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Animal Mansion Reborn

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Animal Mansion Reborn

Version 1.1 - Adds bug fixes
By killer905 and Gristle 

 

A young woman named Thaena is struggling to build a new business. She has inherited an abandoned mansion in the lawless lands between Falkreath and Hammerfell, with dreams of turning it into an inn for travelers. Of course, destiny has other plans, and an idea for a new business is formed.

 

Animal Mansion Reborn is a rebirth of the Animal Mansion series of mods (The Animal Mansion, The Animal Mansion Redux, Animal Mansion Plus and Animal Mansion 4). Although created based on ideas, NPCs and quests established in the prior mods, it is an entirely new mod. For those not familiar with the Animal Mansion mods, the focus of the Animal Mansion's activities involve establishing a business where guests can live out sexual fantasies with creatures, but there are ample opportunities for non-creature sex as well. 

 

This mod can be played by male or female PCs, although all creature animations put the PC in the female position. Male PCs do not have to participate in creature sex. The mod supports one (female) follower, and the follower can be used in place of the PC for creature activities. The mod should work with vanilla or custom followers. If you bring Tirwin from Animal Research as a follower (leave Ragnar behind), Tirwin will have custom dialogue. Female followers can also be acquired via the mod's quests. The mod is currently voiced with xVASynth. There is no MCM. The FOMOD installer includes a patch for JK's Skyrim.

 

Included in this initial release of the mod are the starting quest, a quest to build the mansion, quests to collect three initial animals, repeatable quests to put on private shows for initial clients, and repeatable quests to assist dog and horse sellers demonstrate the breeding skills of their animals. Side quests and a large amount of extra content are also included. Note that the "repeatable" dog and horse sale quests do not simply repeat like in prior AM versions, but differ substantially with each new location. Accordingly, the six total dog/horse sale quests each offers original content, some of it substantial. Future releases will add more animals, quests and other content to the mod.

 

IMPORTANT!!!: Includes animations - Run GenerateFNISforUsers or the equivalent! 

 

MEGA Download:

 

The BodySlide files in the download area can be ignored. They are just there for people who want to adjust some of the outfits provided in the mod for their PC or followers. The actual download is on MEGA, via a link provided in the text file in the download area.

 

To Start the Quest:

 

Enter the Dead Man's Drink tavern in Falkreath, listen to the conversation that begins, and then talk with Valga Vinicia (the innkeeper). 

 

Requirements:

 

Animations Required:

 

Dog (CF, and ideally also FFC, CCF and CCCF)
Wolf (CF, and ideally also FFC, CCF, CCCF and CCCCF)
Horse (CF, and ideally also FFC)

 

Recommended Animation Packs:

 

Billyy's SLAL Animations - https://www.loverslab.com/files/file/3999-billyys-slal-animations-2025-7-1/
In some sex scenes, the mod will try to use a specific animation from this pack. If it is not found, animations will be called based on tags instead.
 
Potential Conflicts:

 

Random sex mods - While not strictly incompatible, mods that generate their own random sex scenes with the PC or NPCs should be disabled while on Animal Mansion quests because they can interfere with scripted encounters
Mods that modify the land beyond Skyrim's borders - This mod opens the Skyrim borders to add new content. However, there should be no conflict with mods that use the Pale Pass, e.g., Beyond Skyrim - Bruma, Rigmor of Cyrodiil.

 

Main Quest Names

Spoiler

Main Story Quests:

 

1 - The Borderlands
2 - Stand-in Bitch
3 - Building the Business
4 - The Ways of the Wolf
5 - In Too Deep
6 - The Animal Mansion
 
Repeatable Show Quests:

 

Dog Show
Wolf Show
Horse Show
 
Repeatable Quests (From Job Board):

 

Stand-in Bitch
A Mare for Hire

 

Quest Stages:

 

https://www.loverslab.com/topic/268522-animal-mansion-reborn/page/2/#findComment-7346245

 

Credits:

 

Clothing, Armor, Weapons, Shields and Furniture:

 

Ayleid Building Kit, by The Imperial Society, Beyond Skyrim, Province Cyrodiil, Varlaisaran, Tarius, Markus Liberty, 1shoedpunk, Simsim, Hart, Suran, and Matth - https://www.nexusmods.com/skyrim/mods/90667
General Stores - storage resource for packrats by Harvey2112 - https://www.nexusmods.com/skyrimspecialedition/mods/4322
Jokerine's Misc Resources by Jokerine - https://www.nexusmods.com/skyrimspecialedition/mods/801
Modder's Resource Pack - The Witcher by Oaristys - https://www.nexusmods.com/skyrimspecialedition/mods/137706
Liam's Clutter Resource SE by LWatson95 - https://www.nexusmods.com/skyrimspecialedition/mods/22669
Mad Modder's Assets MMA by Daermonster - https://www.nexusmods.com/skyrimspecialedition/mods/83445
Bakers Oven by stroti - https://www.nexusmods.com/oblivion/mods/37797
Hammerfell Armory SE by Farinelli - https://www.nexusmods.com/skyrimspecialedition/mods/8336
Hammerfell Imports by Mihail and Tasheni - Pedlars of Tamriel - https://www.nexusmods.com/skyrimspecialedition/mods/142096
Polished and Sexy nocturnal statue by Nikitaa - https://www.nexusmods.com/skyrim/mods/55293
Divine Grace - Statue of Dibella by Dominicgraham1994 - https://www.nexusmods.com/skyrimspecialedition/mods/173142
Gypsy Love by Melodic - https://boosty.to/melodic/posts/e3e6abde-52ef-471d-a27f-4c9357c4edf1

 

Animations:

 

Dance - Fade Away To Invisible Black from Let's dance again - https://www.loverslab.com/files/file/6192-lets-dance-again/
Dance - Sensual Dancing by Leito86 - https://www.loverslab.com/topic/39465-animations-by-leito-10415-new-animations/
Cover self animation, by ZaZ - https://www.loverslab.com/files/file/156-zaz-animation-pack-v70-2017-05-16/

 

Music:

 

Belly Dance - Desert Nights, by Tech_Oasis- https://pixabay.com/music/world-belly-dance-desert-nights-221370/
Belly Dance, by SoundGallery - https://pixabay.com/music/world-belly-dance-118609/
The Silent Caravan, by MelodieRealm - https://pixabay.com/music/world-the-silent-caravan-453760/
Medieval Abbey, by MatthewMikeMusic - https://pixabay.com/music/ambient-medieval-abbey-182197/
Mysterious Mystical Ambient, by Delosound - https://pixabay.com/music/ambient-mysterious-mystical-ambient-442832/
Echoes of Hijaz 1, by Kaig Saif - https://pixabay.com/music/arabic-echoes-of-hijaz-1-488407/
Arabic Desert - Arabic Music, by Stereo_Color - https://pixabay.com/music/suspense-arabic-desert-arabic-music-485980/

 

General:

 

Original author and creator of Animal Mansion: sky_mds
Ideas: Polyleritae, flatearthertom3, Voltair, Khrusaor, eflat01, Caveman 74, ixtheinterloper, leking, Wolfen09
Alpha testing: Donuts4me, eflat01
Quest ideas: Gristle, killer905, Wolfen09, Unicom1981, DipSh8t, Donuts4me, eflat01, Khrusaor, unwashed biomass, MadMansGun, Dieselmutt
Interior layout: killer905
Exterior layout: Gristle, killer905

 


  • Submitter
  • Submitted
    07/18/26
  • Category
  • Requirements
    Sexlab, FNIS, Creature Framework
  • Regular Edition Compatible
    Yes
  • Install Instructions

 

Posted

Wow - a new installment. Exciting - as this is a new location, is it save to assume that keeping an existing 'old Mansion' mod installed does not interrupt the experience and it's save enough to try this mod on an existing save? Thx for your efforts ! 

Posted (edited)
35 minutes ago, Nicallia said:

Wow - a new installment. Exciting - as this is a new location, is it save to assume that keeping an existing 'old Mansion' mod installed does not interrupt the experience and it's save enough to try this mod on an existing save? Thx for your efforts ! 

Yes. It's a new location and shares no resources. I also have Animal Mansion Plus installed on my game. No conflicts. EDIT: No need for a new game.

Edited by Gristle
Posted
5 minutes ago, LYKIRI said:

BODYSLIDE FILES MAY NOT WORK PROPERLY is the istalation info of bodyslide files??

 

GREETINGS

You can ignore the BodySlide files. They're just there for people who want to adjust some of the outfits provided in the mod for their own PC or followers.

Posted (edited)
38 minutes ago, Nicallia said:

Wow - a new installment. Exciting - as this is a new location, is it save to assume that keeping an existing 'old Mansion' mod installed does not interrupt the experience and it's save enough to try this mod on an existing save? Thx for your efforts ! 

 

I have Animal Mansion Plus and have no conflicts. The mansion in this version is beyond the SW border of Skyrim where players could not go before. It's a little weird having two mansions and double characters, but it works.

 

EDIT: Gristle beat me to it.

Edited by Donuts4me
Posted

Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod?

Posted

THANKS FOR THE QUICK ANSWER!

 

BY THE WAY I LIKE YOUR WORK!!

 

I HAVE A QUESTION - DO YOU HAVE ANY PLANS TO MAKE A REBORN FOR ! BEASTESS !

 

AND I AM GLAD I DONT NEED ! ZAZ ! FOR ANIMAL MANSION REBORN AND FOR ANIMAL RESEARCH. THANK YOU FOR THAT!!!!!!!

 

GREETINGS

Posted
1 minute ago, nilead said:

Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod?

Yes. This is the first installment. Future releases will include quests to obtain more animals for the Mansion, Mansion parties, as well as additional quests away from the Mansion.

Posted
1 minute ago, LYKIRI said:

THANKS FOR THE QUICK ANSWER!

 

BY THE WAY I LIKE YOUR WORK!!

 

I HAVE A QUESTION - DO YOU HAVE ANY PLANS TO MAKE A REBORN FOR ! BEASTESS !

 

AND I AM GLAD I DONT NEED ! ZAZ ! FOR ANIMAL MANSION REBORN AND FOR ANIMAL RESEARCH. THANK YOU FOR THAT!!!!!!!

 

GREETINGS

No plans to remake Beastess. Between Animal Research and Animal Mansion, I feel the same ground is pretty much covered.

Posted
18 minutes ago, DarkForce_256 said:

MEGA is terrible sometimes. It keeps getting frozen half way through.

Sorry about that. At 600Mb, the mod is over LL's 500Mb download cap. Lots of voices, music and textures, I guess. 

Posted

when talking to the guards at the pass, they just say that I can pass but I need to pay the border fee or whatever and then the dialogue just abruptly ends and nothing happens, anyone else having this issue.

Posted
2 hours ago, Gristle said:

Sorry about that. At 600Mb, the mod is over LL's 500Mb download cap. Lots of voices, music and textures, I guess. 

 

Not your fault, It's worth it. I just hate MEGA, I assume it's better if you make a paid account.

Posted
3 hours ago, nilead said:

Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod?

 

3 hours ago, nilead said:

Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod?

To be honest, this is already a redesign of the entire mod.

 

3 hours ago, LYKIRI said:

THANKS FOR THE QUICK ANSWER!

 

BY THE WAY I LIKE YOUR WORK!!

 

I HAVE A QUESTION - DO YOU HAVE ANY PLANS TO MAKE A REBORN FOR ! BEASTESS !

 

AND I AM GLAD I DONT NEED ! ZAZ ! FOR ANIMAL MANSION REBORN AND FOR ANIMAL RESEARCH. THANK YOU FOR THAT!!!!!!!

 

GREETINGS

I understand you're happy, but please turn off Caps Lock :3

To be honest, I don't see the point in making a reborn for Beastess.

2 hours ago, plutocene said:

Congrats for release. Pro versus Animal Mansion plus: No more NPC faction patching. Con: Requires grasscache and dyndolod to be redone. 

The main problem with the original Animal Massion was that vanilla NPCs were added by default to the faction, which, unfortunately, ruined the appearance of the NPCs if it was loaded incorrectly and also broke some quests.

2 hours ago, Gristle said:

Sorry about that. At 600Mb, the mod is over LL's 500Mb download cap. Lots of voices, music and textures, I guess. 

Really? I checked a few days ago, and it might have even taken up 800MB <think>

 

26 minutes ago, DivineDefiance said:

when talking to the guards at the pass, they just say that I can pass but I need to pay the border fee or whatever and then the dialogue just abruptly ends and nothing happens, anyone else having this issue.

Depending on your PC's gender and whether you have a female follower with you, the options should be:
- Pay
- Pay with your body (Female PCs only)
- Pay with your body and your follower’s body (Female only)
- Pay with your follower’s body (Male PCs with a female follower only)

 

It would be best to record a video so we can see exactly what happened.

Posted
44 minutes ago, DivineDefiance said:

when talking to the guards at the pass, they just say that I can pass but I need to pay the border fee or whatever and then the dialogue just abruptly ends and nothing happens, anyone else having this issue.

I just ran through this and it worked for me. I also checked the conditions and everything looks OK. What sex is your PC? Do you have a follower? If so, what sex are they?

Posted
19 minutes ago, killer905 said:

Really? I checked a few days ago, and it might have even taken up 800MB <think>

7-Zip got it down to 614Mb.

Posted
12 minutes ago, AthenaTheLover said:

I'm pleasantly surprised that you've guys did create images similar to those on the Animal Mansion Mod Page. 👍

@killer905 gets the credit for all graphic works.

Posted
34 minutes ago, Gristle said:

7-Zip got it down to 614Mb.

I'm aware of that, but I was able to upload over 800 MB to LL. Does it block uploads beyond a certain point? You can always upload it to Google Drive.

 

32 minutes ago, Gristle said:

@killer905 gets the credit for all graphic works.

yeah.

Posted

Even after defeating the Orc bandits, returning to the inn, and sleeping in the bed for at least eight hours, the quest does not progress. Is anyone else experiencing this issue?

Posted (edited)
15 hours ago, nilead said:

Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod?

 

I'd mentioned it in the idea threads, They not only expanded it's potential and while I'd hate to give away spoilers there's new locations about the size of a small dlc which the author's may expand upon. I will not say too much ... but

 

  1. play it slow,
  2. talk to the npcs
  3. keep your ears open,
  4. explore a little,
  5. visit the Inns and the merchants, etc... enjoy some wine even.

 

There are interesting little things not mentioned at all up front, along with a few Easter Eggs of what's to come.

 

What I'm saying is there's stories here yet to be made...

 

In other news... I almost want to buy a home in Elinhir it's such a nice city.

 

Spoiler

image.jpeg.fc9f66675857a98ddffef5ecb6301bf3.jpeg

 

Edited by eflat01

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