted April 22, 2012 Alex I advise you to view the wiki to see where the mod is currently at in terms of development and planned features as far as I can tell though the mod should be comPatible regardless of what body mesh/texture you use
alex_85 Posted April 22, 2012 Posted April 22, 2012 thank you and good luck. i did look but i did not find a time frame.
sbseed Posted April 23, 2012 Posted April 23, 2012 thank you and good luck. i did look but i did not find a time frame. no time frame at this time... working as fast as we can. the wiki shows what progress we have/havent made so far.
Tyron Posted April 23, 2012 Posted April 23, 2012 quote from the wiki: Currently I can intercept player death, and start a dialogue with the nearest bad guy to drop her weapons. I've also got something to get her to tell followers to stand down (I spent a lot of time assiming there might be multiple followers to deal with, only to find out that the dismiss function assumes one follower and one dog) and I'm currently working on getting the bandit to make her drop her knickers. Now from what I'm getting from this, the female PC drops her weapons, tells her followers to leave, and then offers herself to her opponent? I don't know about you but this doesn't really appeal to me, for it to be rape it has to be non-consensual. Also keep in mind that without this mod, the char would have died, end of game, so there's nothing wrong with having some permanent side effects. Here's my idea: opponent disarms the PC and executes any surviving followers, they should fight to the death to defend her anyway, no way they'll just meekly walk away (maybe a few followers . The opponent should then hold the PC at sword point, and with the other arm, rip away (permanently destroying) her armor. The sword should probably stay at her throat until just before she is bludgeoned into unconsciousness after the deed has been done. None of that meekly submitting stuff, let's see some violence here please!
Daguy Posted April 23, 2012 Posted April 23, 2012 I like Tyron's idea - at least the concept of swordpoint, and potential for dead companions. Might be too difficult to do however. It always was for Oblivion, and even Sexout isn't that advanced due to limited animations. Arguably however, you will have been beaten beyond the ability to resist anymore. Admittedly though, I can't see companions like any of the Companions or Lydia just walking away. Nor would I personally want them enslaving with me since it takes the spotlight off the PC. I'm sure however it is managed will be satisfying though. It reads to me as if it will eb clear to the PC that there will be no escape, and they are effectively sacrificing themselves to their companion can live - even if they have to command them to go, perhaps in order to save them later. Dead is dead. If there is no companion it will probobly feel closer to that suggestion anyway, if surrounded and at <20hp. An arrow in the back is all an escape attempt would earn. And the 'dropping your weapon' part is effectively being too injured to carry on and being at their mercy. No consent. I'm sure there will be a chance to fight on and die if the player so wishes.
Cezul Posted April 23, 2012 Posted April 23, 2012 A cool thing to maybe do, is add status effects according to how injured you are. It'd need new animations for sure, but it would be pretty cool and pretty game changing ( would make someone think twice charging blindly into a crowd of enemies ) An example, at about 100% HP, you're perfectly fine. At 50%, you start to limp and your carry weight is reduced, at 30% your health will no longer regenerate on it's own, you need medical attention and instead of limping, you lurch and try to drag yourself along slwly, and your weapons become heavy in this weakened state, you'll drag your greatsword/poleweapon or try supporting yourself on your 1h weapon, etc. At 20%, you're basically crawling on the ground and your health degenerates until you die from blood loss. Just my two cents on the subject.
Deep Red Posted April 23, 2012 Posted April 23, 2012 A cool thing to maybe do' date=' is add status effects according to how injured you are. It'd need new animations for sure, but it would be pretty cool and pretty game changing ( would make someone think twice charging blindly into a crowd of enemies ) An example, at about 100% HP, you're perfectly fine. At 50%, you start to limp and your carry weight is reduced, at 30% your health will no longer regenerate on it's own, you need medical attention and instead of limping, you lurch and try to drag yourself along slwly, and your weapons become heavy in this weakened state, you'll drag your greatsword/poleweapon or try supporting yourself on your 1h weapon, etc. At 20%, you're basically crawling on the ground and your health degenerates until you die from blood loss. Just my two cents on the subject. [/quote'] This would be really awesome outside of SSG. It's a sound idea, but I don't think it would really fit in with what the mod is all about.
Dark_Lord_ Posted April 23, 2012 Posted April 23, 2012 Here's my idea: opponent disarms the PC and executes any surviving followers While I see your point, I disagree with the underlined piece. Its a little bit too permanent for my taste. It gives the mod a very dark tone, while its mainly meant to be kinky entertainment.
Daguy Posted April 23, 2012 Posted April 23, 2012 Well, considering some of the potential 'bad ends' possible according to the wiki, its gets pretty dark at points anyway, and I find that awesome personally. Especially when in one you can't bring your PC to escape because they have been so broken by the experiance. If I wanted consequence-free slavery, I could just add-faction Bandits, use some modded clothes, and roleplay being a slave and getting kidnapped. This mod will enforce it, and if its going to cop out... whats the point? Thankfully that doesn't seem to be how things are playing out. Kinky entertainment when it means a slavery mod should by its nature be pretty dark if you are playing the victim, and potentially even the slaver. Its not a safe-word BDSM dungeon somewhere in Solitude, its potentially being captured by a band of ruthless raiders who only spared you because you are a fine ass. Even if its not bandits, at best you are a captive whose entire purpose to your owner is being defiled. Still, even at that point the player will potentially want to escape, and may not want to have lost that companion - so I can see where you are coming from. But i'm not too bothered either way, since if I want it to be a paticularly dark RP I can 'kill' my companion, roleplay it, and then let things go from there. If its included and I don't want a certain companion to die, i'll disable the mod or make sure to play smart and escape dangerous situations early. Which is a good thing in general, because there is precious little to be worried about as a female adventurer without consequnces. I'm happy with however companions and surrender are handled, as long as things don't turn into a bodace ripper novel. TES world is a dark world, sexual slavery is a grim thing, Skyrim is a harsh place, and as such I think it would taint the experiance and story if things got carebear. This is the same game where terribly burnt women perform dark rituals on their on bodies. Where you can sacrifice one of your friends to a deity for favors. Where a necromancer is sexually violating the very souls of dead women because he gave into his urges and has the power. Some bandts killing your companion before they drag you off isn't paticularly dark, especially not when they are so prone to dying anyway. I'm more concerned about whether I can be defiant to the end and still end up a slave, or if it will lead to summary execution. I want some of my PCs to stay defiant until raped or gangraped. Sapphire in the Thieves Guild is an example of this sort of danger, passed around a group of bandits for a fortnight - and after slitting their throats she escaped and is... abrasive to say the least. Astrid, leader of the Dark Brotherhood, implies her uncle raped her or tried to rape her and she killed him. These are the sorts of characters that come from events like these, and I find that facinating. I want to be able to make characters like this of my own, play this traumatic backstory, and then go onto the game with different eyes. In the end I use these sorts of mod to Roleplay a characters backstory. I feel that being enslaved by a groups of bandits makes an excellent backstory for a potential Thieves Guild and Dark Brotherhood character, a potential 'danger' to face in skyrim for other characters, and so forth. The sexual thrill for me is a distant secondary. I go to other sources for that. Basically, the darker the better for me personally. If things are too soft I won't see the point, and will just use it (with thanks and gratefulness mind you) for the sex framework.
Dark_Lord_ Posted April 23, 2012 Posted April 23, 2012 DocCloxx, the project leader and main coder has already planned for your female followers to become raped and captured as well. This might make it more real. As for the execution of the male followers, it might be an idea to introduce this as a toggleable option for non quest related followers.
Daguy Posted April 23, 2012 Posted April 23, 2012 Cool. Made... quite a few edits, incase you missed any. Tried to explain my personal feelings in more depth. Edit: I'm actually hoping for a Markarth prison addition to the at some point. There are stocks in town that could be used for 'lesser' examples with visitors in the night (since thats generally when abuse in stocks used to happen - rather than in broad daylight in a 'respectable' city) and the actual prison-mines are if you will pardon the pun a goldmine for idea. A communal prison with careless/no guards, where I do believe you always the only female prisoner, where a barter system is already used for pretty much everything. At best you can bet a female character would have to bend over or get on her knees if she needed practically anything, at (better actually ) worst she would end up a toy. I imagine there is a reason there are no female prisoners aside from the pc. My money is on them not lasting long, pregnancy, and so forth.
Jutaari Posted April 23, 2012 Posted April 23, 2012 quote from the wiki: Currently I can intercept player death' date=' and start a dialogue with the nearest bad guy to drop her weapons. I've also got something to get her to tell followers to stand down (I spent a lot of time assiming there might be multiple followers to deal with, only to find out that the dismiss function assumes one follower and one dog) and I'm currently working on getting the bandit to make her drop her knickers. Now from what I'm getting from this, the female PC drops her weapons, tells her followers to leave, and then offers herself to her opponent? I don't know about you but this doesn't really appeal to me, for it to be rape it has to be non-consensual. Also keep in mind that without this mod, the char would have died, end of game, so there's nothing wrong with having some permanent side effects. Here's my idea: opponent disarms the PC and executes any surviving followers, they should fight to the death to defend her anyway, no way they'll just meekly walk away (maybe a few followers . The opponent should then hold the PC at sword point, and with the other arm, rip away (permanently destroying) her armor. The sword should probably stay at her throat until just before she is bludgeoned into unconsciousness after the deed has been done. None of that meekly submitting stuff, let's see some violence here please! [/quote'] I could go either way, but I think I'm more in favor of what's already planned than more violent rape. I'm not really against it, I just know it's hard to accomplish convincingly. The most you could get is probably blood spatter and cursing (which would have to be recorded by random people in their living rooms/basements, or sampled and cut together, or be completely silent). Also 'meekly' is maybe not the right word. It depends. Say you're outnumbered ten to one, you could meekly surrender and hope to walk away, or fight, get the everloving shit beat out of you, be strung up, and hauled off. It just depends. I definitely understand where you're coming from, though. If it's just regular, old fashioned, vanilla humping.. there's no point in doing it. I'm not real worried tbh.
Cezul Posted April 23, 2012 Posted April 23, 2012 A cool thing to maybe do' date=' is add status effects according to how injured you are. It'd need new animations for sure, but it would be pretty cool and pretty game changing ( would make someone think twice charging blindly into a crowd of enemies ) An example, at about 100% HP, you're perfectly fine. At 50%, you start to limp and your carry weight is reduced, at 30% your health will no longer regenerate on it's own, you need medical attention and instead of limping, you lurch and try to drag yourself along slwly, and your weapons become heavy in this weakened state, you'll drag your greatsword/poleweapon or try supporting yourself on your 1h weapon, etc. At 20%, you're basically crawling on the ground and your health degenerates until you die from blood loss. Just my two cents on the subject. [/quote'] This would be really awesome outside of SSG. It's a sound idea, but I don't think it would really fit in with what the mod is all about. It'd fit in in it's own very subtle way, as a mod of it's own. What i mentioned + Slavers guild = Makes easier to capture NPCs/Get captured.
DocClox Posted April 23, 2012 Author Posted April 23, 2012 what I had in mind was setting up some criminal convention somehwere in skyrim' date=' with the pc wanting to discredit a rival of some sort. basicly grab one of maven black briar's kids as your date and have whichever one you picked appear to be killed by your target. so, first: get a date. [/quote'] Not a bad idea for a quest, but entirely SSG material. I think I'll pass on this one for now. (Too much to do, too little time!) but could it be a option for the PC to give herself to slaver? to save some one or something or get sold to the Dastard. but plz skip giant lips and boobs. in some place it would fit.. I do have plans to do some blackmail type scenarios for a non-slaver female PC' date=' which could well involve an option to submit yourself to save a loved one or comrade. We're not going to get to that (or the Dastard) for a while yet though. thank you and good luck. i did look but i did not find a time frame. no time frame at this time... working as fast as we can. the wiki shows what progress we have/havent made so far. Which reminds me' date=' I should update the progress page. Going for another change of tack, mainly to stop the XML from melting my brain. I want to take the simple slaver spell I did the other day as a simple POC piece and expand on that. I've got an always-on area effect ability for the slaver player now which can make sure that female opponents go into bleedout, and make them capturable like that. That'll give us a start. Then I'll look at doing a cut down version of the capture scenario for players. No slavery just yet, but we can do the rest - I'll just roll it onto a single dialogue tree for now which will simplify things a lot. After that we can get some small incremental updates out fairly quickly. I want to incorporate some of the cool stuff aeon, calyps and why have been doing while I've been grappling with abstracts and imponderables. And then when we have an actual mod, I'll probably look again at the complex capture sequence, because it's still something I want to do. Now from what I'm getting from this, the female PC drops her weapons, tells her followers to leave, and then offers herself to her opponent? I don't know about you but this doesn't really appeal to me, for it to be rape it has to be non-consensual. Also keep in mind that without this mod, the char would have died, end of game, so there's nothing wrong with having some permanent side effects. It's more she gets a blade at her throat, and gets told to drop her weapons, then to tell her companion to surrender, and then progressively to strip naked, hand over her possesions and lie down and spread her legs. It's all of it done with the option of resuming combat at any time, with the PC in a progressively worse position as things go on. Here's my idea: opponent disarms the PC and executes any surviving followers' date=' they should fight to the death to defend her anyway, [/quote'] Supposing the cost of fighting on was the player's death? I can imagine them sometimes refusing to submit, but I can't see many fighting on like that. None of that meekly submitting stuff' date=' let's see some violence here please! [/quote'] Well, the PC is getting raped at knifepoint. So to speak, anyway. She's being forced to co-operate. I expect different players will RP that in different ways. Might be too difficult to do however. It always was for Oblivion' date=' and even Sexout isn't that advanced due to limited animations. [/quote'] Animations are going to be the sticking point. I'd quite like a sequence where the attacker backhands the PC to the ground, but that's a low priority at the moment. If anyone ever works out paired animations properly we can probably do wonderful things with them. Admittedly though' date=' I can't see companions like any of the Companions or Lydia just walking away. Nor would I personally want them enslaving with me since it takes the spotlight off the PC. I'm sure however it is managed will be satisfying though. [/quote'] I'll try Basically, you get three options here. You can tell your followers to "kill the bastards", and they'll fight on. Probably this means the PC dies very quickly, but everyone gets to have a pint together in Sovngarde right afterwards, so that's ok. You can tell them to fall back, and say you meet up with the once you've escaped. This pisses off the captors, but allows your followers to withdraw with honour. Sometimes they'll refuse anyway saying their place is by your side, or how can they protect you unless yadda yadda yadda ... You can tell them the day is lost and they should surrender. Sometimes they will, and sometimes they'll withdraw to save the PC's life, but will decline to place themselves in the slavers hands. Other times they'll choose to share their leige's fate/ It reads to me as if it will eb clear to the PC that there will be no escape' date=' and they are effectively sacrificing themselves to their companion can live - even if they have to command them to go, perhaps in order to save them later. [/quote'] Also, not everyone who bests you on the field of batter will be a ruthless black hearted villain. Some of them will settle for a little light robbery and humiliation before driving the player away. Robbery, rape, bondage and death are all part of the list of potential outcomes. Not everyone is interested in taking slaves. I'm sure there will be a chance to fight on and die if the player so wishes. Absolutely. This would be really awesome outside of SSG. It's a sound idea' date=' but I don't think it would really fit in with what the mod is all about. [/quote'] I'd go with that. It should work seamless along side SSG as well. Nice idea, but really should have its own mod. While I see your point' date=' I disagree with the underlined piece. Its a little bit too permanent for my taste. It gives the mod a very dark tone, while its mainly meant to be kinky entertainment. [/quote'] Might make it a hardcore option. Especially for male followers. Well' date=' considering some of the potential 'bad ends' possible according to the wiki, its gets pretty dark at points anyway, and I find that awesome personally. Especially when in one you can't bring your PC to escape because they have been so broken by the experiance. [/quote'] The rapevine is the only absolute bad end on the table at the moment, although it is possible to dig yourself in so deep that you might have considerable difficulty getting back out again There are also some outcomes that potentially change the whole nature of the game from that point forward. Kinky entertainment when it means a slavery mod should by its nature be pretty dark if you are playing the victim' date=' and potentially even the slaver. [/quote'] I agree. That was always my biggest gripe with the latter incarnations of the Slavemaker: everything always had to be nice and almost consensual throughout. I want the bad guys to be bad guys. That said. I'm not very keen on killing of female NPCs. I'm the same watchign horror movies. I'm always cheering for the bad guy, but if a girl gets killed I always thing "what a waste". I'm more concerned about whether I can be defiant to the end and still end up a slave' date=' or if it will lead to summary execution. I want some of my PCs to stay defiant until raped or gangraped. [/quote'] That's a good question. If you're captured in battle, the chance of execution goes up with the amount of backchat you give, and the chance of being turned loose goes up if you're more "accommodating" towards them. The chance of death isn't going to get too high in any case, since it would piss me off if it happened to often. You might end up starting your new life with a whole lot of black marks against you though Basically' date=' the darker the better for me personally. If things are too soft I won't see the point, and will just use it (with thanks and gratefulness mind you) for the sex framework. [/quote'] It's always going to be a trick one to balance, and I think I'm going to end up with a lot of config options. Generally though, it's going to be as dark and twisted as I can manage. As for the execution of the male followers' date=' it might be an idea to introduce this as a toggleable option for non quest related followers. [/quote'] Way ahead of me, I see. Yeah, I can't see why a bunch of guys who want one piece of ass wouldn't potentially be just as interested in two. And if they're only going to take one, some of them might want to take Lydia and leave the PC hogtied in the snow. Although that's something else that could get annoying if it happens too often Tried to explain my personal feelings in more depth. Thanks. I appreciate the effort. Edit: I'm actually hoping for a Markarth prison addition to the at some point. There are stocks in town that could be used for 'lesser' examples with visitors in the night (since thats generally when abuse in stocks used to happen - rather than in broad daylight in a 'respectable' city) and the actual prison-mines are if you will pardon the pun a goldmine for idea. We have some well developed plans in that direction already. A communal prison with careless/no guards' date=' where I do believe you always the only female prisoner, where a barter system is already used for pretty much everything. At best you can bet a female character would have to bend over or get on her knees if she needed practically anything, at (better actually ) worst she would end up a toy. [/quote'] The old prison colony approach, huh? I like it. I imagine there is a reason there are no female prisoners aside from the pc. My money is on them not lasting long' date=' pregnancy, and so forth. [/quote'] I'd be tempted to have two or three other women in the place. One of them as main squeeze of the top con. She doesn't want anyone taking her place and is very hostile towards the new girl. We can have another one as the camp slut. She's there as an example of what happened the last time anyone challenged the queen of the cons. And throw in one more as an equal for the player. Someone to befriend or to betray maybe. Could get some interesting dynamics going without lessening the pressure on the player. What i mentioned + Slavers guild = Makes easier to capture NPCs/Get captured. I suppose so. You'd know who was on the point of surrender and who could take a good whack without spoiling the merchandise, certainly
jariabila Posted April 23, 2012 Posted April 23, 2012 is there any cum or cumshot animations and textures? or its possible? also what is maximum sex partner? 1v2 or 10+v1? yep im thinking some bukkake lol good job btw
Dark_Lord_ Posted April 23, 2012 Posted April 23, 2012 Way ahead of me' date=' I see. Yeah, I can't see why a bunch of guys who want one piece of ass wouldn't potentially be just as interested in two. And if they're only going to take one, some of them might want to take Lydia and leave the PC hogtied in the snow. Although that's something else that could get annoying if it happens too often[/quote'] Ooh, kinky. I am almost certainly making a female PC when the Mod comes out. And when the player is left hogtied in the snow, a certain icy High Elf comes to her 'rescue'.
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