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Posted (edited)
44 minutes ago, pinky6225 said:

By the time i arrived at the mansion to get sent to the redguards to ask for there help killing the bandits it was 1am skyrim time, due to this the guard commander immediately went to bed after talking to me so the two guards that should accompany the PC got stuck at the entrance to the keep just staring up at him

 

Npc's have packages which have schedules. This is common with other quest like AMR_Horse because you're moving long distances, is timing... what I do is hold off talking to npcs until morning and toy around with other things.

Edited by eflat01
Posted

so i play with a modlist and it works in some way but something is interrupting in some ways. so no quest markers sometimes, dialogues doesnt start in the inn, and some small stuff. im not the best in modding so dont know if its able to fix it with some tools. the other thing is would someone share a mod and plugin list i can install which is probably vanilla skyrim with enhanched graphics and all stuff needed for the sexlab stuff. or recommend on. like the n.y.a list i use is immersive changing locations and adding stuff so some sexlab stuff doenst work properly. like the mansion plus was clipping into the hall of dead.

Posted
5 hours ago, killer905 said:

Oh... ;/

https://drive.google.com/file/d/1M-aSzx8Apo-npTQWtHJofbzjewLgoqRP/view?usp=sharing

You can watch the entire scene with the horse and Derjala, but you can approach her either during or after the sex. You MUST physically talk to her to continue the quest.

 

it was more that I did not have anything telling to to interact with her after the mission checked that I had watched her at the stable.

 

Posted (edited)
2 hours ago, Wubb_Wubbs said:

is it ok to add mid play? or dose it need a new save? (also lovely mod thank you for making this <3)

It's fine to install it and play on a game save.  Even with updates it will play okay from a game save where AMR was already in the load order before, it's likely better to play any updates from a pre-AMR save in order to play from the beginning of it,  

Edited by eflat01
Posted
4 hours ago, pinky6225 said:

By the time i arrived at the mansion to get sent to the redguards to ask for there help killing the bandits it was 1am skyrim time, due to this the guard commander immediately went to bed after talking to me so the two guards that should accompany the PC got stuck at the entrance to the keep just staring up at him

 

Using moveto on the guard commander to get him out of bed they did there dialogue and everything proceeded fine, some dialogue to say go to the guards during day time would prolly avoid that, maybe have Thaena suggest the PC rest up first or something

Thanks. I see the problem. The guard commander is in the scene with Samirah and Japesh, but I forgot to give him a package in that scene to stand still, so his base schedule of activities is controlling his movement. I will fix.

4 hours ago, pinky6225 said:

After killing the bandits and talking to Thaena after seeing her having sex i answered No the PC hasn't been with any animals (playing male PC) and this just causes the conversation to loop, i had Tirwin with me and she didn't initiate sex

Thanks. There is a missing link in the dialogue in exactly this case - male PC says no, has female follower. I will fix.

Posted
7 hours ago, Unicom1981 said:

I did run into an issue with the horse quest: the Whitelouse stablemaster got stuck inside the locked house. However, I’m going to check on my end to see if it might actually be a conflict with another mod I have installed.

In the initial "buy a horse" quest, the usual Whiterun stablemaster (Skulvar) shouldn't be there. Instead, Lillith (who owns the stables) should be there. She has a package to go wait outside.  Do you have a mod that gives vanilla NPCs different packages?

Posted
4 hours ago, eflat01 said:

Suggest this should probably be pinned to front page or added to the description in a spoiler section.

I'll do that soon.

Posted
9 hours ago, xtro334 said:

Did notice that the quests do not always show next stage:

Dog show in Riverwood stopped showing next step after first dog, but got working again after the second dog.

The stage must have advanced properly if you completed the dog quest. And yet all these dog stages have objectives and markers. I don't understand this one. Did your PC do the first dog, or did you ask your follower to do it?

9 hours ago, xtro334 said:

Watch Derjala's activities at the farm did not show next step after watching her with the horse.

I ran back and talked to her when her husband did not have any conversation, and could continue with the next step.

As mentioned above, Derjala has a force greet after the sex is finished. I'll put a marker on her so it's clear that you have to wait for her (or approach her - sometimes NPCs get jammed up and take a while to reach you). 

Posted (edited)
34 minutes ago, Gristle said:

Thanks. I see the problem. The guard commander is in the scene with Samirah and Japesh, but I forgot to give him a package in that scene to stand still, so his base schedule of activities is controlling his movement. I will fix.

Thanks. There is a missing link in the dialogue in exactly this case - male PC says no, has female follower. I will fix.

 

Would this cause subsequent dialogues to also miss the female companion? I have Tirwin with me (using her Animal Research follow, not vanilla or Nethers framework follow) but she doesn't appear to be getting picked so when i moved to the Wolf quest i was offered to take Jala with me, Jala had dialogues but Tirwin did not, tried saving then adding her as a Nethers follower on the off chance but still no dialogue for her to fulfill the female companion role so went back to her only using the animal research follow

 

Going back to the Inn and after getting the wolfs Thaena offers to let PC, Jala or a companion but when i selected companion Thaena referred to Tirwin as a man and didn't play the scene, reloading and picking Jala to do the scene everything worked fine

Edited by pinky6225
Posted
10 minutes ago, Gristle said:

The stage must have advanced properly if you completed the dog quest. And yet all these dog stages have objectives and markers. I don't understand this one. Did your PC do the first dog, or did you ask your follower to do it?

 

 

Happened to me too, no follower, marker says to have sex with first dog which I do. After, there is no marker and the quest log still says to have sex with the first dog. Talking to another dog lets you have sex with it after which the quest updates to saying have sex with the last dog complete with marker. 

 

So quest still works fine but just doesn't seem to update marker and quest description for the second dog

Posted
25 minutes ago, pinky6225 said:

 

Would this cause following dialogues to also miss the female companion? I have Tirwin with me (using her Animal Research follow, not vanilla or Nethers framework follow) but she doesn't appear to be getting picked so when i moved to the Wolf quest i was offered to take Jala with me, Jala had dialogues but Tirwin did not, tried saving then adding her as a Nethers follower on the off chance but still no dialogue for her to fulfill the female companion role so went back to her only using the animal research follow

 

Going back to the Inn and after getting the wolfs Thaena offers to let PC, Jala or a companion but when i selected companion Thaena referred to Tirwin as a man and didn't play the scene, reloading and picking Jala to do the scene everything worked fine

Thaena asks for Jala to be brought on the wolf quest in order to train her. This also gives a male PC without a follower a female companion to have sex with the wolves. So, that part is normal. I'm not certain why Tirwin wouldn't also have dialogues though. Can you run 'sqv AMR_Wolf' and see if the 'Tirwin' alias is filled during the Wolf quest? It should be filled on stage 20 (bear attack).

 

As for the Thaena dialogue referring to Tirwin as a man, that is a separate bug which I will fix.

Posted
27 minutes ago, KitKatKseniya said:

 

Happened to me too, no follower, marker says to have sex with first dog which I do. After, there is no marker and the quest log still says to have sex with the first dog. Talking to another dog lets you have sex with it after which the quest updates to saying have sex with the last dog complete with marker. 

 

So quest still works fine but just doesn't seem to update marker and quest description for the second dog

Thanks. I found the bug and will fix.

Posted

 

14 minutes ago, Gristle said:

Thaena asks for Jala to be brought on the wolf quest in order to train her. This also gives a male PC without a follower a female companion to have sex with the wolves. So, that part is normal. I'm not certain why Tirwin wouldn't also have dialogues though. Can you run 'sqv AMR_Wolf' and see if the 'Tirwin' alias is filled during the Wolf quest? It should be filled on stage 20 (bear attack).

 

As for the Thaena dialogue referring to Tirwin as a man, that is a separate bug which I will fix.

 

Loading save while we still in the Inn sqv AMR_Wolf returns

Spoiler

Saw her mentioned a few places

 

enb2026_7_19_20_22_49.jpg.b5e117e0f63224b7a3c3c2c4fe808b2b.jpg

enb2026_7_19_20_23_05.jpg.17a2b690aa4b916cac5c5def87b92889.jpg

enb2026_7_19_20_23_19.jpg.e64805d1c216a973e825965e6ff5b486.jpg

 

 

After killing the bear she appears in the final set

 

Spoiler

enb2026_7_19_20_25_15.jpg.050540495d598420c310769c4e7f5654.jpg

enb2026_7_19_20_25_30.jpg.9d3cfea86e5fdab8a69f51f6d88e9ef6.jpg

enb2026_7_19_20_25_37.jpg.abdf0500511f83698b218df43e8d27d7.jpg

 

Which matches up with the ref when i select her, i did notice follower is none but i assume thats as Tirwin has her own follower package from animal research

Spoiler

enb2026_7_19_20_28_12.jpg.81200ee8460ba809e69e98b2d128658c.jpg

 

Posted
9 minutes ago, pinky6225 said:

Loading save while we still in the Inn sqv AMR_Wolf returns

  Reveal hidden contents

Saw her mentioned a few places

 

enb2026_7_19_20_22_49.jpg.b5e117e0f63224b7a3c3c2c4fe808b2b.jpg

enb2026_7_19_20_23_05.jpg.17a2b690aa4b916cac5c5def87b92889.jpg

enb2026_7_19_20_23_19.jpg.e64805d1c216a973e825965e6ff5b486.jpg

 

After killing the bear she appears in the final set

  Reveal hidden contents

enb2026_7_19_20_25_15.jpg.050540495d598420c310769c4e7f5654.jpg

enb2026_7_19_20_25_30.jpg.9d3cfea86e5fdab8a69f51f6d88e9ef6.jpg

enb2026_7_19_20_25_37.jpg.abdf0500511f83698b218df43e8d27d7.jpg

Which matches up with the ref when i select her, i did notice follower is none but i assume thats as Tirwin has her own follower package from animal research

  Hide contents

 

 

Thanks. The 'Follower' alias has to be filled with someone in order for any of the "your companion" dialogue to appear.  The 'Tirwin' alias being filled just means Animal Research is loaded and thus Tirwin exists. (So, she doesn't get dialogue unless she exists AND is also in the 'Follower' alias). In the case of the Wolf quest, the Jala dialogue is given to her directly, since we know she's always there.

 

So, the quest isn't finding a follower. It's checking for a follower when the quest starts. And then, just to make sure you didn't dismiss or swap followers after killing the bear, it checks again at that point. And then it checks again when you greet Thaena afterwards, in case you dismissed or swapped followers on the return trip. 

 

It's looking for one of two things: an NPC in the PlayerFollowerFaction (a vanilla follower), or an NPC that is set as a "teammate" of the PC (this is where they crouch and draw weapons with you - added to pickup followers in custom follower frameworks).  Neither Jala nor Tirwin is in the PlayerFollowerFaction, but Tirwin is a teammate. Is the above test with Tirwin in NFF?

Posted (edited)

 

14 minutes ago, Gristle said:

Thanks. The 'Follower' alias has to be filled with someone in order for any of the "your companion" dialogue to appear.  The 'Tirwin' alias being filled just means Animal Research is loaded and thus Tirwin exists. (So, she doesn't get dialogue unless she exists AND is also in the 'Follower' alias). In the case of the Wolf quest, the Jala dialogue is given to her directly, since we know she's always there.

 

So, the quest isn't finding a follower. It's checking for a follower when the quest starts. And then, just to make sure you didn't dismiss or swap followers after killing the bear, it checks again at that point. And then it checks again when you greet Thaena afterwards, in case you dismissed or swapped followers on the return trip. 

 

It's looking for one of two things: an NPC in the PlayerFollowerFaction (a vanilla follower), or an NPC that is set as a "teammate" of the PC (this is where they crouch and draw weapons with you - added to pickup followers in custom follower frameworks).  Neither Jala nor Tirwin is in the PlayerFollowerFaction, but Tirwin is a teammate. Is the above test with Tirwin in NFF?

 

No she's not in NFF, the only follow used on her is the animal research one so i have her AR dialogues, I want to use my pet etc, and then the one for NFF is available but hasn't been used

 

Edit:

 

Adding her as a NFF follower prior to killing the bear (don't have a save to test with prior to accepting quest) does add her into the reference and she does then have dialogue

 

Spoiler

enb2026_7_19_21_12_30.jpg.5aaf06f4342b89644db03bf72259c6fe.jpg

enb2026_7_19_21_13_05.jpg.941b98fb38787108c166d94bce6bcff8.jpg

enb2026_7_19_21_13_15.jpg.d94bb72d544c003d05ba164b1e0f3a29.jpg

enb2026_7_19_21_13_52.jpg.7b8a031bab9c70d5a3450f1806ea1063.jpg

 

So i'd guess its not recognising the AR follow, she was following me from before installing animal mansion as i installed it on a save i'd kept from when i'd done the last set of AR quests that got added and that was with just the AR follow as you mentioned not to add her to follower frameworks etc 

Edited by pinky6225
Posted
20 minutes ago, pinky6225 said:

So i'd guess its not recognising the AR follow, she was following me from before installing animal mansion as i installed it on a save i'd kept from when i'd done the last set of AR quests that got added and that was with just the AR follow as you mentioned not to add her to follower frameworks etc 

Right. I don't understand why it's not picking her up as a "teammate". It's working for me with just her normal Animal Research follow package. Is anyone else having this problem?

Posted (edited)

Version 1.1 with the above-mentioned bug fixes has been posted.

 

EDIT: Also, I updated the BodySlide FOMOD with the new file provided by @Guardian_Angel.

Edited by Gristle
Posted
38 minutes ago, Gristle said:

Right. I don't understand why it's not picking her up as a "teammate". It's working for me with just her normal Animal Research follow package. Is anyone else having this problem?

 

Think i found the problem, despite her following me and having the option to dismiss her, getplayerteammate was returning 0 

 

Forcing that to 1 she now has dialogue/is in the follower field doing sqv amr_wolf 

Posted
3 hours ago, Gristle said:

In the initial "buy a horse" quest, the usual Whiterun stablemaster (Skulvar) shouldn't be there. Instead, Lillith (who owns the stables) should be there. She has a package to go wait outside.  Do you have a mod that gives vanilla NPCs different packages?

 

The problem stems from the Cutting Room Floor - SSE mod, which restores Lillith's actual house. I need to check if the door is generally locked or if she's just been given different times. Entering the locked house only triggers the bounty on the guards. However, since very few people use this mod, that shouldn't be a major issue. I just need to check if and when Lillith is allowed outside.

Posted
3 hours ago, pinky6225 said:

 

Would this cause subsequent dialogues to also miss the female companion? I have Tirwin with me (using her Animal Research follow, not vanilla or Nethers framework follow) but she doesn't appear to be getting picked so when i moved to the Wolf quest i was offered to take Jala with me, Jala had dialogues but Tirwin did not, tried saving then adding her as a Nethers follower on the off chance but still no dialogue for her to fulfill the female companion role so went back to her only using the animal research follow

 

Going back to the Inn and after getting the wolfs Thaena offers to let PC, Jala or a companion but when i selected companion Thaena referred to Tirwin as a man and didn't play the scene, reloading and picking Jala to do the scene everything worked fine

NEVER add Tirwin to any framework! It just messes up her special packages (mainly the outfit system as well).

Posted
55 minutes ago, pinky6225 said:

 

Think i found the problem, despite her following me and having the option to dismiss her, getplayerteammate was returning 0 

 

Forcing that to 1 she now has dialogue/is in the follower field doing sqv amr_wolf 

Before you forced that to 1, would Tirwin crouch and draw weapons with you?

Posted
10 minutes ago, Gristle said:

Before you forced that to 1, would Tirwin crouch and draw weapons with you?

 

No, she was joining in combat but when i've just tried those two she'd just stand there

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