zaroas Posted May 20, 2014 Posted May 20, 2014 Um, Im in need of some help here, It doesnt work for me (both jiggle and colission) Install order : installed SKSE latest version Installed Realistic ragdoll and force Installed XP32 Maximum Skeleton Extended X.93ar50 Installed CHSBHC Installed CBBE Used bodyslide to create CalienteBodyAdvanced TBBP Intalled HDT 10.24 --( I think I messed up at this part )-- Used google for HDT (result shows the overtly descriptive tuts) Follows the instructions, Create custom race character to test Got torpedo "bug" (actually the race use custom mesh) Freaks out Tried all troubleshooting I find to fix the "bug" Including updating to HDT 14.28, replacing female skel.nif etc Found this thread Installed HDT 10.24 again (only overwrite) Downloaded HDT all in one v3, Install. Created normal race to test, used player.additem xx00A0A0, equipped no colission or jiggle when running So, uh, what should I do to fix this?, does the boob gravity in bodyslide (40%) effects HDT? or maybe I should reinstall the skeleton? do I need to redo the FNIS generateforuser thing after the skeleton installed? Thank you in advance for the help and answers I would: Install XMPS Extended again. It may be CHSBHC the skeleton has overwritten. In the skeleton installation select the HDT version. After installation of the skeleton MUST FNIS are executed. If you NOT use XP32 Pony Tail, you should change the final version 14-28 of HDT and a new XML. HDT All in One is out of date. And this copy here ( copy without permission) as well. Thank you! your suggested fix works for me! However for the collision part, it seems that the hand still clips to upper boobs part, and the lower part moves when the hands are not directly touching it ( there is a little gap between hands and boobs when it moves, I am using that sexy Idle anim 1) I noticed that this is intended? (as shown on OP youtube sample vid) can this be "fixed"? As for advanced version, Is it a must? or any better feature from this version? If not I think Ill wait for another all in one package ( or maybe when the JFF tutorial for dummies is available)
powerhorst Posted May 20, 2014 Posted May 20, 2014 Cool, tell me if you like it...or if it works for you at all ^^ Like I said, its not finetuned, but version 14 runs much more stable for me personally, less glitches and ctds. Also it works with some other armors like the draconic bloodline, i love that one^^ If you don't mind I have a question: Do you know wich values to tweak to increase the BULGE the schlong inflicts on the belly, but not neccesarily the bounce? Although all info is appreciated^^ I wonder, because often times the belly stretches like a spike when penetrated at some angles maybe it is fixable somehow by increasing that?(or is that limited by the skeleton?) and even if not, a bigger bulge just turns me on more xD also i tried to attach the hdtm.xml to female hands wich grants them schlong hdt like men but then, logically, their own belly reacts to that and spikes downward^^kind of tricky...^^ i guess that would be impossible to avoid given humanoid physioligy, even fantasylike futas xD i try to avoid using objects, that overcomplicates things, once ingame^^ cheers
pclp2014 Posted May 20, 2014 Posted May 20, 2014 I would: Install XMPS Extended again. It may be CHSBHC the skeleton has overwritten. In the skeleton installation select the HDT version. After installation of the skeleton MUST FNIS are executed. If you NOT use XP32 Pony Tail, you should change the final version 14-28 of HDT and a new XML. HDT All in One is out of date. And this copy here ( copy without permission) as well. And let me know what your "HDT All in One" file is? a .zip with havok object and HDT extensions wich are public and a .xml modified by you, just the same I have done? This file is outdated, yes, but works very well, at least for me, and have everything I need at the momment: The hair styles I like the most, very good collision hand/breast and very good physics. It seems giving you credits about your .zip is no enough, you want I ask for permision for a .zip containing files belonging to other autors... no words. No words - right. I'll let you know what HDT All in One, and also what is their mistake. The mistake is to think that we all just download, edit something and re-upload. This XML is created created by myself. And completely new. Tools: Notepad + + and three days of frustration. Three days it took until Skyrim at all launched and the XML at all worked somehow. Just For Fun it did not exist at that time. As Just For Fun available, I have my XML so that further optimized - logical. Also, for your information: Before HDT All in One, you had to edit two xml files in order to obtain a more or less result. The integrated HDT Havok Object and the meshes of me also. The template for this was of course the original Mod " HDT Havok Object". However, this original mod has some errors , the numerous CTD caused 11/12 2013. Therefore, I have the uploader attached the new version in early December in his thread. FYI: The HDT Havoc Object - original mod - does not cause CTD today is due to the DLL - Error Handling and the ScanAndAdd method. So I take together :What I have uploaded is not the work of others , but my. It is also written nowhere, free to use. In Yoo's Mod (for example) I have not read this phrase. Other modders have asked me if they can use xml. These modders use only the xml and not a complete Mod. The mods on Nexus that have been published without permission, were there again deleted. Sometimes the users account. I hope, even for you that you think about and not more mods by me or others simply reupload without permission. I have more than 30 armor mashups I did not publish because I do not have permission - even if only for part of the armor.
pclp2014 Posted May 20, 2014 Posted May 20, 2014 Um, Im in need of some help here, It doesnt work for me (both jiggle and colission) Install order : installed SKSE latest version Installed Realistic ragdoll and force Installed XP32 Maximum Skeleton Extended X.93ar50 Installed CHSBHC Installed CBBE Used bodyslide to create CalienteBodyAdvanced TBBP Intalled HDT 10.24 --( I think I messed up at this part )-- Used google for HDT (result shows the overtly descriptive tuts) Follows the instructions, Create custom race character to test Got torpedo "bug" (actually the race use custom mesh) Freaks out Tried all troubleshooting I find to fix the "bug" Including updating to HDT 14.28, replacing female skel.nif etc Found this thread Installed HDT 10.24 again (only overwrite) Downloaded HDT all in one v3, Install. Created normal race to test, used player.additem xx00A0A0, equipped no colission or jiggle when running So, uh, what should I do to fix this?, does the boob gravity in bodyslide (40%) effects HDT? or maybe I should reinstall the skeleton? do I need to redo the FNIS generateforuser thing after the skeleton installed? Thank you in advance for the help and answers I would: Install XMPS Extended again. It may be CHSBHC the skeleton has overwritten. In the skeleton installation select the HDT version. After installation of the skeleton MUST FNIS are executed. If you NOT use XP32 Pony Tail, you should change the final version 14-28 of HDT and a new XML. HDT All in One is out of date. And this copy here ( copy without permission) as well. Thank you! your suggested fix works for me! However for the collision part, it seems that the hand still clips to upper boobs part, and the lower part moves when the hands are not directly touching it ( there is a little gap between hands and boobs when it moves, I am using that sexy Idle anim 1) I noticed that this is intended? (as shown on OP youtube sample vid) can this be "fixed"? As for advanced version, Is it a must? or any better feature from this version? If not I think Ill wait for another all in one package ( or maybe when the JFF tutorial for dummies is available) To adjust the hands on the breast shape, you can use JFF tool. Then edit the Capsule Shape z-Axis of the NPCR Breast and NPC L Breast. The radius of the breasts or hands can also be edited. The DLL version 14-28 works more stable than older versions. And the effects are much better. z-Axis: top-down y-Axis: forward and backward x-Axis:Left and right - is different for R and L Breast
Magisthan Posted May 20, 2014 Posted May 20, 2014 Hi, I am completely new to Skyrim and someone told me to install this mod. My question is: what do I have to do with the downloaded zip file? How can I install the content to run with FNIS? Just copy it to the skyrim folder??? Please help.
Daiemonic Posted May 20, 2014 Author Posted May 20, 2014 I would: Install XMPS Extended again. It may be CHSBHC the skeleton has overwritten. In the skeleton installation select the HDT version. After installation of the skeleton MUST FNIS are executed. If you NOT use XP32 Pony Tail, you should change the final version 14-28 of HDT and a new XML. HDT All in One is out of date. And this copy here ( copy without permission) as well. And let me know what your "HDT All in One" file is?a .zip with havok object and HDT extensions wich are public and a .xml modified by you, just the same I have done? This file is outdated, yes, but works very well, at least for me, and have everything I need at the momment: The hair styles I like the most, very good collision hand/breast and very good physics. It seems giving you credits about your .zip is no enough, you want I ask for permision for a .zip containing files belonging to other autors... no words. No words - right. I'll let you know what HDT All in One, and also what is their mistake. The mistake is to think that we all just download, edit something and re-upload. This XML is created created by myself. And completely new. Tools: Notepad + + and three days of frustration. Three days it took until Skyrim at all launched and the XML at all worked somehow. Just For Fun it did not exist at that time. As Just For Fun available, I have my XML so that further optimized - logical. Also, for your information: Before HDT All in One, you had to edit two xml files in order to obtain a more or less result. The integrated HDT Havok Object and the meshes of me also. The template for this was of course the original Mod " HDT Havok Object". However, this original mod has some errors , the numerous CTD caused 11/12 2013. Therefore, I have the uploader attached the new version in early December in his thread. FYI: The HDT Havoc Object - original mod - does not cause CTD today is due to the DLL - Error Handling and the ScanAndAdd method. So I take together :What I have uploaded is not the work of others , but my. It is also written nowhere, free to use. In Yoo's Mod (for example) I have not read this phrase. Other modders have asked me if they can use xml. These modders use only the xml and not a complete Mod. The mods on Nexus that have been published without permission, were there again deleted. Sometimes the users account. I hope, even for you that you think about and not more mods by me or others simply reupload without permission. I have more than 30 armor mashups I did not publish because I do not have permission - even if only for part of the armor. I didnt read anything about that xml created by you, I was thinking that xml was just another edit from the original, so I would asked for permision. I feel sorry about that.Anyway, as I told, I dont want any credit, I have spent a lot of time modifing this files as well, and so much time trying to help ppl here, I just created this topic to show my work with the community. As well, my version could be bassed in your xml but it is not a simple reupload, it has work behind it. You dont specify in your file "free to use" but you either specify the opposite, and is a bit extrange to me that after 8 pages of posts and some months, you come now to tell this to me.
pclp2014 Posted May 20, 2014 Posted May 20, 2014 I would: Install XMPS Extended again. It may be CHSBHC the skeleton has overwritten. In the skeleton installation select the HDT version. After installation of the skeleton MUST FNIS are executed. If you NOT use XP32 Pony Tail, you should change the final version 14-28 of HDT and a new XML. HDT All in One is out of date. And this copy here ( copy without permission) as well. And let me know what your "HDT All in One" file is?a .zip with havok object and HDT extensions wich are public and a .xml modified by you, just the same I have done? This file is outdated, yes, but works very well, at least for me, and have everything I need at the momment: The hair styles I like the most, very good collision hand/breast and very good physics. It seems giving you credits about your .zip is no enough, you want I ask for permision for a .zip containing files belonging to other autors... no words. No words - right. I'll let you know what HDT All in One, and also what is their mistake. The mistake is to think that we all just download, edit something and re-upload. This XML is created created by myself. And completely new. Tools: Notepad + + and three days of frustration. Three days it took until Skyrim at all launched and the XML at all worked somehow. Just For Fun it did not exist at that time. As Just For Fun available, I have my XML so that further optimized - logical. Also, for your information: Before HDT All in One, you had to edit two xml files in order to obtain a more or less result. The integrated HDT Havok Object and the meshes of me also. The template for this was of course the original Mod " HDT Havok Object". However, this original mod has some errors , the numerous CTD caused 11/12 2013. Therefore, I have the uploader attached the new version in early December in his thread. FYI: The HDT Havoc Object - original mod - does not cause CTD today is due to the DLL - Error Handling and the ScanAndAdd method. So I take together :What I have uploaded is not the work of others , but my. It is also written nowhere, free to use. In Yoo's Mod (for example) I have not read this phrase. Other modders have asked me if they can use xml. These modders use only the xml and not a complete Mod. The mods on Nexus that have been published without permission, were there again deleted. Sometimes the users account. I hope, even for you that you think about and not more mods by me or others simply reupload without permission. I have more than 30 armor mashups I did not publish because I do not have permission - even if only for part of the armor. I didnt read anything about that xml created by you, I was thinking that xml was just another edit from the original, so I would asked for permision. I feel sorry about that.Anyway, as I told, I dont want any credit, I have spent a lot of time modifing this files as well, and so much time trying to help ppl here, I just created this topic to show my work with the community. As well, my version could be bassed in your xml but it is not a simple reupload, it has work behind it. You dont specify in your file "free to use" but you either specify the opposite, and is a bit extrange to me that after 8 pages of posts and some months, you come now to tell this to me. You have now certainly been some changes to the xml I also does not require that you shall delete the mod . I only mention it here. Annoys me slowly with the time that it is considered to be apparently normal , to publish without permission. On Nexus is now already happened 3 times, in the last weeks. And it happens more often here As long as it is on LL these are only xml, mine is nearly indifferent. But, most ask before or after. I 've always been here on LL approval . Even in the case that I upload a mod , where parts of the mods from others are: Either I have obtained permission , or the resource was already "free for use " . Even such a mod then not further modify and publish without permission. This is actually normal between modders . It 's not enough to just give the credits. Something like this
Daiemonic Posted May 20, 2014 Author Posted May 20, 2014 You have now certainly been some changes to the xml I also does not require that you shall delete the mod . I only mention it here. Annoys me slowly with the time that it is considered to be apparently normal , to publish without permission. On Nexus is now already happened 3 times, in the last weeks. And it happens more often here As long as it is on LL these are only xml, mine is nearly indifferent. But, most ask before or after. I 've always been here on LL approval . Even in the case that I upload a mod , where parts of the mods from others are: Either I have obtained permission , or the resource was already "free for use " . Even such a mod then not further modify and publish without permission. This is actually normal between modders . It 's not enough to just give the credits. Something like this Although is a bit late (never is late) and we are talking now about this, I have no problem deleting the post. It doesn't matter anything to me, as I told, I started the topic without any personal interest. As for the permision, I didnt know you created the xml from the beggining, in that case I would asked about permision, srry about that.
pclp2014 Posted May 20, 2014 Posted May 20, 2014 You have now certainly been some changes to the xml I also does not require that you shall delete the mod . I only mention it here. Annoys me slowly with the time that it is considered to be apparently normal , to publish without permission. On Nexus is now already happened 3 times, in the last weeks. And it happens more often here As long as it is on LL these are only xml, mine is nearly indifferent. But, most ask before or after. I 've always been here on LL approval . Even in the case that I upload a mod , where parts of the mods from others are: Either I have obtained permission , or the resource was already "free for use " . Even such a mod then not further modify and publish without permission. This is actually normal between modders . It 's not enough to just give the credits. Something like this Althoug is a bit late (never is late) and we are talking now about this, I have no problem deleting the post. It doesn't matter anything to me, as I told, I started the topic without any personal interest. As for the permision, I didnt know you created the xml from the beggining, in that case I would asked about permision, srry about that. If I had an interest in ensuring that the mod would be deleted, I would say or. I have even mentioned that the mod has been copied without permission - no more. If your answer would have been something "relaxed" to it, we would not have to talk about it. It also does not matter if the xml is new or just edited. If it were not my xml, the author would be in the credits. And I would not upload the mod without permission. If I permission the then have, but not inherited that. Anyone who wants to turn change and upload this mod must also have the permission. Those are the rules. To complete the theme: You have of me from the permit, the original Mod continue to use. It would be bad for HDT PE, if I had this on LL ever forbidden. Sometimes it just depends on whether and how to communicate with each other.
Eikichi Onizuka Posted May 20, 2014 Posted May 20, 2014 Cool, tell me if you like it...or if it works for you at all ^^ Like I said, its not finetuned, but version 14 runs much more stable for me personally, less glitches and ctds. Also it works with some other armors like the draconic bloodline, i love that one^^ If you don't mind I have a question: Do you know wich values to tweak to increase the BULGE the schlong inflicts on the belly, but not neccesarily the bounce? Although all info is appreciated^^ I wonder, because often times the belly stretches like a spike when penetrated at some angles maybe it is fixable somehow by increasing that?(or is that limited by the skeleton?) and even if not, a bigger bulge just turns me on more xD I use HDT 1.4 bodyslide with UNP Top Model body, I wish so much a DeafaultBBP file version with more Belly Bulge and more SOS collision with Butt and Breast, compatible with the HDT PE 14.28 will go out to an XML file like this..?
Naked Posted May 21, 2014 Posted May 21, 2014 im sry, my english very bad, but im want create good collision, can you help me? I do not understand all that you explain, please show me what to fix? https://vimeo.com/95921486 (0.000000 0.000000 0.000000 0.000000)(0.000000 0.000000 0.000000 0.000000)(1.000000 0.000000 0.000000 0.000000)(0.000000 1.000000 0.000000 0.000000)(0.000000 0.000000 1.000000 0.000000)(1.000000 0.000000 0.000000 0.000000)(0.000000 1.000000 0.000000 0.000000)(0.000000 0.000000 1.000000 0.000000)(-0.200000 0.200000 0.000000 0.000000)(-0.100000 0.100000 0.000000 0.000000)(-0.600000 0.600000 0.000000 0.000000)(0.000000 0.000000 0.000000 0.000000)(1.000000 0.000000 0.000000 0.000000)(2.000000 0.000000 0.000000 0.000000)(1.000000 0.000000 0.000000 0.000000)(0.000000 1.000000 0.000000 0.000000)(0.000000 0.000000 1.000000 0.000000)(-0.100000 0.100000 0.000000 0.000000)(-0.010000 0.010000 0.000000 0.000000)(-15.000000 15.000000 0.000000 0.000000)(3.000000 0.000000 0.000000 0.000000)(4.000000 0.000000 0.000000 0.000000)(5.000000 0.000000 0.000000 0.000000)1 2 8 9 17 0 17 1 17 2 14 0 14 1 14 23 0 3 1 3 2 16 0 16 1 16 2 15 0 15 115 2 0
darkwyrm Posted May 21, 2014 Posted May 21, 2014 Sorry if this has already been answered somewhere in the thread. I'm pretty new to the HDT mod and have been trying for about a day to figure out what I've been doing wrong after following the instructions didn't work. I've managed to get as far as having breast collision enabled, but none of the belly nodes for any body seem to be working. I've tested with various pregnancy mods after the distortion didn't work, node scaling isn't affecting the belly at all. Is there an easy method of checking the how the belly node is working and/or add one if it is missing, either with nif scope or some other program?
Daiemonic Posted May 21, 2014 Author Posted May 21, 2014 Sorry if this has already been answered somewhere in the thread. I'm pretty new to the HDT mod and have been trying for about a day to figure out what I've been doing wrong after following the instructions didn't work. I've managed to get as far as having breast collision enabled, but none of the belly nodes for any body seem to be working. I've tested with various pregnancy mods after the distortion didn't work, node scaling isn't affecting the belly at all. Is there an easy method of checking the how the belly node is working and/or add one if it is missing, either with nif scope or some other program? You need a skeleton with belly bone like Xp32 Maximum Skeleton Extended and body meshes with belly weights like blabba HDT body, use Bodyslide 2 to create a custom body (select "HDT CBBE Bodyslide" as body, then select a preset, config the sliders to your tastes and then create bodies). Now, into game, you can check the belly if its working with Racemenu and RaceMenu skeleton Sliders for XPMS, with this plugin you can scale nodes, included the belly, a very helpfull and interesting plugin, a must have.
Daiemonic Posted May 21, 2014 Author Posted May 21, 2014 i then transcribed some values from clp2011s hdtPhysicsExtensionsDefaultBBP.xml into your one with JFF, basically nearly everything from constraints and rigid bodies that was present in that one. well...it worked for me, no weird swinging breasts anymore. not absolutely perfect, but hey...i thought it was ok for a first try and maybe you were interested...? sometime i'll do some tweaking if none of you will but im kinda busy and noobish^^ also...i take NO CREDIT for anything, i just like to try around^^ i'll attach the file for you...if thats not ok with anybody...I'm sorry, i mean no disrespect of property! hdtPhysicsExtensionsDefaultBBP.xml I was working over your .xml and got good results, I will upload an alpha version very soon, thank you
termonte Posted May 21, 2014 Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great.
Daiemonic Posted May 21, 2014 Author Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great. Install the less bounce version, I will do an even lesser bounce version soon.
Daiemonic Posted May 21, 2014 Author Posted May 21, 2014 Im also working over the XP32 ponytail, I think I can make it 14.28 compatible.
termonte Posted May 21, 2014 Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great. Install the less bounce version, I will do an even lesser bounce version soon. For some reason, the less bouncy version doesn't work with my setup. See the screenshot. The "original" version is fine. I'm using the 14.28 version of HDT.
Daiemonic Posted May 21, 2014 Author Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great. Install the less bounce version, I will do an even lesser bounce version soon. For some reason, the less bouncy version doesn't work with my setup. See the screenshot. The "original" version is fine. enb 2014_05_21 13_36_49_27.bmp I'm using the 14.28 version of HDT. It is not compatible with 14.28, you must install 10.24. Im working to make it compatible with 14.28, so stay tunned
Eikichi Onizuka Posted May 21, 2014 Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great. Install the less bounce version, I will do an even lesser bounce version soon. For some reason, the less bouncy version doesn't work with my setup. See the screenshot. The "original" version is fine. enb 2014_05_21 13_36_49_27.bmp I'm using the 14.28 version of HDT. It is not compatible with 14.28, you must install 10.24. Im working to make it compatible with 14.28, so stay tunned You're our hero! if you can.. increase the SOS collision for more Belly Bulge distorsion effect, and more and easy SOS collision with butt and breast, would be a little dream come true..!
termonte Posted May 21, 2014 Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great. Install the less bounce version, I will do an even lesser bounce version soon. For some reason, the less bouncy version doesn't work with my setup. See the screenshot. The "original" version is fine. enb 2014_05_21 13_36_49_27.bmp I'm using the 14.28 version of HDT. It is not compatible with 14.28, you must install 10.24. Im working to make it compatible with 14.28, so stay tunned Alright, thanks for the confirmation. As I said, the "original" version works fine with 14.28.
pclp2014 Posted May 21, 2014 Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great. Install the less bounce version, I will do an even lesser bounce version soon. For some reason, the less bouncy version doesn't work with my setup. See the screenshot. The "original" version is fine. enb 2014_05_21 13_36_49_27.bmp I'm using the 14.28 version of HDT. For some reason, people do not know what they are doing. When a DLL is included in the download, it will have a reason. If Daiemonic, I himself or anyone has a DLL included in the download, then it is a reason. We do this not because we're bored. My reason is mostly to make it for "specialists" a bit easier. Sorry, I failed.
termonte Posted May 21, 2014 Posted May 21, 2014 I like the breast bounce, though it's just a bit much. The butt bounce is great. Install the less bounce version, I will do an even lesser bounce version soon. For some reason, the less bouncy version doesn't work with my setup. See the screenshot. The "original" version is fine. enb 2014_05_21 13_36_49_27.bmp I'm using the 14.28 version of HDT. For some reason, people do not know what they are doing. When a DLL is included in the download, it will have a reason. If Daiemonic, I himself or anyone has a DLL included in the download, then it is a reason. We do this not because we're bored. My reason is mostly to make it for "specialists" a bit easier. Sorry, I failed. Well, the packaged version does work with 14.28.
darkwyrm Posted May 22, 2014 Posted May 22, 2014 Sorry if this has already been answered somewhere in the thread. I'm pretty new to the HDT mod and have been trying for about a day to figure out what I've been doing wrong after following the instructions didn't work. I've managed to get as far as having breast collision enabled, but none of the belly nodes for any body seem to be working. I've tested with various pregnancy mods after the distortion didn't work, node scaling isn't affecting the belly at all. Is there an easy method of checking the how the belly node is working and/or add one if it is missing, either with nif scope or some other program? You need a skeleton with belly bone like Xp32 Maximum Skeleton Extended and body meshes with belly weights like blabba HDT body, use Bodyslide 2 to create a custom body (select "HDT CBBE Bodyslide" as body, then select a preset, config the sliders to your tastes and then create bodies). Now, into game, you can check the belly if its working with Racemenu and RaceMenu skeleton Sliders for XPMS, with this plugin you can scale nodes, included the belly, a very helpfull and interesting plugin, a must have. Thanks for letting me know about that, it's wonderful. I re-installed the skeleton and body like you said. Belly scaling for pregnancy and the race menu are working as is breast collision, but the distortion still isn't there. Hmm, what is the NiStringExtraData supposed to be in and pointed at for male and female for this?
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