Gristle Posted 18 hours ago Author Posted 18 hours ago 2 hours ago, Leonel777 said: I am using Redbag's Falkreath, I dont hear the conversation in the inn to start the quest. Tried a bunch of times but nothing happens There is a trigger box in the (vanilla) inn. If for some reason, the Falkreath mod uses a different cell for the inn, this trigger box will be missing. Also, Bolund is part of the conversation you should hear. If he's dead, that will also be a problem. You might try skipping that conversation with 'setstage AMR_Start 30' in the console.
1357hamburger Posted 13 hours ago Posted 13 hours ago I noticed that this mod sets the player's IsEssential to 1, which prevents death from fatal damage and leaves the player permanently stuck in a bleedout state. Is this by design?
killer905 Posted 12 hours ago Posted 12 hours ago (edited) 9 hours ago, Leonel777 said: I am using Redbag's Falkreath, I dont hear the conversation in the inn to start the quest. Tried a bunch of times but nothing happens Unfortunately, a patch is required here, because Redbag's Falkreath mod creates new cells instead of replacing the old ones. It would be easier, but unfortunately some values need to be transferred to the new cells. These include the Jarl's House and the Falkreath Inn. Edited 12 hours ago by killer905
killer905 Posted 12 hours ago Posted 12 hours ago 49 minutes ago, 1357hamburger said: I noticed that this mod sets the player's IsEssential to 1, which prevents death from fatal damage and leaves the player permanently stuck in a bleedout state. Is this by design? No and when this happen?
1357hamburger Posted 12 hours ago Posted 12 hours ago 3 minutes ago, killer905 said: No and when this happen? It happens right after installing the mod, even on a brand-new save without doing anything.
killer905 Posted 11 hours ago Posted 11 hours ago 40 minutes ago, 1357hamburger said: It happens right after installing the mod, even on a brand-new save without doing anything. OK so i let Gristle know about this so i think this can be fixed in next update. 1
Amonshinky13 Posted 11 hours ago Posted 11 hours ago Wow, I've always been waiting for someone to revive this mod. There are already so many B animations that didn't seem to serve any purpose, so thank you so much for creating this. Although, since I'm using Nolvus and haven't found any ABC/MNC patches for the creatures, I might have to wait. :c
killer905 Posted 10 hours ago Posted 10 hours ago 22 minutes ago, Amonshinky13 said: Wow, I've always been waiting for someone to revive this mod. There are already so many B animations that didn't seem to serve any purpose, so thank you so much for creating this. Although, since I'm using Nolvus and haven't found any ABC/MNC patches for the creatures, I might have to wait. :c Or new instance for naughty play :3
eflat01 Posted 6 hours ago Posted 6 hours ago (edited) On 7/21/2026 at 11:37 PM, Lil Li Ly said: (Can you tell me which female characters are important? I want to make an NPC replacer.) I like your work, I just recommend once you have npc models set up to skypatch the visual in, so not having to revisit it later if other attributes change on the npcs. I was just toying around with this ... Spoiler ; Samirah - looks like Shae the Bastion look filterByNpcs=AMR_TowerGuardF1:copyVisualStyle=HousecarlMarkarth filterByNpcs=AMR_TowerGuardF1:skin=null ; AMR_Naraya filterByNpcs=AMR_Naraya:copyVisualStyle=BYOHHousecarlFalkreath filterByNpcs=AMR_Naraya:skin=null ; Nuria filterByNpcs=AMR_Nuria:copyVisualStyle=Tonilia filterByNpcs=AMR_Nuria:skin=null Edited 6 hours ago by eflat01
Dieselmutt Posted 6 hours ago Posted 6 hours ago I have nothing to add except I'm downloading it right now and yay.
killer905 Posted 6 hours ago Posted 6 hours ago 5 minutes ago, Dieselmutt said: I have nothing to add except I'm downloading it right now and yay. Thaena welcomes a new business partner ^^
Amonshinky13 Posted 5 hours ago Posted 5 hours ago 4 hours ago, killer905 said: Or new instance for naughty play :3 I managed to make some modifications, it's a bit naughty now, the problem is that most SL mods don't modify any appearance.
sierrra Posted 5 hours ago Posted 5 hours ago (edited) 8 hours ago, 1357hamburger said: I noticed that this mod sets the player's IsEssential to 1, which prevents death from fatal damage and leaves the player permanently stuck in a bleedout state. Is this by design? YES ME TOO spent 2 hours trying to figure this out after installing a bunch of other mods in one go you cannot die. no console commands etc fix it. is there a way to fix on my end somehow? Edited 5 hours ago by sierrra
1357hamburger Posted 5 hours ago Posted 5 hours ago 24 minutes ago, sierrra said: YES ME TOO spent 2 hours trying to figure this out after installing a bunch of other mods in one go you cannot die. no console commands etc fix it. is there a way to fix on my end somehow? Open the console, click on the player character, and type /kill. 1
sierrra Posted 4 hours ago Posted 4 hours ago (edited) 23 minutes ago, 1357hamburger said: Open the console, click on the player character, and type /kill. doesn't work for me, neither does setessential 7/000007 0 . thanks though that command just puts pc into bleedout, or revives if already in bleedout just going to uninstall until fixed Edited 4 hours ago by sierrra
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